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a3043b47
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2024-08-14T23:40:16
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threads: define _WIN32_WINNT as 0x0600 to use InitOnceExecuteOnce()
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4e93425a
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2024-07-16T20:02:13
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threads: Prefer Win32 over pthreads
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769e5a4a
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2024-07-16T01:12:21
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threads: Allocate global RMutexes statically
Avoid memory allocations during initialization.
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e7b6ca15
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2023-09-18T13:25:06
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globals: Rework global state destruction on Windows
If DllMain is used, rely on it working as expected. The old code seemed
to attempt to free global state of other threads if, for some reason,
the DllMain mechanism didn't work.
In a static build, register a destructor with
RegisterWaitForSingleObject.
Make public functions xmlGetGlobalState and xmlInitializeGlobalState
no-ops.
Move initialization and registration of global state objects to
xmlInitGlobalState. Lookup global state with xmlGetThreadLocalStorage
which can be inlined nicely.
Also cleanup global state when using TLS. xmlLastError must be reset.
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a07ec7c1
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2023-09-18T17:39:13
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threads: Move library initialization code to threads.c
This allows to consolidate the initialization code since the global init
lock was already implemented in threads.c.
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ccb6d544
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2022-11-27T02:09:27
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Hide internal functions
These functions were never declared in public headers, so it should be
safe to hide them.
Fixes #139.
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65d381f3
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2022-11-24T20:54:18
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threads: Allocate mutexes statically
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7010d877
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2022-11-25T12:06:27
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threads: Rework initialization
Make init/cleanup functions private. Merge xmlOnceInit into
xmlInitThreadsInternal.
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0f568c0b
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2022-08-26T01:22:33
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Consolidate private header files
Private functions were previously declared
- in header files in the root directory
- in public headers guarded with IN_LIBXML
- in libxml.h
- redundantly in source files that used them.
Consolidate all private header files in include/private.
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