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  • Hash : bc52610e
    Author : tin-pot
    Date : 2016-12-05T12:21:07

    Fix signed/unsigned comparisons. This removes a lot of MSVC warnings.

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  • README.md

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    MD4C Readme

    Home: http://github.com/mity/md4c

    MD4C stands for “Markdown for C” and, unsurprisingly, it is a C Markdown parser implementation.

    What is Markdown

    In short, Markdown is the markup language this README.md file is written in.

    The following resources can explain more if you are unfamiliar with it:

    What is MD4C

    MD4C is C Markdown parser with the following features:

    • Compliance: Generally MD4C aims to be compliant to the latest version of CommonMark specification. Right now we are very close to CommonMark 0.27.

    • Extensions: MD4C supports some commonly requested and accepted extensions. See below.

    • Compactness: MD4C is implemented in one source file and one header file.

    • Embedding: MD4C is easy to reuse in other projects, its API is very straightforward: There is actually just one function, md_parse().

    • Push model: MD4C parses the complete document and calls callback functions provided by the application for each start/end of block, start/end of a span, and with any textual contents.

    • Portability: MD4C builds and works on Windows and Linux, and it should be fairly simple to make it run also on most other systems.

    • Encoding: MD4C can be compiled to recognize ASCII-only control characters, UTF-8 and, on Windows, also UTF-16 little endian, i.e. what is on Windows commonly called just “Unicode”. See more details below.

    • Permissive license: MD4C is available under the MIT license.

    • Performance: MD4C is very fast. Preliminary tests show its quite faster then Hoedown or Cmark.

    Using MD4C

    The parser is implemented in a single C source file md4c.c and its accompanying header md4c.h.

    The main provided function is md_parse(). It takes a text in Markdown syntax as an input and a pointer to renderer structure which holds pointers to few callback functions.

    As md_parse() processes the input, it calls the appropriate callbacks allowing application to convert it into another format or render it onto the screen.

    Refer to the header file for more details, the API is mostly self-explaining and there are some explanatory comments.

    Example implementation of simple renderer is available in the md2html directory which implements a conversion utility from Markdown to HTML.

    Markdown Extensions

    The default behavior is to recognize only elements defined by the CommonMark specification.

    However with appropriate renderer flags, the behavior can be tuned to enable some extensions or allowing some deviations from the specification.

    • With the flag MD_FLAG_COLLAPSEWHITESPACE, non-trivial whitespace is collapsed into a single space.

    • With the flag MD_FLAG_TABLES, GitHub-style tables are supported.

    • With the flag MD_FLAG_PERMISSIVEURLAUTOLINKS permissive URL autolinks (not enclosed in ‘<’ and ‘>’) are supported.

    • With the flag MD_FLAG_PERMISSIVEAUTOLINKS, ditto for e-mail autolinks.

    • With the flag MD_FLAG_NOHTMLSPANS or MD_FLAG_NOHTML, raw inline HTML or raw HTML blocks respectively are disabled.

    • With the flag MD_FLAG_NOINDENTEDCODEBLOCKS, indented code blocks are disabled.

    Input/Output Encoding

    The CommonMark specification generally assumes UTF-8 input, but under closer inspection Unicode is actually used on very few occasions:

    • Classification of Unicode character as a Unicode whitespace or Unicode punctuation. This is used for detection of word boundary when processing emphasis and strong emphasis.

    • Unicode case folding. This is used to perform case-independent matching of link labels when resolving reference links.

    MD4C uses this property of the standard and its implementation is, to a large degree, encoding-agnostic. Most of the code only assumes that the encoding of your choice is compatible with ASCII, i.e. that the codepoints below 128 have the same numeric values as ASCII.

    All input MD4C does not understand is seen as a text and sent to the callbacks unchanged.

    The behavior of MD4C in the isolated situations where the encoding really matters is determined by preprocessor macros:

    • If preprocessor macro MD4C_USE_UNICODE is defined, MD4C assumes UTF-8 in the specific situations.

    • On Windows, if preprocessor macro MD4C_USE_WIN_UNICODE is defined, MD4C assumes little-endian UTF-16 and uses WCHAR instead of char. This allows usage of MD4C directly within Unicode applications on Windows, without any text conversion.

    • When none of the macros is defined, ASCII-only approach is used even in the listed situations. This effectively means that non-ASCII whitespace or punctuation characters won’t be recognized as such and that case-folding is performed only on ASCII letters (i.e. [a-zA-Z]).

    (Adding support for yet another encodings should be relatively simple due the isolation of the respective code.)

    License

    MD4C is covered with MIT license, see the file LICENSE.md.

    Reporting Bugs

    If you encounter any bug, please be so kind and report it. Unheard bugs cannot get fixed. You can submit bug reports here: