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kc3-lang/zlib/contrib/gcc_gvmat64

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  • Author : Mark Adler
    Date : 2011-09-09 23:32:36
    Hash : 67cc20d0
    Message : zlib 1.2.4-pre1

  • gvmat64.S
  • /*
    ;uInt longest_match_x64(
    ;    deflate_state *s,
    ;    IPos cur_match);                             // current match 
    
    ; gvmat64.S -- Asm portion of the optimized longest_match for 32 bits x86_64
    ;  (AMD64 on Athlon 64, Opteron, Phenom
    ;     and Intel EM64T on Pentium 4 with EM64T, Pentium D, Core 2 Duo, Core I5/I7)
    ; this file is translation from gvmat64.asm to GCC 4.x (for Linux, Mac XCode)
    ; Copyright (C) 1995-2010 Jean-loup Gailly, Brian Raiter and Gilles Vollant.
    ;
    ; File written by Gilles Vollant, by converting to assembly the longest_match
    ;  from Jean-loup Gailly in deflate.c of zLib and infoZip zip.
    ;  and by taking inspiration on asm686 with masm, optimised assembly code
    ;        from Brian Raiter, written 1998
    ;
    ;  This software is provided 'as-is', without any express or implied
    ;  warranty.  In no event will the authors be held liable for any damages
    ;  arising from the use of this software.
    ;
    ;  Permission is granted to anyone to use this software for any purpose,
    ;  including commercial applications, and to alter it and redistribute it
    ;  freely, subject to the following restrictions:
    ;
    ;  1. The origin of this software must not be misrepresented; you must not
    ;     claim that you wrote the original software. If you use this software
    ;     in a product, an acknowledgment in the product documentation would be
    ;     appreciated but is not required.
    ;  2. Altered source versions must be plainly marked as such, and must not be
    ;     misrepresented as being the original software
    ;  3. This notice may not be removed or altered from any source distribution.
    ;
    ;         http://www.zlib.net
    ;         http://www.winimage.com/zLibDll
    ;         http://www.muppetlabs.com/~breadbox/software/assembly.html
    ;
    ; to compile this file for zLib, I use option:
    ;   gcc -c -arch x86_64 gvmat64.S
    
    
    ;uInt longest_match(s, cur_match)
    ;    deflate_state *s;
    ;    IPos cur_match;                             // current match /
    ;
    ; with XCode for Mac, I had strange error with some jump on intel syntax
    ; this is why BEFORE_JMP and AFTER_JMP are used
     */
    
    
    #define BEFORE_JMP .att_syntax
    #define AFTER_JMP .intel_syntax noprefix
    
    #ifndef NO_UNDERLINE
    #	define	match_init	_match_init
    #	define	longest_match	_longest_match
    #endif
    
    .intel_syntax noprefix
    
    .globl	match_init, longest_match
    .text
    longest_match:
    
    
    
    #define LocalVarsSize 96
    /*
    ; register used : rax,rbx,rcx,rdx,rsi,rdi,r8,r9,r10,r11,r12
    ; free register :  r14,r15
    ; register can be saved : rsp
    */
    
    #define chainlenwmask     (rsp + 8 - LocalVarsSize)
    #define nicematch         (rsp + 16 - LocalVarsSize)
    
    #define save_rdi        (rsp + 24 - LocalVarsSize)
    #define save_rsi        (rsp + 32 - LocalVarsSize)
    #define save_rbx        (rsp + 40 - LocalVarsSize)
    #define save_rbp        (rsp + 48 - LocalVarsSize)
    #define save_r12        (rsp + 56 - LocalVarsSize)
    #define save_r13        (rsp + 64 - LocalVarsSize)
    #define save_r14        (rsp + 72 - LocalVarsSize)
    #define save_r15        (rsp + 80 - LocalVarsSize)
    
    
    /*
    ;  all the +4 offsets are due to the addition of pending_buf_size (in zlib
    ;  in the deflate_state structure since the asm code was first written
    ;  (if you compile with zlib 1.0.4 or older, remove the +4).
    ;  Note : these value are good with a 8 bytes boundary pack structure
    */
    
    #define    MAX_MATCH              258
    #define    MIN_MATCH              3
    #define    MIN_LOOKAHEAD          (MAX_MATCH+MIN_MATCH+1)
    
    /*
    ;;; Offsets for fields in the deflate_state structure. These numbers
    ;;; are calculated from the definition of deflate_state, with the
    ;;; assumption that the compiler will dword-align the fields. (Thus,
    ;;; changing the definition of deflate_state could easily cause this
    ;;; program to crash horribly, without so much as a warning at
    ;;; compile time. Sigh.)
    
    ;  all the +zlib1222add offsets are due to the addition of fields
    ;  in zlib in the deflate_state structure since the asm code was first written
    ;  (if you compile with zlib 1.0.4 or older, use "zlib1222add equ (-4)").
    ;  (if you compile with zlib between 1.0.5 and 1.2.2.1, use "zlib1222add equ 0").
    ;  if you compile with zlib 1.2.2.2 or later , use "zlib1222add equ 8").
    */
    
    
    
    /* you can check the structure offset by running
    
    #include <stdlib.h>
    #include <stdio.h>
    #include "deflate.h"
    
    void print_depl()
    {
    deflate_state ds;
    deflate_state *s=&ds;
    printf("size pointer=%u\n",(int)sizeof(void*));
    
    printf("#define dsWSize         %u\n",(int)(((char*)&(s->w_size))-((char*)s)));
    printf("#define dsWMask         %u\n",(int)(((char*)&(s->w_mask))-((char*)s)));
    printf("#define dsWindow        %u\n",(int)(((char*)&(s->window))-((char*)s)));
    printf("#define dsPrev          %u\n",(int)(((char*)&(s->prev))-((char*)s)));
    printf("#define dsMatchLen      %u\n",(int)(((char*)&(s->match_length))-((char*)s)));
    printf("#define dsPrevMatch     %u\n",(int)(((char*)&(s->prev_match))-((char*)s)));
    printf("#define dsStrStart      %u\n",(int)(((char*)&(s->strstart))-((char*)s)));
    printf("#define dsMatchStart    %u\n",(int)(((char*)&(s->match_start))-((char*)s)));
    printf("#define dsLookahead     %u\n",(int)(((char*)&(s->lookahead))-((char*)s)));
    printf("#define dsPrevLen       %u\n",(int)(((char*)&(s->prev_length))-((char*)s)));
    printf("#define dsMaxChainLen   %u\n",(int)(((char*)&(s->max_chain_length))-((char*)s)));
    printf("#define dsGoodMatch     %u\n",(int)(((char*)&(s->good_match))-((char*)s)));
    printf("#define dsNiceMatch     %u\n",(int)(((char*)&(s->nice_match))-((char*)s)));
    }
    */
    
    #define dsWSize          68
    #define dsWMask          76
    #define dsWindow         80
    #define dsPrev           96
    #define dsMatchLen       144
    #define dsPrevMatch      148
    #define dsStrStart       156
    #define dsMatchStart     160
    #define dsLookahead      164
    #define dsPrevLen        168
    #define dsMaxChainLen    172
    #define dsGoodMatch      188
    #define dsNiceMatch      192
    
    #define window_size      [ rcx + dsWSize]
    #define WMask            [ rcx + dsWMask]
    #define window_ad        [ rcx + dsWindow]
    #define prev_ad          [ rcx + dsPrev]
    #define strstart         [ rcx + dsStrStart]
    #define match_start      [ rcx + dsMatchStart]
    #define Lookahead        [ rcx + dsLookahead] //; 0ffffffffh on infozip
    #define prev_length      [ rcx + dsPrevLen]
    #define max_chain_length [ rcx + dsMaxChainLen]
    #define good_match       [ rcx + dsGoodMatch]
    #define nice_match       [ rcx + dsNiceMatch]
    
    /*
    ; windows:
    ; parameter 1 in rcx(deflate state s), param 2 in rdx (cur match)
    
    ; see http://weblogs.asp.net/oldnewthing/archive/2004/01/14/58579.aspx and
    ; http://msdn.microsoft.com/library/en-us/kmarch/hh/kmarch/64bitAMD_8e951dd2-ee77-4728-8702-55ce4b5dd24a.xml.asp
    ;
    ; All registers must be preserved across the call, except for
    ;   rax, rcx, rdx, r8, r9, r10, and r11, which are scratch.
    
    ;
    ; gcc on macosx-linux:
    ; see http://www.x86-64.org/documentation/abi-0.99.pdf
    ; param 1 in rdi, param 2 in rsi
    ; rbx, rsp, rbp, r12 to r15 must be preserved
    
    ;;; Save registers that the compiler may be using, and adjust esp to
    ;;; make room for our stack frame.
    
    
    ;;; Retrieve the function arguments. r8d will hold cur_match
    ;;; throughout the entire function. edx will hold the pointer to the
    ;;; deflate_state structure during the function's setup (before
    ;;; entering the main loop.
    
    ; ms: parameter 1 in rcx (deflate_state* s), param 2 in edx -> r8 (cur match)
    ; mac: param 1 in rdi, param 2 rsi
    ; this clear high 32 bits of r8, which can be garbage in both r8 and rdx
    */
            mov [save_rbx],rbx
            mov [save_rbp],rbp
    
    
            mov rcx,rdi
    
            mov r8d,esi
    
    
            mov [save_r12],r12
            mov [save_r13],r13
            mov [save_r14],r14
            mov [save_r15],r15
    
    
    //;;; uInt wmask = s->w_mask;
    //;;; unsigned chain_length = s->max_chain_length;
    //;;; if (s->prev_length >= s->good_match) {
    //;;;     chain_length >>= 2;
    //;;; }
    
    
            mov edi, prev_length
            mov esi, good_match
            mov eax, WMask
            mov ebx, max_chain_length
            cmp edi, esi
            jl  LastMatchGood
            shr ebx, 2
    LastMatchGood:
    
    //;;; chainlen is decremented once beforehand so that the function can
    //;;; use the sign flag instead of the zero flag for the exit test.
    //;;; It is then shifted into the high word, to make room for the wmask
    //;;; value, which it will always accompany.
    
            dec ebx
            shl ebx, 16
            or  ebx, eax
    
    //;;; on zlib only
    //;;; if ((uInt)nice_match > s->lookahead) nice_match = s->lookahead;
    
    
    
            mov eax, nice_match
            mov [chainlenwmask], ebx
            mov r10d, Lookahead
            cmp r10d, eax
            cmovnl r10d, eax
            mov [nicematch],r10d
    
    
    
    //;;; register Bytef *scan = s->window + s->strstart;
            mov r10, window_ad
            mov ebp, strstart
            lea r13, [r10 + rbp]
    
    //;;; Determine how many bytes the scan ptr is off from being
    //;;; dword-aligned.
    
             mov r9,r13
             neg r13
             and r13,3
    
    //;;; IPos limit = s->strstart > (IPos)MAX_DIST(s) ?
    //;;;     s->strstart - (IPos)MAX_DIST(s) : NIL;
    
    
            mov eax, window_size
            sub eax, MIN_LOOKAHEAD
    
    
            xor edi,edi
            sub ebp, eax
    
            mov r11d, prev_length
    
            cmovng ebp,edi
    
    //;;; int best_len = s->prev_length;
    
    
    //;;; Store the sum of s->window + best_len in esi locally, and in esi.
    
           lea  rsi,[r10+r11]
    
    //;;; register ush scan_start = *(ushf*)scan;
    //;;; register ush scan_end   = *(ushf*)(scan+best_len-1);
    //;;; Posf *prev = s->prev;
    
            movzx r12d,word ptr [r9]
            movzx ebx, word ptr [r9 + r11 - 1]
    
            mov rdi, prev_ad
    
    //;;; Jump into the main loop.
    
            mov edx, [chainlenwmask]
    
            cmp bx,word ptr [rsi + r8 - 1]
            jz  LookupLoopIsZero
    				
    						
    						
    LookupLoop1:
            and r8d, edx
    
            movzx   r8d, word ptr [rdi + r8*2]
            cmp r8d, ebp
            jbe LeaveNow
    		
    		
    		
            sub edx, 0x00010000
    		BEFORE_JMP
            js  LeaveNow
    		AFTER_JMP
    
    LoopEntry1:
            cmp bx,word ptr [rsi + r8 - 1]
    		BEFORE_JMP
            jz  LookupLoopIsZero
    		AFTER_JMP
    
    LookupLoop2:
            and r8d, edx
    
            movzx   r8d, word ptr [rdi + r8*2]
            cmp r8d, ebp
    		BEFORE_JMP
            jbe LeaveNow
    		AFTER_JMP
            sub edx, 0x00010000
    		BEFORE_JMP
            js  LeaveNow
    		AFTER_JMP
    
    LoopEntry2:
            cmp bx,word ptr [rsi + r8 - 1]
    		BEFORE_JMP
            jz  LookupLoopIsZero
    		AFTER_JMP
    
    LookupLoop4:
            and r8d, edx
    
            movzx   r8d, word ptr [rdi + r8*2]
            cmp r8d, ebp
    		BEFORE_JMP
            jbe LeaveNow
    		AFTER_JMP
            sub edx, 0x00010000
    		BEFORE_JMP
            js  LeaveNow
    		AFTER_JMP
    
    LoopEntry4:
    
            cmp bx,word ptr [rsi + r8 - 1]
    		BEFORE_JMP
            jnz LookupLoop1
            jmp LookupLoopIsZero
    		AFTER_JMP
    /*
    ;;; do {
    ;;;     match = s->window + cur_match;
    ;;;     if (*(ushf*)(match+best_len-1) != scan_end ||
    ;;;         *(ushf*)match != scan_start) continue;
    ;;;     [...]
    ;;; } while ((cur_match = prev[cur_match & wmask]) > limit
    ;;;          && --chain_length != 0);
    ;;;
    ;;; Here is the inner loop of the function. The function will spend the
    ;;; majority of its time in this loop, and majority of that time will
    ;;; be spent in the first ten instructions.
    ;;;
    ;;; Within this loop:
    ;;; ebx = scanend
    ;;; r8d = curmatch
    ;;; edx = chainlenwmask - i.e., ((chainlen << 16) | wmask)
    ;;; esi = windowbestlen - i.e., (window + bestlen)
    ;;; edi = prev
    ;;; ebp = limit
    */
    .balign 16
    LookupLoop:
            and r8d, edx
    
            movzx   r8d, word ptr [rdi + r8*2]
            cmp r8d, ebp
    		BEFORE_JMP
            jbe LeaveNow
    		AFTER_JMP
            sub edx, 0x00010000
    		BEFORE_JMP
            js  LeaveNow
    		AFTER_JMP
    
    LoopEntry:
    
            cmp bx,word ptr [rsi + r8 - 1]
    		BEFORE_JMP
            jnz LookupLoop1
    		AFTER_JMP
    LookupLoopIsZero:
            cmp     r12w, word ptr [r10 + r8]
    		BEFORE_JMP
            jnz LookupLoop1
    		AFTER_JMP
    
    
    //;;; Store the current value of chainlen.
            mov [chainlenwmask], edx
    /*
    ;;; Point edi to the string under scrutiny, and esi to the string we
    ;;; are hoping to match it up with. In actuality, esi and edi are
    ;;; both pointed (MAX_MATCH_8 - scanalign) bytes ahead, and edx is
    ;;; initialized to -(MAX_MATCH_8 - scanalign).
    */
            lea rsi,[r8+r10]
            mov rdx, 0xfffffffffffffef8 //; -(MAX_MATCH_8)
            lea rsi, [rsi + r13 + 0x0108] //;MAX_MATCH_8]
            lea rdi, [r9 + r13 + 0x0108] //;MAX_MATCH_8]
    
            prefetcht1 [rsi+rdx]
            prefetcht1 [rdi+rdx]
    
    /*
    ;;; Test the strings for equality, 8 bytes at a time. At the end,
    ;;; adjust rdx so that it is offset to the exact byte that mismatched.
    ;;;
    ;;; We already know at this point that the first three bytes of the
    ;;; strings match each other, and they can be safely passed over before
    ;;; starting the compare loop. So what this code does is skip over 0-3
    ;;; bytes, as much as necessary in order to dword-align the edi
    ;;; pointer. (rsi will still be misaligned three times out of four.)
    ;;;
    ;;; It should be confessed that this loop usually does not represent
    ;;; much of the total running time. Replacing it with a more
    ;;; straightforward "rep cmpsb" would not drastically degrade
    ;;; performance.
    */
    
    LoopCmps:
            mov rax, [rsi + rdx]
            xor rax, [rdi + rdx]
            jnz LeaveLoopCmps
    
            mov rax, [rsi + rdx + 8]
            xor rax, [rdi + rdx + 8]
            jnz LeaveLoopCmps8
    
    
            mov rax, [rsi + rdx + 8+8]
            xor rax, [rdi + rdx + 8+8]
            jnz LeaveLoopCmps16
    
            add rdx,8+8+8
    
    		BEFORE_JMP
            jnz  LoopCmps
            jmp  LenMaximum
    		AFTER_JMP
    		
    LeaveLoopCmps16: add rdx,8
    LeaveLoopCmps8: add rdx,8
    LeaveLoopCmps:
    
            test    eax, 0x0000FFFF
            jnz LenLower
    
            test eax,0xffffffff
    
            jnz LenLower32
    
            add rdx,4
            shr rax,32
            or ax,ax
    		BEFORE_JMP
            jnz LenLower
    		AFTER_JMP
    
    LenLower32:
            shr eax,16
            add rdx,2
    		
    LenLower:		
            sub al, 1
            adc rdx, 0
    //;;; Calculate the length of the match. If it is longer than MAX_MATCH,
    //;;; then automatically accept it as the best possible match and leave.
    
            lea rax, [rdi + rdx]
            sub rax, r9
            cmp eax, MAX_MATCH
    		BEFORE_JMP
            jge LenMaximum
    		AFTER_JMP
    /*
    ;;; If the length of the match is not longer than the best match we
    ;;; have so far, then forget it and return to the lookup loop.
    ;///////////////////////////////////
    */
            cmp eax, r11d
            jg  LongerMatch
    
            lea rsi,[r10+r11]
    
            mov rdi, prev_ad
            mov edx, [chainlenwmask]
    		BEFORE_JMP
            jmp LookupLoop
    		AFTER_JMP
    /*
    ;;;         s->match_start = cur_match;
    ;;;         best_len = len;
    ;;;         if (len >= nice_match) break;
    ;;;         scan_end = *(ushf*)(scan+best_len-1);
    */
    LongerMatch:
            mov r11d, eax
            mov match_start, r8d
            cmp eax, [nicematch]
    		BEFORE_JMP
            jge LeaveNow
    		AFTER_JMP
    
            lea rsi,[r10+rax]
    
            movzx   ebx, word ptr [r9 + rax - 1]
            mov rdi, prev_ad
            mov edx, [chainlenwmask]
    		BEFORE_JMP
            jmp LookupLoop
    		AFTER_JMP
    
    //;;; Accept the current string, with the maximum possible length.
    
    LenMaximum:
            mov r11d,MAX_MATCH
            mov match_start, r8d
    
    //;;; if ((uInt)best_len <= s->lookahead) return (uInt)best_len;
    //;;; return s->lookahead;
    
    LeaveNow:
            mov eax, Lookahead
            cmp r11d, eax
            cmovng eax, r11d
    
    
    
    //;;; Restore the stack and return from whence we came.
    
    
    //        mov rsi,[save_rsi]
    //        mov rdi,[save_rdi]
            mov rbx,[save_rbx]
            mov rbp,[save_rbp]
            mov r12,[save_r12]
            mov r13,[save_r13]
            mov r14,[save_r14]
            mov r15,[save_r15]
    
    
            ret 0
    //; please don't remove this string !
    //; Your can freely use gvmat64 in any free or commercial app
    //; but it is far better don't remove the string in the binary!
     //   db     0dh,0ah,"asm686 with masm, optimised assembly code from Brian Raiter, written 1998, converted to amd 64 by Gilles Vollant 2005",0dh,0ah,0
    
    
    match_init:
      ret 0