Hash :
dec49556
Author :
Thomas de Grivel
Date :
2020-04-01T16:26:48
WIP reverb library with feedback delay networks
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/*
* Copyright 2020 Thomas de Grivel <thoxdg@gmail.com>
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <math.h>
#include <stdio.h>
#include <strings.h>
#include "hadamard.h"
#include "rtbuf.h"
#include "rtbuf_reverb.h"
int rtbuf_reverb_fdn4_start (s_rtbuf *rtb)
{
s_rtbuf_reverb_fdn4_data *data;
assert(rtb->proc->out_bytes == sizeof(*data));
data = (s_rtbuf_reverb_fdn4_data*) rtb->data;
bzero(data, sizeof(*data));
return 0;
}
int rtbuf_reverb_fdn4 (s_rtbuf *rtb)
{
s_rtbuf_signal_fun signal;
s_rtbuf_signal_fun time;
s_rtbuf_signal_fun dry_level;
s_rtbuf_signal_fun wet_level;
s_rtbuf_reverb_fdn4_data *data;
unsigned int i = 0;
rtbuf_signal_fun(rtb, RTBUF_REVERB_FDN4_IN_SIGNAL, &signal);
rtbuf_signal_fun(rtb, RTBUF_REVERB_FDN4_IN_TIME, &time);
rtbuf_signal_fun(rtb, RTBUF_REVERB_FDN4_IN_DRY_LEVEL, &dry_level);
rtbuf_signal_fun(rtb, RTBUF_REVERB_FDN4_IN_WET_LEVEL, &wet_level);
data = (s_rtbuf_reverb_fdn4_data*) rtb->data;
while (i < RTBUF_SIGNAL_SAMPLES) {
const double x = signal.sample_fun(signal.signal, i);
const double t = max(0.0, time.sample_fun(time.signal, i));
const double dl = dry_level.sample_fun(dry_level.signal, i);
const double wl = wet_level.sample_fun(wet_level.signal, i);
const double r = 0.0 * t;
data->signal[i] = dl * x + wl * r;
i++;
}
return 0;
}