Continue attempting to restart every minute whether a GPU is considered sick or dead.
diff --git a/main.c b/main.c
index 747d79f..714de49 100644
--- a/main.c
+++ b/main.c
@@ -5326,8 +5326,10 @@ static void *watchdog_thread(void *userdata)
} else if (now.tv_sec - thr->last.tv_sec > 600 && gpus[i].status == LIFE_SICK) {
gpus[gpu].status = LIFE_DEAD;
applog(LOG_ERR, "Thread %d not responding for more than 10 minutes, GPU %d declared DEAD!", i, gpu);
- } else if (now.tv_sec - thr->sick.tv_sec > 60 && gpus[i].status == LIFE_SICK) {
- /* Attempt to restart a GPU once every minute */
+ gettimeofday(&thr->sick, NULL);
+ } else if (now.tv_sec - thr->sick.tv_sec > 60 &&
+ (gpus[i].status == LIFE_SICK || gpus[i].status == LIFE_DEAD)) {
+ /* Attempt to restart a GPU that's sick or dead once every minute */
gettimeofday(&thr->sick, NULL);
#ifdef HAVE_ADL
if (adl_active && gpus[gpu].has_adl && gpu_activity(gpu) > 50) {