When using rotate pool strategy, ensure we only select from alive enabled pools.
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diff --git a/cgminer.c b/cgminer.c
index 64c29d7..6bbf1eb 100644
--- a/cgminer.c
+++ b/cgminer.c
@@ -2284,7 +2284,7 @@ static struct pool *priority_pool(int choice)
void switch_pools(struct pool *selected)
{
struct pool *pool, *last_pool;
- int i, pool_no;
+ int i, pool_no, next_pool;
mutex_lock(&control_lock);
last_pool = currentpool;
@@ -2317,13 +2317,22 @@ void switch_pools(struct pool *selected)
/* Both of these simply increment and cycle */
case POOL_ROUNDROBIN:
case POOL_ROTATE:
- if (selected) {
+ if (selected && !selected->idle) {
pool_no = selected->pool_no;
break;
}
- pool_no++;
- if (pool_no >= total_pools)
- pool_no = 0;
+ next_pool = pool_no;
+ /* Select the next alive pool */
+ for (i = 1; i < total_pools; i++) {
+ next_pool++;
+ if (next_pool >= total_pools)
+ next_pool = 0;
+ pool = pools[next_pool];
+ if (!pool->idle && pool->enabled == POOL_ENABLED) {
+ pool_no = next_pool;
+ break;
+ }
+ }
break;
default:
break;