Initial wait time is always known so no need to zero it beforehand in bitforce.
diff --git a/driver-bitforce.c b/driver-bitforce.c
index 93fdcbb..86bc823 100644
--- a/driver-bitforce.c
+++ b/driver-bitforce.c
@@ -431,7 +431,6 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
unsigned int sleep_time;
uint64_t ret;
- bitforce->wait_ms = 0;
ret = bitforce_send_work(thr, work);
if (!bitforce->nonce_range) {
@@ -441,7 +440,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
if (!restart_wait(sleep_time))
return 1;
- bitforce->wait_ms += sleep_time;
+ bitforce->wait_ms = sleep_time;
queue_request(thr, false);
/* Now wait athe final 1/3rd; no bitforce should be finished by now */
@@ -455,7 +454,7 @@ static uint64_t bitforce_scanhash(struct thr_info *thr, struct work *work, uint6
if (!restart_wait(sleep_time))
return 1;
- bitforce->wait_ms += sleep_time;
+ bitforce->wait_ms = sleep_time;
}
if (ret)