Restarting a hung GPU can hang the rest of the GPUs so just declare it dead and provide the information in the status.
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diff --git a/main.c b/main.c
index 7f99445..9dc3c1f 100644
--- a/main.c
+++ b/main.c
@@ -804,13 +804,21 @@ static void curses_print_status(int thr_id)
struct cgpu_info *cgpu = &gpus[gpu];
wmove(statuswin, gpucursor + gpu, 0);
- if (!gpu_devices[gpu] || !cgpu->alive)
- wattron(logwin, A_DIM);
- wprintw(statuswin, " GPU %d: [%.1f / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]",
- gpu, cgpu->rolling, cgpu->total_mhashes / total_secs,
- cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors,
- cgpu->efficiency, cgpu->utility);
- wattroff(logwin, A_DIM);
+ if (!cgpu->alive)
+ wprintw(statuswin, " GPU %d: [DEAD / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]",
+ gpu, cgpu->total_mhashes / total_secs,
+ cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors,
+ cgpu->efficiency, cgpu->utility);
+ else if (!gpu_devices[gpu])
+ wprintw(statuswin, " GPU %d: [DISABLED / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]",
+ gpu, cgpu->total_mhashes / total_secs,
+ cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors,
+ cgpu->efficiency, cgpu->utility);
+ else
+ wprintw(statuswin, " GPU %d: [%.1f / %.1f Mh/s] [Q:%d A:%d R:%d HW:%d E:%.0f%% U:%.2f/m]",
+ gpu, cgpu->rolling, cgpu->total_mhashes / total_secs,
+ cgpu->getworks, cgpu->accepted, cgpu->rejected, cgpu->hw_errors,
+ cgpu->efficiency, cgpu->utility);
wclrtoeol(statuswin);
} else if (thr_id >= gpu_threads) {
int cpu = dev_from_id(thr_id);
@@ -3422,16 +3430,11 @@ static void *watchdog_thread(void *userdata)
/* Thread is waiting on getwork or disabled */
if (thr->getwork || !gpu_devices[i] || !gpus[i].alive)
continue;
-
+
if (now.tv_sec - thr->last.tv_sec > 60) {
thr->rolling = thr->cgpu->rolling = 0;
gpus[i].alive = false;
- applog(LOG_ERR, "Attempting to restart thread %d, idle for more than 60 seconds", i);
- reinit_device(thr->cgpu);
- /* Only initialise the device once since there
- * will be multiple threads on the same device
- * and it will be declared !alive */
- break;
+ applog(LOG_ERR, "Thread %d idle for more than 60 seconds, GPU %d declared DEAD!", i, gpus[i]);
}
}
}