Fix compilation warnings in ZLib (MSVC) Yes, we are changing the Zlib code. This is dangerous and uncool. Fortunately, these are just some implicit casts.
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diff --git a/deps/zlib/deflate.h b/deps/zlib/deflate.h
index cbf0d1e..d7d26f8 100644
--- a/deps/zlib/deflate.h
+++ b/deps/zlib/deflate.h
@@ -317,15 +317,15 @@ void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
#endif
# define _tr_tally_lit(s, c, flush) \
- { uch cc = (c); \
+ { uch cc = (uch)(c); \
s->d_buf[s->last_lit] = 0; \
s->l_buf[s->last_lit++] = cc; \
s->dyn_ltree[cc].Freq++; \
flush = (s->last_lit == s->lit_bufsize-1); \
}
# define _tr_tally_dist(s, distance, length, flush) \
- { uch len = (length); \
- ush dist = (distance); \
+ { uch len = (uch)(length); \
+ ush dist = (ush)(distance); \
s->d_buf[s->last_lit] = dist; \
s->l_buf[s->last_lit++] = len; \
dist--; \
diff --git a/deps/zlib/trees.c b/deps/zlib/trees.c
index 56e9bb1..3e9a138 100644
--- a/deps/zlib/trees.c
+++ b/deps/zlib/trees.c
@@ -605,7 +605,7 @@ local void gen_codes (tree, max_code, bl_count)
int len = tree[n].Len;
if (len == 0) continue;
/* Now reverse the bits */
- tree[n].Code = bi_reverse(next_code[len]++, len);
+ tree[n].Code = (ush)bi_reverse(next_code[len]++, len);
Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
@@ -729,7 +729,7 @@ local void scan_tree (s, tree, max_code)
if (++count < max_count && curlen == nextlen) {
continue;
} else if (count < min_count) {
- s->bl_tree[curlen].Freq += count;
+ s->bl_tree[curlen].Freq += (ush)count;
} else if (curlen != 0) {
if (curlen != prevlen) s->bl_tree[curlen].Freq++;
s->bl_tree[REP_3_6].Freq++;