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c9bb68c2
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2017-09-07T00:41:54
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cmake: move Darwin-specific block around
This allows us to only link against CoreFoundation when using the SecureTransport backend
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9980be03
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2017-09-06T22:13:58
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cmake: Add USE_HTTPS as a CMake option
It defaults to ON, e.g. "pick whatever default is appropriate for the platform".
It accepts one of SecureTransport, OpenSSL, WinHTTP, or OFF.
It errors if the backend library couldn't be found.
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fdd06874
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2017-08-09T21:35:53
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cmake: use FeatureSummary to display which features we end up using
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99d6ebb3
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2017-09-06T22:01:50
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cmake: make our macOS helpers more CMake-y
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e9369856
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2017-03-21T00:25:15
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stream: Gather streams to src/streams
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4da74c83
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2017-10-20T07:29:17
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cmake: use project-relative binary and source directories
Due to our split of CMake files into multiple modules, we had to replace
some uses of the `${CMAKE_CURRENT_SOURCE_DIR}` and
`${CMAKE_CURRENT_BINARY_DIR}` variables and replace them with
`${CMAKE_SOURCE_DIR}` and `${CMAKE_BINARY_DIR}`. This enabled us to
still be able to refer to top-level files when defining build
instructions inside of a subdirectory.
When replacing all variables, it was assumed that the absolute set of
variables is always relative to the current project. But in fact, this
is not the case, as these variables always point to the source and
binary directory as given by the top-levl project. So the change
actually broke the ability to include libgit2 directly as a subproject,
as source files cannot be found anymore.
Fix this by instead using project-specific source and binary directories
with `${libgit2_SOURCE_DIR}` and `${libgit2_BINARY_DIR}`.
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0e709032
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2017-10-09T10:55:02
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cmake: fix linking in Xcode with object libraries only
CMake is unable to generate a correct Xcode project when trying to link
libraries with only object libraries as its input. As our new build
infrastructure makes heavy use of object libraries now, this affects our
libgit2 library target, as well, leading to linking errors.
Fix the issue by adding a dummy file to the libgit2 objects. As we
always have the "features.h" header ready which contains defines only,
we can simply link it into the resulting library without any effect
whatsoever. This fixes building with Xcode.
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8c19969a
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2017-09-06T07:38:48
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cmake: fix static linking for bundled deps
Our bundled deps are being built as simple static libraries which are
then linked into the libgit2 library via `TARGET_LINK_LIBRARIES`. While
this works for a dynamically built libgit2 library, using this function
to link two static libraries does not have the expected outcome of
merging those static libraries into one big library. This leads to
symbols of our bundled deps being undefined in the resulting libgit2
archive.
As we have bumped our minimum CMake version to 2.8.11, we can now easily
make use of object libraries for our bundled dependencies. So build
instructions are still self-contained inside of the dependency
directories and the resulting object libraries can just be added to the
LIBGIT2_OBJECTS list, which will cause them to be linked into the final
resulting static library. This fixes the issue of undefined symbols.
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172a585f
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2017-09-05T15:09:34
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cmake: always use object library for git2internal
As we have bumped our minimum CMake version to 2.8.11, we can now
unconditionally make use of object libraries. So remove the version
check for the git2internal object library and always use it.
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1d9dd882
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2017-09-05T15:06:29
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cmake: distinguish libgit2 objects and sources
Distinguish variables keeping track of our internal libgit2 sources and
the final objects which shall be linked into the library. This will ease
the transition to use object libraries for our bundled dependencies
instead of linking them in.
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a3a35473
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2017-08-17T08:38:47
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cmake: fix output location of import libraries and DLLs
As observed by Edward Thomson, the libgit2 DLL built by Windows will not
end up in the top-level build directory but instead inside of the 'src/'
subdirectory. While confusing at first because we are actually setting
the LIBRARY_OUTPUT_DIRECTORY to the project's binary directory, the
manual page of LIBRARY_OUTPUT_DIRECTORY clears this up:
There are three kinds of target files that may be built: archive,
library, and runtime. Executables are always treated as runtime
targets. Static libraries are always treated as archive targets.
Module libraries are always treated as library targets. For non-DLL
platforms shared libraries are treated as library targets. For DLL
platforms the DLL part of a shared library is treated as a runtime
target and the corresponding import library is treated as an archive
target. All Windows-based systems including Cygwin are DLL
platforms.
So in fact, DLLs and import libraries are not treated as libraries at
all by CMake but instead as runtime and archive targets. To fix the
issue, we can thus simply set the variables RUNTIME_OUTPUT_DIRECTORY and
ARCHIVE_OUTPUT_DIRECTORY to the project's root binary directory.
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8a43161b
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2017-07-05T12:18:17
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cmake: always include our own headers first
With c26ce7840 (Merge branch 'AndreyG/cmake/modernization', 2017-06-28),
we have recently introduced a regression in the way we are searching for
headers. We have made sure to always include our own headers first, but
due to the changes in c26ce7840 this is no longer guaranteed. In fact,
this already leads the compiler into picking "config.h" from the
"deps/regex" dependency, if it is used.
Fix the issue by declaring our internal include directories up front,
before any of the other search directories is added.
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e5c9723d
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2017-06-30T18:12:02
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cmake: move library build instructions into subdirectory
To fix leaking build instructions into different targets and to make
the build instructions easier to handle, create a new CMakeLists.txt
file containing build instructions for the libgit2 target.
By now, the split is rather easy to achieve. Due to the preparatory
steps, we can now simply move over all related build instructions, only
needing to remove the "src/" prefix from some files.
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