COMMENT = highly accurate Game Boy Color emulator
REV = 571
V = 0.5.0.${REV}
DISTNAME = gambatte_src-r${REV}
PKGNAME = gambatte-$V
REVISION = 9
CATEGORIES = emulators
HOMEPAGE = https://gambatte.sourceforge.net/
MAINTAINER = Anthony J. Bentley <bentley@openbsd.org>
# GPLv2 only
PERMIT_PACKAGE = Yes
WANTLIB += ${COMPILER_LIBCXX} SDL c m minizip z
COMPILER = base-clang ports-gcc base-gcc
CXXFLAGS_base-clang = -std=c++14
SITES = ${SITE_SOURCEFORGE:=gambatte/}
MODULES = lang/python
MODPY_VERSION = ${MODPY_DEFAULT_VERSION_2}
MODPY_BUILDDEP = No
MODPY_RUNDEP = No
MODPY_TESTDEP = Yes
SEPARATE_BUILD = No
BUILD_DEPENDS = graphics/png
LIB_DEPENDS = ${MODGCC4_CPPLIBDEP} \
archivers/minizip \
devel/sdl
TEST_DEPENDS = graphics/png
TEST_TARGET = check
MAKE_FILE = ${FILESDIR}/Makefile
CONFIGURE_STYLE = none
CONFIGURE_ARGS = CC="${CC}" \
CXX="${CXX}" \
LINK="${CXX}" \
CFLAGS="${CFLAGS} -DHAVE_USBHID_H -DUSBHID_UCR_DATA -DUSBHID_NEW" \
CXXFLAGS="${CXXFLAGS} -DHAVE_STDINT_H" \
PYTHON="${MODPY_BIN}"
MAKE_FLAGS = CC="${CC}" \
CXX="${CXX}" \
LINK="${CXX}" \
CFLAGS="${CFLAGS} -DHAVE_USBHID_H -DUSBHID_UCR_DATA -DUSBHID_NEW" \
CXXFLAGS="${CXXFLAGS} -DHAVE_STDINT_H" \
PYTHON="${MODPY_BIN}"
do-install:
${INSTALL_DATA} ${FILESDIR}/gambatte_sdl.6 ${PREFIX}/man/man6
${INSTALL_PROGRAM} ${WRKDIST}/gambatte_sdl/gambatte_sdl ${PREFIX}/bin
.include <bsd.port.mk>