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IABSD.fr/src/games/hack/hack.apply.c

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  • Author : mestre
    Date : 2016-01-09 21:54:11
    Hash : 6acf840e
    Message : Remove several casts to (char *) 0 and replace them by NULL Prompted and OK by tb@

  • games/hack/hack.apply.c
  • /*	$OpenBSD: hack.apply.c,v 1.8 2016/01/09 21:54:11 mestre Exp $	*/
    
    /*
     * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
     * Amsterdam
     * All rights reserved.
     *
     * Redistribution and use in source and binary forms, with or without
     * modification, are permitted provided that the following conditions are
     * met:
     *
     * - Redistributions of source code must retain the above copyright notice,
     * this list of conditions and the following disclaimer.
     *
     * - Redistributions in binary form must reproduce the above copyright
     * notice, this list of conditions and the following disclaimer in the
     * documentation and/or other materials provided with the distribution.
     *
     * - Neither the name of the Stichting Centrum voor Wiskunde en
     * Informatica, nor the names of its contributors may be used to endorse or
     * promote products derived from this software without specific prior
     * written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
     * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
     * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
     * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     */
    
    /*
     * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
     * All rights reserved.
     *
     * Redistribution and use in source and binary forms, with or without
     * modification, are permitted provided that the following conditions
     * are met:
     * 1. Redistributions of source code must retain the above copyright
     *    notice, this list of conditions and the following disclaimer.
     * 2. Redistributions in binary form must reproduce the above copyright
     *    notice, this list of conditions and the following disclaimer in the
     *    documentation and/or other materials provided with the distribution.
     * 3. The name of the author may not be used to endorse or promote products
     *    derived from this software without specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
     * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
     * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL
     * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     */
    
    #include "def.edog.h"
    #include "hack.h"
    
    extern int (*occupation)(void);
    extern char *occtxt;
    extern char quitchars[];
    extern char pl_character[];
    
    static void use_camera(struct obj *);
    static void use_ice_box(struct obj *);
           int in_ice_box(struct obj *);
           int ck_ice_box(struct obj *);
           int out_ice_box(struct obj *);
    static struct monst *bchit(int, int, int, char);
    static void use_whistle(struct obj *);
    static void use_magic_whistle(struct obj *);
    static int dig(void);
    static int use_pick_axe(struct obj *);
    
    int
    doapply(void)
    {
    	struct obj *obj;
    	int res = 1;
    
    	obj = getobj("(", "use or apply");
    	if(!obj) return(0);
    
    	switch(obj->otyp){
    	case EXPENSIVE_CAMERA:
    		use_camera(obj); break;
    	case ICE_BOX:
    		use_ice_box(obj); break;
    	case PICK_AXE:
    		res = use_pick_axe(obj);
    		break;
    
    	case MAGIC_WHISTLE:
    		if(pl_character[0] == 'W' || u.ulevel > 9) {
    			use_magic_whistle(obj);
    			break;
    		}
    		/* fall into next case */
    	case WHISTLE:
    		use_whistle(obj);
    		break;
    
    	case CAN_OPENER:
    		if(!carrying(TIN)) {
    			pline("You have no can to open.");
    			goto xit;
    		}
    		pline("You cannot open a tin without eating its contents.");
    		pline("In order to eat, use the 'e' command.");
    		if(obj != uwep)
        pline("Opening the tin will be much easier if you wield the can-opener.");
    		goto xit;
    
    	default:
    		pline("Sorry, I don't know how to use that.");
    	xit:
    		nomul(0);
    		return(0);
    	}
    	nomul(0);
    	return(res);
    }
    
    static void
    use_camera(struct obj *obj)
    {
    	struct monst *mtmp;
    
    	if (!getdir(1)){		/* ask: in what direction? */
    		flags.move = multi = 0;
    		return;
    	}
    	if (u.uswallow) {
    		pline("You take a picture of %s's stomach.", monnam(u.ustuck));
    		return;
    	}
    	if (u.dz) {
    		pline("You take a picture of the %s.",
    			(u.dz > 0) ? "floor" : "ceiling");
    		return;
    	}
    	if ((mtmp = bchit(u.dx, u.dy, COLNO, '!'))) {
    		if(mtmp->msleep){
    			mtmp->msleep = 0;
    			pline("The flash awakens %s.", monnam(mtmp)); /* a3 */
    		} else
    		if(mtmp->data->mlet != 'y')
    		if(mtmp->mcansee || mtmp->mblinded){
    			int tmp = dist(mtmp->mx,mtmp->my);
    			int tmp2;
    			if(cansee(mtmp->mx,mtmp->my))
    			  pline("%s is blinded by the flash!", Monnam(mtmp));
    			setmangry(mtmp);
    			if(tmp < 9 && !mtmp->isshk && rn2(4)) {
    				mtmp->mflee = 1;
    				if(rn2(4)) mtmp->mfleetim = rnd(100);
    			}
    			if(tmp < 3) mtmp->mcansee  = mtmp->mblinded = 0;
    			else {
    				tmp2 = mtmp->mblinded;
    				tmp2 += rnd(1 + 50/tmp);
    				if(tmp2 > 127) tmp2 = 127;
    				mtmp->mblinded = tmp2;
    				mtmp->mcansee = 0;
    			}
    		}
    	}
    }
    
    static
    struct obj *current_ice_box;	/* a local variable of use_ice_box, to be
    				used by its local procedures in/ck_ice_box */
    int
    in_ice_box(struct obj *obj)
    {
    	if(obj == current_ice_box ||
    		(Punished && (obj == uball || obj == uchain))){
    		pline("You must be kidding.");
    		return(0);
    	}
    	if(obj->owornmask & (W_ARMOR | W_RING)) {
    		pline("You cannot refrigerate something you are wearing.");
    		return(0);
    	}
    	if(obj->owt + current_ice_box->owt > 70) {
    		pline("It won't fit.");
    		return(1);	/* be careful! */
    	}
    	if(obj == uwep) {
    		if(uwep->cursed) {
    			pline("Your weapon is welded to your hand!");
    			return(0);
    		}
    		setuwep((struct obj *) 0);
    	}
    	current_ice_box->owt += obj->owt;
    	freeinv(obj);
    	obj->o_cnt_id = current_ice_box->o_id;
    	obj->nobj = fcobj;
    	fcobj = obj;
    	obj->age = moves - obj->age;	/* actual age */
    	return(1);
    }
    
    int
    ck_ice_box(struct obj *obj)
    {
    	return(obj->o_cnt_id == current_ice_box->o_id);
    }
    
    int
    out_ice_box(struct obj *obj)
    {
    	struct obj *otmp;
    
    	if (obj == fcobj)
    		fcobj = fcobj->nobj;
    	else {
    		for(otmp = fcobj; otmp->nobj != obj; otmp = otmp->nobj)
    			if(!otmp->nobj) panic("out_ice_box");
    		otmp->nobj = obj->nobj;
    	}
    	current_ice_box->owt -= obj->owt;
    	obj->age = moves - obj->age;	/* simulated point of time */
    	(void) addinv(obj);
    	return(0);
    }
    
    static void
    use_ice_box(struct obj *obj)
    {
    	int cnt = 0;
    	struct obj *otmp;
    	current_ice_box = obj;	/* for use by in/out_ice_box */
    	for(otmp = fcobj; otmp; otmp = otmp->nobj)
    		if(otmp->o_cnt_id == obj->o_id)
    			cnt++;
    	if(!cnt) pline("Your ice-box is empty.");
    	else {
    	    pline("Do you want to take something out of the ice-box? [yn] ");
    	    if(readchar() == 'y')
    		if(askchain(fcobj, NULL, 0, out_ice_box, ck_ice_box, 0))
    		    return;
    		pline("That was all. Do you wish to put something in? [yn] ");
    		if(readchar() != 'y') return;
    	}
    	/* call getobj: 0: allow cnt; #: allow all types; %: expect food */
    	otmp = getobj("0#%", "put in");
    	if(!otmp || !in_ice_box(otmp))
    		flags.move = multi = 0;
    }
    
    static
    struct monst *
    bchit(int ddx, int ddy, int range, char sym)
    {
    	struct monst *mtmp = (struct monst *) 0;
    	int bchx = u.ux, bchy = u.uy;
    
    	if(sym) Tmp_at(-1, sym);	/* open call */
    	while(range--) {
    		bchx += ddx;
    		bchy += ddy;
    		if ((mtmp = m_at(bchx,bchy)))
    			break;
    		if(!ZAP_POS(levl[bchx][bchy].typ)) {
    			bchx -= ddx;
    			bchy -= ddy;
    			break;
    		}
    		if(sym)
    			Tmp_at(bchx, bchy);
    	}
    	if(sym)
    		Tmp_at(-1, -1);
    	return(mtmp);
    }
    
    static void
    use_whistle(struct obj *obj)
    {
    	struct monst *mtmp = fmon;
    	pline("You produce a high whistling sound.");
    	while(mtmp) {
    		if(dist(mtmp->mx,mtmp->my) < u.ulevel*20) {
    			if(mtmp->msleep)
    				mtmp->msleep = 0;
    			if(mtmp->mtame)
    				EDOG(mtmp)->whistletime = moves;
    		}
    		mtmp = mtmp->nmon;
    	}
    }
    
    static void
    use_magic_whistle(struct obj *obj)
    {
    	struct monst *mtmp = fmon;
    	pline("You produce a strange whistling sound.");
    	while(mtmp) {
    		if(mtmp->mtame) mnexto(mtmp);
    		mtmp = mtmp->nmon;
    	}
    }
    
    static int dig_effort;	/* effort expended on current pos */
    static uchar dig_level;
    static coord dig_pos;
    static boolean dig_down;
    
    static int
    dig(void)
    {
    	struct rm *lev;
    	int dpx = dig_pos.x, dpy = dig_pos.y;
    
    	/* perhaps a nymph stole his pick-axe while he was busy digging */
    	/* or perhaps he teleported away */
    	if(u.uswallow || !uwep || uwep->otyp != PICK_AXE ||
    	    dig_level != dlevel ||
    	    ((dig_down && (dpx != u.ux || dpy != u.uy)) ||
    	     (!dig_down && dist(dpx,dpy) > 2)))
    		return(0);
    
    	dig_effort += 10 + abon() + uwep->spe + rn2(5);
    	if(dig_down) {
    		if(!xdnstair) {
    			pline("The floor here seems too hard to dig in.");
    			return(0);
    		}
    		if(dig_effort > 250) {
    			dighole();
    			return(0);	/* done with digging */
    		}
    		if(dig_effort > 50) {
    			struct trap *ttmp = t_at(dpx,dpy);
    
    			if(!ttmp) {
    				ttmp = maketrap(dpx,dpy,PIT);
    				ttmp->tseen = 1;
    				pline("You have dug a pit.");
    				u.utrap = rn1(4,2);
    				u.utraptype = TT_PIT;
    				return(0);
    			}
    		}
    	} else
    	if (dig_effort > 100) {
    		char *digtxt;
    		struct obj *obj;
    
    		lev = &levl[dpx][dpy];
    		if ((obj = sobj_at(ENORMOUS_ROCK, dpx, dpy))) {
    			fracture_rock(obj);
    			digtxt = "The rock falls apart.";
    		} else if(!lev->typ || lev->typ == SCORR) {
    			lev->typ = CORR;
    			digtxt = "You succeeded in cutting away some rock.";
    		} else if(lev->typ == HWALL || lev->typ == VWALL
    					    || lev->typ == SDOOR) {
    			lev->typ = xdnstair ? DOOR : ROOM;
    			digtxt = "You just made an opening in the wall.";
    		} else
    		  digtxt = "Now what exactly was it that you were digging in?";
    		mnewsym(dpx, dpy);
    		prl(dpx, dpy);
    		pline("%s", digtxt);		/* after mnewsym & prl */
    		return(0);
    	} else {
    		if(IS_WALL(levl[dpx][dpy].typ)) {
    			int rno = inroom(dpx,dpy);
    
    			if(rno >= 0 && rooms[rno].rtype >= 8) {
    			  pline("This wall seems too hard to dig into.");
    			  return(0);
    			}
    		}
    		pline("You hit the rock with all your might.");
    	}
    	return(1);
    }
    
    /* When will hole be finished? Very rough indication used by shopkeeper. */
    int
    holetime(void)
    {
    	return( (occupation == dig) ? (250 - dig_effort)/20 : -1);
    }
    
    void
    dighole(void)
    {
    	struct trap *ttmp = t_at(u.ux, u.uy);
    
    	if(!xdnstair) {
    		pline("The floor here seems too hard to dig in.");
    	} else {
    		if(ttmp)
    			ttmp->ttyp = TRAPDOOR;
    		else
    			ttmp = maketrap(u.ux, u.uy, TRAPDOOR);
    		ttmp->tseen = 1;
    		pline("You've made a hole in the floor.");
    		if(!u.ustuck) {
    			if(inshop())
    				shopdig(1);
    			pline("You fall through ...");
    			if(u.utraptype == TT_PIT) {
    				u.utrap = 0;
    				u.utraptype = 0;
    			}
    			goto_level(dlevel+1, FALSE);
    		}
    	}
    }
    
    static int
    use_pick_axe(struct obj *obj)
    {
    	char dirsyms[12];
    	extern char sdir[];
    	char *dsp = dirsyms, *sdp = sdir;
    	struct monst *mtmp;
    	struct rm *lev;
    	int rx, ry, res = 0;
    
    	if(obj != uwep) {
    		if(uwep && uwep->cursed) {
    			/* Andreas Bormann - ihnp4!decvax!mcvax!unido!ab */
    			pline("Since your weapon is welded to your hand,");
    			pline("you cannot use that pick-axe.");
    			return(0);
    		}
    		pline("You now wield %s.", doname(obj));
    		setuwep(obj);
    		res = 1;
    	}
    	while(*sdp) {
    		(void) movecmd(*sdp);	/* sets u.dx and u.dy and u.dz */
    		rx = u.ux + u.dx;
    		ry = u.uy + u.dy;
    		if(u.dz > 0 || (u.dz == 0 && isok(rx, ry) &&
    		    (IS_ROCK(levl[rx][ry].typ)
    		    || sobj_at(ENORMOUS_ROCK, rx, ry))))
    			*dsp++ = *sdp;
    		sdp++;
    	}
    	*dsp = 0;
    	pline("In what direction do you want to dig? [%s] ", dirsyms);
    	if(!getdir(0))		/* no txt */
    		return(res);
    	if(u.uswallow && attack(u.ustuck)) /* return(1) */;
    	else
    	if(u.dz < 0)
    		pline("You cannot reach the ceiling.");
    	else
    	if(u.dz == 0) {
    		if(Confusion)
    			confdir();
    		rx = u.ux + u.dx;
    		ry = u.uy + u.dy;
    		if((mtmp = m_at(rx, ry)) && attack(mtmp))
    			return(1);
    		if(!isok(rx, ry)) {
    			pline("Clash!");
    			return(1);
    		}
    		lev = &levl[rx][ry];
    		if(lev->typ == DOOR)
    			pline("Your %s against the door.",
    				aobjnam(obj, "clang"));
    		else if(!IS_ROCK(lev->typ)
    		     && !sobj_at(ENORMOUS_ROCK, rx, ry)) {
    			/* ACCESSIBLE or POOL */
    			pline("You swing your %s through thin air.",
    				aobjnam(obj, NULL));
    		} else {
    			if(dig_pos.x != rx || dig_pos.y != ry
    			    || dig_level != dlevel || dig_down) {
    				dig_down = FALSE;
    				dig_pos.x = rx;
    				dig_pos.y = ry;
    				dig_level = dlevel;
    				dig_effort = 0;
    				pline("You start digging.");
    			} else
    				pline("You continue digging.");
    			occupation = dig;
    			occtxt = "digging";
    		}
    	} else if(Levitation) {
    		pline("You cannot reach the floor.");
    	} else {
    		if(dig_pos.x != u.ux || dig_pos.y != u.uy
    		    || dig_level != dlevel || !dig_down) {
    			dig_down = TRUE;
    			dig_pos.x = u.ux;
    			dig_pos.y = u.uy;
    			dig_level = dlevel;
    			dig_effort = 0;
    			pline("You start digging in the floor.");
    			if(inshop())
    				shopdig(0);
    		} else
    			pline("You continue digging in the floor.");
    		occupation = dig;
    		occtxt = "digging";
    	}
    	return(1);
    }