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IABSD.fr/src/sys/kern/vfs_lockf.c

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  • Author : jsg
    Date : 2022-08-14 01:58:27
    Hash : 0d280c5f
    Message : remove unneeded includes in sys/kern ok mpi@ miod@

  • sys/kern/vfs_lockf.c
  • /*	$OpenBSD: vfs_lockf.c,v 1.50 2022/08/14 01:58:28 jsg Exp $	*/
    /*	$NetBSD: vfs_lockf.c,v 1.7 1996/02/04 02:18:21 christos Exp $	*/
    
    /*
     * Copyright (c) 1982, 1986, 1989, 1993
     *	The Regents of the University of California.  All rights reserved.
     *
     * This code is derived from software contributed to Berkeley by
     * Scooter Morris at Genentech Inc.
     *
     * Redistribution and use in source and binary forms, with or without
     * modification, are permitted provided that the following conditions
     * are met:
     * 1. Redistributions of source code must retain the above copyright
     *    notice, this list of conditions and the following disclaimer.
     * 2. Redistributions in binary form must reproduce the above copyright
     *    notice, this list of conditions and the following disclaimer in the
     *    documentation and/or other materials provided with the distribution.
     * 3. Neither the name of the University nor the names of its contributors
     *    may be used to endorse or promote products derived from this software
     *    without specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     * SUCH DAMAGE.
     *
     *	@(#)ufs_lockf.c	8.3 (Berkeley) 1/6/94
     */
    
    #include <sys/param.h>
    #include <sys/systm.h>
    #include <sys/proc.h>
    #include <sys/pool.h>
    #include <sys/fcntl.h>
    #include <sys/lockf.h>
    #include <sys/rwlock.h>
    #include <sys/unistd.h>
    
    /*
     * The lockf structure is a kernel structure which contains the information
     * associated with a byte range lock.  The lockf structures are linked into
     * the inode structure. Locks are sorted by the starting byte of the lock for
     * efficiency.
     */
    TAILQ_HEAD(locklist, lockf);
    
    struct lockf {
    	short	lf_flags;	 /* Lock semantics: F_POSIX, F_FLOCK, F_WAIT */
    	short	lf_type;	 /* Lock type: F_RDLCK, F_WRLCK */
    	off_t	lf_start;	 /* The byte # of the start of the lock */
    	off_t	lf_end;		 /* The byte # of the end of the lock (-1=EOF)*/
    	caddr_t	lf_id;		 /* The id of the resource holding the lock */
    	struct	lockf_state *lf_state;	/* State associated with the lock */
    	TAILQ_ENTRY(lockf) lf_entry;
    	struct	lockf *lf_blk;	 /* The lock that blocks us */
    	struct	locklist lf_blkhd;	/* The list of blocked locks */
    	TAILQ_ENTRY(lockf) lf_block; /* A request waiting for a lock */
    	uid_t	lf_uid;		/* User ID responsible */
    	pid_t	lf_pid;		/* POSIX - owner pid */
    };
    
    struct lockf_state {
    	TAILQ_HEAD(, lockf)	  ls_locks;	/* list of active locks */
    	TAILQ_HEAD(, lockf)	  ls_pending;	/* list of pending locks */
    	struct lockf_state	**ls_owner;	/* owner */
    	int		 	  ls_refs;	/* reference counter */
    };
    
    struct pool lockf_state_pool;
    struct pool lockf_pool;
    
    #define SELF	0x1
    #define OTHERS	0x2
    
    #ifdef LOCKF_DEBUG
    
    #define	DEBUG_SETLOCK		0x01
    #define	DEBUG_CLEARLOCK		0x02
    #define	DEBUG_GETLOCK		0x04
    #define	DEBUG_FINDOVR		0x08
    #define	DEBUG_SPLIT		0x10
    #define	DEBUG_WAKELOCK		0x20
    #define	DEBUG_LINK		0x40
    
    int	lockf_debug = DEBUG_SETLOCK|DEBUG_CLEARLOCK|DEBUG_WAKELOCK;
    
    void	lf_print(const char *, struct lockf *);
    void	lf_printlist(const char *, struct lockf *);
    
    #define	DPRINTF(args, level)	if (lockf_debug & (level)) printf args
    #define	LFPRINT(args, level)	if (lockf_debug & (level)) lf_print args
    #else
    #define	DPRINTF(args, level)
    #define	LFPRINT(args, level)
    #endif
    
    struct lockf *lf_alloc(uid_t, int);
    void lf_free(struct lockf *);
    int lf_clearlock(struct lockf *);
    int lf_findoverlap(struct lockf *, struct lockf *, int, struct lockf **);
    struct lockf *lf_getblock(struct lockf *, struct lockf *);
    int lf_getlock(struct lockf *, struct flock *);
    int lf_setlock(struct lockf *);
    void lf_split(struct lockf *, struct lockf *);
    void lf_wakelock(struct lockf *, int);
    int lf_deadlock(struct lockf *);
    void ls_ref(struct lockf_state *);
    void ls_rele(struct lockf_state *);
    
    /*
     * Serializes access to each instance of struct lockf and struct lockf_state
     * and each pointer from a vnode to struct lockf_state.
     */
    struct rwlock lockf_lock = RWLOCK_INITIALIZER("lockflk");
    
    void
    lf_init(void)
    {
    	pool_init(&lockf_state_pool, sizeof(struct lockf_state), 0, IPL_NONE,
    	    PR_WAITOK | PR_RWLOCK, "lockfspl", NULL);
    	pool_init(&lockf_pool, sizeof(struct lockf), 0, IPL_NONE,
    	    PR_WAITOK | PR_RWLOCK, "lockfpl", NULL);
    }
    
    void
    ls_ref(struct lockf_state *ls)
    {
    	rw_assert_wrlock(&lockf_lock);
    
    	ls->ls_refs++;
    }
    
    void
    ls_rele(struct lockf_state *ls)
    {
    	rw_assert_wrlock(&lockf_lock);
    
    	if (--ls->ls_refs > 0)
    		return;
    
    	KASSERT(TAILQ_EMPTY(&ls->ls_locks));
    	KASSERT(TAILQ_EMPTY(&ls->ls_pending));
    
    	*ls->ls_owner = NULL;
    	pool_put(&lockf_state_pool, ls);
    }
    
    /*
     * We enforce a limit on locks by uid, so that a single user cannot
     * run the kernel out of memory.  For now, the limit is pretty coarse.
     * There is no limit on root.
     *
     * Splitting a lock will always succeed, regardless of current allocations.
     * If you're slightly above the limit, we still have to permit an allocation
     * so that the unlock can succeed.  If the unlocking causes too many splits,
     * however, you're totally cutoff.
     */
    int maxlocksperuid = 1024;
    
    /*
     * 3 options for allowfail.
     * 0 - always allocate.  1 - cutoff at limit.  2 - cutoff at double limit.
     */
    struct lockf *
    lf_alloc(uid_t uid, int allowfail)
    {
    	struct uidinfo *uip;
    	struct lockf *lock;
    
    	uip = uid_find(uid);
    	if (uid && allowfail && uip->ui_lockcnt >
    	    (allowfail == 1 ? maxlocksperuid : (maxlocksperuid * 2))) {
    		uid_release(uip);
    		return (NULL);
    	}
    	uip->ui_lockcnt++;
    	uid_release(uip);
    	lock = pool_get(&lockf_pool, PR_WAITOK);
    	lock->lf_uid = uid;
    	return (lock);
    }
    
    void
    lf_free(struct lockf *lock)
    {
    	struct uidinfo *uip;
    
    	rw_assert_wrlock(&lockf_lock);
    
    	LFPRINT(("lf_free", lock), DEBUG_LINK);
    
    	KASSERT(TAILQ_EMPTY(&lock->lf_blkhd));
    
    	ls_rele(lock->lf_state);
    
    	uip = uid_find(lock->lf_uid);
    	uip->ui_lockcnt--;
    	uid_release(uip);
    	pool_put(&lockf_pool, lock);
    }
    
    
    /*
     * Do an advisory lock operation.
     */
    int
    lf_advlock(struct lockf_state **state, off_t size, caddr_t id, int op,
        struct flock *fl, int flags)
    {
    	struct proc *p = curproc;
    	struct lockf_state *ls;
    	struct lockf *lock;
    	off_t start, end;
    	int error = 0;
    
    	/*
    	 * Convert the flock structure into a start and end.
    	 */
    	switch (fl->l_whence) {
    	case SEEK_SET:
    	case SEEK_CUR:
    		/*
    		 * Caller is responsible for adding any necessary offset
    		 * when SEEK_CUR is used.
    		 */
    		start = fl->l_start;
    		break;
    	case SEEK_END:
    		start = size + fl->l_start;
    		break;
    	default:
    		return (EINVAL);
    	}
    	if (start < 0)
    		return (EINVAL);
    	if (fl->l_len > 0) {
    		if (fl->l_len - 1 > LLONG_MAX - start)
    			return (EOVERFLOW);
    		end = start + (fl->l_len - 1);
    		/* Avoid ambiguity at the end of the range. */
    		if (end == LLONG_MAX)
    			end = -1;
    	} else if (fl->l_len < 0) {
    		if (start + fl->l_len < 0)
    			return (EINVAL);
    		end = start - 1;
    		start += fl->l_len;
    	} else {
    		end = -1;
    	}
    
    	rw_enter_write(&lockf_lock);
    	ls = *state;
    
    	/*
    	 * Avoid the common case of unlocking when inode has no locks.
    	 */
    	if (ls == NULL && op != F_SETLK) {
    		fl->l_type = F_UNLCK;
    		goto out;
    	}
    
    	if (ls == NULL) {
    		ls = pool_get(&lockf_state_pool, PR_WAITOK | PR_ZERO);
    		ls->ls_owner = state;
    		TAILQ_INIT(&ls->ls_locks);
    		TAILQ_INIT(&ls->ls_pending);
    		*state = ls;
    	}
    	ls_ref(ls);
    
    	lock = lf_alloc(p->p_ucred->cr_uid, op == F_SETLK ? 1 : 2);
    	if (!lock) {
    		ls_rele(ls);
    		error = ENOLCK;
    		goto out;
    	}
    	lock->lf_flags = flags;
    	lock->lf_type = fl->l_type;
    	lock->lf_start = start;
    	lock->lf_end = end;
    	lock->lf_id = id;
    	lock->lf_state = ls;
    	lock->lf_blk = NULL;
    	lock->lf_pid = (flags & F_POSIX) ? p->p_p->ps_pid : -1;
    	TAILQ_INIT(&lock->lf_blkhd);
    
    	switch (op) {
    	case F_SETLK:
    		error = lf_setlock(lock);
    		break;
    	case F_UNLCK:
    		error = lf_clearlock(lock);
    		lf_free(lock);
    		break;
    	case F_GETLK:
    		error = lf_getlock(lock, fl);
    		lf_free(lock);
    		break;
    	default:
    		lf_free(lock);
    		error = EINVAL;
    		break;
    	}
    
    out:
    	rw_exit_write(&lockf_lock);
    	return (error);
    }
    
    /*
     * Set a byte-range lock.
     */
    int
    lf_setlock(struct lockf *lock)
    {
    	struct lockf *block;
    	struct lockf *overlap, *ltmp;
    	int ovcase, priority, needtolink, error;
    
    	rw_assert_wrlock(&lockf_lock);
    
    	LFPRINT(("lf_setlock", lock), DEBUG_SETLOCK);
    
    	priority = PLOCK;
    	if (lock->lf_type == F_WRLCK)
    		priority += 4;
    	priority |= PCATCH;
    	/*
    	 * Scan lock list for this file looking for locks that would block us.
    	 */
    	for (;;) {
    		block = lf_getblock(TAILQ_FIRST(&lock->lf_state->ls_locks),
    		    lock);
    		if (block == NULL)
    			break;
    
    		if ((lock->lf_flags & F_WAIT) == 0) {
    			lf_free(lock);
    			return (EAGAIN);
    		}
    
    		/*
    		 * Lock is blocked, check for deadlock before proceeding.
    		 * Note: flock style locks cover the whole file, there is no
    		 * chance for deadlock.
    		 */
    		if ((lock->lf_flags & F_POSIX) && lf_deadlock(lock)) {
    			lf_free(lock);
    			return (EDEADLK);
    		}
    
    		/*
    		 * For flock type locks, we must first remove
    		 * any shared locks that we hold before we sleep
    		 * waiting for an exclusive lock.
    		 */
    		if ((lock->lf_flags & F_FLOCK) && lock->lf_type == F_WRLCK) {
    			lock->lf_type = F_UNLCK;
    			(void)lf_clearlock(lock);
    			lock->lf_type = F_WRLCK;
    		}
    		/*
    		 * Add our lock to the blocked list and sleep until we're free.
    		 * Remember who blocked us (for deadlock detection).
    		 */
    		lock->lf_blk = block;
    		LFPRINT(("lf_setlock", lock), DEBUG_SETLOCK);
    		LFPRINT(("lf_setlock: blocking on", block), DEBUG_SETLOCK);
    		TAILQ_INSERT_TAIL(&block->lf_blkhd, lock, lf_block);
    		TAILQ_INSERT_TAIL(&lock->lf_state->ls_pending, lock, lf_entry);
    		error = rwsleep_nsec(lock, &lockf_lock, priority, "lockf",
    		    INFSLP);
    		TAILQ_REMOVE(&lock->lf_state->ls_pending, lock, lf_entry);
    		wakeup_one(lock->lf_state);
    		if (lock->lf_blk != NULL) {
    			TAILQ_REMOVE(&lock->lf_blk->lf_blkhd, lock, lf_block);
    			lock->lf_blk = NULL;
    		}
    		if (error) {
    			lf_free(lock);
    			return (error);
    		}
    		if (lock->lf_flags & F_INTR) {
    			lf_free(lock);
    			return (EINTR);
    		}
    	}
    	/*
    	 * No blocks!!  Add the lock.  Note that we will
    	 * downgrade or upgrade any overlapping locks this
    	 * process already owns.
    	 *
    	 * Skip over locks owned by other processes.
    	 * Handle any locks that overlap and are owned by ourselves.
    	 */
    	block = TAILQ_FIRST(&lock->lf_state->ls_locks);
    	overlap = NULL;
    	needtolink = 1;
    	for (;;) {
    		ovcase = lf_findoverlap(block, lock, SELF, &overlap);
    		if (ovcase)
    			block = TAILQ_NEXT(overlap, lf_entry);
    		/*
    		 * Six cases:
    		 *	0) no overlap
    		 *	1) overlap == lock
    		 *	2) overlap contains lock
    		 *	3) lock contains overlap
    		 *	4) overlap starts before lock
    		 *	5) overlap ends after lock
    		 */
    		switch (ovcase) {
    		case 0: /* no overlap */
    			if (needtolink) {
    				if (overlap)	/* insert before overlap */
    					TAILQ_INSERT_BEFORE(overlap, lock,
    					    lf_entry);
    				else		/* first or last lock in list */
    					TAILQ_INSERT_TAIL(&lock->lf_state->ls_locks,
    					    lock, lf_entry);
    			}
    			break;
    		case 1: /* overlap == lock */
    			/*
    			 * If downgrading lock, others may be
    			 * able to acquire it.
    			 */
    			if (lock->lf_type == F_RDLCK &&
    			    overlap->lf_type == F_WRLCK)
    				lf_wakelock(overlap, 0);
    			overlap->lf_type = lock->lf_type;
    			lf_free(lock);
    			lock = overlap; /* for debug output below */
    			break;
    		case 2: /* overlap contains lock */
    			/*
    			 * Check for common starting point and different types.
    			 */
    			if (overlap->lf_type == lock->lf_type) {
    				if (!needtolink)
    					TAILQ_REMOVE(&lock->lf_state->ls_locks,
    					    lock, lf_entry);
    				lf_free(lock);
    				lock = overlap; /* for debug output below */
    				break;
    			}
    			if (overlap->lf_start == lock->lf_start) {
    				if (!needtolink)
    					TAILQ_REMOVE(&lock->lf_state->ls_locks,
    					    lock, lf_entry);
    				TAILQ_INSERT_BEFORE(overlap, lock, lf_entry);
    				overlap->lf_start = lock->lf_end + 1;
    			} else
    				lf_split(overlap, lock);
    			lf_wakelock(overlap, 0);
    			break;
    		case 3: /* lock contains overlap */
    			/*
    			 * If downgrading lock, others may be able to
    			 * acquire it, otherwise take the list.
    			 */
    			if (lock->lf_type == F_RDLCK &&
    			    overlap->lf_type == F_WRLCK) {
    				lf_wakelock(overlap, 0);
    			} else {
    				while ((ltmp =
    				    TAILQ_FIRST(&overlap->lf_blkhd))) {
    					TAILQ_REMOVE(&overlap->lf_blkhd, ltmp,
    					    lf_block);
    					ltmp->lf_blk = lock;
    					TAILQ_INSERT_TAIL(&lock->lf_blkhd,
    					    ltmp, lf_block);
    				}
    			}
    			/*
    			 * Add the new lock if necessary and delete the overlap.
    			 */
    			if (needtolink) {
    				TAILQ_INSERT_BEFORE(overlap, lock, lf_entry);
    				needtolink = 0;
    			}
    			TAILQ_REMOVE(&lock->lf_state->ls_locks, overlap, lf_entry);
    			lf_free(overlap);
    			continue;
    		case 4: /* overlap starts before lock */
    			/*
    			 * Add lock after overlap on the list.
    			 */
    			if (!needtolink)
    				TAILQ_REMOVE(&lock->lf_state->ls_locks, lock,
    				    lf_entry);
    			TAILQ_INSERT_AFTER(&lock->lf_state->ls_locks, overlap,
    			    lock, lf_entry);
    			overlap->lf_end = lock->lf_start - 1;
    			lf_wakelock(overlap, 0);
    			needtolink = 0;
    			continue;
    		case 5: /* overlap ends after lock */
    			/*
    			 * Add the new lock before overlap.
    			 */
    			if (needtolink)
    				TAILQ_INSERT_BEFORE(overlap, lock, lf_entry);
    			overlap->lf_start = lock->lf_end + 1;
    			lf_wakelock(overlap, 0);
    			break;
    		}
    		break;
    	}
    	LFPRINT(("lf_setlock: got the lock", lock), DEBUG_SETLOCK);
    	return (0);
    }
    
    /*
     * Remove a byte-range lock on an inode.
     *
     * Generally, find the lock (or an overlap to that lock)
     * and remove it (or shrink it), then wakeup anyone we can.
     */
    int
    lf_clearlock(struct lockf *lock)
    {
    	struct lockf *lf, *overlap;
    	int ovcase;
    
    	rw_assert_wrlock(&lockf_lock);
    
    	lf = TAILQ_FIRST(&lock->lf_state->ls_locks);
    	if (lf == NULL)
    		return (0);
    
    	LFPRINT(("lf_clearlock", lock), DEBUG_CLEARLOCK);
    	while ((ovcase = lf_findoverlap(lf, lock, SELF, &overlap))) {
    		lf_wakelock(overlap, 0);
    
    		switch (ovcase) {
    		case 1: /* overlap == lock */
    			TAILQ_REMOVE(&lock->lf_state->ls_locks, overlap,
    			    lf_entry);
    			lf_free(overlap);
    			break;
    		case 2: /* overlap contains lock: split it */
    			if (overlap->lf_start == lock->lf_start) {
    				overlap->lf_start = lock->lf_end + 1;
    				break;
    			}
    			lf_split(overlap, lock);
    			/*
    			 * The lock is now part of the list, lf_clearlock() must
    			 * ensure that the lock remains detached from the list.
    			 */
    			TAILQ_REMOVE(&lock->lf_state->ls_locks, lock, lf_entry);
    			break;
    		case 3: /* lock contains overlap */
    			lf = TAILQ_NEXT(overlap, lf_entry);
    			TAILQ_REMOVE(&lock->lf_state->ls_locks, overlap,
    			    lf_entry);
    			lf_free(overlap);
    			continue;
    		case 4: /* overlap starts before lock */
    			overlap->lf_end = lock->lf_start - 1;
    			lf = TAILQ_NEXT(overlap, lf_entry);
    			continue;
    		case 5: /* overlap ends after lock */
    			overlap->lf_start = lock->lf_end + 1;
    			break;
    		}
    		break;
    	}
    	return (0);
    }
    
    /*
     * Check whether there is a blocking lock,
     * and if so return its process identifier.
     */
    int
    lf_getlock(struct lockf *lock, struct flock *fl)
    {
    	struct lockf *block, *lf;
    
    	rw_assert_wrlock(&lockf_lock);
    
    	LFPRINT(("lf_getlock", lock), DEBUG_CLEARLOCK);
    
    	lf = TAILQ_FIRST(&lock->lf_state->ls_locks);
    	if ((block = lf_getblock(lf, lock)) != NULL) {
    		fl->l_type = block->lf_type;
    		fl->l_whence = SEEK_SET;
    		fl->l_start = block->lf_start;
    		if (block->lf_end == -1)
    			fl->l_len = 0;
    		else
    			fl->l_len = block->lf_end - block->lf_start + 1;
    		fl->l_pid = block->lf_pid;
    	} else {
    		fl->l_type = F_UNLCK;
    	}
    	return (0);
    }
    
    /*
     * Walk the list of locks for an inode and
     * return the first blocking lock.
     */
    struct lockf *
    lf_getblock(struct lockf *lf, struct lockf *lock)
    {
    	struct lockf *overlap;
    
    	rw_assert_wrlock(&lockf_lock);
    
    	while (lf_findoverlap(lf, lock, OTHERS, &overlap) != 0) {
    		/*
    		 * We've found an overlap, see if it blocks us
    		 */
    		if ((lock->lf_type == F_WRLCK || overlap->lf_type == F_WRLCK))
    			return (overlap);
    		/*
    		 * Nope, point to the next one on the list and
    		 * see if it blocks us
    		 */
    		lf = TAILQ_NEXT(overlap, lf_entry);
    	}
    	return (NULL);
    }
    
    /*
     * Walk the list of locks for an inode to
     * find an overlapping lock (if any).
     *
     * NOTE: this returns only the FIRST overlapping lock.  There
     *	 may be more than one.
     */
    int
    lf_findoverlap(struct lockf *lf, struct lockf *lock, int type,
        struct lockf **overlap)
    {
    	off_t start, end;
    
    	rw_assert_wrlock(&lockf_lock);
    
    	LFPRINT(("lf_findoverlap: looking for overlap in", lock), DEBUG_FINDOVR);
    
    	*overlap = lf;
    	start = lock->lf_start;
    	end = lock->lf_end;
    	while (lf != NULL) {
    		if (((type & SELF) && lf->lf_id != lock->lf_id) ||
    		    ((type & OTHERS) && lf->lf_id == lock->lf_id)) {
    			*overlap = lf = TAILQ_NEXT(lf, lf_entry);
    			continue;
    		}
    		LFPRINT(("\tchecking", lf), DEBUG_FINDOVR);
    		/*
    		 * OK, check for overlap
    		 *
    		 * Six cases:
    		 *	0) no overlap
    		 *	1) overlap == lock
    		 *	2) overlap contains lock
    		 *	3) lock contains overlap
    		 *	4) overlap starts before lock
    		 *	5) overlap ends after lock
    		 */
    
    		/* Case 0 */
    		if ((lf->lf_end != -1 && start > lf->lf_end) ||
    		    (end != -1 && lf->lf_start > end)) {
    			DPRINTF(("no overlap\n"), DEBUG_FINDOVR);
    			if ((type & SELF) && end != -1 && lf->lf_start > end)
    				return (0);
    			*overlap = lf = TAILQ_NEXT(lf, lf_entry);
    			continue;
    		}
    		/* Case 1 */
    		if ((lf->lf_start == start) && (lf->lf_end == end)) {
    			DPRINTF(("overlap == lock\n"), DEBUG_FINDOVR);
    			return (1);
    		}
    		/* Case 2 */
    		if ((lf->lf_start <= start) &&
    		    (lf->lf_end == -1 || (end != -1 && lf->lf_end >= end))) {
    			DPRINTF(("overlap contains lock\n"), DEBUG_FINDOVR);
    			return (2);
    		}
    		/* Case 3 */
    		if (start <= lf->lf_start &&
    		    (end == -1 || (lf->lf_end != -1 && end >= lf->lf_end))) {
    			DPRINTF(("lock contains overlap\n"), DEBUG_FINDOVR);
    			return (3);
    		}
    		/* Case 4 */
    		if ((lf->lf_start < start) &&
    		    ((lf->lf_end >= start) || (lf->lf_end == -1))) {
    			DPRINTF(("overlap starts before lock\n"),
    			    DEBUG_FINDOVR);
    			return (4);
    		}
    		/* Case 5 */
    		if ((lf->lf_start > start) && (end != -1) &&
    		    ((lf->lf_end > end) || (lf->lf_end == -1))) {
    			DPRINTF(("overlap ends after lock\n"), DEBUG_FINDOVR);
    			return (5);
    		}
    		panic("lf_findoverlap: default");
    	}
    	return (0);
    }
    
    /*
     * Purge all locks associated with the given lock state.
     */
    void
    lf_purgelocks(struct lockf_state **state)
    {
    	struct lockf_state *ls;
    	struct lockf *lock;
    
    	rw_enter_write(&lockf_lock);
    
    	ls = *state;
    	if (ls == NULL)
    		goto out;
    
    	ls_ref(ls);
    
    	/* Interrupt blocked locks and wait for all of them to finish. */
    	TAILQ_FOREACH(lock, &ls->ls_locks, lf_entry) {
    		LFPRINT(("lf_purgelocks: wakeup", lock), DEBUG_SETLOCK);
    		lf_wakelock(lock, F_INTR);
    	}
    	while (!TAILQ_EMPTY(&ls->ls_pending))
    		rwsleep_nsec(ls, &lockf_lock, PLOCK, "lockfp", INFSLP);
    
    	/*
    	 * Any remaining locks cannot block other locks at this point and can
    	 * safely be removed.
    	 */
    	while ((lock = TAILQ_FIRST(&ls->ls_locks))) {
    		TAILQ_REMOVE(&ls->ls_locks, lock, lf_entry);
    		lf_free(lock);
    	}
    
    	/* This is the last expected thread to hold a lock state reference. */
    	KASSERT(ls->ls_refs == 1);
    	ls_rele(ls);
    
    out:
    	rw_exit_write(&lockf_lock);
    }
    
    /*
     * Split a lock and a contained region into
     * two or three locks as necessary.
     */
    void
    lf_split(struct lockf *lock1, struct lockf *lock2)
    {
    	struct lockf *splitlock;
    
    	rw_assert_wrlock(&lockf_lock);
    
    	LFPRINT(("lf_split", lock1), DEBUG_SPLIT);
    	LFPRINT(("splitting from", lock2), DEBUG_SPLIT);
    
    	/*
    	 * Check to see if splitting into only two pieces.
    	 */
    	if (lock1->lf_start == lock2->lf_start) {
    		lock1->lf_start = lock2->lf_end + 1;
    		TAILQ_INSERT_BEFORE(lock1, lock2, lf_entry);
    		return;
    	}
    	if (lock1->lf_end == lock2->lf_end) {
    		lock1->lf_end = lock2->lf_start - 1;
    		TAILQ_INSERT_AFTER(&lock1->lf_state->ls_locks, lock1, lock2,
    		    lf_entry);
    		return;
    	}
    	/*
    	 * Make a new lock consisting of the last part of
    	 * the encompassing lock
    	 */
    	splitlock = lf_alloc(lock1->lf_uid, 0);
    	splitlock->lf_flags = lock1->lf_flags;
    	splitlock->lf_type = lock1->lf_type;
    	splitlock->lf_start = lock2->lf_end + 1;
    	splitlock->lf_end = lock1->lf_end;
    	splitlock->lf_id = lock1->lf_id;
    	splitlock->lf_state = lock1->lf_state;
    	splitlock->lf_blk = NULL;
    	splitlock->lf_pid = lock1->lf_pid;
    	TAILQ_INIT(&splitlock->lf_blkhd);
    	ls_ref(splitlock->lf_state);
    	lock1->lf_end = lock2->lf_start - 1;
    
    	TAILQ_INSERT_AFTER(&lock1->lf_state->ls_locks, lock1, lock2, lf_entry);
    	TAILQ_INSERT_AFTER(&lock1->lf_state->ls_locks, lock2, splitlock,
    	    lf_entry);
    }
    
    /*
     * Wakeup a blocklist
     */
    void
    lf_wakelock(struct lockf *lock, int flags)
    {
    	struct lockf *wakelock;
    
    	rw_assert_wrlock(&lockf_lock);
    
    	while ((wakelock = TAILQ_FIRST(&lock->lf_blkhd))) {
    		TAILQ_REMOVE(&lock->lf_blkhd, wakelock, lf_block);
    		wakelock->lf_blk = NULL;
    		wakelock->lf_flags |= flags;
    		wakeup_one(wakelock);
    	}
    }
    
    /*
     * Returns non-zero if the given lock would cause a deadlock.
     */
    int
    lf_deadlock(struct lockf *lock)
    {
    	struct lockf *block, *lf, *pending;
    
    	lf = TAILQ_FIRST(&lock->lf_state->ls_locks);
    	for (; (block = lf_getblock(lf, lock)) != NULL;
    	    lf = TAILQ_NEXT(block, lf_entry)) {
    		if ((block->lf_flags & F_POSIX) == 0)
    			continue;
    
    		TAILQ_FOREACH(pending, &lock->lf_state->ls_pending, lf_entry) {
    			if (pending->lf_blk == NULL)
    				continue; /* lock already unblocked */
    
    			if (pending->lf_pid == block->lf_pid &&
    			    pending->lf_blk->lf_pid == lock->lf_pid)
    				return (1);
    		}
    	}
    
    	return (0);
    }
    
    #ifdef LOCKF_DEBUG
    /*
     * Print out a lock.
     */
    void
    lf_print(const char *tag, struct lockf *lock)
    {
    	struct lockf	*block;
    
    	if (tag)
    		printf("%s: ", tag);
    	printf("lock %p", lock);
    	if (lock == NULL) {
    		printf("\n");
    		return;
    	}
    	printf(", %s %p %s, start %lld, end %lld",
    		lock->lf_flags & F_POSIX ? "posix" : "flock",
    		lock->lf_id,
    		lock->lf_type == F_RDLCK ? "shared" :
    		lock->lf_type == F_WRLCK ? "exclusive" :
    		lock->lf_type == F_UNLCK ? "unlock" :
    		"unknown", lock->lf_start, lock->lf_end);
    	printf(", next %p, state %p",
    	    TAILQ_NEXT(lock, lf_entry), lock->lf_state);
    	block = TAILQ_FIRST(&lock->lf_blkhd);
    	if (block)
    		printf(", block");
    	TAILQ_FOREACH(block, &lock->lf_blkhd, lf_block)
    		printf(" %p,", block);
    	printf("\n");
    }
    
    void
    lf_printlist(const char *tag, struct lockf *lock)
    {
    	struct lockf *lf;
    
    	printf("%s: Lock list:\n", tag);
    	TAILQ_FOREACH(lf, &lock->lf_state->ls_locks, lf_entry) {
    		if (lock == lf)
    			printf(" * ");
    		else
    			printf("   ");
    		lf_print(NULL, lf);
    	}
    }
    #endif /* LOCKF_DEBUG */