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IABSD.fr/src/sys/netinet/ip_id.c

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  • Author : bluhm
    Date : 2025-01-01 13:44:22
    Hash : 66570633
    Message : Fix whitespace.

  • sys/netinet/ip_id.c
  • /*	$OpenBSD: ip_id.c,v 1.26 2025/01/01 13:44:22 bluhm Exp $ */
    
    /*
     * Copyright (c) 2008 Theo de Raadt, Ryan McBride
     *
     * Slightly different algorithm from the one designed by
     * Matthew Dillon <dillon@backplane.com> for The DragonFly Project
     *
     * Permission to use, copy, modify, and distribute this software for any
     * purpose with or without fee is hereby granted, provided that the above
     * copyright notice and this permission notice appear in all copies.
     *
     * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
     * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
     * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
     * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
     * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
     * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
     * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
     */
    
    /*
     * Random ip sequence number generator.  Use the system PRNG to shuffle
     * the 65536 entry ID space.  We reshuffle the ID we pick out of the array
     * into the previous 32767 cells, providing an guarantee that an ID will not
     * be reused for at least 32768 calls.
     */
    #include <sys/param.h>
    #include <sys/systm.h>
    
    static u_int16_t ip_shuffle[65536];
    static int isindex = 0;
    
    u_int16_t ip_randomid(void);
    
    /*
     * Return a random IP id.  Shuffle the new value we get into the previous half
     * of the ip_shuffle ring (-32767 or swap with ourself), to avoid duplicates
     * occurring too quickly but also still be random.
     *
     * 0 is a special IP ID -- don't return it.
     */
    u_int16_t
    ip_randomid(void)
    {
    	static int ipid_initialized;
    	u_int16_t si, r;
    	int i, i2;
    
    	if (!ipid_initialized) {
    		ipid_initialized = 1;
    
    		/*
    		 * Initialize with a random permutation. Do so using Knuth
    		 * which avoids the exchange in the Durstenfeld shuffle.
    		 * (See "The Art of Computer Programming, Vol 2" 3rd ed, pg. 145).
    		 *
    		 * Even if our PRNG is imperfect at boot time, we have deferred
    		 * doing this until the first packet being sent and now must
    		 * generate an ID.
    		 */
    		for (i = 0; i < nitems(ip_shuffle); ++i) {
    			i2 = arc4random_uniform(i + 1);
    			ip_shuffle[i] = ip_shuffle[i2];
    			ip_shuffle[i2] = i;
    		}
    	}
    
    	do {
    		arc4random_buf(&si, sizeof(si));
    		i = isindex & 0xFFFF;
    		i2 = (isindex - (si & 0x7FFF)) & 0xFFFF;
    		r = ip_shuffle[i];
    		ip_shuffle[i] = ip_shuffle[i2];
    		ip_shuffle[i2] = r;
    		isindex++;
    	} while (r == 0);
    
    	return (r);
    }