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IABSD.fr/src/lib/libc/stdlib/heapsort.c

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  • Author : millert
    Date : 2017-05-20 12:48:56
    Hash : 4520aa4f
    Message : Use David Musser's introsort algorithm to fall back to heapsort(3) when the recursion depth reaches 2*lg(n + 1). This avoids quicksort's quadratic behavior for pathological input without appreciably changing the average run time.

  • lib/libc/stdlib/heapsort.c
  • /*	$OpenBSD: heapsort.c,v 1.11 2017/05/20 12:48:56 millert Exp $ */
    /*-
     * Copyright (c) 1991, 1993
     *	The Regents of the University of California.  All rights reserved.
     *
     * This code is derived from software contributed to Berkeley by
     * Ronnie Kon at Mindcraft Inc., Kevin Lew and Elmer Yglesias.
     *
     * Redistribution and use in source and binary forms, with or without
     * modification, are permitted provided that the following conditions
     * are met:
     * 1. Redistributions of source code must retain the above copyright
     *    notice, this list of conditions and the following disclaimer.
     * 2. Redistributions in binary form must reproduce the above copyright
     *    notice, this list of conditions and the following disclaimer in the
     *    documentation and/or other materials provided with the distribution.
     * 3. Neither the name of the University nor the names of its contributors
     *    may be used to endorse or promote products derived from this software
     *    without specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     * SUCH DAMAGE.
     */
    
    #include <sys/types.h>
    #include <errno.h>
    #include <stdlib.h>
    
    /*
     * Swap two areas of size number of bytes.  Although qsort(3) permits random
     * blocks of memory to be sorted, sorting pointers is almost certainly the
     * common case (and, were it not, could easily be made so).  Regardless, it
     * isn't worth optimizing; the SWAP's get sped up by the cache, and pointer
     * arithmetic gets lost in the time required for comparison function calls.
     */
    #define	SWAP(a, b, count, size, tmp) { \
    	count = size; \
    	do { \
    		tmp = *a; \
    		*a++ = *b; \
    		*b++ = tmp; \
    	} while (--count); \
    }
    
    /* Copy one block of size size to another. */
    #define COPY(a, b, count, size, tmp1, tmp2) { \
    	count = size; \
    	tmp1 = a; \
    	tmp2 = b; \
    	do { \
    		*tmp1++ = *tmp2++; \
    	} while (--count); \
    }
    
    /*
     * Build the list into a heap, where a heap is defined such that for
     * the records K1 ... KN, Kj/2 >= Kj for 1 <= j/2 <= j <= N.
     *
     * There are two cases.  If j == nmemb, select largest of Ki and Kj.  If
     * j < nmemb, select largest of Ki, Kj and Kj+1.
     */
    #define CREATE(initval, nmemb, par_i, child_i, par, child, size, count, tmp) { \
    	for (par_i = initval; (child_i = par_i * 2) <= nmemb; \
    	    par_i = child_i) { \
    		child = base + child_i * size; \
    		if (child_i < nmemb && compar(child, child + size) < 0) { \
    			child += size; \
    			++child_i; \
    		} \
    		par = base + par_i * size; \
    		if (compar(child, par) <= 0) \
    			break; \
    		SWAP(par, child, count, size, tmp); \
    	} \
    }
    
    /*
     * Select the top of the heap and 'heapify'.  Since by far the most expensive
     * action is the call to the compar function, a considerable optimization
     * in the average case can be achieved due to the fact that k, the displaced
     * element, is usually quite small, so it would be preferable to first
     * heapify, always maintaining the invariant that the larger child is copied
     * over its parent's record.
     *
     * Then, starting from the *bottom* of the heap, finding k's correct place,
     * again maintaining the invariant.  As a result of the invariant no element
     * is 'lost' when k is assigned its correct place in the heap.
     *
     * The time savings from this optimization are on the order of 15-20% for the
     * average case. See Knuth, Vol. 3, page 158, problem 18.
     *
     * XXX Don't break the #define SELECT line, below.  Reiser cpp gets upset.
     */
    #define SELECT(par_i, child_i, nmemb, par, child, size, k, count, tmp1, tmp2) { \
    	for (par_i = 1; (child_i = par_i * 2) <= nmemb; par_i = child_i) { \
    		child = base + child_i * size; \
    		if (child_i < nmemb && compar(child, child + size) < 0) { \
    			child += size; \
    			++child_i; \
    		} \
    		par = base + par_i * size; \
    		COPY(par, child, count, size, tmp1, tmp2); \
    	} \
    	for (;;) { \
    		child_i = par_i; \
    		par_i = child_i / 2; \
    		child = base + child_i * size; \
    		par = base + par_i * size; \
    		if (child_i == 1 || compar(k, par) < 0) { \
    			COPY(child, k, count, size, tmp1, tmp2); \
    			break; \
    		} \
    		COPY(child, par, count, size, tmp1, tmp2); \
    	} \
    }
    
    /*
     * Heapsort -- Knuth, Vol. 3, page 145.  Runs in O (N lg N), both average
     * and worst.  While heapsort is faster than the worst case of quicksort,
     * the BSD quicksort does median selection so that the chance of finding
     * a data set that will trigger the worst case is nonexistent.  Heapsort's
     * only advantage over quicksort is that it requires little additional memory.
     */
    int
    heapsort(void *vbase, size_t nmemb, size_t size,
        int (*compar)(const void *, const void *))
    {
    	size_t cnt, i, j, l;
    	char tmp, *tmp1, *tmp2;
    	char *base, *k, *p, *t;
    
    	if (nmemb <= 1)
    		return (0);
    
    	if (!size) {
    		errno = EINVAL;
    		return (-1);
    	}
    
    	if ((k = malloc(size)) == NULL)
    		return (-1);
    
    	/*
    	 * Items are numbered from 1 to nmemb, so offset from size bytes
    	 * below the starting address.
    	 */
    	base = (char *)vbase - size;
    
    	for (l = nmemb / 2 + 1; --l;)
    		CREATE(l, nmemb, i, j, t, p, size, cnt, tmp);
    
    	/*
    	 * For each element of the heap, save the largest element into its
    	 * final slot, save the displaced element (k), then recreate the
    	 * heap.
    	 */
    	while (nmemb > 1) {
    		COPY(k, base + nmemb * size, cnt, size, tmp1, tmp2);
    		COPY(base + nmemb * size, base + size, cnt, size, tmp1, tmp2);
    		--nmemb;
    		SELECT(i, j, nmemb, t, p, size, k, cnt, tmp1, tmp2);
    	}
    	free(k);
    	return (0);
    }
    DEF_WEAK(heapsort);