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  • gnu/llvm/docs/WritingAnLLVMBackend.rst
  • =======================
    Writing an LLVM Backend
    =======================
    
    .. toctree::
       :hidden:
    
       HowToUseInstrMappings
    
    .. contents::
       :local:
    
    Introduction
    ============
    
    This document describes techniques for writing compiler backends that convert
    the LLVM Intermediate Representation (IR) to code for a specified machine or
    other languages.  Code intended for a specific machine can take the form of
    either assembly code or binary code (usable for a JIT compiler).
    
    The backend of LLVM features a target-independent code generator that may
    create output for several types of target CPUs --- including X86, PowerPC,
    ARM, and SPARC.  The backend may also be used to generate code targeted at SPUs
    of the Cell processor or GPUs to support the execution of compute kernels.
    
    The document focuses on existing examples found in subdirectories of
    ``llvm/lib/Target`` in a downloaded LLVM release.  In particular, this document
    focuses on the example of creating a static compiler (one that emits text
    assembly) for a SPARC target, because SPARC has fairly standard
    characteristics, such as a RISC instruction set and straightforward calling
    conventions.
    
    Audience
    --------
    
    The audience for this document is anyone who needs to write an LLVM backend to
    generate code for a specific hardware or software target.
    
    Prerequisite Reading
    --------------------
    
    These essential documents must be read before reading this document:
    
    * `LLVM Language Reference Manual <LangRef.html>`_ --- a reference manual for
      the LLVM assembly language.
    
    * :doc:`CodeGenerator` --- a guide to the components (classes and code
      generation algorithms) for translating the LLVM internal representation into
      machine code for a specified target.  Pay particular attention to the
      descriptions of code generation stages: Instruction Selection, Scheduling and
      Formation, SSA-based Optimization, Register Allocation, Prolog/Epilog Code
      Insertion, Late Machine Code Optimizations, and Code Emission.
    
    * :doc:`TableGen/index` --- a document that describes the TableGen
      (``tblgen``) application that manages domain-specific information to support
      LLVM code generation.  TableGen processes input from a target description
      file (``.td`` suffix) and generates C++ code that can be used for code
      generation.
    
    * :doc:`WritingAnLLVMPass` --- The assembly printer is a ``FunctionPass``, as
      are several ``SelectionDAG`` processing steps.
    
    To follow the SPARC examples in this document, have a copy of `The SPARC
    Architecture Manual, Version 8 <http://www.sparc.org/standards/V8.pdf>`_ for
    reference.  For details about the ARM instruction set, refer to the `ARM
    Architecture Reference Manual <http://infocenter.arm.com/>`_.  For more about
    the GNU Assembler format (``GAS``), see `Using As
    <http://sourceware.org/binutils/docs/as/index.html>`_, especially for the
    assembly printer.  "Using As" contains a list of target machine dependent
    features.
    
    Basic Steps
    -----------
    
    To write a compiler backend for LLVM that converts the LLVM IR to code for a
    specified target (machine or other language), follow these steps:
    
    * Create a subclass of the ``TargetMachine`` class that describes
      characteristics of your target machine.  Copy existing examples of specific
      ``TargetMachine`` class and header files; for example, start with
      ``SparcTargetMachine.cpp`` and ``SparcTargetMachine.h``, but change the file
      names for your target.  Similarly, change code that references "``Sparc``" to
      reference your target.
    
    * Describe the register set of the target.  Use TableGen to generate code for
      register definition, register aliases, and register classes from a
      target-specific ``RegisterInfo.td`` input file.  You should also write
      additional code for a subclass of the ``TargetRegisterInfo`` class that
      represents the class register file data used for register allocation and also
      describes the interactions between registers.
    
    * Describe the instruction set of the target.  Use TableGen to generate code
      for target-specific instructions from target-specific versions of
      ``TargetInstrFormats.td`` and ``TargetInstrInfo.td``.  You should write
      additional code for a subclass of the ``TargetInstrInfo`` class to represent
      machine instructions supported by the target machine.
    
    * Describe the selection and conversion of the LLVM IR from a Directed Acyclic
      Graph (DAG) representation of instructions to native target-specific
      instructions.  Use TableGen to generate code that matches patterns and
      selects instructions based on additional information in a target-specific
      version of ``TargetInstrInfo.td``.  Write code for ``XXXISelDAGToDAG.cpp``,
      where ``XXX`` identifies the specific target, to perform pattern matching and
      DAG-to-DAG instruction selection.  Also write code in ``XXXISelLowering.cpp``
      to replace or remove operations and data types that are not supported
      natively in a SelectionDAG.
    
    * Write code for an assembly printer that converts LLVM IR to a GAS format for
      your target machine.  You should add assembly strings to the instructions
      defined in your target-specific version of ``TargetInstrInfo.td``.  You
      should also write code for a subclass of ``AsmPrinter`` that performs the
      LLVM-to-assembly conversion and a trivial subclass of ``TargetAsmInfo``.
    
    * Optionally, add support for subtargets (i.e., variants with different
      capabilities).  You should also write code for a subclass of the
      ``TargetSubtarget`` class, which allows you to use the ``-mcpu=`` and
      ``-mattr=`` command-line options.
    
    * Optionally, add JIT support and create a machine code emitter (subclass of
      ``TargetJITInfo``) that is used to emit binary code directly into memory.
    
    In the ``.cpp`` and ``.h``. files, initially stub up these methods and then
    implement them later.  Initially, you may not know which private members that
    the class will need and which components will need to be subclassed.
    
    Preliminaries
    -------------
    
    To actually create your compiler backend, you need to create and modify a few
    files.  The absolute minimum is discussed here.  But to actually use the LLVM
    target-independent code generator, you must perform the steps described in the
    :doc:`LLVM Target-Independent Code Generator <CodeGenerator>` document.
    
    First, you should create a subdirectory under ``lib/Target`` to hold all the
    files related to your target.  If your target is called "Dummy", create the
    directory ``lib/Target/Dummy``.
    
    In this new directory, create a ``CMakeLists.txt``.  It is easiest to copy a
    ``CMakeLists.txt`` of another target and modify it.  It should at least contain
    the ``LLVM_TARGET_DEFINITIONS`` variable. The library can be named ``LLVMDummy``
    (for example, see the MIPS target).  Alternatively, you can split the library
    into ``LLVMDummyCodeGen`` and ``LLVMDummyAsmPrinter``, the latter of which
    should be implemented in a subdirectory below ``lib/Target/Dummy`` (for example,
    see the PowerPC target).
    
    Note that these two naming schemes are hardcoded into ``llvm-config``.  Using
    any other naming scheme will confuse ``llvm-config`` and produce a lot of
    (seemingly unrelated) linker errors when linking ``llc``.
    
    To make your target actually do something, you need to implement a subclass of
    ``TargetMachine``.  This implementation should typically be in the file
    ``lib/Target/DummyTargetMachine.cpp``, but any file in the ``lib/Target``
    directory will be built and should work.  To use LLVM's target independent code
    generator, you should do what all current machine backends do: create a
    subclass of ``LLVMTargetMachine``.  (To create a target from scratch, create a
    subclass of ``TargetMachine``.)
    
    To get LLVM to actually build and link your target, you need to run ``cmake``
    with ``-DLLVM_EXPERIMENTAL_TARGETS_TO_BUILD=Dummy``. This will build your
    target without needing to add it to the list of all the targets.
    
    Once your target is stable, you can add it to the ``LLVM_ALL_TARGETS`` variable
    located in the main ``CMakeLists.txt``.
    
    Target Machine
    ==============
    
    ``LLVMTargetMachine`` is designed as a base class for targets implemented with
    the LLVM target-independent code generator.  The ``LLVMTargetMachine`` class
    should be specialized by a concrete target class that implements the various
    virtual methods.  ``LLVMTargetMachine`` is defined as a subclass of
    ``TargetMachine`` in ``include/llvm/Target/TargetMachine.h``.  The
    ``TargetMachine`` class implementation (``TargetMachine.cpp``) also processes
    numerous command-line options.
    
    To create a concrete target-specific subclass of ``LLVMTargetMachine``, start
    by copying an existing ``TargetMachine`` class and header.  You should name the
    files that you create to reflect your specific target.  For instance, for the
    SPARC target, name the files ``SparcTargetMachine.h`` and
    ``SparcTargetMachine.cpp``.
    
    For a target machine ``XXX``, the implementation of ``XXXTargetMachine`` must
    have access methods to obtain objects that represent target components.  These
    methods are named ``get*Info``, and are intended to obtain the instruction set
    (``getInstrInfo``), register set (``getRegisterInfo``), stack frame layout
    (``getFrameInfo``), and similar information.  ``XXXTargetMachine`` must also
    implement the ``getDataLayout`` method to access an object with target-specific
    data characteristics, such as data type size and alignment requirements.
    
    For instance, for the SPARC target, the header file ``SparcTargetMachine.h``
    declares prototypes for several ``get*Info`` and ``getDataLayout`` methods that
    simply return a class member.
    
    .. code-block:: c++
    
      namespace llvm {
    
      class Module;
    
      class SparcTargetMachine : public LLVMTargetMachine {
        const DataLayout DataLayout;       // Calculates type size & alignment
        SparcSubtarget Subtarget;
        SparcInstrInfo InstrInfo;
        TargetFrameInfo FrameInfo;
    
      protected:
        virtual const TargetAsmInfo *createTargetAsmInfo() const;
    
      public:
        SparcTargetMachine(const Module &M, const std::string &FS);
    
        virtual const SparcInstrInfo *getInstrInfo() const {return &InstrInfo; }
        virtual const TargetFrameInfo *getFrameInfo() const {return &FrameInfo; }
        virtual const TargetSubtarget *getSubtargetImpl() const{return &Subtarget; }
        virtual const TargetRegisterInfo *getRegisterInfo() const {
          return &InstrInfo.getRegisterInfo();
        }
        virtual const DataLayout *getDataLayout() const { return &DataLayout; }
        static unsigned getModuleMatchQuality(const Module &M);
    
        // Pass Pipeline Configuration
        virtual bool addInstSelector(PassManagerBase &PM, bool Fast);
        virtual bool addPreEmitPass(PassManagerBase &PM, bool Fast);
      };
    
      } // end namespace llvm
    
    * ``getInstrInfo()``
    * ``getRegisterInfo()``
    * ``getFrameInfo()``
    * ``getDataLayout()``
    * ``getSubtargetImpl()``
    
    For some targets, you also need to support the following methods:
    
    * ``getTargetLowering()``
    * ``getJITInfo()``
    
    Some architectures, such as GPUs, do not support jumping to an arbitrary
    program location and implement branching using masked execution and loop using
    special instructions around the loop body. In order to avoid CFG modifications
    that introduce irreducible control flow not handled by such hardware, a target
    must call `setRequiresStructuredCFG(true)` when being initialized.
    
    In addition, the ``XXXTargetMachine`` constructor should specify a
    ``TargetDescription`` string that determines the data layout for the target
    machine, including characteristics such as pointer size, alignment, and
    endianness.  For example, the constructor for ``SparcTargetMachine`` contains
    the following:
    
    .. code-block:: c++
    
      SparcTargetMachine::SparcTargetMachine(const Module &M, const std::string &FS)
        : DataLayout("E-p:32:32-f128:128:128"),
          Subtarget(M, FS), InstrInfo(Subtarget),
          FrameInfo(TargetFrameInfo::StackGrowsDown, 8, 0) {
      }
    
    Hyphens separate portions of the ``TargetDescription`` string.
    
    * An upper-case "``E``" in the string indicates a big-endian target data model.
      A lower-case "``e``" indicates little-endian.
    
    * "``p:``" is followed by pointer information: size, ABI alignment, and
      preferred alignment.  If only two figures follow "``p:``", then the first
      value is pointer size, and the second value is both ABI and preferred
      alignment.
    
    * Then a letter for numeric type alignment: "``i``", "``f``", "``v``", or
      "``a``" (corresponding to integer, floating point, vector, or aggregate).
      "``i``", "``v``", or "``a``" are followed by ABI alignment and preferred
      alignment. "``f``" is followed by three values: the first indicates the size
      of a long double, then ABI alignment, and then ABI preferred alignment.
    
    Target Registration
    ===================
    
    You must also register your target with the ``TargetRegistry``, which is what
    other LLVM tools use to be able to lookup and use your target at runtime.  The
    ``TargetRegistry`` can be used directly, but for most targets there are helper
    templates which should take care of the work for you.
    
    All targets should declare a global ``Target`` object which is used to
    represent the target during registration.  Then, in the target's ``TargetInfo``
    library, the target should define that object and use the ``RegisterTarget``
    template to register the target.  For example, the Sparc registration code
    looks like this:
    
    .. code-block:: c++
    
      Target llvm::getTheSparcTarget();
    
      extern "C" void LLVMInitializeSparcTargetInfo() {
        RegisterTarget<Triple::sparc, /*HasJIT=*/false>
          X(getTheSparcTarget(), "sparc", "Sparc");
      }
    
    This allows the ``TargetRegistry`` to look up the target by name or by target
    triple.  In addition, most targets will also register additional features which
    are available in separate libraries.  These registration steps are separate,
    because some clients may wish to only link in some parts of the target --- the
    JIT code generator does not require the use of the assembler printer, for
    example.  Here is an example of registering the Sparc assembly printer:
    
    .. code-block:: c++
    
      extern "C" void LLVMInitializeSparcAsmPrinter() {
        RegisterAsmPrinter<SparcAsmPrinter> X(getTheSparcTarget());
      }
    
    For more information, see "`llvm/Target/TargetRegistry.h
    </doxygen/TargetRegistry_8h-source.html>`_".
    
    Register Set and Register Classes
    =================================
    
    You should describe a concrete target-specific class that represents the
    register file of a target machine.  This class is called ``XXXRegisterInfo``
    (where ``XXX`` identifies the target) and represents the class register file
    data that is used for register allocation.  It also describes the interactions
    between registers.
    
    You also need to define register classes to categorize related registers.  A
    register class should be added for groups of registers that are all treated the
    same way for some instruction.  Typical examples are register classes for
    integer, floating-point, or vector registers.  A register allocator allows an
    instruction to use any register in a specified register class to perform the
    instruction in a similar manner.  Register classes allocate virtual registers
    to instructions from these sets, and register classes let the
    target-independent register allocator automatically choose the actual
    registers.
    
    Much of the code for registers, including register definition, register
    aliases, and register classes, is generated by TableGen from
    ``XXXRegisterInfo.td`` input files and placed in ``XXXGenRegisterInfo.h.inc``
    and ``XXXGenRegisterInfo.inc`` output files.  Some of the code in the
    implementation of ``XXXRegisterInfo`` requires hand-coding.
    
    Defining a Register
    -------------------
    
    The ``XXXRegisterInfo.td`` file typically starts with register definitions for
    a target machine.  The ``Register`` class (specified in ``Target.td``) is used
    to define an object for each register.  The specified string ``n`` becomes the
    ``Name`` of the register.  The basic ``Register`` object does not have any
    subregisters and does not specify any aliases.
    
    .. code-block:: text
    
      class Register<string n> {
        string Namespace = "";
        string AsmName = n;
        string Name = n;
        int SpillSize = 0;
        int SpillAlignment = 0;
        list<Register> Aliases = [];
        list<Register> SubRegs = [];
        list<int> DwarfNumbers = [];
      }
    
    For example, in the ``X86RegisterInfo.td`` file, there are register definitions
    that utilize the ``Register`` class, such as:
    
    .. code-block:: text
    
      def AL : Register<"AL">, DwarfRegNum<[0, 0, 0]>;
    
    This defines the register ``AL`` and assigns it values (with ``DwarfRegNum``)
    that are used by ``gcc``, ``gdb``, or a debug information writer to identify a
    register.  For register ``AL``, ``DwarfRegNum`` takes an array of 3 values
    representing 3 different modes: the first element is for X86-64, the second for
    exception handling (EH) on X86-32, and the third is generic. -1 is a special
    Dwarf number that indicates the gcc number is undefined, and -2 indicates the
    register number is invalid for this mode.
    
    From the previously described line in the ``X86RegisterInfo.td`` file, TableGen
    generates this code in the ``X86GenRegisterInfo.inc`` file:
    
    .. code-block:: c++
    
      static const unsigned GR8[] = { X86::AL, ... };
    
      const unsigned AL_AliasSet[] = { X86::AX, X86::EAX, X86::RAX, 0 };
    
      const TargetRegisterDesc RegisterDescriptors[] = {
        ...
      { "AL", "AL", AL_AliasSet, Empty_SubRegsSet, Empty_SubRegsSet, AL_SuperRegsSet }, ...
    
    From the register info file, TableGen generates a ``TargetRegisterDesc`` object
    for each register.  ``TargetRegisterDesc`` is defined in
    ``include/llvm/Target/TargetRegisterInfo.h`` with the following fields:
    
    .. code-block:: c++
    
      struct TargetRegisterDesc {
        const char     *AsmName;      // Assembly language name for the register
        const char     *Name;         // Printable name for the reg (for debugging)
        const unsigned *AliasSet;     // Register Alias Set
        const unsigned *SubRegs;      // Sub-register set
        const unsigned *ImmSubRegs;   // Immediate sub-register set
        const unsigned *SuperRegs;    // Super-register set
      };
    
    TableGen uses the entire target description file (``.td``) to determine text
    names for the register (in the ``AsmName`` and ``Name`` fields of
    ``TargetRegisterDesc``) and the relationships of other registers to the defined
    register (in the other ``TargetRegisterDesc`` fields).  In this example, other
    definitions establish the registers "``AX``", "``EAX``", and "``RAX``" as
    aliases for one another, so TableGen generates a null-terminated array
    (``AL_AliasSet``) for this register alias set.
    
    The ``Register`` class is commonly used as a base class for more complex
    classes.  In ``Target.td``, the ``Register`` class is the base for the
    ``RegisterWithSubRegs`` class that is used to define registers that need to
    specify subregisters in the ``SubRegs`` list, as shown here:
    
    .. code-block:: text
    
      class RegisterWithSubRegs<string n, list<Register> subregs> : Register<n> {
        let SubRegs = subregs;
      }
    
    In ``SparcRegisterInfo.td``, additional register classes are defined for SPARC:
    a ``Register`` subclass, ``SparcReg``, and further subclasses: ``Ri``, ``Rf``,
    and ``Rd``.  SPARC registers are identified by 5-bit ID numbers, which is a
    feature common to these subclasses.  Note the use of "``let``" expressions to
    override values that are initially defined in a superclass (such as ``SubRegs``
    field in the ``Rd`` class).
    
    .. code-block:: text
    
      class SparcReg<string n> : Register<n> {
        field bits<5> Num;
        let Namespace = "SP";
      }
      // Ri - 32-bit integer registers
      class Ri<bits<5> num, string n> :
      SparcReg<n> {
        let Num = num;
      }
      // Rf - 32-bit floating-point registers
      class Rf<bits<5> num, string n> :
      SparcReg<n> {
        let Num = num;
      }
      // Rd - Slots in the FP register file for 64-bit floating-point values.
      class Rd<bits<5> num, string n, list<Register> subregs> : SparcReg<n> {
        let Num = num;
        let SubRegs = subregs;
      }
    
    In the ``SparcRegisterInfo.td`` file, there are register definitions that
    utilize these subclasses of ``Register``, such as:
    
    .. code-block:: text
    
      def G0 : Ri< 0, "G0">, DwarfRegNum<[0]>;
      def G1 : Ri< 1, "G1">, DwarfRegNum<[1]>;
      ...
      def F0 : Rf< 0, "F0">, DwarfRegNum<[32]>;
      def F1 : Rf< 1, "F1">, DwarfRegNum<[33]>;
      ...
      def D0 : Rd< 0, "F0", [F0, F1]>, DwarfRegNum<[32]>;
      def D1 : Rd< 2, "F2", [F2, F3]>, DwarfRegNum<[34]>;
    
    The last two registers shown above (``D0`` and ``D1``) are double-precision
    floating-point registers that are aliases for pairs of single-precision
    floating-point sub-registers.  In addition to aliases, the sub-register and
    super-register relationships of the defined register are in fields of a
    register's ``TargetRegisterDesc``.
    
    Defining a Register Class
    -------------------------
    
    The ``RegisterClass`` class (specified in ``Target.td``) is used to define an
    object that represents a group of related registers and also defines the
    default allocation order of the registers.  A target description file
    ``XXXRegisterInfo.td`` that uses ``Target.td`` can construct register classes
    using the following class:
    
    .. code-block:: text
    
      class RegisterClass<string namespace,
      list<ValueType> regTypes, int alignment, dag regList> {
        string Namespace = namespace;
        list<ValueType> RegTypes = regTypes;
        int Size = 0;  // spill size, in bits; zero lets tblgen pick the size
        int Alignment = alignment;
    
        // CopyCost is the cost of copying a value between two registers
        // default value 1 means a single instruction
        // A negative value means copying is extremely expensive or impossible
        int CopyCost = 1;
        dag MemberList = regList;
    
        // for register classes that are subregisters of this class
        list<RegisterClass> SubRegClassList = [];
    
        code MethodProtos = [{}];  // to insert arbitrary code
        code MethodBodies = [{}];
      }
    
    To define a ``RegisterClass``, use the following 4 arguments:
    
    * The first argument of the definition is the name of the namespace.
    
    * The second argument is a list of ``ValueType`` register type values that are
      defined in ``include/llvm/CodeGen/ValueTypes.td``.  Defined values include
      integer types (such as ``i16``, ``i32``, and ``i1`` for Boolean),
      floating-point types (``f32``, ``f64``), and vector types (for example,
      ``v8i16`` for an ``8 x i16`` vector).  All registers in a ``RegisterClass``
      must have the same ``ValueType``, but some registers may store vector data in
      different configurations.  For example a register that can process a 128-bit
      vector may be able to handle 16 8-bit integer elements, 8 16-bit integers, 4
      32-bit integers, and so on.
    
    * The third argument of the ``RegisterClass`` definition specifies the
      alignment required of the registers when they are stored or loaded to
      memory.
    
    * The final argument, ``regList``, specifies which registers are in this class.
      If an alternative allocation order method is not specified, then ``regList``
      also defines the order of allocation used by the register allocator.  Besides
      simply listing registers with ``(add R0, R1, ...)``, more advanced set
      operators are available.  See ``include/llvm/Target/Target.td`` for more
      information.
    
    In ``SparcRegisterInfo.td``, three ``RegisterClass`` objects are defined:
    ``FPRegs``, ``DFPRegs``, and ``IntRegs``.  For all three register classes, the
    first argument defines the namespace with the string "``SP``".  ``FPRegs``
    defines a group of 32 single-precision floating-point registers (``F0`` to
    ``F31``); ``DFPRegs`` defines a group of 16 double-precision registers
    (``D0-D15``).
    
    .. code-block:: text
    
      // F0, F1, F2, ..., F31
      def FPRegs : RegisterClass<"SP", [f32], 32, (sequence "F%u", 0, 31)>;
    
      def DFPRegs : RegisterClass<"SP", [f64], 64,
                                  (add D0, D1, D2, D3, D4, D5, D6, D7, D8,
                                       D9, D10, D11, D12, D13, D14, D15)>;
    
      def IntRegs : RegisterClass<"SP", [i32], 32,
          (add L0, L1, L2, L3, L4, L5, L6, L7,
               I0, I1, I2, I3, I4, I5,
               O0, O1, O2, O3, O4, O5, O7,
               G1,
               // Non-allocatable regs:
               G2, G3, G4,
               O6,        // stack ptr
               I6,        // frame ptr
               I7,        // return address
               G0,        // constant zero
               G5, G6, G7 // reserved for kernel
          )>;
    
    Using ``SparcRegisterInfo.td`` with TableGen generates several output files
    that are intended for inclusion in other source code that you write.
    ``SparcRegisterInfo.td`` generates ``SparcGenRegisterInfo.h.inc``, which should
    be included in the header file for the implementation of the SPARC register
    implementation that you write (``SparcRegisterInfo.h``).  In
    ``SparcGenRegisterInfo.h.inc`` a new structure is defined called
    ``SparcGenRegisterInfo`` that uses ``TargetRegisterInfo`` as its base.  It also
    specifies types, based upon the defined register classes: ``DFPRegsClass``,
    ``FPRegsClass``, and ``IntRegsClass``.
    
    ``SparcRegisterInfo.td`` also generates ``SparcGenRegisterInfo.inc``, which is
    included at the bottom of ``SparcRegisterInfo.cpp``, the SPARC register
    implementation.  The code below shows only the generated integer registers and
    associated register classes.  The order of registers in ``IntRegs`` reflects
    the order in the definition of ``IntRegs`` in the target description file.
    
    .. code-block:: c++
    
      // IntRegs Register Class...
      static const unsigned IntRegs[] = {
        SP::L0, SP::L1, SP::L2, SP::L3, SP::L4, SP::L5,
        SP::L6, SP::L7, SP::I0, SP::I1, SP::I2, SP::I3,
        SP::I4, SP::I5, SP::O0, SP::O1, SP::O2, SP::O3,
        SP::O4, SP::O5, SP::O7, SP::G1, SP::G2, SP::G3,
        SP::G4, SP::O6, SP::I6, SP::I7, SP::G0, SP::G5,
        SP::G6, SP::G7,
      };
    
      // IntRegsVTs Register Class Value Types...
      static const MVT::ValueType IntRegsVTs[] = {
        MVT::i32, MVT::Other
      };
    
      namespace SP {   // Register class instances
        DFPRegsClass    DFPRegsRegClass;
        FPRegsClass     FPRegsRegClass;
        IntRegsClass    IntRegsRegClass;
      ...
        // IntRegs Sub-register Classes...
        static const TargetRegisterClass* const IntRegsSubRegClasses [] = {
          NULL
        };
      ...
        // IntRegs Super-register Classes..
        static const TargetRegisterClass* const IntRegsSuperRegClasses [] = {
          NULL
        };
      ...
        // IntRegs Register Class sub-classes...
        static const TargetRegisterClass* const IntRegsSubclasses [] = {
          NULL
        };
      ...
        // IntRegs Register Class super-classes...
        static const TargetRegisterClass* const IntRegsSuperclasses [] = {
          NULL
        };
    
        IntRegsClass::IntRegsClass() : TargetRegisterClass(IntRegsRegClassID,
          IntRegsVTs, IntRegsSubclasses, IntRegsSuperclasses, IntRegsSubRegClasses,
          IntRegsSuperRegClasses, 4, 4, 1, IntRegs, IntRegs + 32) {}
      }
    
    The register allocators will avoid using reserved registers, and callee saved
    registers are not used until all the volatile registers have been used.  That
    is usually good enough, but in some cases it may be necessary to provide custom
    allocation orders.
    
    Implement a subclass of ``TargetRegisterInfo``
    ----------------------------------------------
    
    The final step is to hand code portions of ``XXXRegisterInfo``, which
    implements the interface described in ``TargetRegisterInfo.h`` (see
    :ref:`TargetRegisterInfo`).  These functions return ``0``, ``NULL``, or
    ``false``, unless overridden.  Here is a list of functions that are overridden
    for the SPARC implementation in ``SparcRegisterInfo.cpp``:
    
    * ``getCalleeSavedRegs`` --- Returns a list of callee-saved registers in the
      order of the desired callee-save stack frame offset.
    
    * ``getReservedRegs`` --- Returns a bitset indexed by physical register
      numbers, indicating if a particular register is unavailable.
    
    * ``hasFP`` --- Return a Boolean indicating if a function should have a
      dedicated frame pointer register.
    
    * ``eliminateCallFramePseudoInstr`` --- If call frame setup or destroy pseudo
      instructions are used, this can be called to eliminate them.
    
    * ``eliminateFrameIndex`` --- Eliminate abstract frame indices from
      instructions that may use them.
    
    * ``emitPrologue`` --- Insert prologue code into the function.
    
    * ``emitEpilogue`` --- Insert epilogue code into the function.
    
    .. _instruction-set:
    
    Instruction Set
    ===============
    
    During the early stages of code generation, the LLVM IR code is converted to a
    ``SelectionDAG`` with nodes that are instances of the ``SDNode`` class
    containing target instructions.  An ``SDNode`` has an opcode, operands, type
    requirements, and operation properties.  For example, is an operation
    commutative, does an operation load from memory.  The various operation node
    types are described in the ``include/llvm/CodeGen/SelectionDAGNodes.h`` file
    (values of the ``NodeType`` enum in the ``ISD`` namespace).
    
    TableGen uses the following target description (``.td``) input files to
    generate much of the code for instruction definition:
    
    * ``Target.td`` --- Where the ``Instruction``, ``Operand``, ``InstrInfo``, and
      other fundamental classes are defined.
    
    * ``TargetSelectionDAG.td`` --- Used by ``SelectionDAG`` instruction selection
      generators, contains ``SDTC*`` classes (selection DAG type constraint),
      definitions of ``SelectionDAG`` nodes (such as ``imm``, ``cond``, ``bb``,
      ``add``, ``fadd``, ``sub``), and pattern support (``Pattern``, ``Pat``,
      ``PatFrag``, ``PatLeaf``, ``ComplexPattern``.
    
    * ``XXXInstrFormats.td`` --- Patterns for definitions of target-specific
      instructions.
    
    * ``XXXInstrInfo.td`` --- Target-specific definitions of instruction templates,
      condition codes, and instructions of an instruction set.  For architecture
      modifications, a different file name may be used.  For example, for Pentium
      with SSE instruction, this file is ``X86InstrSSE.td``, and for Pentium with
      MMX, this file is ``X86InstrMMX.td``.
    
    There is also a target-specific ``XXX.td`` file, where ``XXX`` is the name of
    the target.  The ``XXX.td`` file includes the other ``.td`` input files, but
    its contents are only directly important for subtargets.
    
    You should describe a concrete target-specific class ``XXXInstrInfo`` that
    represents machine instructions supported by a target machine.
    ``XXXInstrInfo`` contains an array of ``XXXInstrDescriptor`` objects, each of
    which describes one instruction.  An instruction descriptor defines:
    
    * Opcode mnemonic
    * Number of operands
    * List of implicit register definitions and uses
    * Target-independent properties (such as memory access, is commutable)
    * Target-specific flags
    
    The Instruction class (defined in ``Target.td``) is mostly used as a base for
    more complex instruction classes.
    
    .. code-block:: text
    
      class Instruction {
        string Namespace = "";
        dag OutOperandList;    // A dag containing the MI def operand list.
        dag InOperandList;     // A dag containing the MI use operand list.
        string AsmString = ""; // The .s format to print the instruction with.
        list<dag> Pattern;     // Set to the DAG pattern for this instruction.
        list<Register> Uses = [];
        list<Register> Defs = [];
        list<Predicate> Predicates = [];  // predicates turned into isel match code
        ... remainder not shown for space ...
      }
    
    A ``SelectionDAG`` node (``SDNode``) should contain an object representing a
    target-specific instruction that is defined in ``XXXInstrInfo.td``.  The
    instruction objects should represent instructions from the architecture manual
    of the target machine (such as the SPARC Architecture Manual for the SPARC
    target).
    
    A single instruction from the architecture manual is often modeled as multiple
    target instructions, depending upon its operands.  For example, a manual might
    describe an add instruction that takes a register or an immediate operand.  An
    LLVM target could model this with two instructions named ``ADDri`` and
    ``ADDrr``.
    
    You should define a class for each instruction category and define each opcode
    as a subclass of the category with appropriate parameters such as the fixed
    binary encoding of opcodes and extended opcodes.  You should map the register
    bits to the bits of the instruction in which they are encoded (for the JIT).
    Also you should specify how the instruction should be printed when the
    automatic assembly printer is used.
    
    As is described in the SPARC Architecture Manual, Version 8, there are three
    major 32-bit formats for instructions.  Format 1 is only for the ``CALL``
    instruction.  Format 2 is for branch on condition codes and ``SETHI`` (set high
    bits of a register) instructions.  Format 3 is for other instructions.
    
    Each of these formats has corresponding classes in ``SparcInstrFormat.td``.
    ``InstSP`` is a base class for other instruction classes.  Additional base
    classes are specified for more precise formats: for example in
    ``SparcInstrFormat.td``, ``F2_1`` is for ``SETHI``, and ``F2_2`` is for
    branches.  There are three other base classes: ``F3_1`` for register/register
    operations, ``F3_2`` for register/immediate operations, and ``F3_3`` for
    floating-point operations.  ``SparcInstrInfo.td`` also adds the base class
    ``Pseudo`` for synthetic SPARC instructions.
    
    ``SparcInstrInfo.td`` largely consists of operand and instruction definitions
    for the SPARC target.  In ``SparcInstrInfo.td``, the following target
    description file entry, ``LDrr``, defines the Load Integer instruction for a
    Word (the ``LD`` SPARC opcode) from a memory address to a register.  The first
    parameter, the value 3 (``11``\ :sub:`2`), is the operation value for this
    category of operation.  The second parameter (``000000``\ :sub:`2`) is the
    specific operation value for ``LD``/Load Word.  The third parameter is the
    output destination, which is a register operand and defined in the ``Register``
    target description file (``IntRegs``).
    
    .. code-block:: text
    
      def LDrr : F3_1 <3, 0b000000, (outs IntRegs:$dst), (ins MEMrr:$addr),
                       "ld [$addr], $dst",
                       [(set i32:$dst, (load ADDRrr:$addr))]>;
    
    The fourth parameter is the input source, which uses the address operand
    ``MEMrr`` that is defined earlier in ``SparcInstrInfo.td``:
    
    .. code-block:: text
    
      def MEMrr : Operand<i32> {
        let PrintMethod = "printMemOperand";
        let MIOperandInfo = (ops IntRegs, IntRegs);
      }
    
    The fifth parameter is a string that is used by the assembly printer and can be
    left as an empty string until the assembly printer interface is implemented.
    The sixth and final parameter is the pattern used to match the instruction
    during the SelectionDAG Select Phase described in :doc:`CodeGenerator`.
    This parameter is detailed in the next section, :ref:`instruction-selector`.
    
    Instruction class definitions are not overloaded for different operand types,
    so separate versions of instructions are needed for register, memory, or
    immediate value operands.  For example, to perform a Load Integer instruction
    for a Word from an immediate operand to a register, the following instruction
    class is defined:
    
    .. code-block:: text
    
      def LDri : F3_2 <3, 0b000000, (outs IntRegs:$dst), (ins MEMri:$addr),
                       "ld [$addr], $dst",
                       [(set i32:$dst, (load ADDRri:$addr))]>;
    
    Writing these definitions for so many similar instructions can involve a lot of
    cut and paste.  In ``.td`` files, the ``multiclass`` directive enables the
    creation of templates to define several instruction classes at once (using the
    ``defm`` directive).  For example in ``SparcInstrInfo.td``, the ``multiclass``
    pattern ``F3_12`` is defined to create 2 instruction classes each time
    ``F3_12`` is invoked:
    
    .. code-block:: text
    
      multiclass F3_12 <string OpcStr, bits<6> Op3Val, SDNode OpNode> {
        def rr  : F3_1 <2, Op3Val,
                       (outs IntRegs:$dst), (ins IntRegs:$b, IntRegs:$c),
                       !strconcat(OpcStr, " $b, $c, $dst"),
                       [(set i32:$dst, (OpNode i32:$b, i32:$c))]>;
        def ri  : F3_2 <2, Op3Val,
                       (outs IntRegs:$dst), (ins IntRegs:$b, i32imm:$c),
                       !strconcat(OpcStr, " $b, $c, $dst"),
                       [(set i32:$dst, (OpNode i32:$b, simm13:$c))]>;
      }
    
    So when the ``defm`` directive is used for the ``XOR`` and ``ADD``
    instructions, as seen below, it creates four instruction objects: ``XORrr``,
    ``XORri``, ``ADDrr``, and ``ADDri``.
    
    .. code-block:: text
    
      defm XOR   : F3_12<"xor", 0b000011, xor>;
      defm ADD   : F3_12<"add", 0b000000, add>;
    
    ``SparcInstrInfo.td`` also includes definitions for condition codes that are
    referenced by branch instructions.  The following definitions in
    ``SparcInstrInfo.td`` indicate the bit location of the SPARC condition code.
    For example, the 10\ :sup:`th` bit represents the "greater than" condition for
    integers, and the 22\ :sup:`nd` bit represents the "greater than" condition for
    floats.
    
    .. code-block:: text
    
      def ICC_NE  : ICC_VAL< 9>;  // Not Equal
      def ICC_E   : ICC_VAL< 1>;  // Equal
      def ICC_G   : ICC_VAL<10>;  // Greater
      ...
      def FCC_U   : FCC_VAL<23>;  // Unordered
      def FCC_G   : FCC_VAL<22>;  // Greater
      def FCC_UG  : FCC_VAL<21>;  // Unordered or Greater
      ...
    
    (Note that ``Sparc.h`` also defines enums that correspond to the same SPARC
    condition codes.  Care must be taken to ensure the values in ``Sparc.h``
    correspond to the values in ``SparcInstrInfo.td``.  I.e., ``SPCC::ICC_NE = 9``,
    ``SPCC::FCC_U = 23`` and so on.)
    
    Instruction Operand Mapping
    ---------------------------
    
    The code generator backend maps instruction operands to fields in the
    instruction.  Operands are assigned to unbound fields in the instruction in the
    order they are defined.  Fields are bound when they are assigned a value.  For
    example, the Sparc target defines the ``XNORrr`` instruction as a ``F3_1``
    format instruction having three operands.
    
    .. code-block:: text
    
      def XNORrr  : F3_1<2, 0b000111,
                         (outs IntRegs:$dst), (ins IntRegs:$b, IntRegs:$c),
                         "xnor $b, $c, $dst",
                         [(set i32:$dst, (not (xor i32:$b, i32:$c)))]>;
    
    The instruction templates in ``SparcInstrFormats.td`` show the base class for
    ``F3_1`` is ``InstSP``.
    
    .. code-block:: text
    
      class InstSP<dag outs, dag ins, string asmstr, list<dag> pattern> : Instruction {
        field bits<32> Inst;
        let Namespace = "SP";
        bits<2> op;
        let Inst{31-30} = op;
        dag OutOperandList = outs;
        dag InOperandList = ins;
        let AsmString   = asmstr;
        let Pattern = pattern;
      }
    
    ``InstSP`` leaves the ``op`` field unbound.
    
    .. code-block:: text
    
      class F3<dag outs, dag ins, string asmstr, list<dag> pattern>
          : InstSP<outs, ins, asmstr, pattern> {
        bits<5> rd;
        bits<6> op3;
        bits<5> rs1;
        let op{1} = 1;   // Op = 2 or 3
        let Inst{29-25} = rd;
        let Inst{24-19} = op3;
        let Inst{18-14} = rs1;
      }
    
    ``F3`` binds the ``op`` field and defines the ``rd``, ``op3``, and ``rs1``
    fields.  ``F3`` format instructions will bind the operands ``rd``, ``op3``, and
    ``rs1`` fields.
    
    .. code-block:: text
    
      class F3_1<bits<2> opVal, bits<6> op3val, dag outs, dag ins,
                 string asmstr, list<dag> pattern> : F3<outs, ins, asmstr, pattern> {
        bits<8> asi = 0; // asi not currently used
        bits<5> rs2;
        let op         = opVal;
        let op3        = op3val;
        let Inst{13}   = 0;     // i field = 0
        let Inst{12-5} = asi;   // address space identifier
        let Inst{4-0}  = rs2;
      }
    
    ``F3_1`` binds the ``op3`` field and defines the ``rs2`` fields.  ``F3_1``
    format instructions will bind the operands to the ``rd``, ``rs1``, and ``rs2``
    fields.  This results in the ``XNORrr`` instruction binding ``$dst``, ``$b``,
    and ``$c`` operands to the ``rd``, ``rs1``, and ``rs2`` fields respectively.
    
    Instruction Operand Name Mapping
    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    
    TableGen will also generate a function called getNamedOperandIdx() which
    can be used to look up an operand's index in a MachineInstr based on its
    TableGen name.  Setting the UseNamedOperandTable bit in an instruction's
    TableGen definition will add all of its operands to an enumeration in the
    llvm::XXX:OpName namespace and also add an entry for it into the OperandMap
    table, which can be queried using getNamedOperandIdx()
    
    .. code-block:: text
    
      int DstIndex = SP::getNamedOperandIdx(SP::XNORrr, SP::OpName::dst); // => 0
      int BIndex = SP::getNamedOperandIdx(SP::XNORrr, SP::OpName::b);     // => 1
      int CIndex = SP::getNamedOperandIdx(SP::XNORrr, SP::OpName::c);     // => 2
      int DIndex = SP::getNamedOperandIdx(SP::XNORrr, SP::OpName::d);     // => -1
    
      ...
    
    The entries in the OpName enum are taken verbatim from the TableGen definitions,
    so operands with lowercase names will have lower case entries in the enum.
    
    To include the getNamedOperandIdx() function in your backend, you will need
    to define a few preprocessor macros in XXXInstrInfo.cpp and XXXInstrInfo.h.
    For example:
    
    XXXInstrInfo.cpp:
    
    .. code-block:: c++ 
    
      #define GET_INSTRINFO_NAMED_OPS // For getNamedOperandIdx() function
      #include "XXXGenInstrInfo.inc"
    
    XXXInstrInfo.h:
    
    .. code-block:: c++
    
      #define GET_INSTRINFO_OPERAND_ENUM // For OpName enum
      #include "XXXGenInstrInfo.inc"
    
      namespace XXX {
        int16_t getNamedOperandIdx(uint16_t Opcode, uint16_t NamedIndex);
      } // End namespace XXX
    
    Instruction Operand Types
    ^^^^^^^^^^^^^^^^^^^^^^^^^
    
    TableGen will also generate an enumeration consisting of all named Operand
    types defined in the backend, in the llvm::XXX::OpTypes namespace.
    Some common immediate Operand types (for instance i8, i32, i64, f32, f64)
    are defined for all targets in ``include/llvm/Target/Target.td``, and are
    available in each Target's OpTypes enum.  Also, only named Operand types appear
    in the enumeration: anonymous types are ignored.
    For example, the X86 backend defines ``brtarget`` and ``brtarget8``, both
    instances of the TableGen ``Operand`` class, which represent branch target
    operands:
    
    .. code-block:: text
    
      def brtarget : Operand<OtherVT>;
      def brtarget8 : Operand<OtherVT>;
    
    This results in:
    
    .. code-block:: c++
    
      namespace X86 {
      namespace OpTypes {
      enum OperandType {
        ...
        brtarget,
        brtarget8,
        ...
        i32imm,
        i64imm,
        ...
        OPERAND_TYPE_LIST_END
      } // End namespace OpTypes
      } // End namespace X86
    
    In typical TableGen fashion, to use the enum, you will need to define a
    preprocessor macro:
    
    .. code-block:: c++
    
      #define GET_INSTRINFO_OPERAND_TYPES_ENUM // For OpTypes enum
      #include "XXXGenInstrInfo.inc"
    
    
    Instruction Scheduling
    ----------------------
    
    Instruction itineraries can be queried using MCDesc::getSchedClass(). The
    value can be named by an enumeration in llvm::XXX::Sched namespace generated
    by TableGen in XXXGenInstrInfo.inc. The name of the schedule classes are
    the same as provided in XXXSchedule.td plus a default NoItinerary class.
    
    The schedule models are generated by TableGen by the SubtargetEmitter,
    using the ``CodeGenSchedModels`` class. This is distinct from the itinerary
    method of specifying machine resource use.  The tool ``utils/schedcover.py``
    can be used to determine which instructions have been covered by the
    schedule model description and which haven't. The first step is to use the
    instructions below to create an output file. Then run ``schedcover.py`` on the
    output file:
    
    .. code-block:: shell
    
      $ <src>/utils/schedcover.py <build>/lib/Target/AArch64/tblGenSubtarget.with
      instruction, default, CortexA53Model, CortexA57Model, CycloneModel, ExynosM1Model, FalkorModel, KryoModel, ThunderX2T99Model, ThunderXT8XModel
      ABSv16i8, WriteV, , , CyWriteV3, M1WriteNMISC1, FalkorWr_2VXVY_2cyc, KryoWrite_2cyc_XY_XY_150ln, , 
      ABSv1i64, WriteV, , , CyWriteV3, M1WriteNMISC1, FalkorWr_1VXVY_2cyc, KryoWrite_2cyc_XY_noRSV_67ln, , 
      ...
    
    To capture the debug output from generating a schedule model, change to the
    appropriate target directory and use the following command:
    command with the ``subtarget-emitter`` debug option:
    
    .. code-block:: shell
    
      $ <build>/bin/llvm-tblgen -debug-only=subtarget-emitter -gen-subtarget \
        -I <src>/lib/Target/<target> -I <src>/include \
        -I <src>/lib/Target <src>/lib/Target/<target>/<target>.td \
        -o <build>/lib/Target/<target>/<target>GenSubtargetInfo.inc.tmp \
        > tblGenSubtarget.dbg 2>&1
    
    Where ``<build>`` is the build directory, ``src`` is the source directory,
    and ``<target>`` is the name of the target.
    To double check that the above command is what is needed, one can capture the
    exact TableGen command from a build by using:
    
    .. code-block:: shell
    
      $ VERBOSE=1 make ... 
    
    and search for ``llvm-tblgen`` commands in the output.
    
    
    Instruction Relation Mapping
    ----------------------------
    
    This TableGen feature is used to relate instructions with each other.  It is
    particularly useful when you have multiple instruction formats and need to
    switch between them after instruction selection.  This entire feature is driven
    by relation models which can be defined in ``XXXInstrInfo.td`` files
    according to the target-specific instruction set.  Relation models are defined
    using ``InstrMapping`` class as a base.  TableGen parses all the models
    and generates instruction relation maps using the specified information.
    Relation maps are emitted as tables in the ``XXXGenInstrInfo.inc`` file
    along with the functions to query them.  For the detailed information on how to
    use this feature, please refer to :doc:`HowToUseInstrMappings`.
    
    Implement a subclass of ``TargetInstrInfo``
    -------------------------------------------
    
    The final step is to hand code portions of ``XXXInstrInfo``, which implements
    the interface described in ``TargetInstrInfo.h`` (see :ref:`TargetInstrInfo`).
    These functions return ``0`` or a Boolean or they assert, unless overridden.
    Here's a list of functions that are overridden for the SPARC implementation in
    ``SparcInstrInfo.cpp``:
    
    * ``isLoadFromStackSlot`` --- If the specified machine instruction is a direct
      load from a stack slot, return the register number of the destination and the
      ``FrameIndex`` of the stack slot.
    
    * ``isStoreToStackSlot`` --- If the specified machine instruction is a direct
      store to a stack slot, return the register number of the destination and the
      ``FrameIndex`` of the stack slot.
    
    * ``copyPhysReg`` --- Copy values between a pair of physical registers.
    
    * ``storeRegToStackSlot`` --- Store a register value to a stack slot.
    
    * ``loadRegFromStackSlot`` --- Load a register value from a stack slot.
    
    * ``storeRegToAddr`` --- Store a register value to memory.
    
    * ``loadRegFromAddr`` --- Load a register value from memory.
    
    * ``foldMemoryOperand`` --- Attempt to combine instructions of any load or
      store instruction for the specified operand(s).
    
    Branch Folding and If Conversion
    --------------------------------
    
    Performance can be improved by combining instructions or by eliminating
    instructions that are never reached.  The ``AnalyzeBranch`` method in
    ``XXXInstrInfo`` may be implemented to examine conditional instructions and
    remove unnecessary instructions.  ``AnalyzeBranch`` looks at the end of a
    machine basic block (MBB) for opportunities for improvement, such as branch
    folding and if conversion.  The ``BranchFolder`` and ``IfConverter`` machine
    function passes (see the source files ``BranchFolding.cpp`` and
    ``IfConversion.cpp`` in the ``lib/CodeGen`` directory) call ``AnalyzeBranch``
    to improve the control flow graph that represents the instructions.
    
    Several implementations of ``AnalyzeBranch`` (for ARM, Alpha, and X86) can be
    examined as models for your own ``AnalyzeBranch`` implementation.  Since SPARC
    does not implement a useful ``AnalyzeBranch``, the ARM target implementation is
    shown below.
    
    ``AnalyzeBranch`` returns a Boolean value and takes four parameters:
    
    * ``MachineBasicBlock &MBB`` --- The incoming block to be examined.
    
    * ``MachineBasicBlock *&TBB`` --- A destination block that is returned.  For a
      conditional branch that evaluates to true, ``TBB`` is the destination.
    
    * ``MachineBasicBlock *&FBB`` --- For a conditional branch that evaluates to
      false, ``FBB`` is returned as the destination.
    
    * ``std::vector<MachineOperand> &Cond`` --- List of operands to evaluate a
      condition for a conditional branch.
    
    In the simplest case, if a block ends without a branch, then it falls through
    to the successor block.  No destination blocks are specified for either ``TBB``
    or ``FBB``, so both parameters return ``NULL``.  The start of the
    ``AnalyzeBranch`` (see code below for the ARM target) shows the function
    parameters and the code for the simplest case.
    
    .. code-block:: c++
    
      bool ARMInstrInfo::AnalyzeBranch(MachineBasicBlock &MBB,
                                       MachineBasicBlock *&TBB,
                                       MachineBasicBlock *&FBB,
                                       std::vector<MachineOperand> &Cond) const
      {
        MachineBasicBlock::iterator I = MBB.end();
        if (I == MBB.begin() || !isUnpredicatedTerminator(--I))
          return false;
    
    If a block ends with a single unconditional branch instruction, then
    ``AnalyzeBranch`` (shown below) should return the destination of that branch in
    the ``TBB`` parameter.
    
    .. code-block:: c++
    
        if (LastOpc == ARM::B || LastOpc == ARM::tB) {
          TBB = LastInst->getOperand(0).getMBB();
          return false;
        }
    
    If a block ends with two unconditional branches, then the second branch is
    never reached.  In that situation, as shown below, remove the last branch
    instruction and return the penultimate branch in the ``TBB`` parameter.
    
    .. code-block:: c++
    
        if ((SecondLastOpc == ARM::B || SecondLastOpc == ARM::tB) &&
            (LastOpc == ARM::B || LastOpc == ARM::tB)) {
          TBB = SecondLastInst->getOperand(0).getMBB();
          I = LastInst;
          I->eraseFromParent();
          return false;
        }
    
    A block may end with a single conditional branch instruction that falls through
    to successor block if the condition evaluates to false.  In that case,
    ``AnalyzeBranch`` (shown below) should return the destination of that
    conditional branch in the ``TBB`` parameter and a list of operands in the
    ``Cond`` parameter to evaluate the condition.
    
    .. code-block:: c++
    
        if (LastOpc == ARM::Bcc || LastOpc == ARM::tBcc) {
          // Block ends with fall-through condbranch.
          TBB = LastInst->getOperand(0).getMBB();
          Cond.push_back(LastInst->getOperand(1));
          Cond.push_back(LastInst->getOperand(2));
          return false;
        }
    
    If a block ends with both a conditional branch and an ensuing unconditional
    branch, then ``AnalyzeBranch`` (shown below) should return the conditional
    branch destination (assuming it corresponds to a conditional evaluation of
    "``true``") in the ``TBB`` parameter and the unconditional branch destination
    in the ``FBB`` (corresponding to a conditional evaluation of "``false``").  A
    list of operands to evaluate the condition should be returned in the ``Cond``
    parameter.
    
    .. code-block:: c++
    
        unsigned SecondLastOpc = SecondLastInst->getOpcode();
    
        if ((SecondLastOpc == ARM::Bcc && LastOpc == ARM::B) ||
            (SecondLastOpc == ARM::tBcc && LastOpc == ARM::tB)) {
          TBB =  SecondLastInst->getOperand(0).getMBB();
          Cond.push_back(SecondLastInst->getOperand(1));
          Cond.push_back(SecondLastInst->getOperand(2));
          FBB = LastInst->getOperand(0).getMBB();
          return false;
        }
    
    For the last two cases (ending with a single conditional branch or ending with
    one conditional and one unconditional branch), the operands returned in the
    ``Cond`` parameter can be passed to methods of other instructions to create new
    branches or perform other operations.  An implementation of ``AnalyzeBranch``
    requires the helper methods ``RemoveBranch`` and ``InsertBranch`` to manage
    subsequent operations.
    
    ``AnalyzeBranch`` should return false indicating success in most circumstances.
    ``AnalyzeBranch`` should only return true when the method is stumped about what
    to do, for example, if a block has three terminating branches.
    ``AnalyzeBranch`` may return true if it encounters a terminator it cannot
    handle, such as an indirect branch.
    
    .. _instruction-selector:
    
    Instruction Selector
    ====================
    
    LLVM uses a ``SelectionDAG`` to represent LLVM IR instructions, and nodes of
    the ``SelectionDAG`` ideally represent native target instructions.  During code
    generation, instruction selection passes are performed to convert non-native
    DAG instructions into native target-specific instructions.  The pass described
    in ``XXXISelDAGToDAG.cpp`` is used to match patterns and perform DAG-to-DAG
    instruction selection.  Optionally, a pass may be defined (in
    ``XXXBranchSelector.cpp``) to perform similar DAG-to-DAG operations for branch
    instructions.  Later, the code in ``XXXISelLowering.cpp`` replaces or removes
    operations and data types not supported natively (legalizes) in a
    ``SelectionDAG``.
    
    TableGen generates code for instruction selection using the following target
    description input files:
    
    * ``XXXInstrInfo.td`` --- Contains definitions of instructions in a
      target-specific instruction set, generates ``XXXGenDAGISel.inc``, which is
      included in ``XXXISelDAGToDAG.cpp``.
    
    * ``XXXCallingConv.td`` --- Contains the calling and return value conventions
      for the target architecture, and it generates ``XXXGenCallingConv.inc``,
      which is included in ``XXXISelLowering.cpp``.
    
    The implementation of an instruction selection pass must include a header that
    declares the ``FunctionPass`` class or a subclass of ``FunctionPass``.  In
    ``XXXTargetMachine.cpp``, a Pass Manager (PM) should add each instruction
    selection pass into the queue of passes to run.
    
    The LLVM static compiler (``llc``) is an excellent tool for visualizing the
    contents of DAGs.  To display the ``SelectionDAG`` before or after specific
    processing phases, use the command line options for ``llc``, described at
    :ref:`SelectionDAG-Process`.
    
    To describe instruction selector behavior, you should add patterns for lowering
    LLVM code into a ``SelectionDAG`` as the last parameter of the instruction
    definitions in ``XXXInstrInfo.td``.  For example, in ``SparcInstrInfo.td``,
    this entry defines a register store operation, and the last parameter describes
    a pattern with the store DAG operator.
    
    .. code-block:: text
    
      def STrr  : F3_1< 3, 0b000100, (outs), (ins MEMrr:$addr, IntRegs:$src),
                       "st $src, [$addr]", [(store i32:$src, ADDRrr:$addr)]>;
    
    ``ADDRrr`` is a memory mode that is also defined in ``SparcInstrInfo.td``:
    
    .. code-block:: text
    
      def ADDRrr : ComplexPattern<i32, 2, "SelectADDRrr", [], []>;
    
    The definition of ``ADDRrr`` refers to ``SelectADDRrr``, which is a function
    defined in an implementation of the Instructor Selector (such as
    ``SparcISelDAGToDAG.cpp``).
    
    In ``lib/Target/TargetSelectionDAG.td``, the DAG operator for store is defined
    below:
    
    .. code-block:: text
    
      def store : PatFrag<(ops node:$val, node:$ptr),
                          (st node:$val, node:$ptr), [{
        if (StoreSDNode *ST = dyn_cast<StoreSDNode>(N))
          return !ST->isTruncatingStore() &&
                 ST->getAddressingMode() == ISD::UNINDEXED;
        return false;
      }]>;
    
    ``XXXInstrInfo.td`` also generates (in ``XXXGenDAGISel.inc``) the
    ``SelectCode`` method that is used to call the appropriate processing method
    for an instruction.  In this example, ``SelectCode`` calls ``Select_ISD_STORE``
    for the ``ISD::STORE`` opcode.
    
    .. code-block:: c++
    
      SDNode *SelectCode(SDValue N) {
        ...
        MVT::ValueType NVT = N.getNode()->getValueType(0);
        switch (N.getOpcode()) {
        case ISD::STORE: {
          switch (NVT) {
          default:
            return Select_ISD_STORE(N);
            break;
          }
          break;
        }
        ...
    
    The pattern for ``STrr`` is matched, so elsewhere in ``XXXGenDAGISel.inc``,
    code for ``STrr`` is created for ``Select_ISD_STORE``.  The ``Emit_22`` method
    is also generated in ``XXXGenDAGISel.inc`` to complete the processing of this
    instruction.
    
    .. code-block:: c++
    
      SDNode *Select_ISD_STORE(const SDValue &N) {
        SDValue Chain = N.getOperand(0);
        if (Predicate_store(N.getNode())) {
          SDValue N1 = N.getOperand(1);
          SDValue N2 = N.getOperand(2);
          SDValue CPTmp0;
          SDValue CPTmp1;
    
          // Pattern: (st:void i32:i32:$src,
          //           ADDRrr:i32:$addr)<<P:Predicate_store>>
          // Emits: (STrr:void ADDRrr:i32:$addr, IntRegs:i32:$src)
          // Pattern complexity = 13  cost = 1  size = 0
          if (SelectADDRrr(N, N2, CPTmp0, CPTmp1) &&
              N1.getNode()->getValueType(0) == MVT::i32 &&
              N2.getNode()->getValueType(0) == MVT::i32) {
            return Emit_22(N, SP::STrr, CPTmp0, CPTmp1);
          }
      ...
    
    The SelectionDAG Legalize Phase
    -------------------------------
    
    The Legalize phase converts a DAG to use types and operations that are natively
    supported by the target.  For natively unsupported types and operations, you
    need to add code to the target-specific ``XXXTargetLowering`` implementation to
    convert unsupported types and operations to supported ones.
    
    In the constructor for the ``XXXTargetLowering`` class, first use the
    ``addRegisterClass`` method to specify which types are supported and which
    register classes are associated with them.  The code for the register classes
    are generated by TableGen from ``XXXRegisterInfo.td`` and placed in
    ``XXXGenRegisterInfo.h.inc``.  For example, the implementation of the
    constructor for the SparcTargetLowering class (in ``SparcISelLowering.cpp``)
    starts with the following code:
    
    .. code-block:: c++
    
      addRegisterClass(MVT::i32, SP::IntRegsRegisterClass);
      addRegisterClass(MVT::f32, SP::FPRegsRegisterClass);
      addRegisterClass(MVT::f64, SP::DFPRegsRegisterClass);
    
    You should examine the node types in the ``ISD`` namespace
    (``include/llvm/CodeGen/SelectionDAGNodes.h``) and determine which operations
    the target natively supports.  For operations that do **not** have native
    support, add a callback to the constructor for the ``XXXTargetLowering`` class,
    so the instruction selection process knows what to do.  The ``TargetLowering``
    class callback methods (declared in ``llvm/Target/TargetLowering.h``) are:
    
    * ``setOperationAction`` --- General operation.
    * ``setLoadExtAction`` --- Load with extension.
    * ``setTruncStoreAction`` --- Truncating store.
    * ``setIndexedLoadAction`` --- Indexed load.
    * ``setIndexedStoreAction`` --- Indexed store.
    * ``setConvertAction`` --- Type conversion.
    * ``setCondCodeAction`` --- Support for a given condition code.
    
    Note: on older releases, ``setLoadXAction`` is used instead of
    ``setLoadExtAction``.  Also, on older releases, ``setCondCodeAction`` may not
    be supported.  Examine your release to see what methods are specifically
    supported.
    
    These callbacks are used to determine that an operation does or does not work
    with a specified type (or types).  And in all cases, the third parameter is a
    ``LegalAction`` type enum value: ``Promote``, ``Expand``, ``Custom``, or
    ``Legal``.  ``SparcISelLowering.cpp`` contains examples of all four
    ``LegalAction`` values.
    
    Promote
    ^^^^^^^
    
    For an operation without native support for a given type, the specified type
    may be promoted to a larger type that is supported.  For example, SPARC does
    not support a sign-extending load for Boolean values (``i1`` type), so in
    ``SparcISelLowering.cpp`` the third parameter below, ``Promote``, changes
    ``i1`` type values to a large type before loading.
    
    .. code-block:: c++
    
      setLoadExtAction(ISD::SEXTLOAD, MVT::i1, Promote);
    
    Expand
    ^^^^^^
    
    For a type without native support, a value may need to be broken down further,
    rather than promoted.  For an operation without native support, a combination
    of other operations may be used to similar effect.  In SPARC, the
    floating-point sine and cosine trig operations are supported by expansion to
    other operations, as indicated by the third parameter, ``Expand``, to
    ``setOperationAction``:
    
    .. code-block:: c++
    
      setOperationAction(ISD::FSIN, MVT::f32, Expand);
      setOperationAction(ISD::FCOS, MVT::f32, Expand);
    
    Custom
    ^^^^^^
    
    For some operations, simple type promotion or operation expansion may be
    insufficient.  In some cases, a special intrinsic function must be implemented.
    
    For example, a constant value may require special treatment, or an operation
    may require spilling and restoring registers in the stack and working with
    register allocators.
    
    As seen in ``SparcISelLowering.cpp`` code below, to perform a type conversion
    from a floating point value to a signed integer, first the
    ``setOperationAction`` should be called with ``Custom`` as the third parameter:
    
    .. code-block:: c++
    
      setOperationAction(ISD::FP_TO_SINT, MVT::i32, Custom);
    
    In the ``LowerOperation`` method, for each ``Custom`` operation, a case
    statement should be added to indicate what function to call.  In the following
    code, an ``FP_TO_SINT`` opcode will call the ``LowerFP_TO_SINT`` method:
    
    .. code-block:: c++
    
      SDValue SparcTargetLowering::LowerOperation(SDValue Op, SelectionDAG &DAG) {
        switch (Op.getOpcode()) {
        case ISD::FP_TO_SINT: return LowerFP_TO_SINT(Op, DAG);
        ...
        }
      }
    
    Finally, the ``LowerFP_TO_SINT`` method is implemented, using an FP register to
    convert the floating-point value to an integer.
    
    .. code-block:: c++
    
      static SDValue LowerFP_TO_SINT(SDValue Op, SelectionDAG &DAG) {
        assert(Op.getValueType() == MVT::i32);
        Op = DAG.getNode(SPISD::FTOI, MVT::f32, Op.getOperand(0));
        return DAG.getNode(ISD::BITCAST, MVT::i32, Op);
      }
    
    Legal
    ^^^^^
    
    The ``Legal`` ``LegalizeAction`` enum value simply indicates that an operation
    **is** natively supported.  ``Legal`` represents the default condition, so it
    is rarely used.  In ``SparcISelLowering.cpp``, the action for ``CTPOP`` (an
    operation to count the bits set in an integer) is natively supported only for
    SPARC v9.  The following code enables the ``Expand`` conversion technique for
    non-v9 SPARC implementations.
    
    .. code-block:: c++
    
      setOperationAction(ISD::CTPOP, MVT::i32, Expand);
      ...
      if (TM.getSubtarget<SparcSubtarget>().isV9())
        setOperationAction(ISD::CTPOP, MVT::i32, Legal);
    
    Calling Conventions
    -------------------
    
    To support target-specific calling conventions, ``XXXGenCallingConv.td`` uses
    interfaces (such as ``CCIfType`` and ``CCAssignToReg``) that are defined in
    ``lib/Target/TargetCallingConv.td``.  TableGen can take the target descriptor
    file ``XXXGenCallingConv.td`` and generate the header file
    ``XXXGenCallingConv.inc``, which is typically included in
    ``XXXISelLowering.cpp``.  You can use the interfaces in
    ``TargetCallingConv.td`` to specify:
    
    * The order of parameter allocation.
    
    * Where parameters and return values are placed (that is, on the stack or in
      registers).
    
    * Which registers may be used.
    
    * Whether the caller or callee unwinds the stack.
    
    The following example demonstrates the use of the ``CCIfType`` and
    ``CCAssignToReg`` interfaces.  If the ``CCIfType`` predicate is true (that is,
    if the current argument is of type ``f32`` or ``f64``), then the action is
    performed.  In this case, the ``CCAssignToReg`` action assigns the argument
    value to the first available register: either ``R0`` or ``R1``.
    
    .. code-block:: text
    
      CCIfType<[f32,f64], CCAssignToReg<[R0, R1]>>
    
    ``SparcCallingConv.td`` contains definitions for a target-specific return-value
    calling convention (``RetCC_Sparc32``) and a basic 32-bit C calling convention
    (``CC_Sparc32``).  The definition of ``RetCC_Sparc32`` (shown below) indicates
    which registers are used for specified scalar return types.  A single-precision
    float is returned to register ``F0``, and a double-precision float goes to
    register ``D0``.  A 32-bit integer is returned in register ``I0`` or ``I1``.
    
    .. code-block:: text
    
      def RetCC_Sparc32 : CallingConv<[
        CCIfType<[i32], CCAssignToReg<[I0, I1]>>,
        CCIfType<[f32], CCAssignToReg<[F0]>>,
        CCIfType<[f64], CCAssignToReg<[D0]>>
      ]>;
    
    The definition of ``CC_Sparc32`` in ``SparcCallingConv.td`` introduces
    ``CCAssignToStack``, which assigns the value to a stack slot with the specified
    size and alignment.  In the example below, the first parameter, 4, indicates
    the size of the slot, and the second parameter, also 4, indicates the stack
    alignment along 4-byte units.  (Special cases: if size is zero, then the ABI
    size is used; if alignment is zero, then the ABI alignment is used.)
    
    .. code-block:: text
    
      def CC_Sparc32 : CallingConv<[
        // All arguments get passed in integer registers if there is space.
        CCIfType<[i32, f32, f64], CCAssignToReg<[I0, I1, I2, I3, I4, I5]>>,
        CCAssignToStack<4, 4>
      ]>;
    
    ``CCDelegateTo`` is another commonly used interface, which tries to find a
    specified sub-calling convention, and, if a match is found, it is invoked.  In
    the following example (in ``X86CallingConv.td``), the definition of
    ``RetCC_X86_32_C`` ends with ``CCDelegateTo``.  After the current value is
    assigned to the register ``ST0`` or ``ST1``, the ``RetCC_X86Common`` is
    invoked.
    
    .. code-block:: text
    
      def RetCC_X86_32_C : CallingConv<[
        CCIfType<[f32], CCAssignToReg<[ST0, ST1]>>,
        CCIfType<[f64], CCAssignToReg<[ST0, ST1]>>,
        CCDelegateTo<RetCC_X86Common>
      ]>;
    
    ``CCIfCC`` is an interface that attempts to match the given name to the current
    calling convention.  If the name identifies the current calling convention,
    then a specified action is invoked.  In the following example (in
    ``X86CallingConv.td``), if the ``Fast`` calling convention is in use, then
    ``RetCC_X86_32_Fast`` is invoked.  If the ``SSECall`` calling convention is in
    use, then ``RetCC_X86_32_SSE`` is invoked.
    
    .. code-block:: text
    
      def RetCC_X86_32 : CallingConv<[
        CCIfCC<"CallingConv::Fast", CCDelegateTo<RetCC_X86_32_Fast>>,
        CCIfCC<"CallingConv::X86_SSECall", CCDelegateTo<RetCC_X86_32_SSE>>,
        CCDelegateTo<RetCC_X86_32_C>
      ]>;
    
    Other calling convention interfaces include:
    
    * ``CCIf <predicate, action>`` --- If the predicate matches, apply the action.
    
    * ``CCIfInReg <action>`` --- If the argument is marked with the "``inreg``"
      attribute, then apply the action.
    
    * ``CCIfNest <action>`` --- If the argument is marked with the "``nest``"
      attribute, then apply the action.
    
    * ``CCIfNotVarArg <action>`` --- If the current function does not take a
      variable number of arguments, apply the action.
    
    * ``CCAssignToRegWithShadow <registerList, shadowList>`` --- similar to
      ``CCAssignToReg``, but with a shadow list of registers.
    
    * ``CCPassByVal <size, align>`` --- Assign value to a stack slot with the
      minimum specified size and alignment.
    
    * ``CCPromoteToType <type>`` --- Promote the current value to the specified
      type.
    
    * ``CallingConv <[actions]>`` --- Define each calling convention that is
      supported.
    
    Assembly Printer
    ================
    
    During the code emission stage, the code generator may utilize an LLVM pass to
    produce assembly output.  To do this, you want to implement the code for a
    printer that converts LLVM IR to a GAS-format assembly language for your target
    machine, using the following steps:
    
    * Define all the assembly strings for your target, adding them to the
      instructions defined in the ``XXXInstrInfo.td`` file.  (See
      :ref:`instruction-set`.)  TableGen will produce an output file
      (``XXXGenAsmWriter.inc``) with an implementation of the ``printInstruction``
      method for the ``XXXAsmPrinter`` class.
    
    * Write ``XXXTargetAsmInfo.h``, which contains the bare-bones declaration of
      the ``XXXTargetAsmInfo`` class (a subclass of ``TargetAsmInfo``).
    
    * Write ``XXXTargetAsmInfo.cpp``, which contains target-specific values for
      ``TargetAsmInfo`` properties and sometimes new implementations for methods.
    
    * Write ``XXXAsmPrinter.cpp``, which implements the ``AsmPrinter`` class that
      performs the LLVM-to-assembly conversion.
    
    The code in ``XXXTargetAsmInfo.h`` is usually a trivial declaration of the
    ``XXXTargetAsmInfo`` class for use in ``XXXTargetAsmInfo.cpp``.  Similarly,
    ``XXXTargetAsmInfo.cpp`` usually has a few declarations of ``XXXTargetAsmInfo``
    replacement values that override the default values in ``TargetAsmInfo.cpp``.
    For example in ``SparcTargetAsmInfo.cpp``:
    
    .. code-block:: c++
    
      SparcTargetAsmInfo::SparcTargetAsmInfo(const SparcTargetMachine &TM) {
        Data16bitsDirective = "\t.half\t";
        Data32bitsDirective = "\t.word\t";
        Data64bitsDirective = 0;  // .xword is only supported by V9.
        ZeroDirective = "\t.skip\t";
        CommentString = "!";
        ConstantPoolSection = "\t.section \".rodata\",#alloc\n";
      }
    
    The X86 assembly printer implementation (``X86TargetAsmInfo``) is an example
    where the target specific ``TargetAsmInfo`` class uses an overridden methods:
    ``ExpandInlineAsm``.
    
    A target-specific implementation of ``AsmPrinter`` is written in
    ``XXXAsmPrinter.cpp``, which implements the ``AsmPrinter`` class that converts
    the LLVM to printable assembly.  The implementation must include the following
    headers that have declarations for the ``AsmPrinter`` and
    ``MachineFunctionPass`` classes.  The ``MachineFunctionPass`` is a subclass of
    ``FunctionPass``.
    
    .. code-block:: c++
    
      #include "llvm/CodeGen/AsmPrinter.h"
      #include "llvm/CodeGen/MachineFunctionPass.h"
    
    As a ``FunctionPass``, ``AsmPrinter`` first calls ``doInitialization`` to set
    up the ``AsmPrinter``.  In ``SparcAsmPrinter``, a ``Mangler`` object is
    instantiated to process variable names.
    
    In ``XXXAsmPrinter.cpp``, the ``runOnMachineFunction`` method (declared in
    ``MachineFunctionPass``) must be implemented for ``XXXAsmPrinter``.  In
    ``MachineFunctionPass``, the ``runOnFunction`` method invokes
    ``runOnMachineFunction``.  Target-specific implementations of
    ``runOnMachineFunction`` differ, but generally do the following to process each
    machine function:
    
    * Call ``SetupMachineFunction`` to perform initialization.
    
    * Call ``EmitConstantPool`` to print out (to the output stream) constants which
      have been spilled to memory.
    
    * Call ``EmitJumpTableInfo`` to print out jump tables used by the current
      function.
    
    * Print out the label for the current function.
    
    * Print out the code for the function, including basic block labels and the
      assembly for the instruction (using ``printInstruction``)
    
    The ``XXXAsmPrinter`` implementation must also include the code generated by
    TableGen that is output in the ``XXXGenAsmWriter.inc`` file.  The code in
    ``XXXGenAsmWriter.inc`` contains an implementation of the ``printInstruction``
    method that may call these methods:
    
    * ``printOperand``
    * ``printMemOperand``
    * ``printCCOperand`` (for conditional statements)
    * ``printDataDirective``
    * ``printDeclare``
    * ``printImplicitDef``
    * ``printInlineAsm``
    
    The implementations of ``printDeclare``, ``printImplicitDef``,
    ``printInlineAsm``, and ``printLabel`` in ``AsmPrinter.cpp`` are generally
    adequate for printing assembly and do not need to be overridden.
    
    The ``printOperand`` method is implemented with a long ``switch``/``case``
    statement for the type of operand: register, immediate, basic block, external
    symbol, global address, constant pool index, or jump table index.  For an
    instruction with a memory address operand, the ``printMemOperand`` method
    should be implemented to generate the proper output.  Similarly,
    ``printCCOperand`` should be used to print a conditional operand.
    
    ``doFinalization`` should be overridden in ``XXXAsmPrinter``, and it should be
    called to shut down the assembly printer.  During ``doFinalization``, global
    variables and constants are printed to output.
    
    Subtarget Support
    =================
    
    Subtarget support is used to inform the code generation process of instruction
    set variations for a given chip set.  For example, the LLVM SPARC
    implementation provided covers three major versions of the SPARC microprocessor
    architecture: Version 8 (V8, which is a 32-bit architecture), Version 9 (V9, a
    64-bit architecture), and the UltraSPARC architecture.  V8 has 16
    double-precision floating-point registers that are also usable as either 32
    single-precision or 8 quad-precision registers.  V8 is also purely big-endian.
    V9 has 32 double-precision floating-point registers that are also usable as 16
    quad-precision registers, but cannot be used as single-precision registers.
    The UltraSPARC architecture combines V9 with UltraSPARC Visual Instruction Set
    extensions.
    
    If subtarget support is needed, you should implement a target-specific
    ``XXXSubtarget`` class for your architecture.  This class should process the
    command-line options ``-mcpu=`` and ``-mattr=``.
    
    TableGen uses definitions in the ``Target.td`` and ``Sparc.td`` files to
    generate code in ``SparcGenSubtarget.inc``.  In ``Target.td``, shown below, the
    ``SubtargetFeature`` interface is defined.  The first 4 string parameters of
    the ``SubtargetFeature`` interface are a feature name, an attribute set by the
    feature, the value of the attribute, and a description of the feature.  (The
    fifth parameter is a list of features whose presence is implied, and its
    default value is an empty array.)
    
    .. code-block:: text
    
      class SubtargetFeature<string n, string a, string v, string d,
                             list<SubtargetFeature> i = []> {
        string Name = n;
        string Attribute = a;
        string Value = v;
        string Desc = d;
        list<SubtargetFeature> Implies = i;
      }
    
    In the ``Sparc.td`` file, the ``SubtargetFeature`` is used to define the
    following features.
    
    .. code-block:: text
    
      def FeatureV9 : SubtargetFeature<"v9", "IsV9", "true",
                           "Enable SPARC-V9 instructions">;
      def FeatureV8Deprecated : SubtargetFeature<"deprecated-v8",
                           "V8DeprecatedInsts", "true",
                           "Enable deprecated V8 instructions in V9 mode">;
      def FeatureVIS : SubtargetFeature<"vis", "IsVIS", "true",
                           "Enable UltraSPARC Visual Instruction Set extensions">;
    
    Elsewhere in ``Sparc.td``, the ``Proc`` class is defined and then is used to
    define particular SPARC processor subtypes that may have the previously
    described features.
    
    .. code-block:: text
    
      class Proc<string Name, list<SubtargetFeature> Features>
        : Processor<Name, NoItineraries, Features>;
    
      def : Proc<"generic",         []>;
      def : Proc<"v8",              []>;
      def : Proc<"supersparc",      []>;
      def : Proc<"sparclite",       []>;
      def : Proc<"f934",            []>;
      def : Proc<"hypersparc",      []>;
      def : Proc<"sparclite86x",    []>;
      def : Proc<"sparclet",        []>;
      def : Proc<"tsc701",          []>;
      def : Proc<"v9",              [FeatureV9]>;
      def : Proc<"ultrasparc",      [FeatureV9, FeatureV8Deprecated]>;
      def : Proc<"ultrasparc3",     [FeatureV9, FeatureV8Deprecated]>;
      def : Proc<"ultrasparc3-vis", [FeatureV9, FeatureV8Deprecated, FeatureVIS]>;
    
    From ``Target.td`` and ``Sparc.td`` files, the resulting
    ``SparcGenSubtarget.inc`` specifies enum values to identify the features,
    arrays of constants to represent the CPU features and CPU subtypes, and the
    ``ParseSubtargetFeatures`` method that parses the features string that sets
    specified subtarget options.  The generated ``SparcGenSubtarget.inc`` file
    should be included in the ``SparcSubtarget.cpp``.  The target-specific
    implementation of the ``XXXSubtarget`` method should follow this pseudocode:
    
    .. code-block:: c++
    
      XXXSubtarget::XXXSubtarget(const Module &M, const std::string &FS) {
        // Set the default features
        // Determine default and user specified characteristics of the CPU
        // Call ParseSubtargetFeatures(FS, CPU) to parse the features string
        // Perform any additional operations
      }
    
    JIT Support
    ===========
    
    The implementation of a target machine optionally includes a Just-In-Time (JIT)
    code generator that emits machine code and auxiliary structures as binary
    output that can be written directly to memory.  To do this, implement JIT code
    generation by performing the following steps:
    
    * Write an ``XXXCodeEmitter.cpp`` file that contains a machine function pass
      that transforms target-machine instructions into relocatable machine
      code.
    
    * Write an ``XXXJITInfo.cpp`` file that implements the JIT interfaces for
      target-specific code-generation activities, such as emitting machine code and
      stubs.
    
    * Modify ``XXXTargetMachine`` so that it provides a ``TargetJITInfo`` object
      through its ``getJITInfo`` method.
    
    There are several different approaches to writing the JIT support code.  For
    instance, TableGen and target descriptor files may be used for creating a JIT
    code generator, but are not mandatory.  For the Alpha and PowerPC target
    machines, TableGen is used to generate ``XXXGenCodeEmitter.inc``, which
    contains the binary coding of machine instructions and the
    ``getBinaryCodeForInstr`` method to access those codes.  Other JIT
    implementations do not.
    
    Both ``XXXJITInfo.cpp`` and ``XXXCodeEmitter.cpp`` must include the
    ``llvm/CodeGen/MachineCodeEmitter.h`` header file that defines the
    ``MachineCodeEmitter`` class containing code for several callback functions
    that write data (in bytes, words, strings, etc.) to the output stream.
    
    Machine Code Emitter
    --------------------
    
    In ``XXXCodeEmitter.cpp``, a target-specific of the ``Emitter`` class is
    implemented as a function pass (subclass of ``MachineFunctionPass``).  The
    target-specific implementation of ``runOnMachineFunction`` (invoked by
    ``runOnFunction`` in ``MachineFunctionPass``) iterates through the
    ``MachineBasicBlock`` calls ``emitInstruction`` to process each instruction and
    emit binary code.  ``emitInstruction`` is largely implemented with case
    statements on the instruction types defined in ``XXXInstrInfo.h``.  For
    example, in ``X86CodeEmitter.cpp``, the ``emitInstruction`` method is built
    around the following ``switch``/``case`` statements:
    
    .. code-block:: c++
    
      switch (Desc->TSFlags & X86::FormMask) {
      case X86II::Pseudo:  // for not yet implemented instructions
         ...               // or pseudo-instructions
         break;
      case X86II::RawFrm:  // for instructions with a fixed opcode value
         ...
         break;
      case X86II::AddRegFrm: // for instructions that have one register operand
         ...                 // added to their opcode
         break;
      case X86II::MRMDestReg:// for instructions that use the Mod/RM byte
         ...                 // to specify a destination (register)
         break;
      case X86II::MRMDestMem:// for instructions that use the Mod/RM byte
         ...                 // to specify a destination (memory)
         break;
      case X86II::MRMSrcReg: // for instructions that use the Mod/RM byte
         ...                 // to specify a source (register)
         break;
      case X86II::MRMSrcMem: // for instructions that use the Mod/RM byte
         ...                 // to specify a source (memory)
         break;
      case X86II::MRM0r: case X86II::MRM1r:  // for instructions that operate on
      case X86II::MRM2r: case X86II::MRM3r:  // a REGISTER r/m operand and
      case X86II::MRM4r: case X86II::MRM5r:  // use the Mod/RM byte and a field
      case X86II::MRM6r: case X86II::MRM7r:  // to hold extended opcode data
         ...
         break;
      case X86II::MRM0m: case X86II::MRM1m:  // for instructions that operate on
      case X86II::MRM2m: case X86II::MRM3m:  // a MEMORY r/m operand and
      case X86II::MRM4m: case X86II::MRM5m:  // use the Mod/RM byte and a field
      case X86II::MRM6m: case X86II::MRM7m:  // to hold extended opcode data
         ...
         break;
      case X86II::MRMInitReg: // for instructions whose source and
         ...                  // destination are the same register
         break;
      }
    
    The implementations of these case statements often first emit the opcode and
    then get the operand(s).  Then depending upon the operand, helper methods may
    be called to process the operand(s).  For example, in ``X86CodeEmitter.cpp``,
    for the ``X86II::AddRegFrm`` case, the first data emitted (by ``emitByte``) is
    the opcode added to the register operand.  Then an object representing the
    machine operand, ``MO1``, is extracted.  The helper methods such as
    ``isImmediate``, ``isGlobalAddress``, ``isExternalSymbol``,
    ``isConstantPoolIndex``, and ``isJumpTableIndex`` determine the operand type.
    (``X86CodeEmitter.cpp`` also has private methods such as ``emitConstant``,
    ``emitGlobalAddress``, ``emitExternalSymbolAddress``, ``emitConstPoolAddress``,
    and ``emitJumpTableAddress`` that emit the data into the output stream.)
    
    .. code-block:: c++
    
      case X86II::AddRegFrm:
        MCE.emitByte(BaseOpcode + getX86RegNum(MI.getOperand(CurOp++).getReg()));
    
        if (CurOp != NumOps) {
          const MachineOperand &MO1 = MI.getOperand(CurOp++);
          unsigned Size = X86InstrInfo::sizeOfImm(Desc);
          if (MO1.isImmediate())
            emitConstant(MO1.getImm(), Size);
          else {
            unsigned rt = Is64BitMode ? X86::reloc_pcrel_word
              : (IsPIC ? X86::reloc_picrel_word : X86::reloc_absolute_word);
            if (Opcode == X86::MOV64ri)
              rt = X86::reloc_absolute_dword;  // FIXME: add X86II flag?
            if (MO1.isGlobalAddress()) {
              bool NeedStub = isa<Function>(MO1.getGlobal());
              bool isLazy = gvNeedsLazyPtr(MO1.getGlobal());
              emitGlobalAddress(MO1.getGlobal(), rt, MO1.getOffset(), 0,
                                NeedStub, isLazy);
            } else if (MO1.isExternalSymbol())
              emitExternalSymbolAddress(MO1.getSymbolName(), rt);
            else if (MO1.isConstantPoolIndex())
              emitConstPoolAddress(MO1.getIndex(), rt);
            else if (MO1.isJumpTableIndex())
              emitJumpTableAddress(MO1.getIndex(), rt);
          }
        }
        break;
    
    In the previous example, ``XXXCodeEmitter.cpp`` uses the variable ``rt``, which
    is a ``RelocationType`` enum that may be used to relocate addresses (for
    example, a global address with a PIC base offset).  The ``RelocationType`` enum
    for that target is defined in the short target-specific ``XXXRelocations.h``
    file.  The ``RelocationType`` is used by the ``relocate`` method defined in
    ``XXXJITInfo.cpp`` to rewrite addresses for referenced global symbols.
    
    For example, ``X86Relocations.h`` specifies the following relocation types for
    the X86 addresses.  In all four cases, the relocated value is added to the
    value already in memory.  For ``reloc_pcrel_word`` and ``reloc_picrel_word``,
    there is an additional initial adjustment.
    
    .. code-block:: c++
    
      enum RelocationType {
        reloc_pcrel_word = 0,    // add reloc value after adjusting for the PC loc
        reloc_picrel_word = 1,   // add reloc value after adjusting for the PIC base
        reloc_absolute_word = 2, // absolute relocation; no additional adjustment
        reloc_absolute_dword = 3 // absolute relocation; no additional adjustment
      };
    
    Target JIT Info
    ---------------
    
    ``XXXJITInfo.cpp`` implements the JIT interfaces for target-specific
    code-generation activities, such as emitting machine code and stubs.  At
    minimum, a target-specific version of ``XXXJITInfo`` implements the following:
    
    * ``getLazyResolverFunction`` --- Initializes the JIT, gives the target a
      function that is used for compilation.
    
    * ``emitFunctionStub`` --- Returns a native function with a specified address
      for a callback function.
    
    * ``relocate`` --- Changes the addresses of referenced globals, based on
      relocation types.
    
    * Callback function that are wrappers to a function stub that is used when the
      real target is not initially known.
    
    ``getLazyResolverFunction`` is generally trivial to implement.  It makes the
    incoming parameter as the global ``JITCompilerFunction`` and returns the
    callback function that will be used a function wrapper.  For the Alpha target
    (in ``AlphaJITInfo.cpp``), the ``getLazyResolverFunction`` implementation is
    simply:
    
    .. code-block:: c++
    
      TargetJITInfo::LazyResolverFn AlphaJITInfo::getLazyResolverFunction(
                                                  JITCompilerFn F) {
        JITCompilerFunction = F;
        return AlphaCompilationCallback;
      }
    
    For the X86 target, the ``getLazyResolverFunction`` implementation is a little
    more complicated, because it returns a different callback function for
    processors with SSE instructions and XMM registers.
    
    The callback function initially saves and later restores the callee register
    values, incoming arguments, and frame and return address.  The callback
    function needs low-level access to the registers or stack, so it is typically
    implemented with assembler.