Edit

IABSD.fr/xenocara/xserver/miext/shadow/shalloc.c

Branch :

  • Show log

    Commit

  • Author : matthieu
    Date : 2016-05-29 12:02:34
    Hash : e927c03e
    Message : Update to xserver 1.18.3. Tested by shadchin@ and naddy@. Note that indirect GLX is now disbled by default.

  • xserver/miext/shadow/shalloc.c
  • /*
     * Copyright © 2000 Keith Packard
     *
     * Permission to use, copy, modify, distribute, and sell this software and its
     * documentation for any purpose is hereby granted without fee, provided that
     * the above copyright notice appear in all copies and that both that
     * copyright notice and this permission notice appear in supporting
     * documentation, and that the name of Keith Packard not be used in
     * advertising or publicity pertaining to distribution of the software without
     * specific, written prior permission.  Keith Packard makes no
     * representations about the suitability of this software for any purpose.  It
     * is provided "as is" without express or implied warranty.
     *
     * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
     * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
     * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
     * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
     * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
     * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
     * PERFORMANCE OF THIS SOFTWARE.
     */
    
    #ifdef HAVE_DIX_CONFIG_H
    #include <dix-config.h>
    #endif
    
    #include    <X11/X.h>
    #include    "scrnintstr.h"
    #include    "windowstr.h"
    #include    <X11/fonts/font.h>
    #include    "dixfontstr.h"
    #include    <X11/fonts/fontstruct.h>
    #include    "mi.h"
    #include    "regionstr.h"
    #include    "globals.h"
    #include    "gcstruct.h"
    #include    "shadow.h"
    
    void *
    shadowAlloc(int width, int height, int bpp)
    {
        int stride;
        void *fb;
    
        /* Cant use PixmapBytePad -- the structure is probably not initialized yet */
        stride = BitmapBytePad(width * bpp);
        fb = xallocarray(stride, height);
        return fb;
    }