Edit

IABSD.fr/xenocara/xserver/glx/rensize.c

Branch :

  • Show log

    Commit

  • Author : matthieu
    Date : 2016-05-29 12:02:34
    Hash : e927c03e
    Message : Update to xserver 1.18.3. Tested by shadchin@ and naddy@. Note that indirect GLX is now disbled by default.

  • xserver/glx/rensize.c
  • /*
     * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
     * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice including the dates of first publication and
     * either this permission notice or a reference to
     * http://oss.sgi.com/projects/FreeB/
     * shall be included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
     * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
     * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     * SOFTWARE.
     *
     * Except as contained in this notice, the name of Silicon Graphics, Inc.
     * shall not be used in advertising or otherwise to promote the sale, use or
     * other dealings in this Software without prior written authorization from
     * Silicon Graphics, Inc.
     */
    
    #ifdef HAVE_DIX_CONFIG_H
    #include <dix-config.h>
    #endif
    
    #include <GL/gl.h>
    #include "glxserver.h"
    #include "GL/glxproto.h"
    #include "unpack.h"
    #include "indirect_size.h"
    #include "indirect_reqsize.h"
    
    #define SWAPL(a) \
      (((a & 0xff000000U)>>24) | ((a & 0xff0000U)>>8) | \
       ((a & 0xff00U)<<8) | ((a & 0xffU)<<24))
    
    int
    __glXMap1dReqSize(const GLbyte * pc, Bool swap, int reqlen)
    {
        GLenum target;
        GLint order;
    
        target = *(GLenum *) (pc + 16);
        order = *(GLint *) (pc + 20);
        if (swap) {
            target = SWAPL(target);
            order = SWAPL(order);
        }
        if (order < 1)
            return -1;
        return safe_mul(8, safe_mul(__glMap1d_size(target), order));
    }
    
    int
    __glXMap1fReqSize(const GLbyte * pc, Bool swap, int reqlen)
    {
        GLenum target;
        GLint order;
    
        target = *(GLenum *) (pc + 0);
        order = *(GLint *) (pc + 12);
        if (swap) {
            target = SWAPL(target);
            order = SWAPL(order);
        }
        if (order < 1)
            return -1;
        return safe_mul(4, safe_mul(__glMap1f_size(target), order));
    }
    
    static int
    Map2Size(int k, int majorOrder, int minorOrder)
    {
        if (majorOrder < 1 || minorOrder < 1)
            return -1;
        return safe_mul(k, safe_mul(majorOrder, minorOrder));
    }
    
    int
    __glXMap2dReqSize(const GLbyte * pc, Bool swap, int reqlen)
    {
        GLenum target;
        GLint uorder, vorder;
    
        target = *(GLenum *) (pc + 32);
        uorder = *(GLint *) (pc + 36);
        vorder = *(GLint *) (pc + 40);
        if (swap) {
            target = SWAPL(target);
            uorder = SWAPL(uorder);
            vorder = SWAPL(vorder);
        }
        return safe_mul(8, Map2Size(__glMap2d_size(target), uorder, vorder));
    }
    
    int
    __glXMap2fReqSize(const GLbyte * pc, Bool swap, int reqlen)
    {
        GLenum target;
        GLint uorder, vorder;
    
        target = *(GLenum *) (pc + 0);
        uorder = *(GLint *) (pc + 12);
        vorder = *(GLint *) (pc + 24);
        if (swap) {
            target = SWAPL(target);
            uorder = SWAPL(uorder);
            vorder = SWAPL(vorder);
        }
        return safe_mul(4, Map2Size(__glMap2f_size(target), uorder, vorder));
    }
    
    /**
     * Calculate the size of an image.
     *
     * The size of an image sent to the server from the client or sent from the
     * server to the client is calculated.  The size is based on the dimensions
     * of the image, the type of pixel data, padding in the image, and the
     * alignment requirements of the image.
     *
     * \param format       Format of the pixels.  Same as the \c format parameter
     *                     to \c glTexImage1D
     * \param type         Type of the pixel data.  Same as the \c type parameter
     *                     to \c glTexImage1D
     * \param target       Typically the texture target of the image.  If the
     *                     target is one of \c GL_PROXY_*, the size returned is
     *                     always zero. For uses that do not have a texture target
     *                     (e.g, glDrawPixels), zero should be specified.
     * \param w            Width of the image data.  Must be >= 1.
     * \param h            Height of the image data.  Must be >= 1, even for 1D
     *                     images.
     * \param d            Depth of the image data.  Must be >= 1, even for 1D or
     *                     2D images.
     * \param imageHeight  If non-zero, defines the true height of a volumetric
     *                     image.  This value will be used instead of \c h for
     *                     calculating the size of the image.
     * \param rowLength    If non-zero, defines the true width of an image.  This
     *                     value will be used instead of \c w for calculating the
     *                     size of the image.
     * \param skipImages   Number of extra layers of image data in a volumtric
     *                     image that are to be skipped before the real data.
     * \param skipRows     Number of extra rows of image data in an image that are
     *                     to be skipped before the real data.
     * \param alignment    Specifies the alignment for the start of each pixel row
     *                     in memory.  This value must be one of 1, 2, 4, or 8.
     *
     * \returns
     * The size of the image is returned.  If the specified \c format and \c type
     * are invalid, -1 is returned.  If \c target is one of \c GL_PROXY_*, zero
     * is returned.
     */
    int
    __glXImageSize(GLenum format, GLenum type, GLenum target,
                   GLsizei w, GLsizei h, GLsizei d,
                   GLint imageHeight, GLint rowLength,
                   GLint skipImages, GLint skipRows, GLint alignment)
    {
        GLint bytesPerElement, elementsPerGroup, groupsPerRow;
        GLint groupSize, rowSize, padding, imageSize;
    
        if (w == 0 || h == 0 || d == 0)
            return 0;
    
        if (w < 0 || h < 0 || d < 0 ||
            (type == GL_BITMAP &&
             (format != GL_COLOR_INDEX && format != GL_STENCIL_INDEX))) {
            return -1;
        }
    
        /* proxy targets have no data */
        switch (target) {
        case GL_PROXY_TEXTURE_1D:
        case GL_PROXY_TEXTURE_2D:
        case GL_PROXY_TEXTURE_3D:
        case GL_PROXY_TEXTURE_4D_SGIS:
        case GL_PROXY_TEXTURE_CUBE_MAP:
        case GL_PROXY_TEXTURE_RECTANGLE_ARB:
        case GL_PROXY_HISTOGRAM:
        case GL_PROXY_COLOR_TABLE:
        case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
        case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
        case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
        case GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP:
            return 0;
        }
    
        /* real data has to have real sizes */
        if (imageHeight < 0 || rowLength < 0 || skipImages < 0 || skipRows < 0)
            return -1;
        if (alignment != 1 && alignment != 2 && alignment != 4 && alignment != 8)
            return -1;
    
        if (type == GL_BITMAP) {
            if (rowLength > 0) {
                groupsPerRow = rowLength;
            }
            else {
                groupsPerRow = w;
            }
            rowSize = bits_to_bytes(groupsPerRow);
            if (rowSize < 0)
                return -1;
            padding = (rowSize % alignment);
            if (padding) {
                rowSize += alignment - padding;
            }
    
            return safe_mul(safe_add(h, skipRows), rowSize);
        }
        else {
            switch (format) {
            case GL_COLOR_INDEX:
            case GL_STENCIL_INDEX:
            case GL_DEPTH_COMPONENT:
            case GL_RED:
            case GL_GREEN:
            case GL_BLUE:
            case GL_ALPHA:
            case GL_LUMINANCE:
            case GL_INTENSITY:
            case GL_RED_INTEGER_EXT:
            case GL_GREEN_INTEGER_EXT:
            case GL_BLUE_INTEGER_EXT:
            case GL_ALPHA_INTEGER_EXT:
            case GL_LUMINANCE_INTEGER_EXT:
                elementsPerGroup = 1;
                break;
            case GL_422_EXT:
            case GL_422_REV_EXT:
            case GL_422_AVERAGE_EXT:
            case GL_422_REV_AVERAGE_EXT:
            case GL_DEPTH_STENCIL_NV:
            case GL_DEPTH_STENCIL_MESA:
            case GL_YCBCR_422_APPLE:
            case GL_YCBCR_MESA:
            case GL_LUMINANCE_ALPHA:
            case GL_LUMINANCE_ALPHA_INTEGER_EXT:
                elementsPerGroup = 2;
                break;
            case GL_RGB:
            case GL_BGR:
            case GL_RGB_INTEGER_EXT:
            case GL_BGR_INTEGER_EXT:
                elementsPerGroup = 3;
                break;
            case GL_RGBA:
            case GL_BGRA:
            case GL_RGBA_INTEGER_EXT:
            case GL_BGRA_INTEGER_EXT:
            case GL_ABGR_EXT:
                elementsPerGroup = 4;
                break;
            default:
                return -1;
            }
            switch (type) {
            case GL_UNSIGNED_BYTE:
            case GL_BYTE:
                bytesPerElement = 1;
                break;
            case GL_UNSIGNED_BYTE_3_3_2:
            case GL_UNSIGNED_BYTE_2_3_3_REV:
                bytesPerElement = 1;
                elementsPerGroup = 1;
                break;
            case GL_UNSIGNED_SHORT:
            case GL_SHORT:
                bytesPerElement = 2;
                break;
            case GL_UNSIGNED_SHORT_5_6_5:
            case GL_UNSIGNED_SHORT_5_6_5_REV:
            case GL_UNSIGNED_SHORT_4_4_4_4:
            case GL_UNSIGNED_SHORT_4_4_4_4_REV:
            case GL_UNSIGNED_SHORT_5_5_5_1:
            case GL_UNSIGNED_SHORT_1_5_5_5_REV:
            case GL_UNSIGNED_SHORT_8_8_APPLE:
            case GL_UNSIGNED_SHORT_8_8_REV_APPLE:
            case GL_UNSIGNED_SHORT_15_1_MESA:
            case GL_UNSIGNED_SHORT_1_15_REV_MESA:
                bytesPerElement = 2;
                elementsPerGroup = 1;
                break;
            case GL_INT:
            case GL_UNSIGNED_INT:
            case GL_FLOAT:
                bytesPerElement = 4;
                break;
            case GL_UNSIGNED_INT_8_8_8_8:
            case GL_UNSIGNED_INT_8_8_8_8_REV:
            case GL_UNSIGNED_INT_10_10_10_2:
            case GL_UNSIGNED_INT_2_10_10_10_REV:
            case GL_UNSIGNED_INT_24_8_NV:
            case GL_UNSIGNED_INT_24_8_MESA:
            case GL_UNSIGNED_INT_8_24_REV_MESA:
                bytesPerElement = 4;
                elementsPerGroup = 1;
                break;
            default:
                return -1;
            }
            /* known safe by the switches above, not checked */
            groupSize = bytesPerElement * elementsPerGroup;
            if (rowLength > 0) {
                groupsPerRow = rowLength;
            }
            else {
                groupsPerRow = w;
            }
    
            if ((rowSize = safe_mul(groupsPerRow, groupSize)) < 0)
                return -1;
            padding = (rowSize % alignment);
            if (padding) {
                rowSize += alignment - padding;
            }
    
            if (imageHeight > 0)
                h = imageHeight;
            h = safe_add(h, skipRows);
    
            imageSize = safe_mul(h, rowSize);
    
            return safe_mul(safe_add(d, skipImages), imageSize);
        }
    }
    
    /* XXX this is used elsewhere - should it be exported from glxserver.h? */
    int
    __glXTypeSize(GLenum enm)
    {
        switch (enm) {
        case GL_BYTE:
            return sizeof(GLbyte);
        case GL_UNSIGNED_BYTE:
            return sizeof(GLubyte);
        case GL_SHORT:
            return sizeof(GLshort);
        case GL_UNSIGNED_SHORT:
            return sizeof(GLushort);
        case GL_INT:
            return sizeof(GLint);
        case GL_UNSIGNED_INT:
            return sizeof(GLint);
        case GL_FLOAT:
            return sizeof(GLfloat);
        case GL_DOUBLE:
            return sizeof(GLdouble);
        default:
            return -1;
        }
    }
    
    int
    __glXDrawArraysReqSize(const GLbyte * pc, Bool swap, int reqlen)
    {
        __GLXdispatchDrawArraysHeader *hdr = (__GLXdispatchDrawArraysHeader *) pc;
        __GLXdispatchDrawArraysComponentHeader *compHeader;
        GLint numVertexes = hdr->numVertexes;
        GLint numComponents = hdr->numComponents;
        GLint arrayElementSize = 0;
        GLint x, size;
        int i;
    
        if (swap) {
            numVertexes = SWAPL(numVertexes);
            numComponents = SWAPL(numComponents);
        }
    
        pc += sizeof(__GLXdispatchDrawArraysHeader);
        reqlen -= sizeof(__GLXdispatchDrawArraysHeader);
    
        size = safe_mul(sizeof(__GLXdispatchDrawArraysComponentHeader),
                        numComponents);
        if (size < 0 || reqlen < 0 || reqlen < size)
            return -1;
    
        compHeader = (__GLXdispatchDrawArraysComponentHeader *) pc;
    
        for (i = 0; i < numComponents; i++) {
            GLenum datatype = compHeader[i].datatype;
            GLint numVals = compHeader[i].numVals;
            GLint component = compHeader[i].component;
    
            if (swap) {
                datatype = SWAPL(datatype);
                numVals = SWAPL(numVals);
                component = SWAPL(component);
            }
    
            switch (component) {
            case GL_VERTEX_ARRAY:
            case GL_COLOR_ARRAY:
            case GL_TEXTURE_COORD_ARRAY:
                break;
            case GL_SECONDARY_COLOR_ARRAY:
            case GL_NORMAL_ARRAY:
                if (numVals != 3) {
                    /* bad size */
                    return -1;
                }
                break;
            case GL_FOG_COORD_ARRAY:
            case GL_INDEX_ARRAY:
                if (numVals != 1) {
                    /* bad size */
                    return -1;
                }
                break;
            case GL_EDGE_FLAG_ARRAY:
                if ((numVals != 1) && (datatype != GL_UNSIGNED_BYTE)) {
                    /* bad size or bad type */
                    return -1;
                }
                break;
            default:
                /* unknown component type */
                return -1;
            }
    
            x = safe_pad(safe_mul(numVals, __glXTypeSize(datatype)));
            if ((arrayElementSize = safe_add(arrayElementSize, x)) < 0)
                return -1;
    
            pc += sizeof(__GLXdispatchDrawArraysComponentHeader);
        }
    
        return safe_add(size, safe_mul(numVertexes, arrayElementSize));
    }
    
    int
    __glXSeparableFilter2DReqSize(const GLbyte * pc, Bool swap, int reqlen)
    {
        __GLXdispatchConvolutionFilterHeader *hdr =
            (__GLXdispatchConvolutionFilterHeader *) pc;
    
        GLint image1size, image2size;
        GLenum format = hdr->format;
        GLenum type = hdr->type;
        GLint w = hdr->width;
        GLint h = hdr->height;
        GLint rowLength = hdr->rowLength;
        GLint alignment = hdr->alignment;
    
        if (swap) {
            format = SWAPL(format);
            type = SWAPL(type);
            w = SWAPL(w);
            h = SWAPL(h);
            rowLength = SWAPL(rowLength);
            alignment = SWAPL(alignment);
        }
    
        /* XXX Should rowLength be used for either or both image? */
        image1size = __glXImageSize(format, type, 0, w, 1, 1,
                                    0, rowLength, 0, 0, alignment);
        image2size = __glXImageSize(format, type, 0, h, 1, 1,
                                    0, rowLength, 0, 0, alignment);
        return safe_add(safe_pad(image1size), image2size);
    }