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IABSD.fr/xenocara/lib/mesa/common.py

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  • Author : jsg
    Date : 2016-12-11 08:25:29
    Hash : a53e30e0
    Message : Import Mesa 13.0.2

  • lib/mesa/common.py
  • #######################################################################
    # Common SCons code
    
    import os
    import os.path
    import re
    import subprocess
    import sys
    import platform as _platform
    
    import SCons.Script.SConscript
    
    
    #######################################################################
    # Defaults
    
    host_platform = _platform.system().lower()
    if host_platform.startswith('cygwin'):
        host_platform = 'cygwin'
    
    # Search sys.argv[] for a "platform=foo" argument since we don't have
    # an 'env' variable at this point.
    if 'platform' in SCons.Script.ARGUMENTS:
        target_platform = SCons.Script.ARGUMENTS['platform']
    else:
        target_platform = host_platform
    
    _machine_map = {
        'x86': 'x86',
        'i386': 'x86',
        'i486': 'x86',
        'i586': 'x86',
        'i686': 'x86',
        'BePC': 'x86',
        'Intel': 'x86',
        'ppc': 'ppc',
        'BeBox': 'ppc',
        'BeMac': 'ppc',
        'AMD64': 'x86_64',
        'x86_64': 'x86_64',
        'sparc': 'sparc',
        'sun4u': 'sparc',
    }
    
    
    # find host_machine value
    if 'PROCESSOR_ARCHITECTURE' in os.environ:
        host_machine = os.environ['PROCESSOR_ARCHITECTURE']
    else:
        host_machine = _platform.machine()
    host_machine = _machine_map.get(host_machine, 'generic')
    
    default_machine = host_machine
    default_toolchain = 'default'
    
    if target_platform == 'windows' and host_platform != 'windows':
        default_machine = 'x86'
        default_toolchain = 'crossmingw'
    
    
    # find default_llvm value
    if 'LLVM' in os.environ:
        default_llvm = 'yes'
    else:
        default_llvm = 'no'
        try:
            if target_platform != 'windows' and \
               subprocess.call(['llvm-config', '--version'],
                               stdout=subprocess.PIPE) == 0:
                default_llvm = 'yes'
        except:
            pass
    
    
    #######################################################################
    # Common options
    
    def AddOptions(opts):
        try:
            from SCons.Variables.BoolVariable import BoolVariable as BoolOption
        except ImportError:
            from SCons.Options.BoolOption import BoolOption
        try:
            from SCons.Variables.EnumVariable import EnumVariable as EnumOption
        except ImportError:
            from SCons.Options.EnumOption import EnumOption
        opts.Add(EnumOption('build', 'build type', 'debug',
                            allowed_values=('debug', 'checked', 'profile',
                                            'release', 'opt')))
        opts.Add(BoolOption('verbose', 'verbose output', 'no'))
        opts.Add(EnumOption('machine', 'use machine-specific assembly code',
                            default_machine,
                            allowed_values=('generic', 'ppc', 'x86', 'x86_64')))
        opts.Add(EnumOption('platform', 'target platform', host_platform,
                            allowed_values=('cygwin', 'darwin', 'freebsd', 'haiku',
                                            'linux', 'sunos', 'windows')))
        opts.Add(BoolOption('embedded', 'embedded build', 'no'))
        opts.Add(BoolOption('analyze',
                            'enable static code analysis where available', 'no'))
        opts.Add(BoolOption('asan', 'enable Address Sanitizer', 'no'))
        opts.Add('toolchain', 'compiler toolchain', default_toolchain)
        opts.Add(BoolOption('gles', 'EXPERIMENTAL: enable OpenGL ES support',
                            'no'))
        opts.Add(BoolOption('llvm', 'use LLVM', default_llvm))
        opts.Add(BoolOption('openmp', 'EXPERIMENTAL: compile with openmp (swrast)',
                            'no'))
        opts.Add(BoolOption('debug', 'DEPRECATED: debug build', 'yes'))
        opts.Add(BoolOption('profile', 'DEPRECATED: profile build', 'no'))
        opts.Add(BoolOption('quiet', 'DEPRECATED: profile build', 'yes'))
        opts.Add(BoolOption('texture_float',
                            'enable floating-point textures and renderbuffers',
                            'no'))
        if host_platform == 'windows':
            opts.Add('MSVC_VERSION', 'Microsoft Visual C/C++ version')