Edit

IABSD.fr/xenocara/xserver/GL/glx/glxcmdsswap.c

Branch :

  • Show log

    Commit

  • Author : matthieu
    Date : 2006-12-04 20:28:28
    Hash : a7487677
    Message : Appease gcc 2.95.

  • xserver/GL/glx/glxcmdsswap.c
  • /*
    ** License Applicability. Except to the extent portions of this file are
    ** made subject to an alternative license as permitted in the SGI Free
    ** Software License B, Version 1.1 (the "License"), the contents of this
    ** file are subject only to the provisions of the License. You may not use
    ** this file except in compliance with the License. You may obtain a copy
    ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
    ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
    ** 
    ** http://oss.sgi.com/projects/FreeB
    ** 
    ** Note that, as provided in the License, the Software is distributed on an
    ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
    ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
    ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
    ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
    ** 
    ** Original Code. The Original Code is: OpenGL Sample Implementation,
    ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
    ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
    ** Copyright in any portions created by third parties is as indicated
    ** elsewhere herein. All Rights Reserved.
    ** 
    ** Additional Notice Provisions: The application programming interfaces
    ** established by SGI in conjunction with the Original Code are The
    ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
    ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
    ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
    ** Window System(R) (Version 1.3), released October 19, 1998. This software
    ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
    ** published by SGI, but has not been independently verified as being
    ** compliant with the OpenGL(R) version 1.2.1 Specification.
    **
    */
    
    #define NEED_REPLIES
    #define FONT_PCF
    #ifdef HAVE_DIX_CONFIG_H
    #include <dix-config.h>
    #endif
    
    #include <string.h>
    #include "glxserver.h"
    #include "glxutil.h"
    #include <GL/glxtokens.h>
    #include <unpack.h>
    #include "g_disptab.h"
    #include <pixmapstr.h>
    #include <windowstr.h>
    #include "glxext.h"
    #include "glapitable.h"
    #include "glapi.h"
    #include "glthread.h"
    #include "dispatch.h"
    #include "indirect_dispatch.h"
    #include "indirect_table.h"
    #include "indirect_util.h"
    
    
    /************************************************************************/
    
    /*
    ** Byteswapping versions of GLX commands.  In most cases they just swap
    ** the incoming arguments and then call the unswapped routine.  For commands
    ** that have replies, a separate swapping routine for the reply is provided;
    ** it is called at the end of the unswapped routine.
    */
    
    int __glXDispSwap_CreateContext(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXCreateContextReq *req = (xGLXCreateContextReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->context);
        __GLX_SWAP_INT(&req->visual);
        __GLX_SWAP_INT(&req->screen);
        __GLX_SWAP_INT(&req->shareList);
    
        return DoCreateContext( cl, req->context, req->shareList, req->visual,
    			    req->screen, req->isDirect );
    }
    
    int __glXDispSwap_CreateNewContext(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXCreateNewContextReq *req = (xGLXCreateNewContextReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->context);
        __GLX_SWAP_INT(&req->fbconfig);
        __GLX_SWAP_INT(&req->screen);
        __GLX_SWAP_INT(&req->renderType);
        __GLX_SWAP_INT(&req->shareList);
    
        return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
    			    req->screen, req->isDirect );
    }
    
    int __glXDispSwap_CreateContextWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXCreateContextWithConfigSGIXReq *req =
    	(xGLXCreateContextWithConfigSGIXReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->context);
        __GLX_SWAP_INT(&req->fbconfig);
        __GLX_SWAP_INT(&req->screen);
        __GLX_SWAP_INT(&req->renderType);
        __GLX_SWAP_INT(&req->shareList);
    
        return DoCreateContext( cl, req->context, req->shareList, req->fbconfig,
    			    req->screen, req->isDirect );
    }
    
    int __glXDispSwap_DestroyContext(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXDestroyContextReq *req = (xGLXDestroyContextReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->context);
    
        return __glXDisp_DestroyContext(cl, pc);
    }
    
    int __glXDispSwap_MakeCurrent(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXMakeCurrentReq *req = (xGLXMakeCurrentReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->drawable);
        __GLX_SWAP_INT(&req->context);
        __GLX_SWAP_INT(&req->oldContextTag);
    
        return DoMakeCurrent( cl, req->drawable, req->drawable,
    			  req->context, req->oldContextTag );
    }
    
    int __glXDispSwap_MakeContextCurrent(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXMakeContextCurrentReq *req = (xGLXMakeContextCurrentReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->drawable);
        __GLX_SWAP_INT(&req->readdrawable);
        __GLX_SWAP_INT(&req->context);
        __GLX_SWAP_INT(&req->oldContextTag);
    
        return DoMakeCurrent( cl, req->drawable, req->readdrawable,
    			  req->context, req->oldContextTag );
    }
    
    int __glXDispSwap_MakeCurrentReadSGI(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXMakeCurrentReadSGIReq *req = (xGLXMakeCurrentReadSGIReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->drawable);
        __GLX_SWAP_INT(&req->readable);
        __GLX_SWAP_INT(&req->context);
        __GLX_SWAP_INT(&req->oldContextTag);
    
        return DoMakeCurrent( cl, req->drawable, req->readable,
    			  req->context, req->oldContextTag );
    }
    
    int __glXDispSwap_IsDirect(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXIsDirectReq *req = (xGLXIsDirectReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->context);
    
        return __glXDisp_IsDirect(cl, pc);
    }
    
    int __glXDispSwap_QueryVersion(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXQueryVersionReq *req = (xGLXQueryVersionReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->majorVersion);
        __GLX_SWAP_INT(&req->minorVersion);
    
        return __glXDisp_QueryVersion(cl, pc);
    }
    
    int __glXDispSwap_WaitGL(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXWaitGLReq *req = (xGLXWaitGLReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->contextTag);
    
        return __glXDisp_WaitGL(cl, pc);
    }
    
    int __glXDispSwap_WaitX(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXWaitXReq *req = (xGLXWaitXReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->contextTag);
    
        return __glXDisp_WaitX(cl, pc);
    }
    
    int __glXDispSwap_CopyContext(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXCopyContextReq *req = (xGLXCopyContextReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->source);
        __GLX_SWAP_INT(&req->dest);
        __GLX_SWAP_INT(&req->mask);
    
        return __glXDisp_CopyContext(cl, pc);
    }
    
    int __glXDispSwap_GetVisualConfigs(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXGetVisualConfigsReq *req = (xGLXGetVisualConfigsReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_INT(&req->screen);
        return DoGetVisualConfigs( cl, req->screen, GL_TRUE );
    }
    
    int __glXDispSwap_GetFBConfigs(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXGetFBConfigsReq *req = (xGLXGetFBConfigsReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_INT(&req->screen);
        return DoGetFBConfigs( cl, req->screen, GL_TRUE );
    }
    
    int __glXDispSwap_GetFBConfigsSGIX(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXGetFBConfigsSGIXReq *req = (xGLXGetFBConfigsSGIXReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_INT(&req->screen);
        return DoGetFBConfigs( cl, req->screen, GL_TRUE );
    }
    
    int __glXDispSwap_CreateGLXPixmap(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXCreateGLXPixmapReq *req = (xGLXCreateGLXPixmapReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->screen);
        __GLX_SWAP_INT(&req->visual);
        __GLX_SWAP_INT(&req->pixmap);
        __GLX_SWAP_INT(&req->glxpixmap);
    
        return DoCreateGLXPixmap( cl, req->visual, req->screen,
    			      req->pixmap, req->glxpixmap );
    }
    
    int __glXDispSwap_CreatePixmap(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXCreatePixmapReq *req = (xGLXCreatePixmapReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->screen);
        __GLX_SWAP_INT(&req->fbconfig);
        __GLX_SWAP_INT(&req->pixmap);
        __GLX_SWAP_INT(&req->glxpixmap);
    
        return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
    			      req->pixmap, req->glxpixmap );
    }
    
    int __glXDispSwap_CreateGLXPixmapWithConfigSGIX(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXCreateGLXPixmapWithConfigSGIXReq *req = 
    	(xGLXCreateGLXPixmapWithConfigSGIXReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->screen);
        __GLX_SWAP_INT(&req->fbconfig);
        __GLX_SWAP_INT(&req->pixmap);
        __GLX_SWAP_INT(&req->glxpixmap);
    
        return DoCreateGLXPixmap( cl, req->fbconfig, req->screen,
    			      req->pixmap, req->glxpixmap );
    }
    
    int __glXDispSwap_DestroyGLXPixmap(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->glxpixmap);
    
        return __glXDisp_DestroyGLXPixmap(cl, pc);
    }
    
    int __glXDispSwap_DestroyPixmap(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXDestroyGLXPixmapReq *req = (xGLXDestroyGLXPixmapReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->glxpixmap);
    
        return __glXDisp_DestroyGLXPixmap(cl, pc);
    }
    
    int __glXDispSwap_QueryContext(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXQueryContextReq *req = (xGLXQueryContextReq *) pc;    
    
        (void) req;
    
        return BadRequest;    
    }
    
    int __glXDispSwap_CreatePbuffer(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXCreatePbufferReq *req = (xGLXCreatePbufferReq *) pc;    
    
        (void) req;
    
        return BadRequest;    
    }
    
    int __glXDispSwap_DestroyPbuffer(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXDestroyPbufferReq *req = (xGLXDestroyPbufferReq *) req;
    
        return BadRequest;
    }
    
    int __glXDispSwap_ChangeDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXChangeDrawableAttributesReq *req =
    	(xGLXChangeDrawableAttributesReq *) req;
    
        return BadRequest;
    }
    
    int __glXDispSwap_CreateWindow(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXCreateWindowReq *req = (xGLXCreateWindowReq *) pc;
    
        (void) req;
    
        return BadRequest;
    }
    
    int __glXDispSwap_DestroyWindow(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXDestroyWindowReq *req = (xGLXDestroyWindowReq *) pc;
    
        (void) req;
    
        return BadRequest;
    }
    
    int __glXDispSwap_SwapBuffers(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXSwapBuffersReq *req = (xGLXSwapBuffersReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->contextTag);
        __GLX_SWAP_INT(&req->drawable);
    
        return __glXDisp_SwapBuffers(cl, pc);
    }
    
    int __glXDispSwap_UseXFont(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXUseXFontReq *req = (xGLXUseXFontReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->contextTag);
        __GLX_SWAP_INT(&req->font);
        __GLX_SWAP_INT(&req->first);
        __GLX_SWAP_INT(&req->count);
        __GLX_SWAP_INT(&req->listBase);
    
        return __glXDisp_UseXFont(cl, pc);
    }
    
    
    int __glXDispSwap_QueryExtensionsString(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXQueryExtensionsStringReq *req = (xGLXQueryExtensionsStringReq *)pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->screen);
    
        return __glXDisp_QueryExtensionsString(cl, pc);
    }
    
    int __glXDispSwap_QueryServerString(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXQueryServerStringReq *req = (xGLXQueryServerStringReq *)pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->screen);
        __GLX_SWAP_INT(&req->name);
    
        return __glXDisp_QueryServerString(cl, pc);
    }
    
    int __glXDispSwap_ClientInfo(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXClientInfoReq *req = (xGLXClientInfoReq *)pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->major);
        __GLX_SWAP_INT(&req->minor);
        __GLX_SWAP_INT(&req->numbytes);
    
        return __glXDisp_ClientInfo(cl, pc);
    }
    
    int __glXDispSwap_QueryContextInfoEXT(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXQueryContextInfoEXTReq *req = (xGLXQueryContextInfoEXTReq *) pc;
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->context);
    
        return __glXDisp_QueryContextInfoEXT(cl, pc);
    }
    
    int __glXDispSwap_BindTexImageEXT(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
        GLXDrawable		 *drawId;
        int			 *buffer;
        
        __GLX_DECLARE_SWAP_VARIABLES;
    
        pc += __GLX_VENDPRIV_HDR_SIZE;
    
        drawId = ((GLXDrawable *) (pc));
        buffer = ((int *)	      (pc + 4));
        
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->contextTag);
        __GLX_SWAP_INT(drawId);
        __GLX_SWAP_INT(buffer);
    
        return __glXDisp_BindTexImageEXT(cl, (GLbyte *)pc);
    }
    
    int __glXDispSwap_ReleaseTexImageEXT(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
        GLXDrawable		 *drawId;
        int			 *buffer;
        
        __GLX_DECLARE_SWAP_VARIABLES;
    
        pc += __GLX_VENDPRIV_HDR_SIZE;
    
        drawId = ((GLXDrawable *) (pc));
        buffer = ((int *)	      (pc + 4));
        
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->contextTag);
        __GLX_SWAP_INT(drawId);
        __GLX_SWAP_INT(buffer);
    
        return __glXDisp_ReleaseTexImageEXT(cl, (GLbyte *)pc);
    }
    
    int __glXDispSwap_CopySubBufferMESA(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXVendorPrivateReq *req = (xGLXVendorPrivateReq *) pc;
        GLXDrawable		 *drawId;
        int			 *buffer;
    
        __GLX_DECLARE_SWAP_VARIABLES;
    
        (void) drawId;
        (void) buffer;
    
    
        pc += __GLX_VENDPRIV_HDR_SIZE;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->contextTag);
        __GLX_SWAP_INT(pc);
        __GLX_SWAP_INT(pc + 4);
        __GLX_SWAP_INT(pc + 8);
        __GLX_SWAP_INT(pc + 12);
        __GLX_SWAP_INT(pc + 16);
    
        return __glXDisp_CopySubBufferMESA(cl, pc);
    
    }
    
    int __glXDispSwap_GetDrawableAttributesSGIX(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXVendorPrivateWithReplyReq *req = (xGLXVendorPrivateWithReplyReq *)pc;
        CARD32 *data;
        
        __GLX_DECLARE_SWAP_VARIABLES;
    
        data = (CARD32 *) (req + 1);
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->contextTag);
        __GLX_SWAP_INT(data);
    
        return __glXDisp_GetDrawableAttributesSGIX(cl, pc);
    }
    
    int __glXDispSwap_GetDrawableAttributes(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXGetDrawableAttributesReq *req = (xGLXGetDrawableAttributesReq *)pc;
        
        __GLX_DECLARE_SWAP_VARIABLES;
    
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->drawable);
    
        return __glXDisp_GetDrawableAttributes(cl, pc);
    }
    
    
    /************************************************************************/
    
    /*
    ** Swap replies.
    */
    
    void __glXSwapMakeCurrentReply(ClientPtr client, xGLXMakeCurrentReply *reply)
    {
        __GLX_DECLARE_SWAP_VARIABLES;
        __GLX_SWAP_SHORT(&reply->sequenceNumber);
        __GLX_SWAP_INT(&reply->length);
        __GLX_SWAP_INT(&reply->contextTag);
        WriteToClient(client, sz_xGLXMakeCurrentReply, (char *)reply);
    }
    
    void __glXSwapIsDirectReply(ClientPtr client, xGLXIsDirectReply *reply)
    {
        __GLX_DECLARE_SWAP_VARIABLES;
        __GLX_SWAP_SHORT(&reply->sequenceNumber);
        __GLX_SWAP_INT(&reply->length);
        WriteToClient(client, sz_xGLXIsDirectReply, (char *)reply);
    }
    
    void __glXSwapQueryVersionReply(ClientPtr client, xGLXQueryVersionReply *reply)
    {
        __GLX_DECLARE_SWAP_VARIABLES;
        __GLX_SWAP_SHORT(&reply->sequenceNumber);
        __GLX_SWAP_INT(&reply->length);
        __GLX_SWAP_INT(&reply->majorVersion);
        __GLX_SWAP_INT(&reply->minorVersion);
        WriteToClient(client, sz_xGLXQueryVersionReply, (char *)reply);
    }
    
    void glxSwapQueryExtensionsStringReply(ClientPtr client,
    				       xGLXQueryExtensionsStringReply *reply, char *buf)
    {
        int length = reply->length;
        __GLX_DECLARE_SWAP_VARIABLES;
        __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
        __GLX_SWAP_SHORT(&reply->sequenceNumber);
        __GLX_SWAP_INT(&reply->length);
        __GLX_SWAP_INT(&reply->n);
        WriteToClient(client, sz_xGLXQueryExtensionsStringReply, (char *)reply);
        __GLX_SWAP_INT_ARRAY((int *)buf, length);
        WriteToClient(client, length << 2, buf);
    }
    
    void glxSwapQueryServerStringReply(ClientPtr client,
    				   xGLXQueryServerStringReply *reply, char *buf)
    {
        int length = reply->length;
        __GLX_DECLARE_SWAP_VARIABLES;
        __GLX_SWAP_SHORT(&reply->sequenceNumber);
        __GLX_SWAP_INT(&reply->length);
        __GLX_SWAP_INT(&reply->n);
        WriteToClient(client, sz_xGLXQueryServerStringReply, (char *)reply);
        /** no swap is needed for an array of chars **/
        /* __GLX_SWAP_INT_ARRAY((int *)buf, length); */
        WriteToClient(client, length << 2, buf);
    }
    
    void __glXSwapQueryContextInfoEXTReply(ClientPtr client, xGLXQueryContextInfoEXTReply *reply, int *buf)
    {
        int length = reply->length;
        __GLX_DECLARE_SWAP_VARIABLES;
        __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
        __GLX_SWAP_SHORT(&reply->sequenceNumber);
        __GLX_SWAP_INT(&reply->length);
        __GLX_SWAP_INT(&reply->n);
        WriteToClient(client, sz_xGLXQueryContextInfoEXTReply, (char *)reply);
        __GLX_SWAP_INT_ARRAY((int *)buf, length);
        WriteToClient(client, length << 2, (char *)buf);
    }
    
    void __glXSwapGetDrawableAttributesReply(ClientPtr client,
    					 xGLXGetDrawableAttributesReply *reply, CARD32 *buf)
    {
        int length = reply->length;
        __GLX_DECLARE_SWAP_VARIABLES;
        __GLX_DECLARE_SWAP_ARRAY_VARIABLES;
        __GLX_SWAP_SHORT(&reply->sequenceNumber);
        __GLX_SWAP_INT(&reply->length);
        __GLX_SWAP_INT(&reply->numAttribs);
        WriteToClient(client, sz_xGLXGetDrawableAttributesReply, (char *)reply);
        __GLX_SWAP_INT_ARRAY((int *)buf, length);
        WriteToClient(client, length << 2, (char *)buf);
    }
    
    /************************************************************************/
    
    /*
    ** Render and Renderlarge are not in the GLX API.  They are used by the GLX
    ** client library to send batches of GL rendering commands.
    */
    
    int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc)
    {
        return DoRender(cl, pc, True);
    }
    
    /*
    ** Execute a large rendering request (one that spans multiple X requests).
    */
    int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc)
    {
        return DoRenderLarge(cl, pc, True);
    }
    
    /************************************************************************/
    
    /*
    ** No support is provided for the vendor-private requests other than
    ** allocating these entry points in the dispatch table.
    */
    
    int __glXDispSwap_VendorPrivate(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXVendorPrivateReq *req;
        GLint vendorcode;
        __GLXdispatchVendorPrivProcPtr proc;
    
        __GLX_DECLARE_SWAP_VARIABLES;
    
        req = (xGLXVendorPrivateReq *) pc;
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->vendorCode);
    
        vendorcode = req->vendorCode;
    
        proc = (__GLXdispatchVendorPrivProcPtr)
          __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
    				     vendorcode, 1);
        if (proc != NULL) {
    	(*proc)(cl, (GLbyte*)req);
    	return Success;
        }
    
        cl->client->errorValue = req->vendorCode;
        return __glXError(GLXUnsupportedPrivateRequest);
    }
    
    
    int __glXDispSwap_VendorPrivateWithReply(__GLXclientState *cl, GLbyte *pc)
    {
        xGLXVendorPrivateWithReplyReq *req;
        GLint vendorcode;
        __GLXdispatchVendorPrivProcPtr proc;
    
        __GLX_DECLARE_SWAP_VARIABLES;
    
        req = (xGLXVendorPrivateWithReplyReq *) pc;
        __GLX_SWAP_SHORT(&req->length);
        __GLX_SWAP_INT(&req->vendorCode);
    
        vendorcode = req->vendorCode;
    
        proc = (__GLXdispatchVendorPrivProcPtr)
          __glXGetProtocolDecodeFunction(& VendorPriv_dispatch_info,
    				     vendorcode, 1);
        if (proc != NULL) {
    	return (*proc)(cl, (GLbyte*)req);
        }
    
        cl->client->errorValue = req->vendorCode;
        return __glXError(GLXUnsupportedPrivateRequest);
    }