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IABSD.fr/xenocara/lib/libGL/generated/util/u_indices_gen.c

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  • Author : jsg
    Date : 2014-07-09 21:32:40
    Hash : ea95abeb
    Message : Mesa 10.2.3

  • lib/libGL/generated/util/u_indices_gen.c
  • /* File automatically generated by indices.py */
    
    /*
     * Copyright 2009 VMware, Inc.
     * All Rights Reserved.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * on the rights to use, copy, modify, merge, publish, distribute, sub
     * license, and/or sell copies of the Software, and to permit persons to whom
     * the Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
     * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
     * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
     * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
     * USE OR OTHER DEALINGS IN THE SOFTWARE.
     */
    
    
    
    /**
     * @file
     * Functions to translate and generate index lists
     */
    
    #include "indices/u_indices.h"
    #include "indices/u_indices_priv.h"
    #include "pipe/p_compiler.h"
    #include "util/u_debug.h"
    #include "pipe/p_defines.h"
    #include "util/u_memory.h"
    
    
    static unsigned out_size_idx( unsigned index_size )
    {
       switch (index_size) {
       case 4: return OUT_UINT;
       case 2: return OUT_USHORT;
       default: assert(0); return OUT_USHORT;
       }
    }
    
    static unsigned in_size_idx( unsigned index_size )
    {
       switch (index_size) {
       case 4: return IN_UINT;
       case 2: return IN_USHORT;
       case 1: return IN_UBYTE;
       default: assert(0); return IN_UBYTE;
       }
    }
    
    
    static u_translate_func translate[IN_COUNT][OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT];
    static u_generate_func  generate[OUT_COUNT][PV_COUNT][PV_COUNT][PRIM_COUNT];
    
    
    
    static void generate_points_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)(i);
       }
    }
    static void generate_lines_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)(i);
          (out+i)[1] = (ushort)(i+1);
       }
    }
    static void generate_linestrip_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)(i);
          (out+j)[1] = (ushort)(i+1);
       }
    }
    static void generate_lineloop_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)(i);
          (out+j)[1] = (ushort)(i+1);
       }
          (out+j)[0] = (ushort)(i);
          (out+j)[1] = (ushort)(0);
    }
    static void generate_tris_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)(i);
          (out+i)[1] = (ushort)(i+1);
          (out+i)[2] = (ushort)(i+2);
       }
    }
    static void generate_tristrip_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(i);
          (out+j)[1] = (ushort)(i+1+(i&1));
          (out+j)[2] = (ushort)(i+2-(i&1));
       }
    }
    static void generate_trifan_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(0);
          (out+j)[1] = (ushort)(i+1);
          (out+j)[2] = (ushort)(i+2);
       }
    }
    static void generate_quads_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)(i+0);
          (out+j+0)[1] = (ushort)(i+1);
          (out+j+0)[2] = (ushort)(i+3);
          (out+j+3)[0] = (ushort)(i+1);
          (out+j+3)[1] = (ushort)(i+2);
          (out+j+3)[2] = (ushort)(i+3);
       }
    }
    static void generate_quadstrip_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)(i+2);
          (out+j+0)[1] = (ushort)(i+0);
          (out+j+0)[2] = (ushort)(i+3);
          (out+j+3)[0] = (ushort)(i+0);
          (out+j+3)[1] = (ushort)(i+1);
          (out+j+3)[2] = (ushort)(i+3);
       }
    }
    static void generate_polygon_ushort_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(0);
          (out+j)[1] = (ushort)(i+1);
          (out+j)[2] = (ushort)(i+2);
       }
    }
    static void generate_points_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)(i);
       }
    }
    static void generate_lines_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)(i+1);
          (out+i)[1] = (ushort)(i);
       }
    }
    static void generate_linestrip_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)(i+1);
          (out+j)[1] = (ushort)(i);
       }
    }
    static void generate_lineloop_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)(i+1);
          (out+j)[1] = (ushort)(i);
       }
          (out+j)[0] = (ushort)(0);
          (out+j)[1] = (ushort)(i);
    }
    static void generate_tris_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)(i+1);
          (out+i)[1] = (ushort)(i+2);
          (out+i)[2] = (ushort)(i);
       }
    }
    static void generate_tristrip_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(i+1+(i&1));
          (out+j)[1] = (ushort)(i+2-(i&1));
          (out+j)[2] = (ushort)(i);
       }
    }
    static void generate_trifan_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(i+1);
          (out+j)[1] = (ushort)(i+2);
          (out+j)[2] = (ushort)(0);
       }
    }
    static void generate_quads_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)(i+1);
          (out+j+0)[1] = (ushort)(i+3);
          (out+j+0)[2] = (ushort)(i+0);
          (out+j+3)[0] = (ushort)(i+2);
          (out+j+3)[1] = (ushort)(i+3);
          (out+j+3)[2] = (ushort)(i+1);
       }
    }
    static void generate_quadstrip_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)(i+0);
          (out+j+0)[1] = (ushort)(i+3);
          (out+j+0)[2] = (ushort)(i+2);
          (out+j+3)[0] = (ushort)(i+1);
          (out+j+3)[1] = (ushort)(i+3);
          (out+j+3)[2] = (ushort)(i+0);
       }
    }
    static void generate_polygon_ushort_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(i+1);
          (out+j)[1] = (ushort)(i+2);
          (out+j)[2] = (ushort)(0);
       }
    }
    static void generate_points_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)(i);
       }
    }
    static void generate_lines_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)(i+1);
          (out+i)[1] = (ushort)(i);
       }
    }
    static void generate_linestrip_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)(i+1);
          (out+j)[1] = (ushort)(i);
       }
    }
    static void generate_lineloop_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)(i+1);
          (out+j)[1] = (ushort)(i);
       }
          (out+j)[0] = (ushort)(0);
          (out+j)[1] = (ushort)(i);
    }
    static void generate_tris_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)(i+2);
          (out+i)[1] = (ushort)(i);
          (out+i)[2] = (ushort)(i+1);
       }
    }
    static void generate_tristrip_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(i+2);
          (out+j)[1] = (ushort)(i+(i&1));
          (out+j)[2] = (ushort)(i+1-(i&1));
       }
    }
    static void generate_trifan_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(i+2);
          (out+j)[1] = (ushort)(0);
          (out+j)[2] = (ushort)(i+1);
       }
    }
    static void generate_quads_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)(i+3);
          (out+j+0)[1] = (ushort)(i+0);
          (out+j+0)[2] = (ushort)(i+1);
          (out+j+3)[0] = (ushort)(i+3);
          (out+j+3)[1] = (ushort)(i+1);
          (out+j+3)[2] = (ushort)(i+2);
       }
    }
    static void generate_quadstrip_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)(i+3);
          (out+j+0)[1] = (ushort)(i+2);
          (out+j+0)[2] = (ushort)(i+0);
          (out+j+3)[0] = (ushort)(i+3);
          (out+j+3)[1] = (ushort)(i+0);
          (out+j+3)[2] = (ushort)(i+1);
       }
    }
    static void generate_polygon_ushort_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(0);
          (out+j)[1] = (ushort)(i+1);
          (out+j)[2] = (ushort)(i+2);
       }
    }
    static void generate_points_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)(i);
       }
    }
    static void generate_lines_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)(i);
          (out+i)[1] = (ushort)(i+1);
       }
    }
    static void generate_linestrip_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)(i);
          (out+j)[1] = (ushort)(i+1);
       }
    }
    static void generate_lineloop_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)(i);
          (out+j)[1] = (ushort)(i+1);
       }
          (out+j)[0] = (ushort)(i);
          (out+j)[1] = (ushort)(0);
    }
    static void generate_tris_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)(i);
          (out+i)[1] = (ushort)(i+1);
          (out+i)[2] = (ushort)(i+2);
       }
    }
    static void generate_tristrip_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(i+(i&1));
          (out+j)[1] = (ushort)(i+1-(i&1));
          (out+j)[2] = (ushort)(i+2);
       }
    }
    static void generate_trifan_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(0);
          (out+j)[1] = (ushort)(i+1);
          (out+j)[2] = (ushort)(i+2);
       }
    }
    static void generate_quads_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)(i+0);
          (out+j+0)[1] = (ushort)(i+1);
          (out+j+0)[2] = (ushort)(i+3);
          (out+j+3)[0] = (ushort)(i+1);
          (out+j+3)[1] = (ushort)(i+2);
          (out+j+3)[2] = (ushort)(i+3);
       }
    }
    static void generate_quadstrip_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)(i+2);
          (out+j+0)[1] = (ushort)(i+0);
          (out+j+0)[2] = (ushort)(i+3);
          (out+j+3)[0] = (ushort)(i+0);
          (out+j+3)[1] = (ushort)(i+1);
          (out+j+3)[2] = (ushort)(i+3);
       }
    }
    static void generate_polygon_ushort_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)(i+1);
          (out+j)[1] = (ushort)(i+2);
          (out+j)[2] = (ushort)(0);
       }
    }
    static void generate_points_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)(i);
       }
    }
    static void generate_lines_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)(i);
          (out+i)[1] = (uint)(i+1);
       }
    }
    static void generate_linestrip_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)(i);
          (out+j)[1] = (uint)(i+1);
       }
    }
    static void generate_lineloop_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)(i);
          (out+j)[1] = (uint)(i+1);
       }
          (out+j)[0] = (uint)(i);
          (out+j)[1] = (uint)(0);
    }
    static void generate_tris_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)(i);
          (out+i)[1] = (uint)(i+1);
          (out+i)[2] = (uint)(i+2);
       }
    }
    static void generate_tristrip_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(i);
          (out+j)[1] = (uint)(i+1+(i&1));
          (out+j)[2] = (uint)(i+2-(i&1));
       }
    }
    static void generate_trifan_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(0);
          (out+j)[1] = (uint)(i+1);
          (out+j)[2] = (uint)(i+2);
       }
    }
    static void generate_quads_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)(i+0);
          (out+j+0)[1] = (uint)(i+1);
          (out+j+0)[2] = (uint)(i+3);
          (out+j+3)[0] = (uint)(i+1);
          (out+j+3)[1] = (uint)(i+2);
          (out+j+3)[2] = (uint)(i+3);
       }
    }
    static void generate_quadstrip_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)(i+2);
          (out+j+0)[1] = (uint)(i+0);
          (out+j+0)[2] = (uint)(i+3);
          (out+j+3)[0] = (uint)(i+0);
          (out+j+3)[1] = (uint)(i+1);
          (out+j+3)[2] = (uint)(i+3);
       }
    }
    static void generate_polygon_uint_first2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(0);
          (out+j)[1] = (uint)(i+1);
          (out+j)[2] = (uint)(i+2);
       }
    }
    static void generate_points_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)(i);
       }
    }
    static void generate_lines_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)(i+1);
          (out+i)[1] = (uint)(i);
       }
    }
    static void generate_linestrip_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)(i+1);
          (out+j)[1] = (uint)(i);
       }
    }
    static void generate_lineloop_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)(i+1);
          (out+j)[1] = (uint)(i);
       }
          (out+j)[0] = (uint)(0);
          (out+j)[1] = (uint)(i);
    }
    static void generate_tris_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)(i+1);
          (out+i)[1] = (uint)(i+2);
          (out+i)[2] = (uint)(i);
       }
    }
    static void generate_tristrip_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(i+1+(i&1));
          (out+j)[1] = (uint)(i+2-(i&1));
          (out+j)[2] = (uint)(i);
       }
    }
    static void generate_trifan_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(i+1);
          (out+j)[1] = (uint)(i+2);
          (out+j)[2] = (uint)(0);
       }
    }
    static void generate_quads_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)(i+1);
          (out+j+0)[1] = (uint)(i+3);
          (out+j+0)[2] = (uint)(i+0);
          (out+j+3)[0] = (uint)(i+2);
          (out+j+3)[1] = (uint)(i+3);
          (out+j+3)[2] = (uint)(i+1);
       }
    }
    static void generate_quadstrip_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)(i+0);
          (out+j+0)[1] = (uint)(i+3);
          (out+j+0)[2] = (uint)(i+2);
          (out+j+3)[0] = (uint)(i+1);
          (out+j+3)[1] = (uint)(i+3);
          (out+j+3)[2] = (uint)(i+0);
       }
    }
    static void generate_polygon_uint_first2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(i+1);
          (out+j)[1] = (uint)(i+2);
          (out+j)[2] = (uint)(0);
       }
    }
    static void generate_points_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)(i);
       }
    }
    static void generate_lines_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)(i+1);
          (out+i)[1] = (uint)(i);
       }
    }
    static void generate_linestrip_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)(i+1);
          (out+j)[1] = (uint)(i);
       }
    }
    static void generate_lineloop_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)(i+1);
          (out+j)[1] = (uint)(i);
       }
          (out+j)[0] = (uint)(0);
          (out+j)[1] = (uint)(i);
    }
    static void generate_tris_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)(i+2);
          (out+i)[1] = (uint)(i);
          (out+i)[2] = (uint)(i+1);
       }
    }
    static void generate_tristrip_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(i+2);
          (out+j)[1] = (uint)(i+(i&1));
          (out+j)[2] = (uint)(i+1-(i&1));
       }
    }
    static void generate_trifan_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(i+2);
          (out+j)[1] = (uint)(0);
          (out+j)[2] = (uint)(i+1);
       }
    }
    static void generate_quads_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)(i+3);
          (out+j+0)[1] = (uint)(i+0);
          (out+j+0)[2] = (uint)(i+1);
          (out+j+3)[0] = (uint)(i+3);
          (out+j+3)[1] = (uint)(i+1);
          (out+j+3)[2] = (uint)(i+2);
       }
    }
    static void generate_quadstrip_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)(i+3);
          (out+j+0)[1] = (uint)(i+2);
          (out+j+0)[2] = (uint)(i+0);
          (out+j+3)[0] = (uint)(i+3);
          (out+j+3)[1] = (uint)(i+0);
          (out+j+3)[2] = (uint)(i+1);
       }
    }
    static void generate_polygon_uint_last2first(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(0);
          (out+j)[1] = (uint)(i+1);
          (out+j)[2] = (uint)(i+2);
       }
    }
    static void generate_points_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)(i);
       }
    }
    static void generate_lines_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)(i);
          (out+i)[1] = (uint)(i+1);
       }
    }
    static void generate_linestrip_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)(i);
          (out+j)[1] = (uint)(i+1);
       }
    }
    static void generate_lineloop_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)(i);
          (out+j)[1] = (uint)(i+1);
       }
          (out+j)[0] = (uint)(i);
          (out+j)[1] = (uint)(0);
    }
    static void generate_tris_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)(i);
          (out+i)[1] = (uint)(i+1);
          (out+i)[2] = (uint)(i+2);
       }
    }
    static void generate_tristrip_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(i+(i&1));
          (out+j)[1] = (uint)(i+1-(i&1));
          (out+j)[2] = (uint)(i+2);
       }
    }
    static void generate_trifan_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(0);
          (out+j)[1] = (uint)(i+1);
          (out+j)[2] = (uint)(i+2);
       }
    }
    static void generate_quads_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)(i+0);
          (out+j+0)[1] = (uint)(i+1);
          (out+j+0)[2] = (uint)(i+3);
          (out+j+3)[0] = (uint)(i+1);
          (out+j+3)[1] = (uint)(i+2);
          (out+j+3)[2] = (uint)(i+3);
       }
    }
    static void generate_quadstrip_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)(i+2);
          (out+j+0)[1] = (uint)(i+0);
          (out+j+0)[2] = (uint)(i+3);
          (out+j+3)[0] = (uint)(i+0);
          (out+j+3)[1] = (uint)(i+1);
          (out+j+3)[2] = (uint)(i+3);
       }
    }
    static void generate_polygon_uint_last2last(
        unsigned start,
        unsigned nr,
        void *_out )
    {
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)(i+1);
          (out+j)[1] = (uint)(i+2);
          (out+j)[2] = (uint)(0);
       }
    }
    static void translate_points_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
       }
    }
    static void translate_linestrip_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
    }
    static void translate_lineloop_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[0];
    }
    static void translate_tris_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
          (out+i)[2] = (ushort)in[i+2];
       }
    }
    static void translate_tristrip_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1+(i&1)];
          (out+j)[2] = (ushort)in[i+2-(i&1)];
       }
    }
    static void translate_trifan_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_quads_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+0];
          (out+j+0)[1] = (ushort)in[i+1];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+1];
          (out+j+3)[1] = (ushort)in[i+2];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_quadstrip_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+2];
          (out+j+0)[1] = (ushort)in[i+0];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+0];
          (out+j+3)[1] = (ushort)in[i+1];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_polygon_ubyte2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_points_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i+1];
          (out+i)[1] = (ushort)in[i];
       }
    }
    static void translate_linestrip_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
    }
    static void translate_lineloop_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i];
    }
    static void translate_tris_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i+1];
          (out+i)[1] = (ushort)in[i+2];
          (out+i)[2] = (ushort)in[i];
       }
    }
    static void translate_tristrip_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1+(i&1)];
          (out+j)[1] = (ushort)in[i+2-(i&1)];
          (out+j)[2] = (ushort)in[i];
       }
    }
    static void translate_trifan_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i+2];
          (out+j)[2] = (ushort)in[0];
       }
    }
    static void translate_quads_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+1];
          (out+j+0)[1] = (ushort)in[i+3];
          (out+j+0)[2] = (ushort)in[i+0];
          (out+j+3)[0] = (ushort)in[i+2];
          (out+j+3)[1] = (ushort)in[i+3];
          (out+j+3)[2] = (ushort)in[i+1];
       }
    }
    static void translate_quadstrip_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+0];
          (out+j+0)[1] = (ushort)in[i+3];
          (out+j+0)[2] = (ushort)in[i+2];
          (out+j+3)[0] = (ushort)in[i+1];
          (out+j+3)[1] = (ushort)in[i+3];
          (out+j+3)[2] = (ushort)in[i+0];
       }
    }
    static void translate_polygon_ubyte2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i+2];
          (out+j)[2] = (ushort)in[0];
       }
    }
    static void translate_points_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i+1];
          (out+i)[1] = (ushort)in[i];
       }
    }
    static void translate_linestrip_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
    }
    static void translate_lineloop_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i];
    }
    static void translate_tris_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i+2];
          (out+i)[1] = (ushort)in[i];
          (out+i)[2] = (ushort)in[i+1];
       }
    }
    static void translate_tristrip_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+2];
          (out+j)[1] = (ushort)in[i+(i&1)];
          (out+j)[2] = (ushort)in[i+1-(i&1)];
       }
    }
    static void translate_trifan_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+2];
          (out+j)[1] = (ushort)in[0];
          (out+j)[2] = (ushort)in[i+1];
       }
    }
    static void translate_quads_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+3];
          (out+j+0)[1] = (ushort)in[i+0];
          (out+j+0)[2] = (ushort)in[i+1];
          (out+j+3)[0] = (ushort)in[i+3];
          (out+j+3)[1] = (ushort)in[i+1];
          (out+j+3)[2] = (ushort)in[i+2];
       }
    }
    static void translate_quadstrip_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+3];
          (out+j+0)[1] = (ushort)in[i+2];
          (out+j+0)[2] = (ushort)in[i+0];
          (out+j+3)[0] = (ushort)in[i+3];
          (out+j+3)[1] = (ushort)in[i+0];
          (out+j+3)[2] = (ushort)in[i+1];
       }
    }
    static void translate_polygon_ubyte2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_points_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
       }
    }
    static void translate_linestrip_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
    }
    static void translate_lineloop_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[0];
    }
    static void translate_tris_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
          (out+i)[2] = (ushort)in[i+2];
       }
    }
    static void translate_tristrip_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+(i&1)];
          (out+j)[1] = (ushort)in[i+1-(i&1)];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_trifan_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_quads_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+0];
          (out+j+0)[1] = (ushort)in[i+1];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+1];
          (out+j+3)[1] = (ushort)in[i+2];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_quadstrip_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+2];
          (out+j+0)[1] = (ushort)in[i+0];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+0];
          (out+j+3)[1] = (ushort)in[i+1];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_polygon_ubyte2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i+2];
          (out+j)[2] = (ushort)in[0];
       }
    }
    static void translate_points_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
       }
    }
    static void translate_linestrip_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
    }
    static void translate_lineloop_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[0];
    }
    static void translate_tris_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
          (out+i)[2] = (uint)in[i+2];
       }
    }
    static void translate_tristrip_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1+(i&1)];
          (out+j)[2] = (uint)in[i+2-(i&1)];
       }
    }
    static void translate_trifan_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_quads_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+0];
          (out+j+0)[1] = (uint)in[i+1];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+1];
          (out+j+3)[1] = (uint)in[i+2];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_quadstrip_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+2];
          (out+j+0)[1] = (uint)in[i+0];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+0];
          (out+j+3)[1] = (uint)in[i+1];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_polygon_ubyte2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_points_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i+1];
          (out+i)[1] = (uint)in[i];
       }
    }
    static void translate_linestrip_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
    }
    static void translate_lineloop_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i];
    }
    static void translate_tris_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i+1];
          (out+i)[1] = (uint)in[i+2];
          (out+i)[2] = (uint)in[i];
       }
    }
    static void translate_tristrip_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1+(i&1)];
          (out+j)[1] = (uint)in[i+2-(i&1)];
          (out+j)[2] = (uint)in[i];
       }
    }
    static void translate_trifan_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i+2];
          (out+j)[2] = (uint)in[0];
       }
    }
    static void translate_quads_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+1];
          (out+j+0)[1] = (uint)in[i+3];
          (out+j+0)[2] = (uint)in[i+0];
          (out+j+3)[0] = (uint)in[i+2];
          (out+j+3)[1] = (uint)in[i+3];
          (out+j+3)[2] = (uint)in[i+1];
       }
    }
    static void translate_quadstrip_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+0];
          (out+j+0)[1] = (uint)in[i+3];
          (out+j+0)[2] = (uint)in[i+2];
          (out+j+3)[0] = (uint)in[i+1];
          (out+j+3)[1] = (uint)in[i+3];
          (out+j+3)[2] = (uint)in[i+0];
       }
    }
    static void translate_polygon_ubyte2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i+2];
          (out+j)[2] = (uint)in[0];
       }
    }
    static void translate_points_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i+1];
          (out+i)[1] = (uint)in[i];
       }
    }
    static void translate_linestrip_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
    }
    static void translate_lineloop_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i];
    }
    static void translate_tris_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i+2];
          (out+i)[1] = (uint)in[i];
          (out+i)[2] = (uint)in[i+1];
       }
    }
    static void translate_tristrip_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+2];
          (out+j)[1] = (uint)in[i+(i&1)];
          (out+j)[2] = (uint)in[i+1-(i&1)];
       }
    }
    static void translate_trifan_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+2];
          (out+j)[1] = (uint)in[0];
          (out+j)[2] = (uint)in[i+1];
       }
    }
    static void translate_quads_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+3];
          (out+j+0)[1] = (uint)in[i+0];
          (out+j+0)[2] = (uint)in[i+1];
          (out+j+3)[0] = (uint)in[i+3];
          (out+j+3)[1] = (uint)in[i+1];
          (out+j+3)[2] = (uint)in[i+2];
       }
    }
    static void translate_quadstrip_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+3];
          (out+j+0)[1] = (uint)in[i+2];
          (out+j+0)[2] = (uint)in[i+0];
          (out+j+3)[0] = (uint)in[i+3];
          (out+j+3)[1] = (uint)in[i+0];
          (out+j+3)[2] = (uint)in[i+1];
       }
    }
    static void translate_polygon_ubyte2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_points_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
       }
    }
    static void translate_linestrip_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
    }
    static void translate_lineloop_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[0];
    }
    static void translate_tris_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
          (out+i)[2] = (uint)in[i+2];
       }
    }
    static void translate_tristrip_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+(i&1)];
          (out+j)[1] = (uint)in[i+1-(i&1)];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_trifan_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_quads_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+0];
          (out+j+0)[1] = (uint)in[i+1];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+1];
          (out+j+3)[1] = (uint)in[i+2];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_quadstrip_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+2];
          (out+j+0)[1] = (uint)in[i+0];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+0];
          (out+j+3)[1] = (uint)in[i+1];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_polygon_ubyte2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ubyte*in = (const ubyte*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i+2];
          (out+j)[2] = (uint)in[0];
       }
    }
    static void translate_points_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
       }
    }
    static void translate_linestrip_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
    }
    static void translate_lineloop_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[0];
    }
    static void translate_tris_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
          (out+i)[2] = (ushort)in[i+2];
       }
    }
    static void translate_tristrip_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1+(i&1)];
          (out+j)[2] = (ushort)in[i+2-(i&1)];
       }
    }
    static void translate_trifan_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_quads_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+0];
          (out+j+0)[1] = (ushort)in[i+1];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+1];
          (out+j+3)[1] = (ushort)in[i+2];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_quadstrip_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+2];
          (out+j+0)[1] = (ushort)in[i+0];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+0];
          (out+j+3)[1] = (ushort)in[i+1];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_polygon_ushort2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_points_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i+1];
          (out+i)[1] = (ushort)in[i];
       }
    }
    static void translate_linestrip_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
    }
    static void translate_lineloop_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i];
    }
    static void translate_tris_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i+1];
          (out+i)[1] = (ushort)in[i+2];
          (out+i)[2] = (ushort)in[i];
       }
    }
    static void translate_tristrip_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1+(i&1)];
          (out+j)[1] = (ushort)in[i+2-(i&1)];
          (out+j)[2] = (ushort)in[i];
       }
    }
    static void translate_trifan_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i+2];
          (out+j)[2] = (ushort)in[0];
       }
    }
    static void translate_quads_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+1];
          (out+j+0)[1] = (ushort)in[i+3];
          (out+j+0)[2] = (ushort)in[i+0];
          (out+j+3)[0] = (ushort)in[i+2];
          (out+j+3)[1] = (ushort)in[i+3];
          (out+j+3)[2] = (ushort)in[i+1];
       }
    }
    static void translate_quadstrip_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+0];
          (out+j+0)[1] = (ushort)in[i+3];
          (out+j+0)[2] = (ushort)in[i+2];
          (out+j+3)[0] = (ushort)in[i+1];
          (out+j+3)[1] = (ushort)in[i+3];
          (out+j+3)[2] = (ushort)in[i+0];
       }
    }
    static void translate_polygon_ushort2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i+2];
          (out+j)[2] = (ushort)in[0];
       }
    }
    static void translate_points_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i+1];
          (out+i)[1] = (ushort)in[i];
       }
    }
    static void translate_linestrip_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
    }
    static void translate_lineloop_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i];
    }
    static void translate_tris_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i+2];
          (out+i)[1] = (ushort)in[i];
          (out+i)[2] = (ushort)in[i+1];
       }
    }
    static void translate_tristrip_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+2];
          (out+j)[1] = (ushort)in[i+(i&1)];
          (out+j)[2] = (ushort)in[i+1-(i&1)];
       }
    }
    static void translate_trifan_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+2];
          (out+j)[1] = (ushort)in[0];
          (out+j)[2] = (ushort)in[i+1];
       }
    }
    static void translate_quads_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+3];
          (out+j+0)[1] = (ushort)in[i+0];
          (out+j+0)[2] = (ushort)in[i+1];
          (out+j+3)[0] = (ushort)in[i+3];
          (out+j+3)[1] = (ushort)in[i+1];
          (out+j+3)[2] = (ushort)in[i+2];
       }
    }
    static void translate_quadstrip_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+3];
          (out+j+0)[1] = (ushort)in[i+2];
          (out+j+0)[2] = (ushort)in[i+0];
          (out+j+3)[0] = (ushort)in[i+3];
          (out+j+3)[1] = (ushort)in[i+0];
          (out+j+3)[2] = (ushort)in[i+1];
       }
    }
    static void translate_polygon_ushort2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_points_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
       }
    }
    static void translate_linestrip_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
    }
    static void translate_lineloop_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[0];
    }
    static void translate_tris_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
          (out+i)[2] = (ushort)in[i+2];
       }
    }
    static void translate_tristrip_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+(i&1)];
          (out+j)[1] = (ushort)in[i+1-(i&1)];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_trifan_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_quads_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+0];
          (out+j+0)[1] = (ushort)in[i+1];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+1];
          (out+j+3)[1] = (ushort)in[i+2];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_quadstrip_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+2];
          (out+j+0)[1] = (ushort)in[i+0];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+0];
          (out+j+3)[1] = (ushort)in[i+1];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_polygon_ushort2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i+2];
          (out+j)[2] = (ushort)in[0];
       }
    }
    static void translate_points_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
       }
    }
    static void translate_linestrip_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
    }
    static void translate_lineloop_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[0];
    }
    static void translate_tris_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
          (out+i)[2] = (uint)in[i+2];
       }
    }
    static void translate_tristrip_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1+(i&1)];
          (out+j)[2] = (uint)in[i+2-(i&1)];
       }
    }
    static void translate_trifan_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_quads_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+0];
          (out+j+0)[1] = (uint)in[i+1];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+1];
          (out+j+3)[1] = (uint)in[i+2];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_quadstrip_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+2];
          (out+j+0)[1] = (uint)in[i+0];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+0];
          (out+j+3)[1] = (uint)in[i+1];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_polygon_ushort2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_points_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i+1];
          (out+i)[1] = (uint)in[i];
       }
    }
    static void translate_linestrip_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
    }
    static void translate_lineloop_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i];
    }
    static void translate_tris_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i+1];
          (out+i)[1] = (uint)in[i+2];
          (out+i)[2] = (uint)in[i];
       }
    }
    static void translate_tristrip_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1+(i&1)];
          (out+j)[1] = (uint)in[i+2-(i&1)];
          (out+j)[2] = (uint)in[i];
       }
    }
    static void translate_trifan_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i+2];
          (out+j)[2] = (uint)in[0];
       }
    }
    static void translate_quads_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+1];
          (out+j+0)[1] = (uint)in[i+3];
          (out+j+0)[2] = (uint)in[i+0];
          (out+j+3)[0] = (uint)in[i+2];
          (out+j+3)[1] = (uint)in[i+3];
          (out+j+3)[2] = (uint)in[i+1];
       }
    }
    static void translate_quadstrip_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+0];
          (out+j+0)[1] = (uint)in[i+3];
          (out+j+0)[2] = (uint)in[i+2];
          (out+j+3)[0] = (uint)in[i+1];
          (out+j+3)[1] = (uint)in[i+3];
          (out+j+3)[2] = (uint)in[i+0];
       }
    }
    static void translate_polygon_ushort2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i+2];
          (out+j)[2] = (uint)in[0];
       }
    }
    static void translate_points_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i+1];
          (out+i)[1] = (uint)in[i];
       }
    }
    static void translate_linestrip_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
    }
    static void translate_lineloop_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i];
    }
    static void translate_tris_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i+2];
          (out+i)[1] = (uint)in[i];
          (out+i)[2] = (uint)in[i+1];
       }
    }
    static void translate_tristrip_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+2];
          (out+j)[1] = (uint)in[i+(i&1)];
          (out+j)[2] = (uint)in[i+1-(i&1)];
       }
    }
    static void translate_trifan_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+2];
          (out+j)[1] = (uint)in[0];
          (out+j)[2] = (uint)in[i+1];
       }
    }
    static void translate_quads_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+3];
          (out+j+0)[1] = (uint)in[i+0];
          (out+j+0)[2] = (uint)in[i+1];
          (out+j+3)[0] = (uint)in[i+3];
          (out+j+3)[1] = (uint)in[i+1];
          (out+j+3)[2] = (uint)in[i+2];
       }
    }
    static void translate_quadstrip_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+3];
          (out+j+0)[1] = (uint)in[i+2];
          (out+j+0)[2] = (uint)in[i+0];
          (out+j+3)[0] = (uint)in[i+3];
          (out+j+3)[1] = (uint)in[i+0];
          (out+j+3)[2] = (uint)in[i+1];
       }
    }
    static void translate_polygon_ushort2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_points_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
       }
    }
    static void translate_linestrip_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
    }
    static void translate_lineloop_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[0];
    }
    static void translate_tris_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
          (out+i)[2] = (uint)in[i+2];
       }
    }
    static void translate_tristrip_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+(i&1)];
          (out+j)[1] = (uint)in[i+1-(i&1)];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_trifan_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_quads_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+0];
          (out+j+0)[1] = (uint)in[i+1];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+1];
          (out+j+3)[1] = (uint)in[i+2];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_quadstrip_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+2];
          (out+j+0)[1] = (uint)in[i+0];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+0];
          (out+j+3)[1] = (uint)in[i+1];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_polygon_ushort2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const ushort*in = (const ushort*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i+2];
          (out+j)[2] = (uint)in[0];
       }
    }
    static void translate_points_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
       }
    }
    static void translate_linestrip_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
    }
    static void translate_lineloop_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[0];
    }
    static void translate_tris_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
          (out+i)[2] = (ushort)in[i+2];
       }
    }
    static void translate_tristrip_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1+(i&1)];
          (out+j)[2] = (ushort)in[i+2-(i&1)];
       }
    }
    static void translate_trifan_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_quads_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+0];
          (out+j+0)[1] = (ushort)in[i+1];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+1];
          (out+j+3)[1] = (ushort)in[i+2];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_quadstrip_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+2];
          (out+j+0)[1] = (ushort)in[i+0];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+0];
          (out+j+3)[1] = (ushort)in[i+1];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_polygon_uint2ushort_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_points_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i+1];
          (out+i)[1] = (ushort)in[i];
       }
    }
    static void translate_linestrip_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
    }
    static void translate_lineloop_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i];
    }
    static void translate_tris_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i+1];
          (out+i)[1] = (ushort)in[i+2];
          (out+i)[2] = (ushort)in[i];
       }
    }
    static void translate_tristrip_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1+(i&1)];
          (out+j)[1] = (ushort)in[i+2-(i&1)];
          (out+j)[2] = (ushort)in[i];
       }
    }
    static void translate_trifan_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i+2];
          (out+j)[2] = (ushort)in[0];
       }
    }
    static void translate_quads_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+1];
          (out+j+0)[1] = (ushort)in[i+3];
          (out+j+0)[2] = (ushort)in[i+0];
          (out+j+3)[0] = (ushort)in[i+2];
          (out+j+3)[1] = (ushort)in[i+3];
          (out+j+3)[2] = (ushort)in[i+1];
       }
    }
    static void translate_quadstrip_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+0];
          (out+j+0)[1] = (ushort)in[i+3];
          (out+j+0)[2] = (ushort)in[i+2];
          (out+j+3)[0] = (ushort)in[i+1];
          (out+j+3)[1] = (ushort)in[i+3];
          (out+j+3)[2] = (ushort)in[i+0];
       }
    }
    static void translate_polygon_uint2ushort_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i+2];
          (out+j)[2] = (ushort)in[0];
       }
    }
    static void translate_points_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i+1];
          (out+i)[1] = (ushort)in[i];
       }
    }
    static void translate_linestrip_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
    }
    static void translate_lineloop_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i];
       }
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i];
    }
    static void translate_tris_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i+2];
          (out+i)[1] = (ushort)in[i];
          (out+i)[2] = (ushort)in[i+1];
       }
    }
    static void translate_tristrip_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+2];
          (out+j)[1] = (ushort)in[i+(i&1)];
          (out+j)[2] = (ushort)in[i+1-(i&1)];
       }
    }
    static void translate_trifan_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+2];
          (out+j)[1] = (ushort)in[0];
          (out+j)[2] = (ushort)in[i+1];
       }
    }
    static void translate_quads_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+3];
          (out+j+0)[1] = (ushort)in[i+0];
          (out+j+0)[2] = (ushort)in[i+1];
          (out+j+3)[0] = (ushort)in[i+3];
          (out+j+3)[1] = (ushort)in[i+1];
          (out+j+3)[2] = (ushort)in[i+2];
       }
    }
    static void translate_quadstrip_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+3];
          (out+j+0)[1] = (ushort)in[i+2];
          (out+j+0)[2] = (ushort)in[i+0];
          (out+j+3)[0] = (ushort)in[i+3];
          (out+j+3)[1] = (ushort)in[i+0];
          (out+j+3)[2] = (ushort)in[i+1];
       }
    }
    static void translate_polygon_uint2ushort_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_points_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (ushort)in[i];
       }
    }
    static void translate_lines_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
       }
    }
    static void translate_linestrip_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
    }
    static void translate_lineloop_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[i+1];
       }
          (out+j)[0] = (ushort)in[i];
          (out+j)[1] = (ushort)in[0];
    }
    static void translate_tris_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (ushort)in[i];
          (out+i)[1] = (ushort)in[i+1];
          (out+i)[2] = (ushort)in[i+2];
       }
    }
    static void translate_tristrip_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+(i&1)];
          (out+j)[1] = (ushort)in[i+1-(i&1)];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_trifan_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[0];
          (out+j)[1] = (ushort)in[i+1];
          (out+j)[2] = (ushort)in[i+2];
       }
    }
    static void translate_quads_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (ushort)in[i+0];
          (out+j+0)[1] = (ushort)in[i+1];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+1];
          (out+j+3)[1] = (ushort)in[i+2];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_quadstrip_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (ushort)in[i+2];
          (out+j+0)[1] = (ushort)in[i+0];
          (out+j+0)[2] = (ushort)in[i+3];
          (out+j+3)[0] = (ushort)in[i+0];
          (out+j+3)[1] = (ushort)in[i+1];
          (out+j+3)[2] = (ushort)in[i+3];
       }
    }
    static void translate_polygon_uint2ushort_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      ushort *out = (ushort*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (ushort)in[i+1];
          (out+j)[1] = (ushort)in[i+2];
          (out+j)[2] = (ushort)in[0];
       }
    }
    static void translate_points_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
       }
    }
    static void translate_linestrip_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
    }
    static void translate_lineloop_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[0];
    }
    static void translate_tris_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
          (out+i)[2] = (uint)in[i+2];
       }
    }
    static void translate_tristrip_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1+(i&1)];
          (out+j)[2] = (uint)in[i+2-(i&1)];
       }
    }
    static void translate_trifan_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_quads_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+0];
          (out+j+0)[1] = (uint)in[i+1];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+1];
          (out+j+3)[1] = (uint)in[i+2];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_quadstrip_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+2];
          (out+j+0)[1] = (uint)in[i+0];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+0];
          (out+j+3)[1] = (uint)in[i+1];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_polygon_uint2uint_first2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_points_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i+1];
          (out+i)[1] = (uint)in[i];
       }
    }
    static void translate_linestrip_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
    }
    static void translate_lineloop_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i];
    }
    static void translate_tris_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i+1];
          (out+i)[1] = (uint)in[i+2];
          (out+i)[2] = (uint)in[i];
       }
    }
    static void translate_tristrip_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1+(i&1)];
          (out+j)[1] = (uint)in[i+2-(i&1)];
          (out+j)[2] = (uint)in[i];
       }
    }
    static void translate_trifan_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i+2];
          (out+j)[2] = (uint)in[0];
       }
    }
    static void translate_quads_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+1];
          (out+j+0)[1] = (uint)in[i+3];
          (out+j+0)[2] = (uint)in[i+0];
          (out+j+3)[0] = (uint)in[i+2];
          (out+j+3)[1] = (uint)in[i+3];
          (out+j+3)[2] = (uint)in[i+1];
       }
    }
    static void translate_quadstrip_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+0];
          (out+j+0)[1] = (uint)in[i+3];
          (out+j+0)[2] = (uint)in[i+2];
          (out+j+3)[0] = (uint)in[i+1];
          (out+j+3)[1] = (uint)in[i+3];
          (out+j+3)[2] = (uint)in[i+0];
       }
    }
    static void translate_polygon_uint2uint_first2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i+2];
          (out+j)[2] = (uint)in[0];
       }
    }
    static void translate_points_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i+1];
          (out+i)[1] = (uint)in[i];
       }
    }
    static void translate_linestrip_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
    }
    static void translate_lineloop_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i];
       }
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i];
    }
    static void translate_tris_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i+2];
          (out+i)[1] = (uint)in[i];
          (out+i)[2] = (uint)in[i+1];
       }
    }
    static void translate_tristrip_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+2];
          (out+j)[1] = (uint)in[i+(i&1)];
          (out+j)[2] = (uint)in[i+1-(i&1)];
       }
    }
    static void translate_trifan_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+2];
          (out+j)[1] = (uint)in[0];
          (out+j)[2] = (uint)in[i+1];
       }
    }
    static void translate_quads_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+3];
          (out+j+0)[1] = (uint)in[i+0];
          (out+j+0)[2] = (uint)in[i+1];
          (out+j+3)[0] = (uint)in[i+3];
          (out+j+3)[1] = (uint)in[i+1];
          (out+j+3)[2] = (uint)in[i+2];
       }
    }
    static void translate_quadstrip_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+3];
          (out+j+0)[1] = (uint)in[i+2];
          (out+j+0)[2] = (uint)in[i+0];
          (out+j+3)[0] = (uint)in[i+3];
          (out+j+3)[1] = (uint)in[i+0];
          (out+j+3)[2] = (uint)in[i+1];
       }
    }
    static void translate_polygon_uint2uint_last2first(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_points_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i++) { 
          (out+i)[0] = (uint)in[i];
       }
    }
    static void translate_lines_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=2) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
       }
    }
    static void translate_linestrip_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
    }
    static void translate_lineloop_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr - 2; j+=2, i++) { 
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[i+1];
       }
          (out+j)[0] = (uint)in[i];
          (out+j)[1] = (uint)in[0];
    }
    static void translate_tris_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start; i < (nr+start); i+=3) { 
          (out+i)[0] = (uint)in[i];
          (out+i)[1] = (uint)in[i+1];
          (out+i)[2] = (uint)in[i+2];
       }
    }
    static void translate_tristrip_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+(i&1)];
          (out+j)[1] = (uint)in[i+1-(i&1)];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_trifan_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[0];
          (out+j)[1] = (uint)in[i+1];
          (out+j)[2] = (uint)in[i+2];
       }
    }
    static void translate_quads_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=4) { 
          (out+j+0)[0] = (uint)in[i+0];
          (out+j+0)[1] = (uint)in[i+1];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+1];
          (out+j+3)[1] = (uint)in[i+2];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_quadstrip_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=6, i+=2) { 
          (out+j+0)[0] = (uint)in[i+2];
          (out+j+0)[1] = (uint)in[i+0];
          (out+j+0)[2] = (uint)in[i+3];
          (out+j+3)[0] = (uint)in[i+0];
          (out+j+3)[1] = (uint)in[i+1];
          (out+j+3)[2] = (uint)in[i+3];
       }
    }
    static void translate_polygon_uint2uint_last2last(
        const void * _in,
        unsigned start,
        unsigned nr,
        void *_out )
    {
      const uint*in = (const uint*)_in;
      uint *out = (uint*)_out;
      unsigned i, j;
      (void)j;
      for (i = start, j = 0; j < nr; j+=3, i++) { 
          (out+j)[0] = (uint)in[i+1];
          (out+j)[1] = (uint)in[i+2];
          (out+j)[2] = (uint)in[0];
       }
    }
    void u_index_init( void )
    {
      static int firsttime = 1;
      if (!firsttime) return;
      firsttime = 0;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2first;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_first2last;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_first2last;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_first2last;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_first2last;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_first2last;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_first2last;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_first2last;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_first2last;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_first2last;
    generate[OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_first2last;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2first;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_ushort_last2last;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_ushort_last2last;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_ushort_last2last;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_ushort_last2last;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_ushort_last2last;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_ushort_last2last;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_ushort_last2last;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_ushort_last2last;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_ushort_last2last;
    generate[OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_ushort_last2last;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2first;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_first2last;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_first2last;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_first2last;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_first2last;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_first2last;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_first2last;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_first2last;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_first2last;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_first2last;
    generate[OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_first2last;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = generate_points_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = generate_lines_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = generate_quads_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2first;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = generate_points_uint_last2last;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = generate_lines_uint_last2last;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = generate_linestrip_uint_last2last;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = generate_lineloop_uint_last2last;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = generate_tris_uint_last2last;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = generate_trifan_uint_last2last;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = generate_tristrip_uint_last2last;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = generate_quads_uint_last2last;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = generate_quadstrip_uint_last2last;
    generate[OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = generate_polygon_uint_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2first;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_first2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2first;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2ushort_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2first;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_first2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2first;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ubyte2uint_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ubyte2uint_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ubyte2uint_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ubyte2uint_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ubyte2uint_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ubyte2uint_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ubyte2uint_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ubyte2uint_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ubyte2uint_last2last;
    translate[IN_UBYTE][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ubyte2uint_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2first;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_first2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2first;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2ushort_last2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2first;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_first2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2first;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_ushort2uint_last2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_ushort2uint_last2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_ushort2uint_last2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_ushort2uint_last2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_ushort2uint_last2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_ushort2uint_last2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_ushort2uint_last2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_ushort2uint_last2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_ushort2uint_last2last;
    translate[IN_USHORT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_ushort2uint_last2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2first;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_first2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2first;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2ushort_last2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2ushort_last2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2ushort_last2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2ushort_last2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2ushort_last2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2ushort_last2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2ushort_last2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2ushort_last2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2ushort_last2last;
    translate[IN_UINT][OUT_USHORT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2ushort_last2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2first;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_FIRST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_first2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_FIRST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2first;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POINTS] = translate_points_uint2uint_last2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINES] = translate_lines_uint2uint_last2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_STRIP] = translate_linestrip_uint2uint_last2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_LINE_LOOP] = translate_lineloop_uint2uint_last2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLES] = translate_tris_uint2uint_last2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_FAN] = translate_trifan_uint2uint_last2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_TRIANGLE_STRIP] = translate_tristrip_uint2uint_last2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUADS] = translate_quads_uint2uint_last2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_QUAD_STRIP] = translate_quadstrip_uint2uint_last2last;
    translate[IN_UINT][OUT_UINT][PV_LAST][PV_LAST][PIPE_PRIM_POLYGON] = translate_polygon_uint2uint_last2last;
    }
    #include "indices/u_indices.c"