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IABSD.fr/xenocara/xserver/include/glxvndabi.h

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  • Author : matthieu
    Date : 2021-11-11 09:03:02
    Hash : e086cf5a
    Message : Update to xserver 21.1.0

  • xserver/include/glxvndabi.h
  • /*
     * Copyright (c) 2016, NVIDIA CORPORATION.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and/or associated documentation files (the
     * "Materials"), to deal in the Materials without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Materials, and to
     * permit persons to whom the Materials are furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be included
     * unaltered in all copies or substantial portions of the Materials.
     * Any additions, deletions, or changes to the original source files
     * must be clearly indicated in accompanying documentation.
     *
     * If only executable code is distributed, then the accompanying
     * documentation must state that "this software is based in part on the
     * work of the Khronos Group."
     *
     * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
     */
    
    /**
     * \file
     *
     * Defines the interface between the libglvnd server module and a vendor
     * library.
     *
     * Each screen may have one vendor library assigned to it. The GLVND module
     * will examine each GLX request to determine which screen it goes to, and then
     * it will forward that request to whichever vendor is assigned to that screen.
     *
     * Each vendor library is represented by an opaque __GLXServerVendor handle.
     * Display drivers are responsible for creating handles for its GLX
     * implementations, and assigning those handles to each screen.
     *
     * The GLVND module keeps a list of callbacks, which are called from
     * InitExtensions. Drivers should use that callback to assign a vendor
     * handle to whichever screens they support.
     *
     * Additional notes about dispatching:
     * - If a request has one or more GLXContextTag values, then the dispatch stub
     *   must ensure that all of the tags belong to the vendor that it forwards the
     *   request to. Otherwise, if a vendor library tries to look up the private
     *   data for the tag, it could get the data from another vendor and crash.
     * - Following from the last point, if a request takes a GLXContextTag value,
     *   then the dispatch stub should use the tag to select a vendor. If the
     *   request takes two or more tags, then the vendor must ensure that they all
     *   map to the same vendor.
     */
    
    #ifndef GLXVENDORABI_H
    #define GLXVENDORABI_H
    
    #include <scrnintstr.h>
    #include <extnsionst.h>
    #include <GL/glxproto.h>
    
    /*!
     * Current version of the ABI.
     *
     * This version number contains a major number in the high-order 16 bits, and
     * a minor version number in the low-order 16 bits.
     *
     * The major version number is incremented when an interface change will break
     * backwards compatibility with existing vendor libraries. The minor version
     * number is incremented when there's a change but existing vendor libraries
     * will still work.
     */
    #define GLXSERVER_VENDOR_ABI_MAJOR_VERSION 0
    #define GLXSERVER_VENDOR_ABI_MINOR_VERSION 1
    
    #if defined(__cplusplus)
    extern "C" {
    #endif
    
    /**
     * An opaque pointer representing a vendor library.
     */
    typedef struct GlxServerVendorRec GlxServerVendor;
    
    typedef int (* GlxServerDispatchProc) (ClientPtr client);
    
    typedef struct GlxServerImportsRec GlxServerImports;
    
    /**
     * Functions exported by libglvnd to the vendor library.
     */
    typedef struct GlxServerExportsRec {
        int majorVersion;
        int minorVersion;
    
        /**
         * This callback is called during each server generation when the GLX
         * extension is initialized.
         *
         * Drivers may create a __GLXServerVendor handle at any time, but may only
         * assign a vendor to a screen from this callback.
         *
         * The callback is called with the ExtensionEntry pointer for the GLX
         * extension.
         */
        CallbackListPtr *extensionInitCallback;
    
        /**
         * Allocates and zeroes a __GLXserverImports structure.
         *
         * Future versions of the GLVND interface may add optional members to the
         * end of the __GLXserverImports struct. Letting the GLVND layer allocate
         * the __GLXserverImports struct allows backward compatibility with
         * existing drivers.
         */
        GlxServerImports * (* allocateServerImports) (void);
    
        /**
         * Frees a __GLXserverImports structure that was allocated with
         * \c allocateServerImports.
         */
        void (* freeServerImports) (GlxServerImports *imports);
    
        /**
         * Creates a new vendor library handle.
         */
        GlxServerVendor * (* createVendor) (const GlxServerImports *imports);
    
        /**
         * Destroys a vendor library handle.
         *
         * This function may not be called while the vendor handle is assigned to a
         * screen, but it may be called from the __GLXserverImports::extensionCloseDown
         * callback.
         */
        void (* destroyVendor) (GlxServerVendor *vendor);
    
        /**
         * Sets the vendor library to use for a screen.
         *
         * This function should be called from the screen's CreateScreenResources
         * callback.
         */
        Bool (* setScreenVendor) (ScreenPtr screen, GlxServerVendor *vendor);
    
    
        /**
         * Adds an entry to the XID map.
         *
         * This mapping is used to dispatch requests based on an XID.
         *
         * Client-generated XID's (contexts, drawables, etc) must be added to the
         * map by the dispatch stub.
         *
         * XID's that are generated in the server should be added by the vendor
         * library.
         *
         * Vendor libraries are responsible for keeping track of any additional
         * data they need for the XID's.
         *
         * Note that adding GLXFBConfig ID's appears to be unnecessary -- every GLX
         * request I can find that takes a GLXFBConfig also takes a screen number.
         *
         * \param id The XID to add to the map. The XID must not already be in the
         *      map.
         * \param vendor The vendor library to associate with \p id.
         * \return True on success, or False on failure.
         */
        Bool (* addXIDMap) (XID id, GlxServerVendor *vendor);
    
        /**
         * Returns the vendor and data for an XID, as added with \c addXIDMap.
         *
         * If \p id wasn't added with \c addXIDMap (for example, if it's a regular
         * X window), then libglvnd will try to look it up as a drawable and return
         * the vendor for whatever screen it's on.
         *
         * \param id The XID to look up.
         * \return The vendor that owns the XID, or \c NULL if no matching vendor
         * was found.
         */
        GlxServerVendor * (* getXIDMap) (XID id);
    
        /**
         * Removes an entry from the XID map.
         */
        void (* removeXIDMap) (XID id);
    
        /**
         * Looks up a context tag.
         *
         * Context tags are created and managed by libglvnd to ensure that they're
         * unique between vendors.
         *
         * \param client The client connection.
         * \param tag The context tag.
         * \return The vendor that owns the context tag, or \c NULL if the context
         * tag is invalid.
         */
        GlxServerVendor * (* getContextTag)(ClientPtr client, GLXContextTag tag);
    
        /**
         * Assigns a pointer to vendor-private data for a context tag.
         *
         * Since the tag values are assigned by GLVND, vendors can use this
         * function to store any private data they need for a context tag.
         *
         * \param client The client connection.
         * \param tag The context tag.
         * \param data An arbitrary pointer value.
         */
        Bool (* setContextTagPrivate)(ClientPtr client, GLXContextTag tag, void *data);
    
        /**
         * Returns the private data pointer that was assigned from
         * setContextTagPrivate.
         *
         * This function is safe to use in __GLXserverImports::makeCurrent to look
         * up the old context private pointer.
         *
         * However, this function is not safe to use from a ClientStateCallback,
         * because GLVND may have already deleted the tag by that point.
         */
        void * (* getContextTagPrivate)(ClientPtr client, GLXContextTag tag);
    
        GlxServerVendor * (* getVendorForScreen) (ClientPtr client, ScreenPtr screen);
    
        /**
         * Forwards a request to a vendor library.
         *
         * \param vendor The vendor to send the request to.
         * \param client The client.
         */
        int (* forwardRequest) (GlxServerVendor *vendor, ClientPtr client);
    
        /**
         * Sets the vendor library to use for a screen for a specific client.
         *
         * This function changes which vendor should handle GLX requests for a
         * screen. Unlike \c setScreenVendor, this function can be called at any
         * time, and only applies to requests from a single client.
         *
         * This function is available in GLXVND version 0.1 or later.
         */
        Bool (* setClientScreenVendor) (ClientPtr client, ScreenPtr screen, GlxServerVendor *vendor);
    } GlxServerExports;
    
    extern _X_EXPORT const GlxServerExports glxServer;
    
    /**
     * Functions exported by the vendor library to libglvnd.
     */
    struct GlxServerImportsRec {
        /**
         * Called on a server reset.
         *
         * This is called from the extension's CloseDown callback.
         *
         * Note that this is called after freeing all of GLVND's per-screen data,
         * so the callback may destroy any vendor handles.
         *
         * If the server is exiting, then GLVND will free any remaining vendor
         * handles after calling the extensionCloseDown callbacks.
         */
        void (* extensionCloseDown) (const ExtensionEntry *extEntry);
    
        /**
         * Handles a GLX request.
         */
        int (* handleRequest) (ClientPtr client);
    
        /**
         * Returns a dispatch function for a request.
         *
         * \param minorOpcode The minor opcode of the request.
         * \param vendorCode The vendor opcode, if \p minorOpcode
         *      is \c X_GLXVendorPrivate or \c X_GLXVendorPrivateWithReply.
         * \return A dispatch function, or NULL if the vendor doesn't support this
         *      request.
         */
        GlxServerDispatchProc (* getDispatchAddress) (CARD8 minorOpcode, CARD32 vendorCode);
    
        /**
         * Handles a MakeCurrent request.
         *
         * This function is called to handle any MakeCurrent request. The vendor
         * library should deal with changing the current context. After the vendor
         * returns GLVND will send the reply.
         *
         * In addition, GLVND will call this function with any current contexts
         * when a client disconnects.
         *
         * To ensure that context tags are unique, libglvnd will select a context
         * tag and pass it to the vendor library.
         *
         * The vendor can use \c __GLXserverExports::getContextTagPrivate to look
         * up the private data pointer for \p oldContextTag.
         *
         * Likewise, the vendor can use \c __GLXserverExports::setContextTagPrivate
         * to assign a private data pointer to \p newContextTag.
         */
        int (* makeCurrent) (ClientPtr client,
            GLXContextTag oldContextTag,
            XID drawable,
            XID readdrawable,
            XID context,
            GLXContextTag newContextTag);
    };
    
    #if defined(__cplusplus)
    }
    #endif
    
    #endif // GLXVENDORABI_H