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  • Author : jsg
    Date : 2020-01-22 02:07:15
    Hash : 18af3bca
    Message : Import Mesa 19.2.8

  • lib/mesa/docs/osmesa.html
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    <html lang="en">
    <head>
      <meta http-equiv="content-type" content="text/html; charset=utf-8">
      <title>Off-screen Rendering</title>
      <link rel="stylesheet" type="text/css" href="mesa.css">
    </head>
    <body>
    
    <div class="header">
      The Mesa 3D Graphics Library
    </div>
    
    <iframe src="contents.html"></iframe>
    <div class="content">
    
    <h1>Off-screen Rendering</h1>
    
    
    <p>
    Mesa's off-screen interface is used for rendering into user-allocated memory
    without any sort of window system or operating system dependencies.
    That is, the GL_FRONT colorbuffer is actually a buffer in main memory,
    rather than a window on your display.
    </p>
    
    <p>
    The OSMesa API provides three basic functions for making off-screen
    renderings: OSMesaCreateContext(), OSMesaMakeCurrent(), and
    OSMesaDestroyContext().  See the Mesa/include/GL/osmesa.h header for
    more information about the API functions.
    </p>
    
    <p>
    The OSMesa interface may be used with any of three software renderers:
    </p>
    <ol>
    <li>llvmpipe - this is the high-performance Gallium LLVM driver
    <li>softpipe - this it the reference Gallium software driver
    <li>swrast - this is the legacy Mesa software rasterizer
    </ol>
    
    
    <p>
    There are several examples of OSMesa in the mesa/demos repository.
    </p>
    
    <h2>Building OSMesa</h2>
    
    <p>
    Configure and build Mesa with something like:
    
    <pre>
    meson builddir -Dosmesa=gallium -Dgallium-drivers=swrast -Ddri-drivers=[] -Dvulkan-drivers=[] -Dprefix=$PWD/builddir/install
    ninja -C builddir install
    </pre>
    
    <p>
    Make sure you have LLVM installed first if you want to use the llvmpipe driver.
    </p>
    
    <p>
    When the build is complete you should find:
    </p>
    <pre>
    $PWD/builddir/install/lib/libOSMesa.so  (swrast-based OSMesa)
    $PWD/builddir/install/lib/gallium/libOSMsea.so  (gallium-based OSMesa)
    </pre>
    
    <p>
    Set your LD_LIBRARY_PATH to point to $PWD/builddir/install to use the libraries
    </p>
    
    <p>
    When you link your application, link with -lOSMesa
    </p>
    
    </div>
    </body>
    </html>