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IABSD.fr/xenocara/xserver/glx/vndservermapping.c

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  • Author : matthieu
    Date : 2019-12-12 06:05:17
    Hash : 9a532c54
    Message : Update to X server 1.20.6. Tested by naddy@

  • xserver/glx/vndservermapping.c
  • /*
     * Copyright (c) 2016, NVIDIA CORPORATION.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and/or associated documentation files (the
     * "Materials"), to deal in the Materials without restriction, including
     * without limitation the rights to use, copy, modify, merge, publish,
     * distribute, sublicense, and/or sell copies of the Materials, and to
     * permit persons to whom the Materials are furnished to do so, subject to
     * the following conditions:
     *
     * The above copyright notice and this permission notice shall be included
     * unaltered in all copies or substantial portions of the Materials.
     * Any additions, deletions, or changes to the original source files
     * must be clearly indicated in accompanying documentation.
     *
     * If only executable code is distributed, then the accompanying
     * documentation must state that "this software is based in part on the
     * work of the Khronos Group."
     *
     * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
     * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
     * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
     */
    
    #include "vndserver.h"
    
    #include <pixmapstr.h>
    
    #include "vndservervendor.h"
    
    static ClientPtr requestClient = NULL;
    
    void GlxSetRequestClient(ClientPtr client)
    {
        requestClient = client;
    }
    
    static GlxServerVendor *LookupXIDMapResource(XID id)
    {
        void *ptr = NULL;
        int rv;
    
        rv = dixLookupResourceByType(&ptr, id, idResource, NULL, DixReadAccess);
        if (rv == Success) {
            return (GlxServerVendor *) ptr;
        } else {
            return NULL;
        }
    }
    
    GlxServerVendor *GlxGetXIDMap(XID id)
    {
        GlxServerVendor *vendor = LookupXIDMapResource(id);
    
        if (vendor == NULL) {
            // If we haven't seen this XID before, then it may be a drawable that
            // wasn't created through GLX, like a regular X window or pixmap. Try
            // to look up a matching drawable to find a screen number for it.
            void *ptr = NULL;
            int rv = dixLookupResourceByClass(&ptr, id, RC_DRAWABLE, NULL,
                                             DixGetAttrAccess);
            if (rv == Success && ptr != NULL) {
                DrawablePtr draw = (DrawablePtr) ptr;
                vendor = GlxGetVendorForScreen(requestClient, draw->pScreen);
            }
        }
        return vendor;
    }
    
    Bool GlxAddXIDMap(XID id, GlxServerVendor *vendor)
    {
        if (id == 0 || vendor == NULL) {
            return FALSE;
        }
        if (LookupXIDMapResource(id) != NULL) {
            return FALSE;
        }
        return AddResource(id, idResource, vendor);
    }
    
    void GlxRemoveXIDMap(XID id)
    {
        FreeResourceByType(id, idResource, FALSE);
    }
    
    GlxContextTagInfo *GlxAllocContextTag(ClientPtr client, GlxServerVendor *vendor)
    {
        GlxClientPriv *cl;
        unsigned int index;
    
        if (vendor == NULL) {
            return NULL;
        }
    
        cl = GlxGetClientData(client);
        if (cl == NULL) {
            return NULL;
        }
    
        // Look for a free tag index.
        for (index=0; index<cl->contextTagCount; index++) {
            if (cl->contextTags[index].vendor == NULL) {
                break;
            }
        }
        if (index >= cl->contextTagCount) {
            // We didn't find a free entry, so grow the array.
            GlxContextTagInfo *newTags;
            unsigned int newSize = cl->contextTagCount * 2;
            if (newSize == 0) {
                // TODO: What's a good starting size for this?
                newSize = 16;
            }
    
            newTags = (GlxContextTagInfo *)
                realloc(cl->contextTags, newSize * sizeof(GlxContextTagInfo));
            if (newTags == NULL) {
                return NULL;
            }
    
            memset(&newTags[cl->contextTagCount], 0,
                    (newSize - cl->contextTagCount) * sizeof(GlxContextTagInfo));
    
            index = cl->contextTagCount;
            cl->contextTags = newTags;
            cl->contextTagCount = newSize;
        }
    
        assert(index >= 0);
        assert(index < cl->contextTagCount);
        memset(&cl->contextTags[index], 0, sizeof(GlxContextTagInfo));
        cl->contextTags[index].tag = (GLXContextTag) (index + 1);
        cl->contextTags[index].client = client;
        cl->contextTags[index].vendor = vendor;
        return &cl->contextTags[index];
    }
    
    GlxContextTagInfo *GlxLookupContextTag(ClientPtr client, GLXContextTag tag)
    {
        GlxClientPriv *cl = GlxGetClientData(client);
        if (cl == NULL) {
            return NULL;
        }
    
        if (tag > 0 && (tag - 1) < cl->contextTagCount) {
            if (cl->contextTags[tag - 1].vendor != NULL) {
                assert(cl->contextTags[tag - 1].client == client);
                return &cl->contextTags[tag - 1];
            }
        }
        return NULL;
    }
    
    void GlxFreeContextTag(GlxContextTagInfo *tagInfo)
    {
        if (tagInfo != NULL) {
            tagInfo->vendor = NULL;
            tagInfo->vendor = NULL;
            tagInfo->data = NULL;
            tagInfo->context = None;
            tagInfo->drawable = None;
            tagInfo->readdrawable = None;
        }
    }
    
    Bool GlxSetScreenVendor(ScreenPtr screen, GlxServerVendor *vendor)
    {
        GlxScreenPriv *priv;
    
        if (vendor == NULL) {
            return FALSE;
        }
    
        priv = GlxGetScreen(screen);
        if (priv == NULL) {
            return FALSE;
        }
    
        if (priv->vendor != NULL) {
            return FALSE;
        }
    
        priv->vendor = vendor;
        return TRUE;
    }
    
    Bool GlxSetClientScreenVendor(ClientPtr client, ScreenPtr screen, GlxServerVendor *vendor)
    {
        GlxClientPriv *cl;
    
        if (screen == NULL || screen->isGPU) {
            return FALSE;
        }
    
        cl = GlxGetClientData(client);
        if (cl == NULL) {
            return FALSE;
        }
    
        if (vendor != NULL) {
            cl->vendors[screen->myNum] = vendor;
        } else {
            cl->vendors[screen->myNum] = GlxGetVendorForScreen(NULL, screen);
        }
        return TRUE;
    }
    
    GlxServerVendor *GlxGetVendorForScreen(ClientPtr client, ScreenPtr screen)
    {
        // Note that the client won't be sending GPU screen numbers, so we don't
        // need per-client mappings for them.
        if (client != NULL && !screen->isGPU) {
            GlxClientPriv *cl = GlxGetClientData(client);
            if (cl != NULL) {
                return cl->vendors[screen->myNum];
            } else {
                return NULL;
            }
        } else {
            GlxScreenPriv *priv = GlxGetScreen(screen);
            if (priv != NULL) {
                return priv->vendor;
            } else {
                return NULL;
            }
        }
    }