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IABSD.fr/xenocara/xserver/glamor/glamor_egl.c

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  • Author : matthieu
    Date : 2021-11-11 09:03:02
    Hash : e086cf5a
    Message : Update to xserver 21.1.0

  • xserver/glamor/glamor_egl.c
  • /*
     * Copyright © 2010 Intel Corporation.
     *
     * Permission is hereby granted, free of charge, to any person
     * obtaining a copy of this software and associated documentation
     * files (the "Software"), to deal in the Software without
     * restriction, including without limitation the rights to use, copy,
     * modify, merge, publish, distribute, sublicense, and/or sell copies
     * of the Software, and to permit persons to whom the Software is
     * furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including
     * the next paragraph) shall be included in all copies or substantial
     * portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
     * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
     * NONINFRINGEMENT.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
     * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
     * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     * DEALINGS IN THE SOFTWARE.
     *
     * Authors:
     *    Zhigang Gong <zhigang.gong@linux.intel.com>
     *
     */
    
    #include "dix-config.h"
    
    #define GLAMOR_FOR_XORG
    #include <unistd.h>
    #include <fcntl.h>
    #include <sys/ioctl.h>
    #include <errno.h>
    #include <xf86.h>
    #include <xf86Priv.h>
    #include <xf86drm.h>
    #define EGL_DISPLAY_NO_X_MESA
    
    #include <gbm.h>
    #include <drm_fourcc.h>
    
    #include "glamor_egl.h"
    
    #include "glamor.h"
    #include "glamor_priv.h"
    #include "dri3.h"
    
    struct glamor_egl_screen_private {
        EGLDisplay display;
        EGLContext context;
        char *device_path;
    
        CreateScreenResourcesProcPtr CreateScreenResources;
        CloseScreenProcPtr CloseScreen;
        int fd;
        struct gbm_device *gbm;
        int dmabuf_capable;
    
        CloseScreenProcPtr saved_close_screen;
        DestroyPixmapProcPtr saved_destroy_pixmap;
        xf86FreeScreenProc *saved_free_screen;
    };
    
    int xf86GlamorEGLPrivateIndex = -1;
    
    
    static struct glamor_egl_screen_private *
    glamor_egl_get_screen_private(ScrnInfoPtr scrn)
    {
        return (struct glamor_egl_screen_private *)
            scrn->privates[xf86GlamorEGLPrivateIndex].ptr;
    }
    
    static void
    glamor_egl_make_current(struct glamor_context *glamor_ctx)
    {
        /* There's only a single global dispatch table in Mesa.  EGL, GLX,
         * and AIGLX's direct dispatch table manipulation don't talk to
         * each other.  We need to set the context to NULL first to avoid
         * EGL's no-op context change fast path when switching back to
         * EGL.
         */
        eglMakeCurrent(glamor_ctx->display, EGL_NO_SURFACE,
                       EGL_NO_SURFACE, EGL_NO_CONTEXT);
    
        if (!eglMakeCurrent(glamor_ctx->display,
                            EGL_NO_SURFACE, EGL_NO_SURFACE,
                            glamor_ctx->ctx)) {
            FatalError("Failed to make EGL context current\n");
        }
    }
    
    static int
    glamor_get_flink_name(int fd, int handle, int *name)
    {
        struct drm_gem_flink flink;
    
        flink.handle = handle;
        if (ioctl(fd, DRM_IOCTL_GEM_FLINK, &flink) < 0) {
    
    	/*
    	 * Assume non-GEM kernels have names identical to the handle
    	 */
    	if (errno == ENODEV) {
    	    *name = handle;
    	    return TRUE;
    	} else {
    	    return FALSE;
    	}
        }
        *name = flink.name;
        return TRUE;
    }
    
    static Bool
    glamor_create_texture_from_image(ScreenPtr screen,
                                     EGLImageKHR image, GLuint * texture)
    {
        struct glamor_screen_private *glamor_priv =
            glamor_get_screen_private(screen);
    
        glamor_make_current(glamor_priv);
    
        glGenTextures(1, texture);
        glBindTexture(GL_TEXTURE_2D, *texture);
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    
        glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, image);
        glBindTexture(GL_TEXTURE_2D, 0);
    
        return TRUE;
    }
    
    struct gbm_device *
    glamor_egl_get_gbm_device(ScreenPtr screen)
    {
        struct glamor_egl_screen_private *glamor_egl =
            glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
        return glamor_egl->gbm;
    }
    
    Bool
    glamor_egl_create_textured_screen(ScreenPtr screen, int handle, int stride)
    {
        ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
        PixmapPtr screen_pixmap;
    
        screen_pixmap = screen->GetScreenPixmap(screen);
    
        if (!glamor_egl_create_textured_pixmap(screen_pixmap, handle, stride)) {
            xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                       "Failed to create textured screen.");
            return FALSE;
        }
        return TRUE;
    }
    
    static void
    glamor_egl_set_pixmap_image(PixmapPtr pixmap, EGLImageKHR image,
                                Bool used_modifiers)
    {
        struct glamor_pixmap_private *pixmap_priv =
            glamor_get_pixmap_private(pixmap);
        EGLImageKHR old;
    
        old = pixmap_priv->image;
        if (old) {
            ScreenPtr                               screen = pixmap->drawable.pScreen;
            ScrnInfoPtr                             scrn = xf86ScreenToScrn(screen);
            struct glamor_egl_screen_private        *glamor_egl = glamor_egl_get_screen_private(scrn);
    
            eglDestroyImageKHR(glamor_egl->display, old);
        }
        pixmap_priv->image = image;
        pixmap_priv->used_modifiers = used_modifiers;
    }
    
    Bool
    glamor_egl_create_textured_pixmap(PixmapPtr pixmap, int handle, int stride)
    {
        ScreenPtr screen = pixmap->drawable.pScreen;
        ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
        struct glamor_egl_screen_private *glamor_egl =
            glamor_egl_get_screen_private(scrn);
        int ret, fd;
    
        /* GBM doesn't have an import path from handles, so we make a
         * dma-buf fd from it and then go through that.
         */
        ret = drmPrimeHandleToFD(glamor_egl->fd, handle, O_CLOEXEC, &fd);
        if (ret) {
            xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                       "Failed to make prime FD for handle: %d\n", errno);
            return FALSE;
        }
    
        if (!glamor_back_pixmap_from_fd(pixmap, fd,
                                        pixmap->drawable.width,
                                        pixmap->drawable.height,
                                        stride,
                                        pixmap->drawable.depth,
                                        pixmap->drawable.bitsPerPixel)) {
            xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                       "Failed to make import prime FD as pixmap: %d\n", errno);
            close(fd);
            return FALSE;
        }
    
        close(fd);
        return TRUE;
    }
    
    Bool
    glamor_egl_create_textured_pixmap_from_gbm_bo(PixmapPtr pixmap,
                                                  struct gbm_bo *bo,
                                                  Bool used_modifiers)
    {
        ScreenPtr screen = pixmap->drawable.pScreen;
        ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
        struct glamor_screen_private *glamor_priv =
            glamor_get_screen_private(screen);
        struct glamor_egl_screen_private *glamor_egl;
        EGLImageKHR image;
        GLuint texture;
        Bool ret = FALSE;
    
        glamor_egl = glamor_egl_get_screen_private(scrn);
    
        glamor_make_current(glamor_priv);
    
        image = eglCreateImageKHR(glamor_egl->display,
                                  EGL_NO_CONTEXT,
                                  EGL_NATIVE_PIXMAP_KHR, bo, NULL);
        if (image == EGL_NO_IMAGE_KHR) {
            glamor_set_pixmap_type(pixmap, GLAMOR_DRM_ONLY);
            goto done;
        }
        glamor_create_texture_from_image(screen, image, &texture);
        glamor_set_pixmap_type(pixmap, GLAMOR_TEXTURE_DRM);
        glamor_set_pixmap_texture(pixmap, texture);
        glamor_egl_set_pixmap_image(pixmap, image, used_modifiers);
        ret = TRUE;
    
     done:
        return ret;
    }
    
    static void
    glamor_get_name_from_bo(int gbm_fd, struct gbm_bo *bo, int *name)
    {
        union gbm_bo_handle handle;
    
        handle = gbm_bo_get_handle(bo);
        if (!glamor_get_flink_name(gbm_fd, handle.u32, name))
            *name = -1;
    }
    
    static Bool
    glamor_make_pixmap_exportable(PixmapPtr pixmap, Bool modifiers_ok)
    {
        ScreenPtr screen = pixmap->drawable.pScreen;
        ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
        struct glamor_egl_screen_private *glamor_egl =
            glamor_egl_get_screen_private(scrn);
        struct glamor_pixmap_private *pixmap_priv =
            glamor_get_pixmap_private(pixmap);
        unsigned width = pixmap->drawable.width;
        unsigned height = pixmap->drawable.height;
        uint32_t format;
        struct gbm_bo *bo = NULL;
        Bool used_modifiers = FALSE;
        PixmapPtr exported;
        GCPtr scratch_gc;
    
        if (pixmap_priv->image &&
            (modifiers_ok || !pixmap_priv->used_modifiers))
            return TRUE;
    
        switch (pixmap->drawable.depth) {
        case 30:
            format = GBM_FORMAT_ARGB2101010;
            break;
        case 32:
        case 24:
            format = GBM_FORMAT_ARGB8888;
            break;
        case 16:
            format = GBM_FORMAT_RGB565;
            break;
        case 15:
            format = GBM_FORMAT_ARGB1555;
            break;
        case 8:
            format = GBM_FORMAT_R8;
            break;
        default:
            xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                       "Failed to make %d depth, %dbpp pixmap exportable\n",
                       pixmap->drawable.depth, pixmap->drawable.bitsPerPixel);
            return FALSE;
        }
    
    #ifdef GBM_BO_WITH_MODIFIERS
        if (modifiers_ok && glamor_egl->dmabuf_capable) {
            uint32_t num_modifiers;
            uint64_t *modifiers = NULL;
    
            glamor_get_modifiers(screen, format, &num_modifiers, &modifiers);
    
            bo = gbm_bo_create_with_modifiers(glamor_egl->gbm, width, height,
                                              format, modifiers, num_modifiers);
            if (bo)
                used_modifiers = TRUE;
            free(modifiers);
        }
    #endif
    
        if (!bo)
        {
            bo = gbm_bo_create(glamor_egl->gbm, width, height, format,
    #ifdef GLAMOR_HAS_GBM_LINEAR
                    (pixmap->usage_hint == CREATE_PIXMAP_USAGE_SHARED ?
                     GBM_BO_USE_LINEAR : 0) |
    #endif
                    GBM_BO_USE_RENDERING | GBM_BO_USE_SCANOUT);
        }
    
        if (!bo) {
            xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                       "Failed to make %dx%dx%dbpp GBM bo\n",
                       width, height, pixmap->drawable.bitsPerPixel);
            return FALSE;
        }
    
        exported = screen->CreatePixmap(screen, 0, 0, pixmap->drawable.depth, 0);
        screen->ModifyPixmapHeader(exported, width, height, 0, 0,
                                   gbm_bo_get_stride(bo), NULL);
        if (!glamor_egl_create_textured_pixmap_from_gbm_bo(exported, bo,
                                                           used_modifiers)) {
            xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                       "Failed to make %dx%dx%dbpp pixmap from GBM bo\n",
                       width, height, pixmap->drawable.bitsPerPixel);
            screen->DestroyPixmap(exported);
            gbm_bo_destroy(bo);
            return FALSE;
        }
        gbm_bo_destroy(bo);
    
        scratch_gc = GetScratchGC(pixmap->drawable.depth, screen);
        ValidateGC(&pixmap->drawable, scratch_gc);
        scratch_gc->ops->CopyArea(&pixmap->drawable, &exported->drawable,
                                  scratch_gc,
                                  0, 0, width, height, 0, 0);
        FreeScratchGC(scratch_gc);
    
        /* Now, swap the tex/gbm/EGLImage/etc. of the exported pixmap into
         * the original pixmap struct.
         */
        glamor_egl_exchange_buffers(pixmap, exported);
    
        /* Swap the devKind into the original pixmap, reflecting the bo's stride */
        screen->ModifyPixmapHeader(pixmap, 0, 0, 0, 0, exported->devKind, NULL);
    
        screen->DestroyPixmap(exported);
    
        return TRUE;
    }
    
    static struct gbm_bo *
    glamor_gbm_bo_from_pixmap_internal(ScreenPtr screen, PixmapPtr pixmap)
    {
        struct glamor_egl_screen_private *glamor_egl =
            glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
        struct glamor_pixmap_private *pixmap_priv =
            glamor_get_pixmap_private(pixmap);
    
        if (!pixmap_priv->image)
            return NULL;
    
        return gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_EGL_IMAGE,
                             pixmap_priv->image, 0);
    }
    
    struct gbm_bo *
    glamor_gbm_bo_from_pixmap(ScreenPtr screen, PixmapPtr pixmap)
    {
        if (!glamor_make_pixmap_exportable(pixmap, TRUE))
            return NULL;
    
        return glamor_gbm_bo_from_pixmap_internal(screen, pixmap);
    }
    
    int
    glamor_egl_fds_from_pixmap(ScreenPtr screen, PixmapPtr pixmap, int *fds,
                               uint32_t *strides, uint32_t *offsets,
                               uint64_t *modifier)
    {
    #ifdef GLAMOR_HAS_GBM
        struct gbm_bo *bo;
        int num_fds;
    #ifdef GBM_BO_WITH_MODIFIERS
        int i;
    #endif
    
        if (!glamor_make_pixmap_exportable(pixmap, TRUE))
            return 0;
    
        bo = glamor_gbm_bo_from_pixmap_internal(screen, pixmap);
        if (!bo)
            return 0;
    
    #ifdef GBM_BO_WITH_MODIFIERS
        num_fds = gbm_bo_get_plane_count(bo);
        for (i = 0; i < num_fds; i++) {
            fds[i] = gbm_bo_get_fd(bo);
            strides[i] = gbm_bo_get_stride_for_plane(bo, i);
            offsets[i] = gbm_bo_get_offset(bo, i);
        }
        *modifier = gbm_bo_get_modifier(bo);
    #else
        num_fds = 1;
        fds[0] = gbm_bo_get_fd(bo);
        strides[0] = gbm_bo_get_stride(bo);
        offsets[0] = 0;
        *modifier = DRM_FORMAT_MOD_INVALID;
    #endif
    
        gbm_bo_destroy(bo);
        return num_fds;
    #else
        return 0;
    #endif
    }
    
    _X_EXPORT int
    glamor_egl_fd_from_pixmap(ScreenPtr screen, PixmapPtr pixmap,
                              CARD16 *stride, CARD32 *size)
    {
    #ifdef GLAMOR_HAS_GBM
        struct gbm_bo *bo;
        int fd;
    
        if (!glamor_make_pixmap_exportable(pixmap, FALSE))
            return -1;
    
        bo = glamor_gbm_bo_from_pixmap_internal(screen, pixmap);
        if (!bo)
            return -1;
    
        fd = gbm_bo_get_fd(bo);
        *stride = gbm_bo_get_stride(bo);
        *size = *stride * gbm_bo_get_height(bo);
        gbm_bo_destroy(bo);
    
        return fd;
    #else
        return -1;
    #endif
    }
    
    int
    glamor_egl_fd_name_from_pixmap(ScreenPtr screen,
                                   PixmapPtr pixmap,
                                   CARD16 *stride, CARD32 *size)
    {
        struct glamor_egl_screen_private *glamor_egl;
        struct gbm_bo *bo;
        int fd = -1;
    
        glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
    
        if (!glamor_make_pixmap_exportable(pixmap, FALSE))
            goto failure;
    
        bo = glamor_gbm_bo_from_pixmap_internal(screen, pixmap);
        if (!bo)
            goto failure;
    
        pixmap->devKind = gbm_bo_get_stride(bo);
    
        glamor_get_name_from_bo(glamor_egl->fd, bo, &fd);
        *stride = pixmap->devKind;
        *size = pixmap->devKind * gbm_bo_get_height(bo);
    
        gbm_bo_destroy(bo);
     failure:
        return fd;
    }
    
    _X_EXPORT Bool
    glamor_back_pixmap_from_fd(PixmapPtr pixmap,
                               int fd,
                               CARD16 width,
                               CARD16 height,
                               CARD16 stride, CARD8 depth, CARD8 bpp)
    {
        ScreenPtr screen = pixmap->drawable.pScreen;
        ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
        struct glamor_egl_screen_private *glamor_egl;
        struct gbm_bo *bo;
        struct gbm_import_fd_data import_data = { 0 };
        Bool ret;
    
        glamor_egl = glamor_egl_get_screen_private(scrn);
    
        if (bpp != 32 || !(depth == 24 || depth == 32 || depth == 30) || width == 0 || height == 0)
            return FALSE;
    
        import_data.fd = fd;
        import_data.width = width;
        import_data.height = height;
        import_data.stride = stride;
        if (depth == 30)
            import_data.format = GBM_FORMAT_ARGB2101010;
        else
            import_data.format = GBM_FORMAT_ARGB8888;
        bo = gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_FD, &import_data, 0);
        if (!bo)
            return FALSE;
    
        screen->ModifyPixmapHeader(pixmap, width, height, 0, 0, stride, NULL);
    
        ret = glamor_egl_create_textured_pixmap_from_gbm_bo(pixmap, bo, FALSE);
        gbm_bo_destroy(bo);
        return ret;
    }
    
    static uint32_t
    gbm_format_for_depth(CARD8 depth)
    {
        switch (depth) {
        case 16:
            return GBM_FORMAT_RGB565;
        case 24:
            return GBM_FORMAT_XRGB8888;
        case 30:
            return GBM_FORMAT_ARGB2101010;
        default:
            ErrorF("unexpected depth: %d\n", depth);
        case 32:
            return GBM_FORMAT_ARGB8888;
        }
    }
    
    _X_EXPORT PixmapPtr
    glamor_pixmap_from_fds(ScreenPtr screen,
                           CARD8 num_fds, const int *fds,
                           CARD16 width, CARD16 height,
                           const CARD32 *strides, const CARD32 *offsets,
                           CARD8 depth, CARD8 bpp,
                           uint64_t modifier)
    {
        PixmapPtr pixmap;
        struct glamor_egl_screen_private *glamor_egl;
        Bool ret = FALSE;
        int i;
    
        glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
    
        pixmap = screen->CreatePixmap(screen, 0, 0, depth, 0);
    
    #ifdef GBM_BO_WITH_MODIFIERS
        if (glamor_egl->dmabuf_capable && modifier != DRM_FORMAT_MOD_INVALID) {
            struct gbm_import_fd_modifier_data import_data = { 0 };
            struct gbm_bo *bo;
    
            import_data.width = width;
            import_data.height = height;
            import_data.num_fds = num_fds;
            import_data.modifier = modifier;
            for (i = 0; i < num_fds; i++) {
                import_data.fds[i] = fds[i];
                import_data.strides[i] = strides[i];
                import_data.offsets[i] = offsets[i];
            }
            import_data.format = gbm_format_for_depth(depth);
            bo = gbm_bo_import(glamor_egl->gbm, GBM_BO_IMPORT_FD_MODIFIER, &import_data, 0);
            if (bo) {
                screen->ModifyPixmapHeader(pixmap, width, height, 0, 0, strides[0], NULL);
                ret = glamor_egl_create_textured_pixmap_from_gbm_bo(pixmap, bo, TRUE);
                gbm_bo_destroy(bo);
            }
        } else
    #endif
        {
            if (num_fds == 1) {
                ret = glamor_back_pixmap_from_fd(pixmap, fds[0], width, height,
                                                 strides[0], depth, bpp);
            }
        }
    
        if (ret == FALSE) {
            screen->DestroyPixmap(pixmap);
            return NULL;
        }
        return pixmap;
    }
    
    _X_EXPORT PixmapPtr
    glamor_pixmap_from_fd(ScreenPtr screen,
                          int fd,
                          CARD16 width,
                          CARD16 height,
                          CARD16 stride, CARD8 depth, CARD8 bpp)
    {
        PixmapPtr pixmap;
        Bool ret;
    
        pixmap = screen->CreatePixmap(screen, 0, 0, depth, 0);
    
        ret = glamor_back_pixmap_from_fd(pixmap, fd, width, height,
                                         stride, depth, bpp);
    
        if (ret == FALSE) {
            screen->DestroyPixmap(pixmap);
            return NULL;
        }
        return pixmap;
    }
    
    _X_EXPORT Bool
    glamor_get_formats(ScreenPtr screen,
                       CARD32 *num_formats, CARD32 **formats)
    {
    #ifdef GLAMOR_HAS_EGL_QUERY_DMABUF
        struct glamor_egl_screen_private *glamor_egl;
        EGLint num;
    
        /* Explicitly zero the count as the caller may ignore the return value */
        *num_formats = 0;
    
        glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
    
        if (!glamor_egl->dmabuf_capable)
            return TRUE;
    
        if (!eglQueryDmaBufFormatsEXT(glamor_egl->display, 0, NULL, &num))
            return FALSE;
    
        if (num == 0)
            return TRUE;
    
        *formats = calloc(num, sizeof(CARD32));
        if (*formats == NULL)
            return FALSE;
    
        if (!eglQueryDmaBufFormatsEXT(glamor_egl->display, num,
                                      (EGLint *) *formats, &num)) {
            free(*formats);
            return FALSE;
        }
    
        *num_formats = num;
        return TRUE;
    #else
        *num_formats = 0;
        return TRUE;
    #endif
    }
    
    _X_EXPORT Bool
    glamor_get_modifiers(ScreenPtr screen, uint32_t format,
                         uint32_t *num_modifiers, uint64_t **modifiers)
    {
    #ifdef GLAMOR_HAS_EGL_QUERY_DMABUF
        struct glamor_egl_screen_private *glamor_egl;
        EGLint num;
    
        /* Explicitly zero the count as the caller may ignore the return value */
        *num_modifiers = 0;
    
        glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
    
        if (!glamor_egl->dmabuf_capable)
            return FALSE;
    
        if (!eglQueryDmaBufModifiersEXT(glamor_egl->display, format, 0, NULL,
                                        NULL, &num))
            return FALSE;
    
        if (num == 0)
            return TRUE;
    
        *modifiers = calloc(num, sizeof(uint64_t));
        if (*modifiers == NULL)
            return FALSE;
    
        if (!eglQueryDmaBufModifiersEXT(glamor_egl->display, format, num,
                                        (EGLuint64KHR *) *modifiers, NULL, &num)) {
            free(*modifiers);
            return FALSE;
        }
    
        *num_modifiers = num;
        return TRUE;
    #else
        *num_modifiers = 0;
        return TRUE;
    #endif
    }
    
    _X_EXPORT const char *
    glamor_egl_get_driver_name(ScreenPtr screen)
    {
    #ifdef GLAMOR_HAS_EGL_QUERY_DRIVER
        struct glamor_egl_screen_private *glamor_egl;
    
        glamor_egl = glamor_egl_get_screen_private(xf86ScreenToScrn(screen));
    
        if (epoxy_has_egl_extension(glamor_egl->display, "EGL_MESA_query_driver"))
            return eglGetDisplayDriverName(glamor_egl->display);
    #endif
    
        return NULL;
    }
    
    
    static Bool
    glamor_egl_destroy_pixmap(PixmapPtr pixmap)
    {
        ScreenPtr screen = pixmap->drawable.pScreen;
        ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
        struct glamor_egl_screen_private *glamor_egl =
            glamor_egl_get_screen_private(scrn);
        Bool ret;
    
        if (pixmap->refcnt == 1) {
            struct glamor_pixmap_private *pixmap_priv =
                glamor_get_pixmap_private(pixmap);
    
            if (pixmap_priv->image)
                eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image);
        }
    
        screen->DestroyPixmap = glamor_egl->saved_destroy_pixmap;
        ret = screen->DestroyPixmap(pixmap);
        glamor_egl->saved_destroy_pixmap = screen->DestroyPixmap;
        screen->DestroyPixmap = glamor_egl_destroy_pixmap;
    
        return ret;
    }
    
    _X_EXPORT void
    glamor_egl_exchange_buffers(PixmapPtr front, PixmapPtr back)
    {
        EGLImageKHR temp_img;
        Bool temp_mod;
        struct glamor_pixmap_private *front_priv =
            glamor_get_pixmap_private(front);
        struct glamor_pixmap_private *back_priv =
            glamor_get_pixmap_private(back);
    
        glamor_pixmap_exchange_fbos(front, back);
    
        temp_img = back_priv->image;
        temp_mod = back_priv->used_modifiers;
        back_priv->image = front_priv->image;
        back_priv->used_modifiers = front_priv->used_modifiers;
        front_priv->image = temp_img;
        front_priv->used_modifiers = temp_mod;
    
        glamor_set_pixmap_type(front, GLAMOR_TEXTURE_DRM);
        glamor_set_pixmap_type(back, GLAMOR_TEXTURE_DRM);
    }
    
    static Bool
    glamor_egl_close_screen(ScreenPtr screen)
    {
        ScrnInfoPtr scrn;
        struct glamor_egl_screen_private *glamor_egl;
        struct glamor_pixmap_private *pixmap_priv;
        PixmapPtr screen_pixmap;
    
        scrn = xf86ScreenToScrn(screen);
        glamor_egl = glamor_egl_get_screen_private(scrn);
        screen_pixmap = screen->GetScreenPixmap(screen);
        pixmap_priv = glamor_get_pixmap_private(screen_pixmap);
    
        eglDestroyImageKHR(glamor_egl->display, pixmap_priv->image);
        pixmap_priv->image = NULL;
    
        screen->CloseScreen = glamor_egl->saved_close_screen;
    
        return screen->CloseScreen(screen);
    }
    
    #ifdef DRI3
    static int
    glamor_dri3_open_client(ClientPtr client,
                            ScreenPtr screen,
                            RRProviderPtr provider,
                            int *fdp)
    {
        ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
        struct glamor_egl_screen_private *glamor_egl =
            glamor_egl_get_screen_private(scrn);
        int fd;
        drm_magic_t magic;
    
    #ifndef __OpenBSD__
        fd = open(glamor_egl->device_path, O_RDWR|O_CLOEXEC);
    #else
        fd = priv_open_device(glamor_egl->device_path);
    #endif
        if (fd < 0)
            return BadAlloc;
    
        /* Before FD passing in the X protocol with DRI3 (and increased
         * security of rendering with per-process address spaces on the
         * GPU), the kernel had to come up with a way to have the server
         * decide which clients got to access the GPU, which was done by
         * each client getting a unique (magic) number from the kernel,
         * passing it to the server, and the server then telling the
         * kernel which clients were authenticated for using the device.
         *
         * Now that we have FD passing, the server can just set up the
         * authentication on its own and hand the prepared FD off to the
         * client.
         */
        if (drmGetMagic(fd, &magic) < 0) {
            if (errno == EACCES) {
                /* Assume that we're on a render node, and the fd is
                 * already as authenticated as it should be.
                 */
                *fdp = fd;
                return Success;
            } else {
                close(fd);
                return BadMatch;
            }
        }
    
        if (drmAuthMagic(glamor_egl->fd, magic) < 0) {
            close(fd);
            return BadMatch;
        }
    
        *fdp = fd;
        return Success;
    }
    
    static const dri3_screen_info_rec glamor_dri3_info = {
        .version = 2,
        .open_client = glamor_dri3_open_client,
        .pixmap_from_fds = glamor_pixmap_from_fds,
        .fd_from_pixmap = glamor_egl_fd_from_pixmap,
        .fds_from_pixmap = glamor_egl_fds_from_pixmap,
        .get_formats = glamor_get_formats,
        .get_modifiers = glamor_get_modifiers,
        .get_drawable_modifiers = glamor_get_drawable_modifiers,
    };
    #endif /* DRI3 */
    
    void
    glamor_egl_screen_init(ScreenPtr screen, struct glamor_context *glamor_ctx)
    {
        ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
        struct glamor_egl_screen_private *glamor_egl =
            glamor_egl_get_screen_private(scrn);
    #ifdef DRI3
        glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
    #endif
    
        glamor_egl->saved_close_screen = screen->CloseScreen;
        screen->CloseScreen = glamor_egl_close_screen;
    
        glamor_egl->saved_destroy_pixmap = screen->DestroyPixmap;
        screen->DestroyPixmap = glamor_egl_destroy_pixmap;
    
        glamor_ctx->ctx = glamor_egl->context;
        glamor_ctx->display = glamor_egl->display;
    
        glamor_ctx->make_current = glamor_egl_make_current;
    
    #ifdef DRI3
        /* Tell the core that we have the interfaces for import/export
         * of pixmaps.
         */
        glamor_enable_dri3(screen);
    
        /* If the driver wants to do its own auth dance (e.g. Xwayland
         * on pre-3.15 kernels that don't have render nodes and thus
         * has the wayland compositor as a master), then it needs us
         * to stay out of the way and let it init DRI3 on its own.
         */
        if (!(glamor_priv->flags & GLAMOR_NO_DRI3)) {
            /* To do DRI3 device FD generation, we need to open a new fd
             * to the same device we were handed in originally.
             */
            glamor_egl->device_path = drmGetDeviceNameFromFd2(glamor_egl->fd);
    
            if (!dri3_screen_init(screen, &glamor_dri3_info)) {
                xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                           "Failed to initialize DRI3.\n");
            }
        }
    #endif
    }
    
    static void glamor_egl_cleanup(struct glamor_egl_screen_private *glamor_egl)
    {
        if (glamor_egl->display != EGL_NO_DISPLAY) {
            eglMakeCurrent(glamor_egl->display,
                           EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
            /*
             * Force the next glamor_make_current call to update the context
             * (on hot unplug another GPU may still be using glamor)
             */
            lastGLContext = NULL;
            eglTerminate(glamor_egl->display);
        }
        if (glamor_egl->gbm)
            gbm_device_destroy(glamor_egl->gbm);
        free(glamor_egl->device_path);
        free(glamor_egl);
    }
    
    static void
    glamor_egl_free_screen(ScrnInfoPtr scrn)
    {
        struct glamor_egl_screen_private *glamor_egl;
    
        glamor_egl = glamor_egl_get_screen_private(scrn);
        if (glamor_egl != NULL) {
            scrn->FreeScreen = glamor_egl->saved_free_screen;
            glamor_egl_cleanup(glamor_egl);
            scrn->FreeScreen(scrn);
        }
    }
    
    Bool
    glamor_egl_init(ScrnInfoPtr scrn, int fd)
    {
        struct glamor_egl_screen_private *glamor_egl;
        const GLubyte *renderer;
        EGLConfig egl_config;
        int n;
    
        glamor_egl = calloc(sizeof(*glamor_egl), 1);
        if (glamor_egl == NULL)
            return FALSE;
        if (xf86GlamorEGLPrivateIndex == -1)
            xf86GlamorEGLPrivateIndex = xf86AllocateScrnInfoPrivateIndex();
    
        scrn->privates[xf86GlamorEGLPrivateIndex].ptr = glamor_egl;
        glamor_egl->fd = fd;
        glamor_egl->gbm = gbm_create_device(glamor_egl->fd);
        if (glamor_egl->gbm == NULL) {
            ErrorF("couldn't get display device\n");
            goto error;
        }
    
        glamor_egl->display = glamor_egl_get_display(EGL_PLATFORM_GBM_MESA,
                                                     glamor_egl->gbm);
        if (!glamor_egl->display) {
            xf86DrvMsg(scrn->scrnIndex, X_ERROR, "eglGetDisplay() failed\n");
            goto error;
        }
    
        if (!eglInitialize(glamor_egl->display, NULL, NULL)) {
            xf86DrvMsg(scrn->scrnIndex, X_ERROR, "eglInitialize() failed\n");
            glamor_egl->display = EGL_NO_DISPLAY;
            goto error;
        }
    
    #define GLAMOR_CHECK_EGL_EXTENSION(EXT)  \
    	if (!epoxy_has_egl_extension(glamor_egl->display, "EGL_" #EXT)) {  \
    		ErrorF("EGL_" #EXT " required.\n");  \
    		goto error;  \
    	}
    
    #define GLAMOR_CHECK_EGL_EXTENSIONS(EXT1, EXT2)	 \
    	if (!epoxy_has_egl_extension(glamor_egl->display, "EGL_" #EXT1) &&  \
    	    !epoxy_has_egl_extension(glamor_egl->display, "EGL_" #EXT2)) {  \
    		ErrorF("EGL_" #EXT1 " or EGL_" #EXT2 " required.\n");  \
    		goto error;  \
    	}
    
        GLAMOR_CHECK_EGL_EXTENSION(KHR_surfaceless_context);
    
        if (eglBindAPI(EGL_OPENGL_API)) {
            static const EGLint config_attribs_core[] = {
                EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR,
                EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR,
                EGL_CONTEXT_MAJOR_VERSION_KHR,
                GLAMOR_GL_CORE_VER_MAJOR,
                EGL_CONTEXT_MINOR_VERSION_KHR,
                GLAMOR_GL_CORE_VER_MINOR,
                EGL_NONE
            };
            static const EGLint config_attribs[] = {
                EGL_NONE
            };
    
            glamor_egl->context = eglCreateContext(glamor_egl->display,
                                                   NULL, EGL_NO_CONTEXT,
                                                   config_attribs_core);
    
            if (glamor_egl->context == EGL_NO_CONTEXT)
                glamor_egl->context = eglCreateContext(glamor_egl->display,
                                                       NULL, EGL_NO_CONTEXT,
                                                       config_attribs);
        }
    
        if (glamor_egl->context != EGL_NO_CONTEXT) {
            if (!eglMakeCurrent(glamor_egl->display,
                                EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
                xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                           "Failed to make GL context current\n");
                goto error;
            }
    
            if (epoxy_gl_version() < 21) {
                xf86DrvMsg(scrn->scrnIndex, X_INFO,
                           "glamor: Ignoring GL < 2.1, falling back to GLES.\n");
                eglDestroyContext(glamor_egl->display, glamor_egl->context);
                glamor_egl->context = EGL_NO_CONTEXT;
            }
        }
    
        if (glamor_egl->context == EGL_NO_CONTEXT) {
            static const EGLint config_attribs[] = {
                EGL_CONTEXT_CLIENT_VERSION, 2,
                EGL_NONE
            };
            if (!eglBindAPI(EGL_OPENGL_ES_API)) {
                xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                           "glamor: Failed to bind either GL or GLES APIs.\n");
                goto error;
            }
    
            if (!eglChooseConfig(glamor_egl->display, NULL, &egl_config, 1, &n)) {
                xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                           "glamor: No acceptable EGL configs found\n");
                goto error;
            }
    
            glamor_egl->context = eglCreateContext(glamor_egl->display,
                                                   egl_config, EGL_NO_CONTEXT,
                                                   config_attribs);
    
            if (glamor_egl->context == EGL_NO_CONTEXT) {
                xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                           "glamor: Failed to create GL or GLES2 contexts\n");
                goto error;
            }
    
            if (!eglMakeCurrent(glamor_egl->display,
                                EGL_NO_SURFACE, EGL_NO_SURFACE, glamor_egl->context)) {
                xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                           "Failed to make GLES2 context current\n");
                goto error;
            }
        }
    
        renderer = glGetString(GL_RENDERER);
        if (!renderer) {
            xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                       "glGetString() returned NULL, your GL is broken\n");
            goto error;
        }
        if (strstr((const char *)renderer, "llvmpipe")) {
            if (scrn->confScreen->num_gpu_devices)
                xf86DrvMsg(scrn->scrnIndex, X_INFO,
                           "Allowing glamor on llvmpipe for PRIME\n");
            else {
                xf86DrvMsg(scrn->scrnIndex, X_INFO,
                           "Refusing to try glamor on llvmpipe\n");
                goto error;
            }
        }
    
        /*
         * Force the next glamor_make_current call to set the right context
         * (in case of multiple GPUs using glamor)
         */
        lastGLContext = NULL;
    
        if (!epoxy_has_gl_extension("GL_OES_EGL_image")) {
            xf86DrvMsg(scrn->scrnIndex, X_ERROR,
                       "glamor acceleration requires GL_OES_EGL_image\n");
            goto error;
        }
    
        xf86DrvMsg(scrn->scrnIndex, X_INFO, "glamor X acceleration enabled on %s\n",
                   renderer);
    
    #ifdef GBM_BO_WITH_MODIFIERS
        if (epoxy_has_egl_extension(glamor_egl->display,
                                    "EGL_EXT_image_dma_buf_import") &&
            epoxy_has_egl_extension(glamor_egl->display,
                                    "EGL_EXT_image_dma_buf_import_modifiers")) {
            if (xf86Info.debug != NULL)
                glamor_egl->dmabuf_capable = !!strstr(xf86Info.debug,
                                                      "dmabuf_capable");
            else
                glamor_egl->dmabuf_capable = FALSE;
        }
    #endif
    
        glamor_egl->saved_free_screen = scrn->FreeScreen;
        scrn->FreeScreen = glamor_egl_free_screen;
        return TRUE;
    
    error:
        glamor_egl_cleanup(glamor_egl);
        return FALSE;
    }
    
    /** Stub to retain compatibility with pre-server-1.16 ABI. */
    Bool
    glamor_egl_init_textured_pixmap(ScreenPtr screen)
    {
        return TRUE;
    }