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IABSD.fr/xenocara/xserver/glamor/glamor_largepixmap.c

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  • Author : matthieu
    Date : 2021-11-11 09:03:02
    Hash : e086cf5a
    Message : Update to xserver 21.1.0

  • xserver/glamor/glamor_largepixmap.c
  • #include <stdlib.h>
    #include <stdint.h> /* For INT16_MAX */
    
    #include "glamor_priv.h"
    
    static void
    glamor_get_transform_extent_from_box(struct pixman_box32 *box,
                                         struct pixman_transform *transform);
    
    static inline glamor_pixmap_private *
    __glamor_large(glamor_pixmap_private *pixmap_priv) {
        assert(glamor_pixmap_priv_is_large(pixmap_priv));
        return pixmap_priv;
    }
    
    /**
     * Clip the boxes regards to each pixmap's block array.
     *
     * Should translate the region to relative coords to the pixmap,
     * start at (0,0).
     */
    #if 0
    //#define DEBUGF(str, ...)  do {} while(0)
    #define DEBUGF(str, ...) ErrorF(str, ##__VA_ARGS__)
    //#define DEBUGRegionPrint(x) do {} while (0)
    #define DEBUGRegionPrint RegionPrint
    #endif
    
    static glamor_pixmap_clipped_regions *
    __glamor_compute_clipped_regions(int block_w,
                                     int block_h,
                                     int block_stride,
                                     int x, int y,
                                     int w, int h,
                                     RegionPtr region,
                                     int *n_region, int reverse, int upsidedown)
    {
        glamor_pixmap_clipped_regions *clipped_regions;
        BoxPtr extent;
        int start_x, start_y, end_x, end_y;
        int start_block_x, start_block_y;
        int end_block_x, end_block_y;
        int loop_start_block_x, loop_start_block_y;
        int loop_end_block_x, loop_end_block_y;
        int loop_block_stride;
        int i, j, delta_i, delta_j;
        RegionRec temp_region;
        RegionPtr current_region;
        int block_idx;
        int k = 0;
        int temp_block_idx;
    
        extent = RegionExtents(region);
        start_x = MAX(x, extent->x1);
        start_y = MAX(y, extent->y1);
        end_x = MIN(x + w, extent->x2);
        end_y = MIN(y + h, extent->y2);
    
        DEBUGF("start compute clipped regions:\n");
        DEBUGF("block w %d h %d  x %d y %d w %d h %d, block_stride %d \n",
               block_w, block_h, x, y, w, h, block_stride);
        DEBUGRegionPrint(region);
    
        DEBUGF("start_x %d start_y %d end_x %d end_y %d \n", start_x, start_y,
               end_x, end_y);
    
        if (start_x >= end_x || start_y >= end_y) {
            *n_region = 0;
            return NULL;
        }
    
        start_block_x = (start_x - x) / block_w;
        start_block_y = (start_y - y) / block_h;
        end_block_x = (end_x - x) / block_w;
        end_block_y = (end_y - y) / block_h;
    
        clipped_regions = calloc((end_block_x - start_block_x + 1)
                                 * (end_block_y - start_block_y + 1),
                                 sizeof(*clipped_regions));
    
        DEBUGF("startx %d starty %d endx %d endy %d \n",
               start_x, start_y, end_x, end_y);
        DEBUGF("start_block_x %d end_block_x %d \n", start_block_x, end_block_x);
        DEBUGF("start_block_y %d end_block_y %d \n", start_block_y, end_block_y);
    
        if (!reverse) {
            loop_start_block_x = start_block_x;
            loop_end_block_x = end_block_x + 1;
            delta_i = 1;
        }
        else {
            loop_start_block_x = end_block_x;
            loop_end_block_x = start_block_x - 1;
            delta_i = -1;
        }
    
        if (!upsidedown) {
            loop_start_block_y = start_block_y;
            loop_end_block_y = end_block_y + 1;
            delta_j = 1;
        }
        else {
            loop_start_block_y = end_block_y;
            loop_end_block_y = start_block_y - 1;
            delta_j = -1;
        }
    
        loop_block_stride = delta_j * block_stride;
        block_idx = (loop_start_block_y - delta_j) * block_stride;
    
        for (j = loop_start_block_y; j != loop_end_block_y; j += delta_j) {
            block_idx += loop_block_stride;
            temp_block_idx = block_idx + loop_start_block_x;
            for (i = loop_start_block_x;
                 i != loop_end_block_x; i += delta_i, temp_block_idx += delta_i) {
                BoxRec temp_box;
    
                temp_box.x1 = x + i * block_w;
                temp_box.y1 = y + j * block_h;
                temp_box.x2 = MIN(temp_box.x1 + block_w, end_x);
                temp_box.y2 = MIN(temp_box.y1 + block_h, end_y);
                RegionInitBoxes(&temp_region, &temp_box, 1);
                DEBUGF("block idx %d \n", temp_block_idx);
                DEBUGRegionPrint(&temp_region);
                current_region = RegionCreate(NULL, 4);
                RegionIntersect(current_region, &temp_region, region);
                DEBUGF("i %d j %d  region: \n", i, j);
                DEBUGRegionPrint(current_region);
                if (RegionNumRects(current_region)) {
                    clipped_regions[k].region = current_region;
                    clipped_regions[k].block_idx = temp_block_idx;
                    k++;
                }
                else
                    RegionDestroy(current_region);
                RegionUninit(&temp_region);
            }
        }
    
        *n_region = k;
        return clipped_regions;
    }
    
    /**
     * Do a two round clipping,
     * first is to clip the region regard to current pixmap's
     * block array. Then for each clipped region, do a inner
     * block clipping. This is to make sure the final result
     * will be shapped by inner_block_w and inner_block_h, and
     * the final region also will not cross the pixmap's block
     * boundary.
     *
     * This is mainly used by transformation support when do
     * compositing.
     */
    
    glamor_pixmap_clipped_regions *
    glamor_compute_clipped_regions_ext(PixmapPtr pixmap,
                                       RegionPtr region,
                                       int *n_region,
                                       int inner_block_w, int inner_block_h,
                                       int reverse, int upsidedown)
    {
        glamor_pixmap_private *pixmap_priv = glamor_get_pixmap_private(pixmap);
        glamor_pixmap_clipped_regions *clipped_regions, *inner_regions,
            *result_regions;
        int i, j, x, y, k, inner_n_regions;
        int width, height;
        BoxPtr box_array;
        BoxRec small_box;
        int block_w, block_h;
    
        DEBUGF("ext called \n");
    
        if (glamor_pixmap_priv_is_small(pixmap_priv)) {
            clipped_regions = calloc(1, sizeof(*clipped_regions));
            if (clipped_regions == NULL) {
                *n_region = 0;
                return NULL;
            }
            clipped_regions[0].region = RegionCreate(NULL, 1);
            clipped_regions[0].block_idx = 0;
            RegionCopy(clipped_regions[0].region, region);
            *n_region = 1;
            block_w = pixmap->drawable.width;
            block_h = pixmap->drawable.height;
            box_array = &small_box;
            small_box.x1 = small_box.y1 = 0;
            small_box.x2 = block_w;
            small_box.y2 = block_h;
        }
        else {
            glamor_pixmap_private *priv = __glamor_large(pixmap_priv);
    
            clipped_regions = __glamor_compute_clipped_regions(priv->block_w,
                                                               priv->block_h,
                                                               priv->block_wcnt,
                                                               0, 0,
                                                               pixmap->drawable.width,
                                                               pixmap->drawable.height,
                                                               region, n_region,
                                                               reverse, upsidedown);
    
            if (clipped_regions == NULL) {
                *n_region = 0;
                return NULL;
            }
            block_w = priv->block_w;
            block_h = priv->block_h;
            box_array = priv->box_array;
        }
        if (inner_block_w >= block_w && inner_block_h >= block_h)
            return clipped_regions;
        result_regions = calloc(*n_region
                                * ((block_w + inner_block_w - 1) /
                                   inner_block_w)
                                * ((block_h + inner_block_h - 1) /
                                   inner_block_h), sizeof(*result_regions));
        k = 0;
        for (i = 0; i < *n_region; i++) {
            x = box_array[clipped_regions[i].block_idx].x1;
            y = box_array[clipped_regions[i].block_idx].y1;
            width = box_array[clipped_regions[i].block_idx].x2 - x;
            height = box_array[clipped_regions[i].block_idx].y2 - y;
            inner_regions = __glamor_compute_clipped_regions(inner_block_w,
                                                             inner_block_h,
                                                             0, x, y,
                                                             width,
                                                             height,
                                                             clipped_regions[i].
                                                             region,
                                                             &inner_n_regions,
                                                             reverse, upsidedown);
            for (j = 0; j < inner_n_regions; j++) {
                result_regions[k].region = inner_regions[j].region;
                result_regions[k].block_idx = clipped_regions[i].block_idx;
                k++;
            }
            free(inner_regions);
        }
        *n_region = k;
        free(clipped_regions);
        return result_regions;
    }
    
    /*
     *
     * For the repeat pad mode, we can simply convert the region and
     * let the out-of-box region can cover the needed edge of the source/mask
     * Then apply a normal clip we can get what we want.
     */
    static RegionPtr
    _glamor_convert_pad_region(RegionPtr region, int w, int h)
    {
        RegionPtr pad_region;
        int nrect;
        BoxPtr box;
        int overlap;
    
        nrect = RegionNumRects(region);
        box = RegionRects(region);
        pad_region = RegionCreate(NULL, 4);
        if (pad_region == NULL)
            return NULL;
        while (nrect--) {
            BoxRec pad_box;
            RegionRec temp_region;
    
            pad_box = *box;
            if (pad_box.x1 < 0 && pad_box.x2 <= 0)
                pad_box.x2 = 1;
            else if (pad_box.x1 >= w && pad_box.x2 > w)
                pad_box.x1 = w - 1;
            if (pad_box.y1 < 0 && pad_box.y2 <= 0)
                pad_box.y2 = 1;
            else if (pad_box.y1 >= h && pad_box.y2 > h)
                pad_box.y1 = h - 1;
            RegionInitBoxes(&temp_region, &pad_box, 1);
            RegionAppend(pad_region, &temp_region);
            RegionUninit(&temp_region);
            box++;
        }
        RegionValidate(pad_region, &overlap);
        return pad_region;
    }
    
    /*
     * For one type of large pixmap, its one direction is not exceed the
     * size limitation, and in another word, on one direction it has only
     * one block.
     *
     * This case of reflect repeating, we can optimize it and avoid repeat
     * clip on that direction. We can just enlarge the repeat box and can
     * cover all the dest region on that direction. But latter, we need to
     * fixup the clipped result to get a correct coords for the subsequent
     * processing. This function is to do the coords correction.
     *
     * */
    static void
    _glamor_largepixmap_reflect_fixup(short *xy1, short *xy2, int wh)
    {
        int odd1, odd2;
        int c1, c2;
    
        if (*xy2 - *xy1 > wh) {
            *xy1 = 0;
            *xy2 = wh;
            return;
        }
        modulus(*xy1, wh, c1);
        odd1 = ((*xy1 - c1) / wh) & 0x1;
        modulus(*xy2, wh, c2);
        odd2 = ((*xy2 - c2) / wh) & 0x1;
    
        if (odd1 && odd2) {
            *xy1 = wh - c2;
            *xy2 = wh - c1;
        }
        else if (odd1 && !odd2) {
            *xy1 = 0;
            *xy2 = MAX(c2, wh - c1);
        }
        else if (!odd1 && odd2) {
            *xy2 = wh;
            *xy1 = MIN(c1, wh - c2);
        }
        else {
            *xy1 = c1;
            *xy2 = c2;
        }
    }
    
    /**
     * Clip the boxes regards to each pixmap's block array.
     *
     * Should translate the region to relative coords to the pixmap,
     * start at (0,0).
     *
     * @is_transform: if it is set, it has a transform matrix.
     *
     */
    static glamor_pixmap_clipped_regions *
    _glamor_compute_clipped_regions(PixmapPtr pixmap,
                                    glamor_pixmap_private *pixmap_priv,
                                    RegionPtr region, int *n_region,
                                    int repeat_type, int is_transform,
                                    int reverse, int upsidedown)
    {
        glamor_pixmap_clipped_regions *clipped_regions;
        BoxPtr extent;
        int i, j;
        RegionPtr current_region;
        int pixmap_width, pixmap_height;
        int m;
        BoxRec repeat_box;
        RegionRec repeat_region;
        int right_shift = 0;
        int down_shift = 0;
        int x_center_shift = 0, y_center_shift = 0;
        glamor_pixmap_private *priv;
    
        DEBUGRegionPrint(region);
        if (glamor_pixmap_priv_is_small(pixmap_priv)) {
            clipped_regions = calloc(1, sizeof(*clipped_regions));
            clipped_regions[0].region = RegionCreate(NULL, 1);
            clipped_regions[0].block_idx = 0;
            RegionCopy(clipped_regions[0].region, region);
            *n_region = 1;
            return clipped_regions;
        }
    
        priv = __glamor_large(pixmap_priv);
    
        pixmap_width = pixmap->drawable.width;
        pixmap_height = pixmap->drawable.height;
        if (repeat_type == 0 || repeat_type == RepeatPad) {
            RegionPtr saved_region = NULL;
    
            if (repeat_type == RepeatPad) {
                saved_region = region;
                region =
                    _glamor_convert_pad_region(saved_region, pixmap_width,
                                               pixmap_height);
                if (region == NULL) {
                    *n_region = 0;
                    return NULL;
                }
            }
            clipped_regions = __glamor_compute_clipped_regions(priv->block_w,
                                                               priv->block_h,
                                                               priv->block_wcnt,
                                                               0, 0,
                                                               pixmap->drawable.width,
                                                               pixmap->drawable.height,
                                                               region, n_region,
                                                               reverse, upsidedown);
            if (saved_region)
                RegionDestroy(region);
            return clipped_regions;
        }
        extent = RegionExtents(region);
    
        x_center_shift = extent->x1 / pixmap_width;
        if (x_center_shift < 0)
            x_center_shift--;
        if (abs(x_center_shift) & 1)
            x_center_shift++;
        y_center_shift = extent->y1 / pixmap_height;
        if (y_center_shift < 0)
            y_center_shift--;
        if (abs(y_center_shift) & 1)
            y_center_shift++;
    
        if (extent->x1 < 0)
            right_shift = ((-extent->x1 + pixmap_width - 1) / pixmap_width);
        if (extent->y1 < 0)
            down_shift = ((-extent->y1 + pixmap_height - 1) / pixmap_height);
    
        if (right_shift != 0 || down_shift != 0) {
            if (repeat_type == RepeatReflect) {
                right_shift = (right_shift + 1) & ~1;
                down_shift = (down_shift + 1) & ~1;
            }
            RegionTranslate(region, right_shift * pixmap_width,
                            down_shift * pixmap_height);
        }
    
        extent = RegionExtents(region);
        /* Tile a large pixmap to another large pixmap.
         * We can't use the target large pixmap as the
         * loop variable, instead we need to loop for all
         * the blocks in the tile pixmap.
         *
         * simulate repeat each single block to cover the
         * target's blocks. Two special case:
         * a block_wcnt == 1 or block_hcnt ==1, then we
         * only need to loop one direction as the other
         * direction is fully included in the first block.
         *
         * For the other cases, just need to start
         * from a proper shiftx/shifty, and then increase
         * y by tile_height each time to walk trhough the
         * target block and then walk trhough the target
         * at x direction by increate tile_width each time.
         *
         * This way, we can consolidate all the sub blocks
         * of the target boxes into one tile source's block.
         *
         * */
        m = 0;
        clipped_regions = calloc(priv->block_wcnt * priv->block_hcnt,
                                 sizeof(*clipped_regions));
        if (clipped_regions == NULL) {
            *n_region = 0;
            return NULL;
        }
        if (right_shift != 0 || down_shift != 0) {
            DEBUGF("region to be repeated shifted \n");
            DEBUGRegionPrint(region);
        }
        DEBUGF("repeat pixmap width %d height %d \n", pixmap_width, pixmap_height);
        DEBUGF("extent x1 %d y1 %d x2 %d y2 %d \n", extent->x1, extent->y1,
               extent->x2, extent->y2);
        for (j = 0; j < priv->block_hcnt; j++) {
            for (i = 0; i < priv->block_wcnt; i++) {
                int dx = pixmap_width;
                int dy = pixmap_height;
                int idx;
                int shift_x;
                int shift_y;
                int saved_y1, saved_y2;
                int x_idx = 0, y_idx = 0, saved_y_idx = 0;
                RegionRec temp_region;
                BoxRec reflect_repeat_box;
                BoxPtr valid_repeat_box;
    
                shift_x = (extent->x1 / pixmap_width) * pixmap_width;
                shift_y = (extent->y1 / pixmap_height) * pixmap_height;
                idx = j * priv->block_wcnt + i;
                if (repeat_type == RepeatReflect) {
                    x_idx = (extent->x1 / pixmap_width);
                    y_idx = (extent->y1 / pixmap_height);
                }
    
                /* Construct a rect to clip the target region. */
                repeat_box.x1 = shift_x + priv->box_array[idx].x1;
                repeat_box.y1 = shift_y + priv->box_array[idx].y1;
                if (priv->block_wcnt == 1) {
                    repeat_box.x2 = extent->x2;
                    dx = extent->x2 - repeat_box.x1;
                }
                else
                    repeat_box.x2 = shift_x + priv->box_array[idx].x2;
                if (priv->block_hcnt == 1) {
                    repeat_box.y2 = extent->y2;
                    dy = extent->y2 - repeat_box.y1;
                }
                else
                    repeat_box.y2 = shift_y + priv->box_array[idx].y2;
    
                current_region = RegionCreate(NULL, 4);
                RegionInit(&temp_region, NULL, 4);
                DEBUGF("init repeat box %d %d %d %d \n",
                       repeat_box.x1, repeat_box.y1, repeat_box.x2, repeat_box.y2);
    
                if (repeat_type == RepeatNormal) {
                    saved_y1 = repeat_box.y1;
                    saved_y2 = repeat_box.y2;
                    for (; repeat_box.x1 < extent->x2;
                         repeat_box.x1 += dx, repeat_box.x2 += dx) {
                        repeat_box.y1 = saved_y1;
                        repeat_box.y2 = saved_y2;
                        for (repeat_box.y1 = saved_y1, repeat_box.y2 = saved_y2;
                             repeat_box.y1 < extent->y2;
                             repeat_box.y1 += dy, repeat_box.y2 += dy) {
    
                            RegionInitBoxes(&repeat_region, &repeat_box, 1);
                            DEBUGF("Start to clip repeat region: \n");
                            DEBUGRegionPrint(&repeat_region);
                            RegionIntersect(&temp_region, &repeat_region, region);
                            DEBUGF("clip result:\n");
                            DEBUGRegionPrint(&temp_region);
                            RegionAppend(current_region, &temp_region);
                            RegionUninit(&repeat_region);
                        }
                    }
                }
                else if (repeat_type == RepeatReflect) {
                    saved_y1 = repeat_box.y1;
                    saved_y2 = repeat_box.y2;
                    saved_y_idx = y_idx;
                    for (;; repeat_box.x1 += dx, repeat_box.x2 += dx) {
                        repeat_box.y1 = saved_y1;
                        repeat_box.y2 = saved_y2;
                        y_idx = saved_y_idx;
                        reflect_repeat_box.x1 = (x_idx & 1) ?
                            ((2 * x_idx + 1) * dx - repeat_box.x2) : repeat_box.x1;
                        reflect_repeat_box.x2 = (x_idx & 1) ?
                            ((2 * x_idx + 1) * dx - repeat_box.x1) : repeat_box.x2;
                        valid_repeat_box = &reflect_repeat_box;
    
                        if (valid_repeat_box->x1 >= extent->x2)
                            break;
                        for (repeat_box.y1 = saved_y1, repeat_box.y2 = saved_y2;;
                             repeat_box.y1 += dy, repeat_box.y2 += dy) {
    
                            DEBUGF("x_idx %d y_idx %d dx %d dy %d\n", x_idx, y_idx,
                                   dx, dy);
                            DEBUGF("repeat box %d %d %d %d \n", repeat_box.x1,
                                   repeat_box.y1, repeat_box.x2, repeat_box.y2);
    
                            if (priv->block_hcnt > 1) {
                                reflect_repeat_box.y1 = (y_idx & 1) ?
                                    ((2 * y_idx + 1) * dy -
                                     repeat_box.y2) : repeat_box.y1;
                                reflect_repeat_box.y2 =
                                    (y_idx & 1) ? ((2 * y_idx + 1) * dy -
                                                   repeat_box.y1) : repeat_box.y2;
                            }
                            else {
                                reflect_repeat_box.y1 = repeat_box.y1;
                                reflect_repeat_box.y2 = repeat_box.y2;
                            }
    
                            DEBUGF("valid_repeat_box x1 %d y1 %d \n",
                                   valid_repeat_box->x1, valid_repeat_box->y1);
                            if (valid_repeat_box->y1 >= extent->y2)
                                break;
                            RegionInitBoxes(&repeat_region, valid_repeat_box, 1);
                            DEBUGF("start to clip repeat[reflect] region: \n");
                            DEBUGRegionPrint(&repeat_region);
                            RegionIntersect(&temp_region, &repeat_region, region);
                            DEBUGF("result:\n");
                            DEBUGRegionPrint(&temp_region);
                            if (is_transform && RegionNumRects(&temp_region)) {
                                BoxRec temp_box;
                                BoxPtr temp_extent;
    
                                temp_extent = RegionExtents(&temp_region);
                                if (priv->block_wcnt > 1) {
                                    if (x_idx & 1) {
                                        temp_box.x1 =
                                            ((2 * x_idx + 1) * dx -
                                             temp_extent->x2);
                                        temp_box.x2 =
                                            ((2 * x_idx + 1) * dx -
                                             temp_extent->x1);
                                    }
                                    else {
                                        temp_box.x1 = temp_extent->x1;
                                        temp_box.x2 = temp_extent->x2;
                                    }
                                    modulus(temp_box.x1, pixmap_width, temp_box.x1);
                                    modulus(temp_box.x2, pixmap_width, temp_box.x2);
                                    if (temp_box.x2 == 0)
                                        temp_box.x2 = pixmap_width;
                                }
                                else {
                                    temp_box.x1 = temp_extent->x1;
                                    temp_box.x2 = temp_extent->x2;
                                    _glamor_largepixmap_reflect_fixup(&temp_box.x1,
                                                                      &temp_box.x2,
                                                                      pixmap_width);
                                }
    
                                if (priv->block_hcnt > 1) {
                                    if (y_idx & 1) {
                                        temp_box.y1 =
                                            ((2 * y_idx + 1) * dy -
                                             temp_extent->y2);
                                        temp_box.y2 =
                                            ((2 * y_idx + 1) * dy -
                                             temp_extent->y1);
                                    }
                                    else {
                                        temp_box.y1 = temp_extent->y1;
                                        temp_box.y2 = temp_extent->y2;
                                    }
    
                                    modulus(temp_box.y1, pixmap_height,
                                            temp_box.y1);
                                    modulus(temp_box.y2, pixmap_height,
                                            temp_box.y2);
                                    if (temp_box.y2 == 0)
                                        temp_box.y2 = pixmap_height;
                                }
                                else {
                                    temp_box.y1 = temp_extent->y1;
                                    temp_box.y2 = temp_extent->y2;
                                    _glamor_largepixmap_reflect_fixup(&temp_box.y1,
                                                                      &temp_box.y2,
                                                                      pixmap_height);
                                }
    
                                RegionInitBoxes(&temp_region, &temp_box, 1);
                                RegionTranslate(&temp_region,
                                                x_center_shift * pixmap_width,
                                                y_center_shift * pixmap_height);
                                DEBUGF("for transform result:\n");
                                DEBUGRegionPrint(&temp_region);
                            }
                            RegionAppend(current_region, &temp_region);
                            RegionUninit(&repeat_region);
                            y_idx++;
                        }
                        x_idx++;
                    }
                }
                DEBUGF("dx %d dy %d \n", dx, dy);
    
                if (RegionNumRects(current_region)) {
    
                    if ((right_shift != 0 || down_shift != 0) &&
                        !(is_transform && repeat_type == RepeatReflect))
                        RegionTranslate(current_region, -right_shift * pixmap_width,
                                        -down_shift * pixmap_height);
                    clipped_regions[m].region = current_region;
                    clipped_regions[m].block_idx = idx;
                    m++;
                }
                else
                    RegionDestroy(current_region);
                RegionUninit(&temp_region);
            }
        }
    
        if (right_shift != 0 || down_shift != 0)
            RegionTranslate(region, -right_shift * pixmap_width,
                            -down_shift * pixmap_height);
        *n_region = m;
    
        return clipped_regions;
    }
    
    glamor_pixmap_clipped_regions *
    glamor_compute_clipped_regions(PixmapPtr pixmap,
                                   RegionPtr region,
                                   int *n_region, int repeat_type,
                                   int reverse, int upsidedown)
    {
        glamor_pixmap_private       *priv = glamor_get_pixmap_private(pixmap);
        return _glamor_compute_clipped_regions(pixmap, priv, region, n_region, repeat_type,
                                               0, reverse, upsidedown);
    }
    
    /* XXX overflow still exist. maybe we need to change to use region32.
     * by default. Or just use region32 for repeat cases?
     **/
    static glamor_pixmap_clipped_regions *
    glamor_compute_transform_clipped_regions(PixmapPtr pixmap,
                                             struct pixman_transform *transform,
                                             RegionPtr region, int *n_region,
                                             int dx, int dy, int repeat_type,
                                             int reverse, int upsidedown)
    {
        glamor_pixmap_private *priv = glamor_get_pixmap_private(pixmap);
        BoxPtr temp_extent;
        struct pixman_box32 temp_box;
        struct pixman_box16 short_box;
        RegionPtr temp_region;
        glamor_pixmap_clipped_regions *ret;
    
        temp_region = RegionCreate(NULL, 4);
        temp_extent = RegionExtents(region);
        DEBUGF("dest region \n");
        DEBUGRegionPrint(region);
        /* dx/dy may exceed MAX SHORT. we have to use
         * a box32 to represent it.*/
        temp_box.x1 = temp_extent->x1 + dx;
        temp_box.x2 = temp_extent->x2 + dx;
        temp_box.y1 = temp_extent->y1 + dy;
        temp_box.y2 = temp_extent->y2 + dy;
    
        DEBUGF("source box %d %d %d %d \n", temp_box.x1, temp_box.y1, temp_box.x2,
               temp_box.y2);
        if (transform)
            glamor_get_transform_extent_from_box(&temp_box, transform);
        if (repeat_type == RepeatNone) {
            if (temp_box.x1 < 0)
                temp_box.x1 = 0;
            if (temp_box.y1 < 0)
                temp_box.y1 = 0;
            temp_box.x2 = MIN(temp_box.x2, pixmap->drawable.width);
            temp_box.y2 = MIN(temp_box.y2, pixmap->drawable.height);
        }
        /* Now copy back the box32 to a box16 box, avoiding overflow. */
        short_box.x1 = MIN(temp_box.x1, INT16_MAX);
        short_box.y1 = MIN(temp_box.y1, INT16_MAX);
        short_box.x2 = MIN(temp_box.x2, INT16_MAX);
        short_box.y2 = MIN(temp_box.y2, INT16_MAX);
        RegionInitBoxes(temp_region, &short_box, 1);
        DEBUGF("copy to temp source region \n");
        DEBUGRegionPrint(temp_region);
        ret = _glamor_compute_clipped_regions(pixmap,
                                              priv,
                                              temp_region,
                                              n_region,
                                              repeat_type, 1, reverse, upsidedown);
        DEBUGF("n_regions = %d \n", *n_region);
        RegionDestroy(temp_region);
    
        return ret;
    }
    
    /*
     * As transform and repeatpad mode.
     * We may get a clipped result which in multiple regions.
     * It's not easy to do a 2nd round clipping just as we do
     * without transform/repeatPad. As it's not easy to reverse
     * the 2nd round clipping result with a transform/repeatPad mode,
     * or even impossible for some transformation.
     *
     * So we have to merge the fragmental region into one region
     * if the clipped result cross the region boundary.
     */
    static void
    glamor_merge_clipped_regions(PixmapPtr pixmap,
                                 glamor_pixmap_private *pixmap_priv,
                                 int repeat_type,
                                 glamor_pixmap_clipped_regions *clipped_regions,
                                 int *n_regions, int *need_clean_fbo)
    {
        BoxRec temp_box, copy_box;
        RegionPtr temp_region;
        glamor_pixmap_private *temp_priv;
        PixmapPtr temp_pixmap;
        int overlap;
        int i;
        int pixmap_width, pixmap_height;
        glamor_pixmap_private *priv;
    
        priv = __glamor_large(pixmap_priv);
        pixmap_width = pixmap->drawable.width;
        pixmap_height =pixmap->drawable.height;
    
        temp_region = RegionCreate(NULL, 4);
        for (i = 0; i < *n_regions; i++) {
            DEBUGF("Region %d:\n", i);
            DEBUGRegionPrint(clipped_regions[i].region);
            RegionAppend(temp_region, clipped_regions[i].region);
        }
    
        RegionValidate(temp_region, &overlap);
        DEBUGF("temp region: \n");
        DEBUGRegionPrint(temp_region);
    
        temp_box = *RegionExtents(temp_region);
    
        DEBUGF("need copy region: \n");
        DEBUGF("%d %d %d %d \n", temp_box.x1, temp_box.y1, temp_box.x2,
               temp_box.y2);
        temp_pixmap =
            glamor_create_pixmap(pixmap->drawable.pScreen,
                                 temp_box.x2 - temp_box.x1,
                                 temp_box.y2 - temp_box.y1,
                                 pixmap->drawable.depth,
                                 GLAMOR_CREATE_PIXMAP_FIXUP);
        if (temp_pixmap == NULL) {
            assert(0);
            return;
        }
    
        temp_priv = glamor_get_pixmap_private(temp_pixmap);
        assert(glamor_pixmap_priv_is_small(temp_priv));
    
        priv->box = temp_box;
        if (temp_box.x1 >= 0 && temp_box.x2 <= pixmap_width
            && temp_box.y1 >= 0 && temp_box.y2 <= pixmap_height) {
            int dx, dy;
    
            copy_box.x1 = 0;
            copy_box.y1 = 0;
            copy_box.x2 = temp_box.x2 - temp_box.x1;
            copy_box.y2 = temp_box.y2 - temp_box.y1;
            dx = temp_box.x1;
            dy = temp_box.y1;
            glamor_copy(&pixmap->drawable,
                        &temp_pixmap->drawable,
                        NULL, &copy_box, 1, dx, dy, 0, 0, 0, NULL);
    //              glamor_solid(temp_pixmap, 0, 0, temp_pixmap->drawable.width,
    //                             temp_pixmap->drawable.height, GXcopy, 0xffffffff, 0xff00);
        }
        else {
            for (i = 0; i < *n_regions; i++) {
                BoxPtr box;
                int nbox;
    
                box = REGION_RECTS(clipped_regions[i].region);
                nbox = REGION_NUM_RECTS(clipped_regions[i].region);
                while (nbox--) {
                    int dx, dy, c, d;
    
                    DEBUGF("box x1 %d y1 %d x2 %d y2 %d \n",
                           box->x1, box->y1, box->x2, box->y2);
                    modulus(box->x1, pixmap_width, c);
                    dx = c - (box->x1 - temp_box.x1);
                    copy_box.x1 = box->x1 - temp_box.x1;
                    copy_box.x2 = box->x2 - temp_box.x1;
    
                    modulus(box->y1, pixmap_height, d);
                    dy = d - (box->y1 - temp_box.y1);
                    copy_box.y1 = box->y1 - temp_box.y1;
                    copy_box.y2 = box->y2 - temp_box.y1;
    
                    DEBUGF("copying box %d %d %d %d, dx %d dy %d\n",
                           copy_box.x1, copy_box.y1, copy_box.x2,
                           copy_box.y2, dx, dy);
    
                    glamor_copy(&pixmap->drawable,
                                &temp_pixmap->drawable,
                                NULL, &copy_box, 1, dx, dy, 0, 0, 0, NULL);
    
                    box++;
                }
            }
            //glamor_solid(temp_pixmap, 0, 0, temp_pixmap->drawable.width,
            //             temp_pixmap->drawable.height, GXcopy, 0xffffffff, 0xff);
        }
        /* The first region will be released at caller side. */
        for (i = 1; i < *n_regions; i++)
            RegionDestroy(clipped_regions[i].region);
        RegionDestroy(temp_region);
        priv->box = temp_box;
        priv->fbo = glamor_pixmap_detach_fbo(temp_priv);
        DEBUGF("priv box x1 %d y1 %d x2 %d y2 %d \n",
               priv->box.x1, priv->box.y1, priv->box.x2, priv->box.y2);
        glamor_destroy_pixmap(temp_pixmap);
        *need_clean_fbo = 1;
        *n_regions = 1;
    }
    
    /**
     * Given an expected transformed block width and block height,
     *
     * This function calculate a new block width and height which
     * guarantee the transform result will not exceed the given
     * block width and height.
     *
     * For large block width and height (> 2048), we choose a
     * smaller new width and height and to reduce the cross region
     * boundary and can avoid some overhead.
     *
     **/
    static Bool
    glamor_get_transform_block_size(struct pixman_transform *transform,
                                    int block_w, int block_h,
                                    int *transformed_block_w,
                                    int *transformed_block_h)
    {
        double a, b, c, d, e, f, g, h;
        double scale;
        int width, height;
    
        a = pixman_fixed_to_double(transform->matrix[0][0]);
        b = pixman_fixed_to_double(transform->matrix[0][1]);
        c = pixman_fixed_to_double(transform->matrix[1][0]);
        d = pixman_fixed_to_double(transform->matrix[1][1]);
        scale = pixman_fixed_to_double(transform->matrix[2][2]);
        if (block_w > 2048) {
            /* For large block size, we shrink it to smaller box,
             * thus latter we may get less cross boundary regions and
             * thus can avoid some extra copy.
             *
             **/
            width = block_w / 4;
            height = block_h / 4;
        }
        else {
            width = block_w - 2;
            height = block_h - 2;
        }
        e = a + b;
        f = c + d;
    
        g = a - b;
        h = c - d;
    
        e = MIN(block_w, floor(width * scale) / MAX(fabs(e), fabs(g)));
        f = MIN(block_h, floor(height * scale) / MAX(fabs(f), fabs(h)));
        *transformed_block_w = MIN(e, f) - 1;
        *transformed_block_h = *transformed_block_w;
        if (*transformed_block_w <= 0 || *transformed_block_h <= 0)
            return FALSE;
        DEBUGF("original block_w/h %d %d, fixed %d %d \n", block_w, block_h,
               *transformed_block_w, *transformed_block_h);
        return TRUE;
    }
    
    #define VECTOR_FROM_POINT(p, x, y) do {\
    	p.v[0] = x;  \
    	p.v[1] = y;  \
    	p.v[2] = 1.0; } while (0)
    static void
    glamor_get_transform_extent_from_box(struct pixman_box32 *box,
                                         struct pixman_transform *transform)
    {
        struct pixman_f_vector p0, p1, p2, p3;
        float min_x, min_y, max_x, max_y;
    
        struct pixman_f_transform ftransform;
    
        VECTOR_FROM_POINT(p0, box->x1, box->y1);
        VECTOR_FROM_POINT(p1, box->x2, box->y1);
        VECTOR_FROM_POINT(p2, box->x2, box->y2);
        VECTOR_FROM_POINT(p3, box->x1, box->y2);
    
        pixman_f_transform_from_pixman_transform(&ftransform, transform);
        pixman_f_transform_point(&ftransform, &p0);
        pixman_f_transform_point(&ftransform, &p1);
        pixman_f_transform_point(&ftransform, &p2);
        pixman_f_transform_point(&ftransform, &p3);
    
        min_x = MIN(p0.v[0], p1.v[0]);
        min_x = MIN(min_x, p2.v[0]);
        min_x = MIN(min_x, p3.v[0]);
    
        min_y = MIN(p0.v[1], p1.v[1]);
        min_y = MIN(min_y, p2.v[1]);
        min_y = MIN(min_y, p3.v[1]);
    
        max_x = MAX(p0.v[0], p1.v[0]);
        max_x = MAX(max_x, p2.v[0]);
        max_x = MAX(max_x, p3.v[0]);
    
        max_y = MAX(p0.v[1], p1.v[1]);
        max_y = MAX(max_y, p2.v[1]);
        max_y = MAX(max_y, p3.v[1]);
        box->x1 = floor(min_x) - 1;
        box->y1 = floor(min_y) - 1;
        box->x2 = ceil(max_x) + 1;
        box->y2 = ceil(max_y) + 1;
    }
    
    static void
    _glamor_process_transformed_clipped_region(PixmapPtr pixmap,
                                               glamor_pixmap_private *priv,
                                               int repeat_type,
                                               glamor_pixmap_clipped_regions *
                                               clipped_regions, int *n_regions,
                                               int *need_clean_fbo)
    {
        int shift_x, shift_y;
    
        if (*n_regions != 1) {
            /* Merge all source regions into one region. */
            glamor_merge_clipped_regions(pixmap, priv, repeat_type,
                                         clipped_regions, n_regions,
                                         need_clean_fbo);
        }
        else {
            glamor_set_pixmap_fbo_current(priv, clipped_regions[0].block_idx);
            if (repeat_type == RepeatReflect || repeat_type == RepeatNormal) {
                /* The required source areas are in one region,
                 * we need to shift the corresponding box's coords to proper position,
                 * thus we can calculate the relative coords correctly.*/
                BoxPtr temp_box;
                int rem;
    
                temp_box = RegionExtents(clipped_regions[0].region);
                modulus(temp_box->x1, pixmap->drawable.width, rem);
                shift_x = (temp_box->x1 - rem) / pixmap->drawable.width;
                modulus(temp_box->y1, pixmap->drawable.height, rem);
                shift_y = (temp_box->y1 - rem) / pixmap->drawable.height;
    
                if (shift_x != 0) {
                    __glamor_large(priv)->box.x1 +=
                        shift_x * pixmap->drawable.width;
                    __glamor_large(priv)->box.x2 +=
                        shift_x * pixmap->drawable.width;
                }
                if (shift_y != 0) {
                    __glamor_large(priv)->box.y1 +=
                        shift_y * pixmap->drawable.height;
                    __glamor_large(priv)->box.y2 +=
                        shift_y * pixmap->drawable.height;
                }
            }
        }
    }
    
    Bool
    glamor_composite_largepixmap_region(CARD8 op,
                                        PicturePtr source,
                                        PicturePtr mask,
                                        PicturePtr dest,
                                        PixmapPtr source_pixmap,
                                        PixmapPtr mask_pixmap,
                                        PixmapPtr dest_pixmap,
                                        RegionPtr region, Bool force_clip,
                                        INT16 x_source,
                                        INT16 y_source,
                                        INT16 x_mask,
                                        INT16 y_mask,
                                        INT16 x_dest, INT16 y_dest,
                                        CARD16 width, CARD16 height)
    {
        ScreenPtr screen = dest_pixmap->drawable.pScreen;
        glamor_screen_private *glamor_priv = glamor_get_screen_private(screen);
        glamor_pixmap_private *source_pixmap_priv = glamor_get_pixmap_private(source_pixmap);
        glamor_pixmap_private *mask_pixmap_priv = glamor_get_pixmap_private(mask_pixmap);
        glamor_pixmap_private *dest_pixmap_priv = glamor_get_pixmap_private(dest_pixmap);
        glamor_pixmap_clipped_regions *clipped_dest_regions;
        glamor_pixmap_clipped_regions *clipped_source_regions;
        glamor_pixmap_clipped_regions *clipped_mask_regions;
        int n_dest_regions;
        int n_mask_regions;
        int n_source_regions;
        int i, j, k;
        int need_clean_source_fbo = 0;
        int need_clean_mask_fbo = 0;
        int is_normal_source_fbo = 0;
        int is_normal_mask_fbo = 0;
        int fixed_block_width, fixed_block_height;
        int dest_block_width, dest_block_height;
        int null_source, null_mask;
        glamor_pixmap_private *need_free_source_pixmap_priv = NULL;
        glamor_pixmap_private *need_free_mask_pixmap_priv = NULL;
        int source_repeat_type = 0, mask_repeat_type = 0;
        int ok = TRUE;
    
        if (source_pixmap == dest_pixmap) {
            glamor_fallback("source and dest pixmaps are the same\n");
            return FALSE;
        }
        if (mask_pixmap == dest_pixmap) {
            glamor_fallback("mask and dest pixmaps are the same\n");
            return FALSE;
        }
    
        if (source->repeat)
            source_repeat_type = source->repeatType;
        else
            source_repeat_type = RepeatNone;
    
        if (mask && mask->repeat)
            mask_repeat_type = mask->repeatType;
        else
            mask_repeat_type = RepeatNone;
    
        if (glamor_pixmap_priv_is_large(dest_pixmap_priv)) {
            dest_block_width = __glamor_large(dest_pixmap_priv)->block_w;
            dest_block_height = __glamor_large(dest_pixmap_priv)->block_h;
        } else {
            dest_block_width = dest_pixmap->drawable.width;
            dest_block_height = dest_pixmap->drawable.height;
        }
        fixed_block_width = dest_block_width;
        fixed_block_height = dest_block_height;
    
        /* If we got an totally out-of-box region for a source or mask
         * region without repeat, we need to set it as null_source and
         * give it a solid color (0,0,0,0). */
        null_source = 0;
        null_mask = 0;
        RegionTranslate(region, -dest->pDrawable->x, -dest->pDrawable->y);
    
        /* need to transform the dest region to the correct sourcei/mask region.
         * it's a little complex, as one single edge of the
         * target region may be transformed to cross a block boundary of the
         * source or mask. Then it's impossible to handle it as usual way.
         * We may have to split the original dest region to smaller region, and
         * make sure each region's transformed region can fit into one texture,
         * and then continue this loop again, and each time when a transformed region
         * cross the bound, we need to copy it to a single pixmap and do the composition
         * with the new pixmap. If the transformed region doesn't cross a source/mask's
         * boundary then we don't need to copy.
         *
         */
        if (source_pixmap_priv
            && source->transform
            && glamor_pixmap_priv_is_large(source_pixmap_priv)) {
            int source_transformed_block_width, source_transformed_block_height;
    
            if (!glamor_get_transform_block_size(source->transform,
                                                 __glamor_large(source_pixmap_priv)->block_w,
                                                 __glamor_large(source_pixmap_priv)->block_h,
                                                 &source_transformed_block_width,
                                                 &source_transformed_block_height))
            {
                DEBUGF("source block size less than 1, fallback.\n");
                RegionTranslate(region, dest->pDrawable->x, dest->pDrawable->y);
                return FALSE;
            }
            fixed_block_width =
                min(fixed_block_width, source_transformed_block_width);
            fixed_block_height =
                min(fixed_block_height, source_transformed_block_height);
            DEBUGF("new source block size %d x %d \n", fixed_block_width,
                   fixed_block_height);
        }
    
        if (mask_pixmap_priv
            && mask->transform && glamor_pixmap_priv_is_large(mask_pixmap_priv)) {
            int mask_transformed_block_width, mask_transformed_block_height;
    
            if (!glamor_get_transform_block_size(mask->transform,
                                                 __glamor_large(mask_pixmap_priv)->block_w,
                                                 __glamor_large(mask_pixmap_priv)->block_h,
                                                 &mask_transformed_block_width,
                                                 &mask_transformed_block_height)) {
                DEBUGF("mask block size less than 1, fallback.\n");
                RegionTranslate(region, dest->pDrawable->x, dest->pDrawable->y);
                return FALSE;
            }
            fixed_block_width =
                min(fixed_block_width, mask_transformed_block_width);
            fixed_block_height =
                min(fixed_block_height, mask_transformed_block_height);
            DEBUGF("new mask block size %d x %d \n", fixed_block_width,
                   fixed_block_height);
        }
    
        /*compute the correct block width and height whose transformed source/mask
         *region can fit into one texture.*/
        if (force_clip || fixed_block_width < dest_block_width
            || fixed_block_height < dest_block_height)
            clipped_dest_regions =
                glamor_compute_clipped_regions_ext(dest_pixmap, region,
                                                   &n_dest_regions,
                                                   fixed_block_width,
                                                   fixed_block_height, 0, 0);
        else
            clipped_dest_regions = glamor_compute_clipped_regions(dest_pixmap,
                                                                  region,
                                                                  &n_dest_regions,
                                                                  0, 0, 0);
        DEBUGF("dest clipped result %d region: \n", n_dest_regions);
        if (source_pixmap_priv
            && (source_pixmap_priv == dest_pixmap_priv ||
                source_pixmap_priv == mask_pixmap_priv)
            && glamor_pixmap_priv_is_large(source_pixmap_priv)) {
            /* XXX self-copy... */
            need_free_source_pixmap_priv = source_pixmap_priv;
            source_pixmap_priv = malloc(sizeof(*source_pixmap_priv));
            *source_pixmap_priv = *need_free_source_pixmap_priv;
            need_free_source_pixmap_priv = source_pixmap_priv;
        }
        assert(mask_pixmap_priv != dest_pixmap_priv);
    
        for (i = 0; i < n_dest_regions; i++) {
            DEBUGF("dest region %d  idx %d\n", i,
                   clipped_dest_regions[i].block_idx);
            DEBUGRegionPrint(clipped_dest_regions[i].region);
            glamor_set_pixmap_fbo_current(dest_pixmap_priv,
                                   clipped_dest_regions[i].block_idx);
            if (source_pixmap_priv &&
                glamor_pixmap_priv_is_large(source_pixmap_priv)) {
                if (!source->transform && source_repeat_type != RepeatPad) {
                    RegionTranslate(clipped_dest_regions[i].region,
                                    x_source - x_dest, y_source - y_dest);
                    clipped_source_regions =
                        glamor_compute_clipped_regions(source_pixmap,
                                                       clipped_dest_regions[i].
                                                       region, &n_source_regions,
                                                       source_repeat_type, 0, 0);
                    is_normal_source_fbo = 1;
                }
                else {
                    clipped_source_regions =
                        glamor_compute_transform_clipped_regions(source_pixmap,
                                                                 source->transform,
                                                                 clipped_dest_regions
                                                                 [i].region,
                                                                 &n_source_regions,
                                                                 x_source - x_dest,
                                                                 y_source - y_dest,
                                                                 source_repeat_type,
                                                                 0, 0);
                    is_normal_source_fbo = 0;
                    if (n_source_regions == 0) {
                        /* Pad the out-of-box region to (0,0,0,0). */
                        null_source = 1;
                        n_source_regions = 1;
                    }
                    else
                        _glamor_process_transformed_clipped_region
                            (source_pixmap, source_pixmap_priv, source_repeat_type,
                             clipped_source_regions, &n_source_regions,
                             &need_clean_source_fbo);
                }
                DEBUGF("source clipped result %d region: \n", n_source_regions);
                for (j = 0; j < n_source_regions; j++) {
                    if (is_normal_source_fbo)
                        glamor_set_pixmap_fbo_current(source_pixmap_priv,
                                               clipped_source_regions[j].block_idx);
    
                    if (mask_pixmap_priv &&
                        glamor_pixmap_priv_is_large(mask_pixmap_priv)) {
                        if (is_normal_mask_fbo && is_normal_source_fbo) {
                            /* both mask and source are normal fbo box without transform or repeatpad.
                             * The region is clipped against source and then we clip it against mask here.*/
                            DEBUGF("source region %d  idx %d\n", j,
                                   clipped_source_regions[j].block_idx);
                            DEBUGRegionPrint(clipped_source_regions[j].region);
                            RegionTranslate(clipped_source_regions[j].region,
                                            -x_source + x_mask, -y_source + y_mask);
                            clipped_mask_regions =
                                glamor_compute_clipped_regions(mask_pixmap,
                                                               clipped_source_regions
                                                               [j].region,
                                                               &n_mask_regions,
                                                               mask_repeat_type, 0,
                                                               0);
                            is_normal_mask_fbo = 1;
                        }
                        else if (is_normal_mask_fbo && !is_normal_source_fbo) {
                            assert(n_source_regions == 1);
                            /* The source fbo is not a normal fbo box, it has transform or repeatpad.
                             * the valid clip region should be the clip dest region rather than the
                             * clip source region.*/
                            RegionTranslate(clipped_dest_regions[i].region,
                                            -x_dest + x_mask, -y_dest + y_mask);
                            clipped_mask_regions =
                                glamor_compute_clipped_regions(mask_pixmap,
                                                               clipped_dest_regions
                                                               [i].region,
                                                               &n_mask_regions,
                                                               mask_repeat_type, 0,
                                                               0);
                            is_normal_mask_fbo = 1;
                        }
                        else {
                            /* This mask region has transform or repeatpad, we need clip it against the previous
                             * valid region rather than the mask region. */
                            if (!is_normal_source_fbo)
                                clipped_mask_regions =
                                    glamor_compute_transform_clipped_regions
                                    (mask_pixmap, mask->transform,
                                     clipped_dest_regions[i].region,
                                     &n_mask_regions, x_mask - x_dest,
                                     y_mask - y_dest, mask_repeat_type, 0, 0);
                            else
                                clipped_mask_regions =
                                    glamor_compute_transform_clipped_regions
                                    (mask_pixmap, mask->transform,
                                     clipped_source_regions[j].region,
                                     &n_mask_regions, x_mask - x_source,
                                     y_mask - y_source, mask_repeat_type, 0, 0);
                            is_normal_mask_fbo = 0;
                            if (n_mask_regions == 0) {
                                /* Pad the out-of-box region to (0,0,0,0). */
                                null_mask = 1;
                                n_mask_regions = 1;
                            }
                            else
                                _glamor_process_transformed_clipped_region
                                    (mask_pixmap, mask_pixmap_priv, mask_repeat_type,
                                     clipped_mask_regions, &n_mask_regions,
                                     &need_clean_mask_fbo);
                        }
                        DEBUGF("mask clipped result %d region: \n", n_mask_regions);
    
    #define COMPOSITE_REGION(region) do {				\
    	if (!glamor_composite_clipped_region(op,		\
    			 null_source ? NULL : source,		\
    			 null_mask ? NULL : mask, dest,		\
    			 null_source ? NULL : source_pixmap,    \
    			 null_mask ? NULL : mask_pixmap, 	\
    			 dest_pixmap, region,		        \
    			 x_source, y_source, x_mask, y_mask,	\
    			 x_dest, y_dest)) {			\
    		assert(0);					\
    	}							\
       } while(0)
    
                        for (k = 0; k < n_mask_regions; k++) {
                            DEBUGF("mask region %d  idx %d\n", k,
                                   clipped_mask_regions[k].block_idx);
                            DEBUGRegionPrint(clipped_mask_regions[k].region);
                            if (is_normal_mask_fbo) {
                                glamor_set_pixmap_fbo_current(mask_pixmap_priv,
                                                       clipped_mask_regions[k].
                                                       block_idx);
                                DEBUGF("mask fbo off %d %d \n",
                                       __glamor_large(mask_pixmap_priv)->box.x1,
                                       __glamor_large(mask_pixmap_priv)->box.y1);
                                DEBUGF("start composite mask hasn't transform.\n");
                                RegionTranslate(clipped_mask_regions[k].region,
                                                x_dest - x_mask +
                                                dest->pDrawable->x,
                                                y_dest - y_mask +
                                                dest->pDrawable->y);
                                COMPOSITE_REGION(clipped_mask_regions[k].region);
                            }
                            else if (!is_normal_mask_fbo && !is_normal_source_fbo) {
                                DEBUGF
                                    ("start composite both mask and source have transform.\n");
                                RegionTranslate(clipped_dest_regions[i].region,
                                                dest->pDrawable->x,
                                                dest->pDrawable->y);
                                COMPOSITE_REGION(clipped_dest_regions[i].region);
                            }
                            else {
                                DEBUGF
                                    ("start composite only mask has transform.\n");
                                RegionTranslate(clipped_source_regions[j].region,
                                                x_dest - x_source +
                                                dest->pDrawable->x,
                                                y_dest - y_source +
                                                dest->pDrawable->y);
                                COMPOSITE_REGION(clipped_source_regions[j].region);
                            }
                            RegionDestroy(clipped_mask_regions[k].region);
                        }
                        free(clipped_mask_regions);
                        if (null_mask)
                            null_mask = 0;
                        if (need_clean_mask_fbo) {
                            assert(is_normal_mask_fbo == 0);
                            glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->fbo);
                            mask_pixmap_priv->fbo = NULL;
                            need_clean_mask_fbo = 0;
                        }
                    }
                    else {
                        if (is_normal_source_fbo) {
                            RegionTranslate(clipped_source_regions[j].region,
                                            -x_source + x_dest + dest->pDrawable->x,
                                            -y_source + y_dest +
                                            dest->pDrawable->y);
                            COMPOSITE_REGION(clipped_source_regions[j].region);
                        }
                        else {
                            /* Source has transform or repeatPad. dest regions is the right
                             * region to do the composite. */
                            RegionTranslate(clipped_dest_regions[i].region,
                                            dest->pDrawable->x, dest->pDrawable->y);
                            COMPOSITE_REGION(clipped_dest_regions[i].region);
                        }
                    }
                    if (clipped_source_regions && clipped_source_regions[j].region)
                        RegionDestroy(clipped_source_regions[j].region);
                }
                free(clipped_source_regions);
                if (null_source)
                    null_source = 0;
                if (need_clean_source_fbo) {
                    assert(is_normal_source_fbo == 0);
                    glamor_destroy_fbo(glamor_priv, source_pixmap_priv->fbo);
                    source_pixmap_priv->fbo = NULL;
                    need_clean_source_fbo = 0;
                }
            }
            else {
                if (mask_pixmap_priv &&
                    glamor_pixmap_priv_is_large(mask_pixmap_priv)) {
                    if (!mask->transform && mask_repeat_type != RepeatPad) {
                        RegionTranslate(clipped_dest_regions[i].region,
                                        x_mask - x_dest, y_mask - y_dest);
                        clipped_mask_regions =
                            glamor_compute_clipped_regions(mask_pixmap,
                                                           clipped_dest_regions[i].
                                                           region, &n_mask_regions,
                                                           mask_repeat_type, 0, 0);
                        is_normal_mask_fbo = 1;
                    }
                    else {
                        clipped_mask_regions =
                            glamor_compute_transform_clipped_regions
                            (mask_pixmap, mask->transform,
                             clipped_dest_regions[i].region, &n_mask_regions,
                             x_mask - x_dest, y_mask - y_dest, mask_repeat_type, 0,
                             0);
                        is_normal_mask_fbo = 0;
                        if (n_mask_regions == 0) {
                            /* Pad the out-of-box region to (0,0,0,0). */
                            null_mask = 1;
                            n_mask_regions = 1;
                        }
                        else
                            _glamor_process_transformed_clipped_region
                                (mask_pixmap, mask_pixmap_priv, mask_repeat_type,
                                 clipped_mask_regions, &n_mask_regions,
                                 &need_clean_mask_fbo);
                    }
    
                    for (k = 0; k < n_mask_regions; k++) {
                        DEBUGF("mask region %d  idx %d\n", k,
                               clipped_mask_regions[k].block_idx);
                        DEBUGRegionPrint(clipped_mask_regions[k].region);
                        if (is_normal_mask_fbo) {
                            glamor_set_pixmap_fbo_current(mask_pixmap_priv,
                                                   clipped_mask_regions[k].
                                                   block_idx);
                            RegionTranslate(clipped_mask_regions[k].region,
                                            x_dest - x_mask + dest->pDrawable->x,
                                            y_dest - y_mask + dest->pDrawable->y);
                            COMPOSITE_REGION(clipped_mask_regions[k].region);
                        }
                        else {
                            RegionTranslate(clipped_dest_regions[i].region,
                                            dest->pDrawable->x, dest->pDrawable->y);
                            COMPOSITE_REGION(clipped_dest_regions[i].region);
                        }
                        RegionDestroy(clipped_mask_regions[k].region);
                    }
                    free(clipped_mask_regions);
                    if (null_mask)
                        null_mask = 0;
                    if (need_clean_mask_fbo) {
                        glamor_destroy_fbo(glamor_priv, mask_pixmap_priv->fbo);
                        mask_pixmap_priv->fbo = NULL;
                        need_clean_mask_fbo = 0;
                    }
                }
                else {
                    RegionTranslate(clipped_dest_regions[i].region,
                                    dest->pDrawable->x, dest->pDrawable->y);
                    COMPOSITE_REGION(clipped_dest_regions[i].region);
                }
            }
            RegionDestroy(clipped_dest_regions[i].region);
        }
        free(clipped_dest_regions);
        free(need_free_source_pixmap_priv);
        free(need_free_mask_pixmap_priv);
        ok = TRUE;
        return ok;
    }