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IABSD.fr/xenocara/lib/mesa/docs/macos.rst

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  • Author : jsg
    Date : 2023-01-28 08:09:28
    Hash : 5642995e
    Message : Import Mesa 22.3.4

  • lib/mesa/docs/macos.rst
  • Notes for macOS
    ================
    
    .. image:: https://github.com/mesa3d/mesa/actions/workflows/macos.yml/badge.svg
        :target: https://github.com/mesa3d/mesa/actions/workflows/macos.yml
        :alt: macOS CI
    
    Mesa builds on macOS without modifications. However, there are some details to
    be aware of.
    
    -  Mesa has a number of build-time dependencies. Most dependencies, including
       Meson itself, are available in `homebrew <https://brew.sh>`_, which has a
       Mesa package for reference. The exception seems to be Mako, a Python module
       used for templating, which you can install as `pip3 install mako`.
    -  macOS is picky about its build-time environment. Type `brew sh` before
       building to get the Homebrew dependencies in your path.
    
    Mesa's default builds with the Apple GLX uses Mesa as a front for the
    hardware-accelerated system OpenGL framework, to provide hardware acceleration
    to X11 applications on macOS running via XQuartz.
    
    Mesa's software rasterizers also work on macOS. To build, set the build options
    ``-Dosmesa=true -Dglx=xlib`` and select an appropriate Gallium software
    rasterizer.
    
    For native hardware, stay tuned for updates here!