Edit

IABSD.fr/xenocara/lib/mesa/generated/src/mapi/es1api

Branch :

  • Show log

    Commit

  • Author : jsg
    Date : 2020-08-26 06:02:31
    Hash : 6cd42bcb
    Message : Merge Mesa 20.1.6

  • glapi_mapi_tmp.h
  • /* This file is automatically generated by mapi_abi.py.  Do not modify. */
    
    #ifndef _GLAPI_TMP_H_
    #define _GLAPI_TMP_H_
    typedef int GLclampx;
    #endif /* _GLAPI_TMP_H_ */
    
    #ifdef MAPI_TMP_DEFINES
    #define GL_GLEXT_PROTOTYPES
    #include "GL/gl.h"
    #include "GL/glext.h"
    
    GLAPI void APIENTRY glActiveTexture(GLenum texture);
    GLAPI void APIENTRY glAlphaFunc(GLenum func, GLfloat ref);
    GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLfixed ref);
    GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer);
    GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture);
    GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor);
    GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage);
    GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
    GLAPI void APIENTRY glClear(GLbitfield mask);
    GLAPI void APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
    GLAPI void APIENTRY glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
    GLAPI void APIENTRY glClearDepthf(GLfloat d);
    GLAPI void APIENTRY glClearDepthx(GLfixed depth);
    GLAPI void APIENTRY glClearStencil(GLint s);
    GLAPI void APIENTRY glClientActiveTexture(GLenum texture);
    GLAPI void APIENTRY glClipPlanef(GLenum p, const GLfloat *eqn);
    GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation);
    GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
    GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
    GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
    GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
    GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
    GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
    GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
    GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
    GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
    GLAPI void APIENTRY glCullFace(GLenum mode);
    GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers);
    GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures);
    GLAPI void APIENTRY glDepthFunc(GLenum func);
    GLAPI void APIENTRY glDepthMask(GLboolean flag);
    GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f);
    GLAPI void APIENTRY glDepthRangex(GLfixed n, GLfixed f);
    GLAPI void APIENTRY glDisable(GLenum cap);
    GLAPI void APIENTRY glDisableClientState(GLenum array);
    GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
    GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
    GLAPI void APIENTRY glEnable(GLenum cap);
    GLAPI void APIENTRY glEnableClientState(GLenum array);
    GLAPI void APIENTRY glFinish(void);
    GLAPI void APIENTRY glFlush(void);
    GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param);
    GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params);
    GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param);
    GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *param);
    GLAPI void APIENTRY glFrontFace(GLenum mode);
    GLAPI void APIENTRY glFrustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
    GLAPI void APIENTRY glFrustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
    GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers);
    GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures);
    GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *data);
    GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
    GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation);
    GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation);
    GLAPI GLenum APIENTRY glGetError(void);
    GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params);
    GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *data);
    GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *data);
    GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params);
    GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params);
    GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params);
    GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params);
    GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params);
    GLAPI const GLubyte * APIENTRY glGetString(GLenum name);
    GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params);
    GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params);
    GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params);
    GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
    GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
    GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params);
    GLAPI void APIENTRY glHint(GLenum target, GLenum mode);
    GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer);
    GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap);
    GLAPI GLboolean APIENTRY glIsTexture(GLuint texture);
    GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param);
    GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params);
    GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param);
    GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *param);
    GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param);
    GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params);
    GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param);
    GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params);
    GLAPI void APIENTRY glLineWidth(GLfloat width);
    GLAPI void APIENTRY glLineWidthx(GLfixed width);
    GLAPI void APIENTRY glLoadIdentity(void);
    GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m);
    GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m);
    GLAPI void APIENTRY glLogicOp(GLenum opcode);
    GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param);
    GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
    GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param);
    GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *param);
    GLAPI void APIENTRY glMatrixMode(GLenum mode);
    GLAPI void APIENTRY glMultMatrixf(const GLfloat *m);
    GLAPI void APIENTRY glMultMatrixx(const GLfixed *m);
    GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
    GLAPI void APIENTRY glMultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
    GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
    GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz);
    GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const void *pointer);
    GLAPI void APIENTRY glOrthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
    GLAPI void APIENTRY glOrthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
    GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param);
    GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param);
    GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params);
    GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param);
    GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params);
    GLAPI void APIENTRY glPointSize(GLfloat size);
    GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const void *pointer);
    GLAPI void APIENTRY glPointSizex(GLfixed size);
    GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units);
    GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units);
    GLAPI void APIENTRY glPopMatrix(void);
    GLAPI void APIENTRY glPushMatrix(void);
    GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
    GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
    GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
    GLAPI void APIENTRY glSampleCoverage(GLfloat value, GLboolean invert);
    GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert);
    GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z);
    GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z);
    GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
    GLAPI void APIENTRY glShadeModel(GLenum mode);
    GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask);
    GLAPI void APIENTRY glStencilMask(GLuint mask);
    GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
    GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
    GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param);
    GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params);
    GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param);
    GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params);
    GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param);
    GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params);
    GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
    GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param);
    GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
    GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param);
    GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
    GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param);
    GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params);
    GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
    GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z);
    GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z);
    GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer);
    GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
    #undef MAPI_TMP_DEFINES
    #endif /* MAPI_TMP_DEFINES */
    
    #ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
    GLAPI void APIENTRY glActiveTexture(GLenum texture)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[374];
       ((void (APIENTRY *)(GLenum texture)) _func)(texture);
    }
    
    GLAPI void APIENTRY glAlphaFunc(GLenum func, GLfloat ref)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[240];
       ((void (APIENTRY *)(GLenum func, GLfloat ref)) _func)(func, ref);
    }
    
    GLAPI void APIENTRY glAlphaFuncx(GLenum func, GLfixed ref)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1375];
       ((void (APIENTRY *)(GLenum func, GLfixed ref)) _func)(func, ref);
    }
    
    GLAPI void APIENTRY glBindBuffer(GLenum target, GLuint buffer)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[461];
       ((void (APIENTRY *)(GLenum target, GLuint buffer)) _func)(target, buffer);
    }
    
    GLAPI void APIENTRY glBindTexture(GLenum target, GLuint texture)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[307];
       ((void (APIENTRY *)(GLenum target, GLuint texture)) _func)(target, texture);
    }
    
    GLAPI void APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[241];
       ((void (APIENTRY *)(GLenum sfactor, GLenum dfactor)) _func)(sfactor, dfactor);
    }
    
    GLAPI void APIENTRY glBufferData(GLenum target, GLsizeiptr size, const void *data, GLenum usage)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[462];
       ((void (APIENTRY *)(GLenum target, GLsizeiptr size, const void *data, GLenum usage)) _func)(target, size, data, usage);
    }
    
    GLAPI void APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[463];
       ((void (APIENTRY *)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data)) _func)(target, offset, size, data);
    }
    
    GLAPI void APIENTRY glClear(GLbitfield mask)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[203];
       ((void (APIENTRY *)(GLbitfield mask)) _func)(mask);
    }
    
    GLAPI void APIENTRY glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[206];
       ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
    }
    
    GLAPI void APIENTRY glClearColorx(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1376];
       ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
    }
    
    GLAPI void APIENTRY glClearDepthf(GLfloat d)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[813];
       ((void (APIENTRY *)(GLfloat d)) _func)(d);
    }
    
    GLAPI void APIENTRY glClearDepthx(GLfixed depth)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1377];
       ((void (APIENTRY *)(GLfixed depth)) _func)(depth);
    }
    
    GLAPI void APIENTRY glClearStencil(GLint s)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[207];
       ((void (APIENTRY *)(GLint s)) _func)(s);
    }
    
    GLAPI void APIENTRY glClientActiveTexture(GLenum texture)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[375];
       ((void (APIENTRY *)(GLenum texture)) _func)(texture);
    }
    
    GLAPI void APIENTRY glClipPlanef(GLenum p, const GLfloat *eqn)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1406];
       ((void (APIENTRY *)(GLenum p, const GLfloat *eqn)) _func)(p, eqn);
    }
    
    GLAPI void APIENTRY glClipPlanex(GLenum plane, const GLfixed *equation)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1407];
       ((void (APIENTRY *)(GLenum plane, const GLfixed *equation)) _func)(plane, equation);
    }
    
    GLAPI void APIENTRY glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[29];
       ((void (APIENTRY *)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)) _func)(red, green, blue, alpha);
    }
    
    GLAPI void APIENTRY glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[35];
       ((void (APIENTRY *)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)) _func)(red, green, blue, alpha);
    }
    
    GLAPI void APIENTRY glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1378];
       ((void (APIENTRY *)(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)) _func)(red, green, blue, alpha);
    }
    
    GLAPI void APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[210];
       ((void (APIENTRY *)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)) _func)(red, green, blue, alpha);
    }
    
    GLAPI void APIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[308];
       ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(size, type, stride, pointer);
    }
    
    GLAPI void APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[409];
       ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)) _func)(target, level, internalformat, width, height, border, imageSize, data);
    }
    
    GLAPI void APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[412];
       ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)) _func)(target, level, xoffset, yoffset, width, height, format, imageSize, data);
    }
    
    GLAPI void APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[324];
       ((void (APIENTRY *)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)) _func)(target, level, internalformat, x, y, width, height, border);
    }
    
    GLAPI void APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[326];
       ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)) _func)(target, level, xoffset, yoffset, x, y, width, height);
    }
    
    GLAPI void APIENTRY glCullFace(GLenum mode)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[152];
       ((void (APIENTRY *)(GLenum mode)) _func)(mode);
    }
    
    GLAPI void APIENTRY glDeleteBuffers(GLsizei n, const GLuint *buffers)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[464];
       ((void (APIENTRY *)(GLsizei n, const GLuint *buffers)) _func)(n, buffers);
    }
    
    GLAPI void APIENTRY glDeleteTextures(GLsizei n, const GLuint *textures)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[327];
       ((void (APIENTRY *)(GLsizei n, const GLuint *textures)) _func)(n, textures);
    }
    
    GLAPI void APIENTRY glDepthFunc(GLenum func)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[245];
       ((void (APIENTRY *)(GLenum func)) _func)(func);
    }
    
    GLAPI void APIENTRY glDepthMask(GLboolean flag)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[211];
       ((void (APIENTRY *)(GLboolean flag)) _func)(flag);
    }
    
    GLAPI void APIENTRY glDepthRangef(GLfloat n, GLfloat f)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[814];
       ((void (APIENTRY *)(GLfloat n, GLfloat f)) _func)(n, f);
    }
    
    GLAPI void APIENTRY glDepthRangex(GLfixed n, GLfixed f)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1379];
       ((void (APIENTRY *)(GLfixed n, GLfixed f)) _func)(n, f);
    }
    
    GLAPI void APIENTRY glDisable(GLenum cap)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[214];
       ((void (APIENTRY *)(GLenum cap)) _func)(cap);
    }
    
    GLAPI void APIENTRY glDisableClientState(GLenum array)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[309];
       ((void (APIENTRY *)(GLenum array)) _func)(array);
    }
    
    GLAPI void APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[310];
       ((void (APIENTRY *)(GLenum mode, GLint first, GLsizei count)) _func)(mode, first, count);
    }
    
    GLAPI void APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[311];
       ((void (APIENTRY *)(GLenum mode, GLsizei count, GLenum type, const void *indices)) _func)(mode, count, type, indices);
    }
    
    GLAPI void APIENTRY glEnable(GLenum cap)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[215];
       ((void (APIENTRY *)(GLenum cap)) _func)(cap);
    }
    
    GLAPI void APIENTRY glEnableClientState(GLenum array)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[313];
       ((void (APIENTRY *)(GLenum array)) _func)(array);
    }
    
    GLAPI void APIENTRY glFinish(void)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[216];
       ((void (APIENTRY *)(void)) _func)();
    }
    
    GLAPI void APIENTRY glFlush(void)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[217];
       ((void (APIENTRY *)(void)) _func)();
    }
    
    GLAPI void APIENTRY glFogf(GLenum pname, GLfloat param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[153];
       ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
    }
    
    GLAPI void APIENTRY glFogfv(GLenum pname, const GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[154];
       ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
    }
    
    GLAPI void APIENTRY glFogx(GLenum pname, GLfixed param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1380];
       ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
    }
    
    GLAPI void APIENTRY glFogxv(GLenum pname, const GLfixed *param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1381];
       ((void (APIENTRY *)(GLenum pname, const GLfixed *param)) _func)(pname, param);
    }
    
    GLAPI void APIENTRY glFrontFace(GLenum mode)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[157];
       ((void (APIENTRY *)(GLenum mode)) _func)(mode);
    }
    
    GLAPI void APIENTRY glFrustumf(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1382];
       ((void (APIENTRY *)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)) _func)(l, r, b, t, n, f);
    }
    
    GLAPI void APIENTRY glFrustumx(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1383];
       ((void (APIENTRY *)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)) _func)(l, r, b, t, n, f);
    }
    
    GLAPI void APIENTRY glGenBuffers(GLsizei n, GLuint *buffers)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[467];
       ((void (APIENTRY *)(GLsizei n, GLuint *buffers)) _func)(n, buffers);
    }
    
    GLAPI void APIENTRY glGenTextures(GLsizei n, GLuint *textures)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[328];
       ((void (APIENTRY *)(GLsizei n, GLuint *textures)) _func)(n, textures);
    }
    
    GLAPI void APIENTRY glGetBooleanv(GLenum pname, GLboolean *data)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[258];
       ((void (APIENTRY *)(GLenum pname, GLboolean *data)) _func)(pname, data);
    }
    
    GLAPI void APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[469];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glGetClipPlanef(GLenum plane, GLfloat *equation)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1408];
       ((void (APIENTRY *)(GLenum plane, GLfloat *equation)) _func)(plane, equation);
    }
    
    GLAPI void APIENTRY glGetClipPlanex(GLenum plane, GLfixed *equation)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1409];
       ((void (APIENTRY *)(GLenum plane, GLfixed *equation)) _func)(plane, equation);
    }
    
    GLAPI GLenum APIENTRY glGetError(void)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[261];
       return ((GLenum (APIENTRY *)(void)) _func)();
    }
    
    GLAPI void APIENTRY glGetFixedv(GLenum pname, GLfixed *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1410];
       ((void (APIENTRY *)(GLenum pname, GLfixed *params)) _func)(pname, params);
    }
    
    GLAPI void APIENTRY glGetFloatv(GLenum pname, GLfloat *data)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[262];
       ((void (APIENTRY *)(GLenum pname, GLfloat *data)) _func)(pname, data);
    }
    
    GLAPI void APIENTRY glGetIntegerv(GLenum pname, GLint *data)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[263];
       ((void (APIENTRY *)(GLenum pname, GLint *data)) _func)(pname, data);
    }
    
    GLAPI void APIENTRY glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[264];
       ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat *params)) _func)(light, pname, params);
    }
    
    GLAPI void APIENTRY glGetLightxv(GLenum light, GLenum pname, GLfixed *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1411];
       ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed *params)) _func)(light, pname, params);
    }
    
    GLAPI void APIENTRY glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[269];
       ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat *params)) _func)(face, pname, params);
    }
    
    GLAPI void APIENTRY glGetMaterialxv(GLenum face, GLenum pname, GLfixed *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1412];
       ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed *params)) _func)(face, pname, params);
    }
    
    GLAPI void APIENTRY glGetPointerv(GLenum pname, void **params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[329];
       ((void (APIENTRY *)(GLenum pname, void **params)) _func)(pname, params);
    }
    
    GLAPI const GLubyte * APIENTRY glGetString(GLenum name)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[275];
       return ((const GLubyte * (APIENTRY *)(GLenum name)) _func)(name);
    }
    
    GLAPI void APIENTRY glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[276];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glGetTexEnviv(GLenum target, GLenum pname, GLint *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[277];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glGetTexEnvxv(GLenum target, GLenum pname, GLfixed *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1413];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[282];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[283];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLint *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glGetTexParameterxv(GLenum target, GLenum pname, GLfixed *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1414];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glHint(GLenum target, GLenum mode)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[158];
       ((void (APIENTRY *)(GLenum target, GLenum mode)) _func)(target, mode);
    }
    
    GLAPI GLboolean APIENTRY glIsBuffer(GLuint buffer)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[475];
       return ((GLboolean (APIENTRY *)(GLuint buffer)) _func)(buffer);
    }
    
    GLAPI GLboolean APIENTRY glIsEnabled(GLenum cap)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[286];
       return ((GLboolean (APIENTRY *)(GLenum cap)) _func)(cap);
    }
    
    GLAPI GLboolean APIENTRY glIsTexture(GLuint texture)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[330];
       return ((GLboolean (APIENTRY *)(GLuint texture)) _func)(texture);
    }
    
    GLAPI void APIENTRY glLightModelf(GLenum pname, GLfloat param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[163];
       ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
    }
    
    GLAPI void APIENTRY glLightModelfv(GLenum pname, const GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[164];
       ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
    }
    
    GLAPI void APIENTRY glLightModelx(GLenum pname, GLfixed param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1384];
       ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
    }
    
    GLAPI void APIENTRY glLightModelxv(GLenum pname, const GLfixed *param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1385];
       ((void (APIENTRY *)(GLenum pname, const GLfixed *param)) _func)(pname, param);
    }
    
    GLAPI void APIENTRY glLightf(GLenum light, GLenum pname, GLfloat param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[159];
       ((void (APIENTRY *)(GLenum light, GLenum pname, GLfloat param)) _func)(light, pname, param);
    }
    
    GLAPI void APIENTRY glLightfv(GLenum light, GLenum pname, const GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[160];
       ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfloat *params)) _func)(light, pname, params);
    }
    
    GLAPI void APIENTRY glLightx(GLenum light, GLenum pname, GLfixed param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1386];
       ((void (APIENTRY *)(GLenum light, GLenum pname, GLfixed param)) _func)(light, pname, param);
    }
    
    GLAPI void APIENTRY glLightxv(GLenum light, GLenum pname, const GLfixed *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1387];
       ((void (APIENTRY *)(GLenum light, GLenum pname, const GLfixed *params)) _func)(light, pname, params);
    }
    
    GLAPI void APIENTRY glLineWidth(GLfloat width)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[168];
       ((void (APIENTRY *)(GLfloat width)) _func)(width);
    }
    
    GLAPI void APIENTRY glLineWidthx(GLfixed width)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1388];
       ((void (APIENTRY *)(GLfixed width)) _func)(width);
    }
    
    GLAPI void APIENTRY glLoadIdentity(void)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[290];
       ((void (APIENTRY *)(void)) _func)();
    }
    
    GLAPI void APIENTRY glLoadMatrixf(const GLfloat *m)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[291];
       ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
    }
    
    GLAPI void APIENTRY glLoadMatrixx(const GLfixed *m)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1389];
       ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
    }
    
    GLAPI void APIENTRY glLogicOp(GLenum opcode)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[242];
       ((void (APIENTRY *)(GLenum opcode)) _func)(opcode);
    }
    
    GLAPI void APIENTRY glMaterialf(GLenum face, GLenum pname, GLfloat param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[169];
       ((void (APIENTRY *)(GLenum face, GLenum pname, GLfloat param)) _func)(face, pname, param);
    }
    
    GLAPI void APIENTRY glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[170];
       ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfloat *params)) _func)(face, pname, params);
    }
    
    GLAPI void APIENTRY glMaterialx(GLenum face, GLenum pname, GLfixed param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1390];
       ((void (APIENTRY *)(GLenum face, GLenum pname, GLfixed param)) _func)(face, pname, param);
    }
    
    GLAPI void APIENTRY glMaterialxv(GLenum face, GLenum pname, const GLfixed *param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1391];
       ((void (APIENTRY *)(GLenum face, GLenum pname, const GLfixed *param)) _func)(face, pname, param);
    }
    
    GLAPI void APIENTRY glMatrixMode(GLenum mode)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[293];
       ((void (APIENTRY *)(GLenum mode)) _func)(mode);
    }
    
    GLAPI void APIENTRY glMultMatrixf(const GLfloat *m)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[294];
       ((void (APIENTRY *)(const GLfloat *m)) _func)(m);
    }
    
    GLAPI void APIENTRY glMultMatrixx(const GLfixed *m)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1392];
       ((void (APIENTRY *)(const GLfixed *m)) _func)(m);
    }
    
    GLAPI void APIENTRY glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[402];
       ((void (APIENTRY *)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)) _func)(target, s, t, r, q);
    }
    
    GLAPI void APIENTRY glMultiTexCoord4x(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1393];
       ((void (APIENTRY *)(GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q)) _func)(texture, s, t, r, q);
    }
    
    GLAPI void APIENTRY glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[56];
       ((void (APIENTRY *)(GLfloat nx, GLfloat ny, GLfloat nz)) _func)(nx, ny, nz);
    }
    
    GLAPI void APIENTRY glNormal3x(GLfixed nx, GLfixed ny, GLfixed nz)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1394];
       ((void (APIENTRY *)(GLfixed nx, GLfixed ny, GLfixed nz)) _func)(nx, ny, nz);
    }
    
    GLAPI void APIENTRY glNormalPointer(GLenum type, GLsizei stride, const void *pointer)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[318];
       ((void (APIENTRY *)(GLenum type, GLsizei stride, const void *pointer)) _func)(type, stride, pointer);
    }
    
    GLAPI void APIENTRY glOrthof(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1395];
       ((void (APIENTRY *)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f)) _func)(l, r, b, t, n, f);
    }
    
    GLAPI void APIENTRY glOrthox(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1396];
       ((void (APIENTRY *)(GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f)) _func)(l, r, b, t, n, f);
    }
    
    GLAPI void APIENTRY glPixelStorei(GLenum pname, GLint param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[250];
       ((void (APIENTRY *)(GLenum pname, GLint param)) _func)(pname, param);
    }
    
    GLAPI void APIENTRY glPointParameterf(GLenum pname, GLfloat param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[425];
       ((void (APIENTRY *)(GLenum pname, GLfloat param)) _func)(pname, param);
    }
    
    GLAPI void APIENTRY glPointParameterfv(GLenum pname, const GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[426];
       ((void (APIENTRY *)(GLenum pname, const GLfloat *params)) _func)(pname, params);
    }
    
    GLAPI void APIENTRY glPointParameterx(GLenum pname, GLfixed param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1415];
       ((void (APIENTRY *)(GLenum pname, GLfixed param)) _func)(pname, param);
    }
    
    GLAPI void APIENTRY glPointParameterxv(GLenum pname, const GLfixed *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1416];
       ((void (APIENTRY *)(GLenum pname, const GLfixed *params)) _func)(pname, params);
    }
    
    GLAPI void APIENTRY glPointSize(GLfloat size)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[173];
       ((void (APIENTRY *)(GLfloat size)) _func)(size);
    }
    
    GLAPI void APIENTRY glPointSizePointerOES(GLenum type, GLsizei stride, const void *pointer)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1087];
       ((void (APIENTRY *)(GLenum type, GLsizei stride, const void *pointer)) _func)(type, stride, pointer);
    }
    
    GLAPI void APIENTRY glPointSizex(GLfixed size)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1397];
       ((void (APIENTRY *)(GLfixed size)) _func)(size);
    }
    
    GLAPI void APIENTRY glPolygonOffset(GLfloat factor, GLfloat units)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[319];
       ((void (APIENTRY *)(GLfloat factor, GLfloat units)) _func)(factor, units);
    }
    
    GLAPI void APIENTRY glPolygonOffsetx(GLfixed factor, GLfixed units)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1398];
       ((void (APIENTRY *)(GLfixed factor, GLfixed units)) _func)(factor, units);
    }
    
    GLAPI void APIENTRY glPopMatrix(void)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[297];
       ((void (APIENTRY *)(void)) _func)();
    }
    
    GLAPI void APIENTRY glPushMatrix(void)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[298];
       ((void (APIENTRY *)(void)) _func)();
    }
    
    GLAPI void APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[256];
       ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)) _func)(x, y, width, height, format, type, pixels);
    }
    
    GLAPI void APIENTRY glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[300];
       ((void (APIENTRY *)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)) _func)(angle, x, y, z);
    }
    
    GLAPI void APIENTRY glRotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1399];
       ((void (APIENTRY *)(GLfixed angle, GLfixed x, GLfixed y, GLfixed z)) _func)(angle, x, y, z);
    }
    
    GLAPI void APIENTRY glSampleCoverage(GLfloat value, GLboolean invert)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[419];
       ((void (APIENTRY *)(GLfloat value, GLboolean invert)) _func)(value, invert);
    }
    
    GLAPI void APIENTRY glSampleCoveragex(GLclampx value, GLboolean invert)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1400];
       ((void (APIENTRY *)(GLclampx value, GLboolean invert)) _func)(value, invert);
    }
    
    GLAPI void APIENTRY glScalef(GLfloat x, GLfloat y, GLfloat z)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[302];
       ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
    }
    
    GLAPI void APIENTRY glScalex(GLfixed x, GLfixed y, GLfixed z)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1401];
       ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
    }
    
    GLAPI void APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[176];
       ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
    }
    
    GLAPI void APIENTRY glShadeModel(GLenum mode)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[177];
       ((void (APIENTRY *)(GLenum mode)) _func)(mode);
    }
    
    GLAPI void APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[243];
       ((void (APIENTRY *)(GLenum func, GLint ref, GLuint mask)) _func)(func, ref, mask);
    }
    
    GLAPI void APIENTRY glStencilMask(GLuint mask)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[209];
       ((void (APIENTRY *)(GLuint mask)) _func)(mask);
    }
    
    GLAPI void APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[244];
       ((void (APIENTRY *)(GLenum fail, GLenum zfail, GLenum zpass)) _func)(fail, zfail, zpass);
    }
    
    GLAPI void APIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[320];
       ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(size, type, stride, pointer);
    }
    
    GLAPI void APIENTRY glTexEnvf(GLenum target, GLenum pname, GLfloat param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[184];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
    }
    
    GLAPI void APIENTRY glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[185];
       ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glTexEnvi(GLenum target, GLenum pname, GLint param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[186];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
    }
    
    GLAPI void APIENTRY glTexEnviv(GLenum target, GLenum pname, const GLint *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[187];
       ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glTexEnvx(GLenum target, GLenum pname, GLfixed param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1402];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
    }
    
    GLAPI void APIENTRY glTexEnvxv(GLenum target, GLenum pname, const GLfixed *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1403];
       ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[183];
       ((void (APIENTRY *)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)) _func)(target, level, internalformat, width, height, border, format, type, pixels);
    }
    
    GLAPI void APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[178];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLfloat param)) _func)(target, pname, param);
    }
    
    GLAPI void APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[179];
       ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfloat *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[180];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLint param)) _func)(target, pname, param);
    }
    
    GLAPI void APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[181];
       ((void (APIENTRY *)(GLenum target, GLenum pname, const GLint *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glTexParameterx(GLenum target, GLenum pname, GLfixed param)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1404];
       ((void (APIENTRY *)(GLenum target, GLenum pname, GLfixed param)) _func)(target, pname, param);
    }
    
    GLAPI void APIENTRY glTexParameterxv(GLenum target, GLenum pname, const GLfixed *params)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1417];
       ((void (APIENTRY *)(GLenum target, GLenum pname, const GLfixed *params)) _func)(target, pname, params);
    }
    
    GLAPI void APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[333];
       ((void (APIENTRY *)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)) _func)(target, level, xoffset, yoffset, width, height, format, type, pixels);
    }
    
    GLAPI void APIENTRY glTranslatef(GLfloat x, GLfloat y, GLfloat z)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[304];
       ((void (APIENTRY *)(GLfloat x, GLfloat y, GLfloat z)) _func)(x, y, z);
    }
    
    GLAPI void APIENTRY glTranslatex(GLfixed x, GLfixed y, GLfixed z)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[1405];
       ((void (APIENTRY *)(GLfixed x, GLfixed y, GLfixed z)) _func)(x, y, z);
    }
    
    GLAPI void APIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const void *pointer)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[321];
       ((void (APIENTRY *)(GLint size, GLenum type, GLsizei stride, const void *pointer)) _func)(size, type, stride, pointer);
    }
    
    GLAPI void APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
    {
       const struct _glapi_table *_tbl = entry_current_get();
       mapi_func _func = ((const mapi_func *) _tbl)[305];
       ((void (APIENTRY *)(GLint x, GLint y, GLsizei width, GLsizei height)) _func)(x, y, width, height);
    }
    
    
    #endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
    
    #ifdef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
    #undef MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN
    #endif /* MAPI_TMP_PUBLIC_ENTRIES_NO_HIDDEN */
    
    #ifdef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
    __asm__(
    STUB_ASM_ENTRY("glActiveTexture")"\n"
    "\t"STUB_ASM_CODE("374")"\n"
    
    STUB_ASM_ENTRY("glAlphaFunc")"\n"
    "\t"STUB_ASM_CODE("240")"\n"
    
    STUB_ASM_ENTRY("glAlphaFuncx")"\n"
    "\t"STUB_ASM_CODE("1375")"\n"
    
    STUB_ASM_ENTRY("glBindBuffer")"\n"
    "\t"STUB_ASM_CODE("461")"\n"
    
    STUB_ASM_ENTRY("glBindTexture")"\n"
    "\t"STUB_ASM_CODE("307")"\n"
    
    STUB_ASM_ENTRY("glBlendFunc")"\n"
    "\t"STUB_ASM_CODE("241")"\n"
    
    STUB_ASM_ENTRY("glBufferData")"\n"
    "\t"STUB_ASM_CODE("462")"\n"
    
    STUB_ASM_ENTRY("glBufferSubData")"\n"
    "\t"STUB_ASM_CODE("463")"\n"
    
    STUB_ASM_ENTRY("glClear")"\n"
    "\t"STUB_ASM_CODE("203")"\n"
    
    STUB_ASM_ENTRY("glClearColor")"\n"
    "\t"STUB_ASM_CODE("206")"\n"
    
    STUB_ASM_ENTRY("glClearColorx")"\n"
    "\t"STUB_ASM_CODE("1376")"\n"
    
    STUB_ASM_ENTRY("glClearDepthf")"\n"
    "\t"STUB_ASM_CODE("813")"\n"
    
    STUB_ASM_ENTRY("glClearDepthx")"\n"
    "\t"STUB_ASM_CODE("1377")"\n"
    
    STUB_ASM_ENTRY("glClearStencil")"\n"
    "\t"STUB_ASM_CODE("207")"\n"
    
    STUB_ASM_ENTRY("glClientActiveTexture")"\n"
    "\t"STUB_ASM_CODE("375")"\n"
    
    STUB_ASM_ENTRY("glClipPlanef")"\n"
    "\t"STUB_ASM_CODE("1406")"\n"
    
    STUB_ASM_ENTRY("glClipPlanex")"\n"
    "\t"STUB_ASM_CODE("1407")"\n"
    
    STUB_ASM_ENTRY("glColor4f")"\n"
    "\t"STUB_ASM_CODE("29")"\n"
    
    STUB_ASM_ENTRY("glColor4ub")"\n"
    "\t"STUB_ASM_CODE("35")"\n"
    
    STUB_ASM_ENTRY("glColor4x")"\n"
    "\t"STUB_ASM_CODE("1378")"\n"
    
    STUB_ASM_ENTRY("glColorMask")"\n"
    "\t"STUB_ASM_CODE("210")"\n"
    
    STUB_ASM_ENTRY("glColorPointer")"\n"
    "\t"STUB_ASM_CODE("308")"\n"
    
    STUB_ASM_ENTRY("glCompressedTexImage2D")"\n"
    "\t"STUB_ASM_CODE("409")"\n"
    
    STUB_ASM_ENTRY("glCompressedTexSubImage2D")"\n"
    "\t"STUB_ASM_CODE("412")"\n"
    
    STUB_ASM_ENTRY("glCopyTexImage2D")"\n"
    "\t"STUB_ASM_CODE("324")"\n"
    
    STUB_ASM_ENTRY("glCopyTexSubImage2D")"\n"
    "\t"STUB_ASM_CODE("326")"\n"
    
    STUB_ASM_ENTRY("glCullFace")"\n"
    "\t"STUB_ASM_CODE("152")"\n"
    
    STUB_ASM_ENTRY("glDeleteBuffers")"\n"
    "\t"STUB_ASM_CODE("464")"\n"
    
    STUB_ASM_ENTRY("glDeleteTextures")"\n"
    "\t"STUB_ASM_CODE("327")"\n"
    
    STUB_ASM_ENTRY("glDepthFunc")"\n"
    "\t"STUB_ASM_CODE("245")"\n"
    
    STUB_ASM_ENTRY("glDepthMask")"\n"
    "\t"STUB_ASM_CODE("211")"\n"
    
    STUB_ASM_ENTRY("glDepthRangef")"\n"
    "\t"STUB_ASM_CODE("814")"\n"
    
    STUB_ASM_ENTRY("glDepthRangex")"\n"
    "\t"STUB_ASM_CODE("1379")"\n"
    
    STUB_ASM_ENTRY("glDisable")"\n"
    "\t"STUB_ASM_CODE("214")"\n"
    
    STUB_ASM_ENTRY("glDisableClientState")"\n"
    "\t"STUB_ASM_CODE("309")"\n"
    
    STUB_ASM_ENTRY("glDrawArrays")"\n"
    "\t"STUB_ASM_CODE("310")"\n"
    
    STUB_ASM_ENTRY("glDrawElements")"\n"
    "\t"STUB_ASM_CODE("311")"\n"
    
    STUB_ASM_ENTRY("glEnable")"\n"
    "\t"STUB_ASM_CODE("215")"\n"
    
    STUB_ASM_ENTRY("glEnableClientState")"\n"
    "\t"STUB_ASM_CODE("313")"\n"
    
    STUB_ASM_ENTRY("glFinish")"\n"
    "\t"STUB_ASM_CODE("216")"\n"
    
    STUB_ASM_ENTRY("glFlush")"\n"
    "\t"STUB_ASM_CODE("217")"\n"
    
    STUB_ASM_ENTRY("glFogf")"\n"
    "\t"STUB_ASM_CODE("153")"\n"
    
    STUB_ASM_ENTRY("glFogfv")"\n"
    "\t"STUB_ASM_CODE("154")"\n"
    
    STUB_ASM_ENTRY("glFogx")"\n"
    "\t"STUB_ASM_CODE("1380")"\n"
    
    STUB_ASM_ENTRY("glFogxv")"\n"
    "\t"STUB_ASM_CODE("1381")"\n"
    
    STUB_ASM_ENTRY("glFrontFace")"\n"
    "\t"STUB_ASM_CODE("157")"\n"
    
    STUB_ASM_ENTRY("glFrustumf")"\n"
    "\t"STUB_ASM_CODE("1382")"\n"
    
    STUB_ASM_ENTRY("glFrustumx")"\n"
    "\t"STUB_ASM_CODE("1383")"\n"
    
    STUB_ASM_ENTRY("glGenBuffers")"\n"
    "\t"STUB_ASM_CODE("467")"\n"
    
    STUB_ASM_ENTRY("glGenTextures")"\n"
    "\t"STUB_ASM_CODE("328")"\n"
    
    STUB_ASM_ENTRY("glGetBooleanv")"\n"
    "\t"STUB_ASM_CODE("258")"\n"
    
    STUB_ASM_ENTRY("glGetBufferParameteriv")"\n"
    "\t"STUB_ASM_CODE("469")"\n"
    
    STUB_ASM_ENTRY("glGetClipPlanef")"\n"
    "\t"STUB_ASM_CODE("1408")"\n"
    
    STUB_ASM_ENTRY("glGetClipPlanex")"\n"
    "\t"STUB_ASM_CODE("1409")"\n"
    
    STUB_ASM_ENTRY("glGetError")"\n"
    "\t"STUB_ASM_CODE("261")"\n"
    
    STUB_ASM_ENTRY("glGetFixedv")"\n"
    "\t"STUB_ASM_CODE("1410")"\n"
    
    STUB_ASM_ENTRY("glGetFloatv")"\n"
    "\t"STUB_ASM_CODE("262")"\n"
    
    STUB_ASM_ENTRY("glGetIntegerv")"\n"
    "\t"STUB_ASM_CODE("263")"\n"
    
    STUB_ASM_ENTRY("glGetLightfv")"\n"
    "\t"STUB_ASM_CODE("264")"\n"
    
    STUB_ASM_ENTRY("glGetLightxv")"\n"
    "\t"STUB_ASM_CODE("1411")"\n"
    
    STUB_ASM_ENTRY("glGetMaterialfv")"\n"
    "\t"STUB_ASM_CODE("269")"\n"
    
    STUB_ASM_ENTRY("glGetMaterialxv")"\n"
    "\t"STUB_ASM_CODE("1412")"\n"
    
    STUB_ASM_ENTRY("glGetPointerv")"\n"
    "\t"STUB_ASM_CODE("329")"\n"
    
    STUB_ASM_ENTRY("glGetString")"\n"
    "\t"STUB_ASM_CODE("275")"\n"
    
    STUB_ASM_ENTRY("glGetTexEnvfv")"\n"
    "\t"STUB_ASM_CODE("276")"\n"
    
    STUB_ASM_ENTRY("glGetTexEnviv")"\n"
    "\t"STUB_ASM_CODE("277")"\n"
    
    STUB_ASM_ENTRY("glGetTexEnvxv")"\n"
    "\t"STUB_ASM_CODE("1413")"\n"
    
    STUB_ASM_ENTRY("glGetTexParameterfv")"\n"
    "\t"STUB_ASM_CODE("282")"\n"
    
    STUB_ASM_ENTRY("glGetTexParameteriv")"\n"
    "\t"STUB_ASM_CODE("283")"\n"
    
    STUB_ASM_ENTRY("glGetTexParameterxv")"\n"
    "\t"STUB_ASM_CODE("1414")"\n"
    
    STUB_ASM_ENTRY("glHint")"\n"
    "\t"STUB_ASM_CODE("158")"\n"
    
    STUB_ASM_ENTRY("glIsBuffer")"\n"
    "\t"STUB_ASM_CODE("475")"\n"
    
    STUB_ASM_ENTRY("glIsEnabled")"\n"
    "\t"STUB_ASM_CODE("286")"\n"
    
    STUB_ASM_ENTRY("glIsTexture")"\n"
    "\t"STUB_ASM_CODE("330")"\n"
    
    STUB_ASM_ENTRY("glLightModelf")"\n"
    "\t"STUB_ASM_CODE("163")"\n"
    
    STUB_ASM_ENTRY("glLightModelfv")"\n"
    "\t"STUB_ASM_CODE("164")"\n"
    
    STUB_ASM_ENTRY("glLightModelx")"\n"
    "\t"STUB_ASM_CODE("1384")"\n"
    
    STUB_ASM_ENTRY("glLightModelxv")"\n"
    "\t"STUB_ASM_CODE("1385")"\n"
    
    STUB_ASM_ENTRY("glLightf")"\n"
    "\t"STUB_ASM_CODE("159")"\n"
    
    STUB_ASM_ENTRY("glLightfv")"\n"
    "\t"STUB_ASM_CODE("160")"\n"
    
    STUB_ASM_ENTRY("glLightx")"\n"
    "\t"STUB_ASM_CODE("1386")"\n"
    
    STUB_ASM_ENTRY("glLightxv")"\n"
    "\t"STUB_ASM_CODE("1387")"\n"
    
    STUB_ASM_ENTRY("glLineWidth")"\n"
    "\t"STUB_ASM_CODE("168")"\n"
    
    STUB_ASM_ENTRY("glLineWidthx")"\n"
    "\t"STUB_ASM_CODE("1388")"\n"
    
    STUB_ASM_ENTRY("glLoadIdentity")"\n"
    "\t"STUB_ASM_CODE("290")"\n"
    
    STUB_ASM_ENTRY("glLoadMatrixf")"\n"
    "\t"STUB_ASM_CODE("291")"\n"
    
    STUB_ASM_ENTRY("glLoadMatrixx")"\n"
    "\t"STUB_ASM_CODE("1389")"\n"
    
    STUB_ASM_ENTRY("glLogicOp")"\n"
    "\t"STUB_ASM_CODE("242")"\n"
    
    STUB_ASM_ENTRY("glMaterialf")"\n"
    "\t"STUB_ASM_CODE("169")"\n"
    
    STUB_ASM_ENTRY("glMaterialfv")"\n"
    "\t"STUB_ASM_CODE("170")"\n"
    
    STUB_ASM_ENTRY("glMaterialx")"\n"
    "\t"STUB_ASM_CODE("1390")"\n"
    
    STUB_ASM_ENTRY("glMaterialxv")"\n"
    "\t"STUB_ASM_CODE("1391")"\n"
    
    STUB_ASM_ENTRY("glMatrixMode")"\n"
    "\t"STUB_ASM_CODE("293")"\n"
    
    STUB_ASM_ENTRY("glMultMatrixf")"\n"
    "\t"STUB_ASM_CODE("294")"\n"
    
    STUB_ASM_ENTRY("glMultMatrixx")"\n"
    "\t"STUB_ASM_CODE("1392")"\n"
    
    STUB_ASM_ENTRY("glMultiTexCoord4f")"\n"
    "\t"STUB_ASM_CODE("402")"\n"
    
    STUB_ASM_ENTRY("glMultiTexCoord4x")"\n"
    "\t"STUB_ASM_CODE("1393")"\n"
    
    STUB_ASM_ENTRY("glNormal3f")"\n"
    "\t"STUB_ASM_CODE("56")"\n"
    
    STUB_ASM_ENTRY("glNormal3x")"\n"
    "\t"STUB_ASM_CODE("1394")"\n"
    
    STUB_ASM_ENTRY("glNormalPointer")"\n"
    "\t"STUB_ASM_CODE("318")"\n"
    
    STUB_ASM_ENTRY("glOrthof")"\n"
    "\t"STUB_ASM_CODE("1395")"\n"
    
    STUB_ASM_ENTRY("glOrthox")"\n"
    "\t"STUB_ASM_CODE("1396")"\n"
    
    STUB_ASM_ENTRY("glPixelStorei")"\n"
    "\t"STUB_ASM_CODE("250")"\n"
    
    STUB_ASM_ENTRY("glPointParameterf")"\n"
    "\t"STUB_ASM_CODE("425")"\n"
    
    STUB_ASM_ENTRY("glPointParameterfv")"\n"
    "\t"STUB_ASM_CODE("426")"\n"
    
    STUB_ASM_ENTRY("glPointParameterx")"\n"
    "\t"STUB_ASM_CODE("1415")"\n"
    
    STUB_ASM_ENTRY("glPointParameterxv")"\n"
    "\t"STUB_ASM_CODE("1416")"\n"
    
    STUB_ASM_ENTRY("glPointSize")"\n"
    "\t"STUB_ASM_CODE("173")"\n"
    
    STUB_ASM_ENTRY("glPointSizePointerOES")"\n"
    "\t"STUB_ASM_CODE("1087")"\n"
    
    STUB_ASM_ENTRY("glPointSizex")"\n"
    "\t"STUB_ASM_CODE("1397")"\n"
    
    STUB_ASM_ENTRY("glPolygonOffset")"\n"
    "\t"STUB_ASM_CODE("319")"\n"
    
    STUB_ASM_ENTRY("glPolygonOffsetx")"\n"
    "\t"STUB_ASM_CODE("1398")"\n"
    
    STUB_ASM_ENTRY("glPopMatrix")"\n"
    "\t"STUB_ASM_CODE("297")"\n"
    
    STUB_ASM_ENTRY("glPushMatrix")"\n"
    "\t"STUB_ASM_CODE("298")"\n"
    
    STUB_ASM_ENTRY("glReadPixels")"\n"
    "\t"STUB_ASM_CODE("256")"\n"
    
    STUB_ASM_ENTRY("glRotatef")"\n"
    "\t"STUB_ASM_CODE("300")"\n"
    
    STUB_ASM_ENTRY("glRotatex")"\n"
    "\t"STUB_ASM_CODE("1399")"\n"
    
    STUB_ASM_ENTRY("glSampleCoverage")"\n"
    "\t"STUB_ASM_CODE("419")"\n"
    
    STUB_ASM_ENTRY("glSampleCoveragex")"\n"
    "\t"STUB_ASM_CODE("1400")"\n"
    
    STUB_ASM_ENTRY("glScalef")"\n"
    "\t"STUB_ASM_CODE("302")"\n"
    
    STUB_ASM_ENTRY("glScalex")"\n"
    "\t"STUB_ASM_CODE("1401")"\n"
    
    STUB_ASM_ENTRY("glScissor")"\n"
    "\t"STUB_ASM_CODE("176")"\n"
    
    STUB_ASM_ENTRY("glShadeModel")"\n"
    "\t"STUB_ASM_CODE("177")"\n"
    
    STUB_ASM_ENTRY("glStencilFunc")"\n"
    "\t"STUB_ASM_CODE("243")"\n"
    
    STUB_ASM_ENTRY("glStencilMask")"\n"
    "\t"STUB_ASM_CODE("209")"\n"
    
    STUB_ASM_ENTRY("glStencilOp")"\n"
    "\t"STUB_ASM_CODE("244")"\n"
    
    STUB_ASM_ENTRY("glTexCoordPointer")"\n"
    "\t"STUB_ASM_CODE("320")"\n"
    
    STUB_ASM_ENTRY("glTexEnvf")"\n"
    "\t"STUB_ASM_CODE("184")"\n"
    
    STUB_ASM_ENTRY("glTexEnvfv")"\n"
    "\t"STUB_ASM_CODE("185")"\n"
    
    STUB_ASM_ENTRY("glTexEnvi")"\n"
    "\t"STUB_ASM_CODE("186")"\n"
    
    STUB_ASM_ENTRY("glTexEnviv")"\n"
    "\t"STUB_ASM_CODE("187")"\n"
    
    STUB_ASM_ENTRY("glTexEnvx")"\n"
    "\t"STUB_ASM_CODE("1402")"\n"
    
    STUB_ASM_ENTRY("glTexEnvxv")"\n"
    "\t"STUB_ASM_CODE("1403")"\n"
    
    STUB_ASM_ENTRY("glTexImage2D")"\n"
    "\t"STUB_ASM_CODE("183")"\n"
    
    STUB_ASM_ENTRY("glTexParameterf")"\n"
    "\t"STUB_ASM_CODE("178")"\n"
    
    STUB_ASM_ENTRY("glTexParameterfv")"\n"
    "\t"STUB_ASM_CODE("179")"\n"
    
    STUB_ASM_ENTRY("glTexParameteri")"\n"
    "\t"STUB_ASM_CODE("180")"\n"
    
    STUB_ASM_ENTRY("glTexParameteriv")"\n"
    "\t"STUB_ASM_CODE("181")"\n"
    
    STUB_ASM_ENTRY("glTexParameterx")"\n"
    "\t"STUB_ASM_CODE("1404")"\n"
    
    STUB_ASM_ENTRY("glTexParameterxv")"\n"
    "\t"STUB_ASM_CODE("1417")"\n"
    
    STUB_ASM_ENTRY("glTexSubImage2D")"\n"
    "\t"STUB_ASM_CODE("333")"\n"
    
    STUB_ASM_ENTRY("glTranslatef")"\n"
    "\t"STUB_ASM_CODE("304")"\n"
    
    STUB_ASM_ENTRY("glTranslatex")"\n"
    "\t"STUB_ASM_CODE("1405")"\n"
    
    STUB_ASM_ENTRY("glVertexPointer")"\n"
    "\t"STUB_ASM_CODE("321")"\n"
    
    STUB_ASM_ENTRY("glViewport")"\n"
    "\t"STUB_ASM_CODE("305")"\n"
    
    );
    #undef MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN
    #endif /* MAPI_TMP_STUB_ASM_GCC_NO_HIDDEN */