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IABSD.fr/xenocara/lib/libdmx/man/DMXAddInput.man

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  • Author : matthieu
    Date : 2006-11-25 18:01:46
    Hash : 799832a0
    Message : import from X.Org 7.2RC2

  • lib/libdmx/man/DMXAddInput.man
  • .\" $XFree86$
    .\"
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    .TH DMXAddInput 3X __vendorversion__
    .SH NAME
    DMXAddInput, DMXAddBackendInput, DMXAddConsoleInput \- attach a new input
    .SH SYNOPSIS
    .B #include <X11/extensions/dmxext.h>
    .sp
    .nf
    .BI "Bool DMXAddInput(Display " *dpy ,
    .BI "                 unsigned int " mask ,
    .BI "                 DMXInputAttributes " *attr ,
    .BI "                 int " *id );
    .br
    .BI "Bool DMXAddBackendInput(Display " *dpy ,
    .BI "                        int " screen ,
    .BI "                        int " sendsCore ,
    .BI "                        int " *newId );
    .br
    .BI "Bool DMXAddConsoleInput(Display " *dpy ,
    .BI "                        const char " *name ,
    .BI "                        int " sendsCore ,
    .BI "                        int " *newId );
    .fi
    .SH DESCRIPTION
    .B DMXAddInput()
    is used to attach a new input (or a previously detached input) to the
    .BR Xdmx (1)
    server.
    .I mask
    specifies the fields in
    .I attr
    that are active, and
    .I id
    returns the device if of the first device in the series that is added.
    .PP
    The value of
    .I mask
    is computed from the following values:
    .sp
    .nf
    DMXInputType
    DMXInputPhysicalScreen
    DMXInputSendsCore
    .fi
    .PP
    The
    .B DMXInputAttributes
    structure is:
    .sp
    .nf
    typedef struct {
        DMXInputEnum inputType;
        int          physicalScreen;
        int          physicalId;
        Bool         isCore;
        Bool         sendsCore;
        const char   *name;
        Bool         detached;
    } DMXInputAttributes;
    .fi
    .PP
    .I inputType
    may bave the value
    .B DmxConsoleInputType " or " DmxBackendInputType .
    .PP
    For console devices,
    .I name
    will specify the display to be used.
    .PP
    For back-end devices,
    .I physicalScreen
    will specify the
    .BR Xdmx (1)
    screen number.
    .PP
    If
    .I sendsCore
    is
    .BR True ,
    the new device will be added as a true core device.
    .PP
    If a device was removed with
    .BR DMXRemoveInput (3X)
    an attempt will be made to reconnect the previous devices
    .RI ( sendsCore
    is ignored in this case).
    .PP
    .B DMXAddBackendInput()
    is a helper function that is used to add input from a back-end server.
    With this function,
    .I screen
    refers to the back-end screen,
    .I sendsCore
    is
    .B True
    if the new input should send core events (and it ignored if the input
    has been detached), and
    .I newId
    will hold the device id of the first device in the series added.
    .PP
    .B DMXAddConsoleInput()
    is a helper function that is used to add input from a console.  With
    this function,
    .I name
    is the name of the console display,
    .I sendsCore
    is
    .B True
    if the new input should send core events (and it ignored if the input
    has been detached), and
    .I newId
    will hold the device id of the first device in the series added.
    .SH "RETURN VALUE"
    .B DMXAddInput()
    returns
    .B True
    on success and
    .B False
    otherwise.
    .PP
    .B DMXAddInput()
    can generate
    .B BadValue
    (if
    .I inputType
    is invalid or
    .I physicalScreen
    is out of range),
    .B BadAccess
    (if the input has already been attached or if the backend screen is
    currently detached).
    .SH NOTES
    Local devices cannot be attached or detached.
    .PP
    Attributes that are not specified will default to 0.  This may lead to
    unintended results.
    .SH "SEE ALSO"
    .BR DMXRemoveInput "(3X), " DMX "(3X), " Xdmx (1)