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  • Author : matthieu
    Date : 2006-11-29 17:01:51
    Hash : 71a640e4
    Message : GLU manual pages from monolithic tree

  • doc/gl-docs/GLU/build2dmipmaplevels.3gl
  • '\" e
    '\"! eqn | mmdoc
    '\"macro stdmacro
    .ds Vn Version 1.2
    .ds Dt 6 March 1997
    .ds Re Release 1.2.0
    .ds Dp May 02 11:53
    .ds Dm 37 build2dmi
    .ds Xs 35570 9 build2dmipmaplevels.gl
    .TH GLUBUILD2DMIPMAPLEVELS 3G
    .SH NAME
    .B "gluBuild2DMipmapLevels
    \- builds a subset of two-dimensional mipmap levels
    
    .SH C SPECIFICATION
    GLint \f3gluBuild2DMipmapLevels\fP(
    GLenum \fItarget\fP,
    .nf
    .ta \w'\f3GLint \fPgluBuild2DMipmapLevels( 'u
    	GLint \fIinternalFormat\fP,
    	GLsizei \fIwidth\fP,
    	GLsizei \fIheight\fP,
    	GLenum \fIformat\fP,
    	GLenum \fItype\fP,
    	GLint \fIlevel\fP,
    	GLint \fIbase\fP,
    	GLint \fImax\fP,
    	const void \fI*data\fP )
    .fi
    
    .EQ
    delim $$
    .EN
    .SH PARAMETERS
    .TP \w'\fIinternalFormat\fP\ \ 'u 
    \f2target\fP
    Specifies the target texture.  Must be \%\f3GL_TEXTURE_2D\fP.
    .TP
    \f2internalFormat\fP
    Requests the internal storage  of the texture image.  The most
    current version of the SGI implementation of GLU does not check this
    value for validity before passing it on to the underlying OpenGL
    implementation.  A value that is not accepted by the OpenGL
    implementation will lead to an OpenGL error.  The benefit of not
    checking this value at the GLU level is that OpenGL extensions can add
    new internal texture formats without requiring a revision of the GLU
    implementation.  Older implementations of GLU check this value and
    raise a GLU error if it is not 1, 2, 3, or 4 or one of the following
    symbolic constants:
    \%\f3GL_ALPHA\fP,
    \%\f3GL_ALPHA4\fP,
    \%\f3GL_ALPHA8\fP,
    \%\f3GL_ALPHA12\fP,
    \%\f3GL_ALPHA16\fP,
    \%\f3GL_LUMINANCE\fP,
    \%\f3GL_LUMINANCE4\fP,
    \%\f3GL_LUMINANCE8\fP,
    \%\f3GL_LUMINANCE12\fP,
    \%\f3GL_LUMINANCE16\fP,
    \%\f3GL_LUMINANCE_ALPHA\fP,
    \%\f3GL_LUMINANCE4_ALPHA4\fP,
    \%\f3GL_LUMINANCE6_ALPHA2\fP,
    \%\f3GL_LUMINANCE8_ALPHA8\fP,
    \%\f3GL_LUMINANCE12_ALPHA4\fP,
    \%\f3GL_LUMINANCE12_ALPHA12\fP,
    \%\f3GL_LUMINANCE16_ALPHA16\fP,
    \%\f3GL_INTENSITY\fP,
    \%\f3GL_INTENSITY4\fP,
    \%\f3GL_INTENSITY8\fP,
    \%\f3GL_INTENSITY12\fP,
    \%\f3GL_INTENSITY16\fP,
    \%\f3GL_RGB\fP,
    \%\f3GL_R3_G3_B2\fP,
    \%\f3GL_RGB4\fP,
    \%\f3GL_RGB5\fP,
    \%\f3GL_RGB8\fP,
    \%\f3GL_RGB10\fP,
    \%\f3GL_RGB12\fP,
    \%\f3GL_RGB16\fP,
    \%\f3GL_RGBA\fP,
    \%\f3GL_RGBA2\fP,
    \%\f3GL_RGBA4\fP,
    \%\f3GL_RGB5_A1\fP,
    \%\f3GL_RGBA8\fP,
    \%\f3GL_RGB10_A2\fP,
    \%\f3GL_RGBA12\fP or
    \%\f3GL_RGBA16\fP.
    .TP
    \f2width\fP, \f2height\fP
    Specifies the width and height, respectively, in pixels of the texture image. 
    These should be a power of 2.
    .TP
    \f2format\fP
    Specifies the  of the pixel data.
    Must be one of
    \%\f3GL_COLOR_INDEX\fP,
    \%\f3GL_DEPTH_COMPONENT\fP,
    \%\f3GL_RED\fP,
    \%\f3GL_GREEN\fP,
    \%\f3GL_BLUE\fP,
    \%\f3GL_ALPHA\fP,
    \%\f3GL_RGB\fP,
    \%\f3GL_RGBA\fP,
    \%\f3GL_BGR\fP,
    \%\f3GL_BGRA\fP,
    \%\f3GL_LUMINANCE\fP, or
    \%\f3GL_LUMINANCE_ALPHA\fP.
    .TP
    \f2type\fP
    Specifies the data type for \f2data\fP.
    Must be one of
    \%\f3GL_UNSIGNED_BYTE\fP,
    \%\f3GL_BYTE\fP,
    \%\f3GL_BITMAP\fP,
    \%\f3GL_UNSIGNED_SHORT\fP,
    \%\f3GL_SHORT\fP,
    \%\f3GL_UNSIGNED_INT\fP,
    \%\f3GL_INT\fP, 
    \%\f3GL_FLOAT\fP, 
    \%\f3GL_UNSIGNED_BYTE_3_3_2\fP,
    \%\f3GL_UNSIGNED_BYTE_2_3_3_REV\fP,
    \%\f3GL_UNSIGNED_SHORT_5_6_5\fP,
    \%\f3GL_UNSIGNED_SHORT_5_6_5_REV\fP,
    \%\f3GL_UNSIGNED_SHORT_4_4_4_4\fP,
    \%\f3GL_UNSIGNED_SHORT_4_4_4_4_REV\fP,
    \%\f3GL_UNSIGNED_SHORT_5_5_5_1\fP,
    \%\f3GL_UNSIGNED_SHORT_1_5_5_5_REV\fP,
    \%\f3GL_UNSIGNED_INT_8_8_8_8\fP,
    \%\f3GL_UNSIGNED_INT_8_8_8_8_REV\fP,
    \%\f3GL_UNSIGNED_INT_10_10_10_2\fP or
    \%\f3GL_UNSIGNED_INT_2_10_10_10_REV\fP.
    .TP
    \f2level\fP
    Specifies the mipmap level of the image data.
    .TP
    \f2base\fP
    Specifies the minimum mipmap level to pass to \f3glTexImage2D\fP.
    .TP
    \f2max\fP
    Specifies the maximum mipmap level to pass to \f3glTexImage2D\fP.
    .TP
    \f2data\fP
    Specifies a pointer to the image data in memory.
    .SH DESCRIPTION
    \%\f3gluBuild2DMipmapLevels\fP builds a subset of prefiltered two-dimensional texture maps of decreasing
    resolutions called a mipmap. This is used for the antialiasing of
    texture mapped primitives.
    .P
    A return value of zero indicates success, otherwise a GLU error code is
    returned (see \%\f3gluErrorString\fP).
    .P
    A series of mipmap levels from \f2base\fP to \f2max\fP is built by decimating 
    \f2data\fP in half along
    both dimensions until size $1 ~times~ 1$ is reached. At each level, each texel in the
    halved mipmap level is an average of the corresponding four texels in the larger
    mipmap level. (In the case of rectangular images, the decimation will ultimately 
    reach an $N ~times~ 1$ or $1 ~times~ N$ configuration. Here, two texels are
    averaged instead.)
    \f3glTexImage2D\fP is called to load these mipmap levels from \f2base\fP
    to \f2max\fP. If \f2max\fP is larger than the highest mipmap level for the
    texture of the specified size, then a GLU error code is returned (see
    \%\f3gluErrorString\fP) and nothing is loaded.
    .P
    For example, if \f2level\fP is 2 and \f2width\fP is 16 and \f2height\fP is 8, the
    following levels are possible: $16 ~times~ 8$, $8 ~times~ 4$, $4 ~times~ 2$,
    $2 ~times~ 1$, $1 ~times~ 1$. These correspond to levels 2 through 6
    respectively.  If \f2base\fP is 3 and \f2max\fP is 5, then only mipmap levels
    $8 ~times~ 4$, $4 ~times~ 2$ and $2 ~times~ 1$ are loaded. However, if \f2max\fP
    is 7 then an error is returned and nothing is loaded since \f2max\fP is
    larger than the highest mipmap level which is, in this case, 6.
    .P
    The highest mipmap level can be derived from the formula
    log2(max(\f2width\fP,\f2height\fP)*(2^\f2level\fP)).
    .P
    See the \f3glTexImage1D\fP reference page for a description of the
    acceptable values for \f2format\fP parameter. See the \f3glDrawPixels\fP 
    reference page for a description of the acceptable values 
    for \f2type\fP parameter.
    .SH NOTES
    \%\f3gluBuild2DMipmapLevels\fP is only available if the GLU version is 1.3 or greater.
    .P
    Formats \%\f3GL_BGR\fP, and \%\f3GL_BGRA\fP, and types 
    \%\f3GL_UNSIGNED_BYTE_3_3_2\fP,
    \%\f3GL_UNSIGNED_BYTE_2_3_3_REV\fP,
    \%\f3GL_UNSIGNED_SHORT_5_6_5\fP,
    \%\f3GL_UNSIGNED_SHORT_5_6_5_REV\fP,
    \%\f3GL_UNSIGNED_SHORT_4_4_4_4\fP,
    \%\f3GL_UNSIGNED_SHORT_4_4_4_4_REV\fP,
    \%\f3GL_UNSIGNED_SHORT_5_5_5_1\fP,
    \%\f3GL_UNSIGNED_SHORT_1_5_5_5_REV\fP,
    \%\f3GL_UNSIGNED_INT_8_8_8_8\fP,
    \%\f3GL_UNSIGNED_INT_8_8_8_8_REV\fP,
    \%\f3GL_UNSIGNED_INT_10_10_10_2\fP, and
    \%\f3GL_UNSIGNED_INT_2_10_10_10_REV\fP are only available if the GL version 
    is 1.2 or greater.
    .SH ERRORS
    \%\f3GLU_INVALID_VALUE\fP is returned if \f2level\fP > \f2base\fP, \f2base\fP < 0,
    \f2max\fP < \f2base\fP or \f2max\fP is > the highest mipmap level for \f2data\fP.
    .P
    \%\f3GLU_INVALID_VALUE\fP is returned if \f2width\fP or \f2height\fP is < 1.
    .P
    \%\f3GLU_INVALID_ENUM\fP is returned if \f2internalFormat\fP, \f2format\fP, or \f2type\fP is not 
    legal.
    .P
    \%\f3GLU_INVALID_OPERATION\fP is returned if \f2type\fP is \%\f3GL_UNSIGNED_BYTE_3_3_2\fP or \%\f3GL_UNSIGNED_BYTE_2_3_3_REV\fP
    and \f2format\fP is not \%\f3GL_RGB\fP.
    .P
    \%\f3GLU_INVALID_OPERATION\fP is returned if \f2type\fP is \%\f3GL_UNSIGNED_SHORT_5_6_5\fP or \%\f3GL_UNSIGNED_SHORT_5_6_5_REV\fP
    and \f2format\fP is not \%\f3GL_RGB\fP.
    .P
    \%\f3GLU_INVALID_OPERATION\fP is returned if \f2type\fP is \%\f3GL_UNSIGNED_SHORT_4_4_4_4\fP or \%\f3GL_UNSIGNED_SHORT_4_4_4_4_REV\fP
    and \f2format\fP is neither \%\f3GL_RGBA\fP nor \%\f3GL_BGRA\fP.
    .P
    \%\f3GLU_INVALID_OPERATION\fP is returned if \f2type\fP is \%\f3GL_UNSIGNED_SHORT_5_5_5_1\fP or \%\f3GL_UNSIGNED_SHORT_1_5_5_5_REV\fP
    and \f2format\fP is neither \%\f3GL_RGBA\fP nor \%\f3GL_BGRA\fP.
    .P
    \%\f3GLU_INVALID_OPERATION\fP is returned if \f2type\fP is \%\f3GL_UNSIGNED_INT_8_8_8_8\fP or \%\f3GL_UNSIGNED_INT_8_8_8_8_REV\fP
    and \f2format\fP is neither \%\f3GL_RGBA\fP nor \%\f3GL_BGRA\fP.
    .P
    \%\f3GLU_INVALID_OPERATION\fP is returned if \f2type\fP is \%\f3GL_UNSIGNED_INT_10_10_10_2\fP or \%\f3GL_UNSIGNED_INT_2_10_10_10_REV\fP
    and \f2format\fP is neither \%\f3GL_RGBA\fP nor \%\f3GL_BGRA\fP.
    .SH SEE ALSO
    \f3glDrawPixels(3G)\fP,
    \f3glTexImage1D(3G)\fP,
    \f3glTexImage2D(3G)\fP, 
    \f3glTexImage3D(3G)\fP,
    \%\f3gluBuild1DMipmaps(3G)\fP,
    \%\f3gluBuild2DMipmaps(3G)\fP,
    \%\f3gluBuild3DMipmaps(3G)\fP, 
    \%\f3gluErrorString(3G)\fP, 
    \f3glGetTexImage(3G)\fP,
    \f3glGetTexLevelParameter(3G)\fP,
    \%\f3gluBuild1DMipmapLevels(3G)\fP,
    \%\f3gluBuild3DMipmapLevels(3G)\fP