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IABSD.fr/xenocara/driver/xf86-video-intel/uxa

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  • Author : oga
    Date : 2009-07-18 15:02:51
    Hash : 9a5da84d
    Message : Since we don't accelerate trapesoid rendering under uxa yet anyway software rasterise them THEN put them into buffer objects. read-modify-write of graphics memory is expensive. 2.5x speed increase under heavy trap rendering measured. Another upstream backport. ok matthieu@