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IABSD.fr/xenocara/lib/libGLw/GLwDAUtil.c

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  • Author : matthieu
    Date : 2007-07-28 13:50:48
    Hash : 99503146
    Message : Bring in GLw from XF4, to replace the Mesa version. This version has Motif support enabled using a couple of hacks that Mesa didn't pick up. ok mbalmer@

  • lib/libGLw/GLwDAUtil.c
  • /*
    ** License Applicability. Except to the extent portions of this file are
    ** made subject to an alternative license as permitted in the SGI Free
    ** Software License B, Version 1.1 (the "License"), the contents of this
    ** file are subject only to the provisions of the License. You may not use
    ** this file except in compliance with the License. You may obtain a copy
    ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
    ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
    ** 
    ** http://oss.sgi.com/projects/FreeB
    ** 
    ** Note that, as provided in the License, the Software is distributed on an
    ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
    ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
    ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
    ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
    ** 
    ** Original Code. The Original Code is: OpenGL Sample Implementation,
    ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
    ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
    ** Copyright in any portions created by third parties is as indicated
    ** elsewhere herein. All Rights Reserved.
    ** 
    ** Additional Notice Provisions: The application programming interfaces
    ** established by SGI in conjunction with the Original Code are The
    ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
    ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
    ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
    ** Window System(R) (Version 1.3), released October 19, 1998. This software
    ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
    ** published by SGI, but has not been independently verified as being
    ** compliant with the OpenGL(R) version 1.2.1 Specification.
    **
    */
    /* utility routines for GLX.
     * Since these routines are used both in the Motif and X versions of
     * the widget, they cannot peek directly into the structure
     *
     */
    
    /* $XFree86: xc/extras/ogl-sample/main/gfx/lib/glw/GLwDAUtil.c,v 1.3tsi Exp $ */
    
    #include <X11/IntrinsicP.h>
    #include <X11/StringDefs.h>
    #include <GL/glx.h>
    #include <GL/gl.h>
    
    /*
     * By default only a static library is created because most of the UNIX
     * loaders, if not all, complain about unresolved symbols even if the
     * application doesn't use the modules in which such symbols are referenced.
     * However, if your system supports libraries with weak symbols (e.g.
     * Solaris, FreeBSD and Linux) it is possible to fool the loader using these
     * weak symbols.
     */
    #ifdef USE_XM_STUBS
    #ifdef __OpenBSD__
    #include <sys/cdefs.h>
    __weak_alias(_XmPrimitiveHighlightPixmapDefault, _Xm_Stub_Pointer_);
    __weak_alias(_XmHighlightColorDefault, _Xm_Stub_Pointer_);
    __weak_alias(_XmForegroundColorDefault, _Xm_Stub_Pointer_);
    __weak_alias(_XmBackgroundColorDefault, _Xm_Stub_Pointer_);
    __weak_alias(_XmStrings, _Xm_Stub_Pointer_);
    __weak_alias(xmPrimitiveClassRec, _Xm_Stub_Pointer_);
    #else
    #pragma weak _XmPrimitiveHighlightPixmapDefault	= _Xm_Stub_Pointer_
    #pragma weak _XmHighlightColorDefault		= _Xm_Stub_Pointer_
    #pragma weak _XmForegroundColorDefault		= _Xm_Stub_Pointer_
    #pragma weak _XmBackgroundColorDefault		= _Xm_Stub_Pointer_
    #pragma weak _XmStrings				= _Xm_Stub_Pointer_
    #pragma weak xmPrimitiveClassRec		= _Xm_Stub_Pointer_
    #endif
    XtPointer _Xm_Stub_Pointer_ = NULL;
    #endif
    
    void GLwDrawingAreaMakeCurrent (Widget w, GLXContext ctx)
    {
        glXMakeCurrent (XtDisplay(w), XtWindow(w), ctx);
    }
    
    void GLwDrawingAreaSwapBuffers (Widget w)
    {
        glXSwapBuffers (XtDisplay(w), XtWindow(w));
    }