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IABSD.fr/xenocara/lib/libdmx/man/DMXGetWindowAttributes.man

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  • Author : matthieu
    Date : 2006-11-25 18:01:46
    Hash : 799832a0
    Message : import from X.Org 7.2RC2

  • lib/libdmx/man/DMXGetWindowAttributes.man
  • .\" $XFree86$
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    .TH DMXGetWindowAttributes 3X __vendorversion__
    .SH NAME
    DMXGetWindowAttributes \- determine back-end window attributes
    .SH SYNOPSIS
    .B #include <X11/extensions/dmxext.h>
    .sp
    .nf
    .BI "Bool DMXGetWindowAttributes(Display " *dpy ,
    .BI "                            Window " window ,
    .BI "                            int " *screen_count ,
    .BI "                            int " available_count ,
    .BI "                            DMXWindowAttributes " *attr );
    .fi
    .SH DESCRIPTION
    When calling
    .BR DMXGetWindowAttributes() ,
    .I window
    specifies the window ID of a window on the
    .BR Xdmx (1)
    server and
    .I available_count
    specifies the length of
    .I attr.
    .PP
    The number of screens for which information is available will be
    returned in
    .I screen_count
    and information about those screen will be returned in
    .IR attr .
    If
    .I screen_count
    is less than
    .IR available_count ,
    then information for all of the screens will be returned.  Otherwise,
    information for the first
    .I available_count
    screens will be returned.
    .PP
    The
    .I DMXWindowAttributes
    structure is:
    .sp
    .nf
    typedef struct {
        int          screen;
        Window       window;
        XRectangle   pos, vis;
    } DMXWindowAttributes;
    .fi
    .PP
    For each back-end X server that displays a portion of
    .IR window ,
    this structure contains the physical
    .I screen
    containing that portion, the
    .I window
    ID on the back-end X server of the window containing that portion, the
    position and dimensions of the window on the back-end
    .RI ( pos ,
    in screen coordinates), and the visible area of the window on the
    back-end
    .RI ( vis ,
    in window-relative coordinates -- all zeros if the window is not visible
    on the backend).
    .PP
    To obtain more information about the physical screen use the
    .BR DMXGetScreenAttributes (3X)
    call.
    .PP
    Note that DMX allows multiple back-end windows to overlap in their
    view of the DMX logical window.  Further, a logical window does not
    have to be completely covered by back-end windows -- there may be
    gaps.
    .PP
    As an example, consider a 500x500 window that spans the top two
    1024x768 back-end displays (A and B) of a 2048x1536 DMX display
    composed of 4 1024x768 back-end displays arranged in a cube:
    .sp
    .nf
        A B
        C D
    .fi
    .sp
    In this case, the DMXGetWindowAttributes call would return the
    following information for the 500x500 window:
    .sp
    .nf
    display A: 500x500 window at 1024-250,0 (relative to back end)
               with 250x500 visible at 0,0 (relative to window origin)
    
    display B: 500x500 window at -250,0 (relative to back end)
               with 250x500 visible at 250,0 (relative to window origin)
    
    display C: 500x500 window at 1024-250,-768 with 0x0 visible at 0,0
    
    display D: 500x500 window at -250,-768 with 0x0 visible at 0,0
    .fi
    .SH "RETURN VALUE"
    .B DMXGetWindowAttributes()
    returns
    .B True
    unless there is a protocol error.
    .PP
    .B DMXGetWindowAttributes()
    can generate
    .B BadWindow
    and
    .B BadAlloc
    errors.
    .SH NOTES
    Because this call transports a great deal of information over the wire,
    please call
    .BR DMXGetScreenCount (3X)
    first, and make sure
    .I attr
    is sufficiently large.
    .PP
    On a particular back-end server, it is possible that the associated
    window has not yet been mapped because the
    .BR XMapWindow (3X)
    call that will eventually map the window had been buffered by Xlib's
    normal buffering system.  To avoid this race condition, please call
    .BR DMXSync (3X)
    before communicating directly with the back-end X server.
    .SH "SEE ALSO"
    .BR DMXGetScreenCount "(3X), "
    .BR DMXSync "(3X), "
    .BR DMXGetScreenAttributes "(3X), "
    .BR DMX "(3X), " Xdmx (1)