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  • Author : matthieu
    Date : 2006-11-29 17:01:51
    Hash : 71a640e4
    Message : GLU manual pages from monolithic tree

  • doc/gl-docs/GLU/tessnormal.3gl
  • '\" e
    '\"! eqn | mmdoc
    '\"macro stdmacro
    .ds Vn Version 1.2
    .ds Dt 6 March 1997
    .ds Re Release 1.2.0
    .ds Dp May 02 11:53
    .ds Dm 37 tessnorma
    .ds Xs 47097 4 tessnormal.gl
    .TH GLUTESSNORMAL 3G
    .SH NAME
    .B "gluTessNormal
    \- specify a normal for a polygon
    
    .SH C SPECIFICATION
    void \f3gluTessNormal\fP(
    GLUtesselator* \fItess\fP,
    .nf
    .ta \w'\f3void \fPgluTessNormal( 'u
    	GLdouble \fIvalueX\fP,
    	GLdouble \fIvalueY\fP,
    	GLdouble \fIvalueZ\fP )
    .fi
    
    .EQ
    delim $$
    .EN
    .SH PARAMETERS
    .TP \w'\fIvalueX\fP\ \ 'u 
    \f2tess\fP
    Specifies the tessellation object (created with \%\f3gluNewTess\fP).
    .TP
    \f2valueX\fP
    Specifies the first component of the normal.
    .TP
    \f2valueY\fP
    Specifies the second component of the normal.
    .TP
    \f2valueZ\fP
    Specifies the third component of the normal.
    .SH DESCRIPTION
    \%\f3gluTessNormal\fP describes a normal for a polygon that the program is defining.
    All input data will be projected onto a plane perpendicular to one of 
    the three coordinate axes before tessellation and all output triangles
    will be oriented CCW with 
    respect to the normal (CW orientation can be obtained by reversing the
    sign of the supplied normal). For example, if you know that all polygons
    lie in the x-y plane, call \%\f3gluTessNormal\fP(tess, 0.0, 0.0, 1.0)
    before rendering any polygons.
    .P
    If the supplied normal is (0.0, 0.0, 0.0) (the initial value), the normal is
    determined as follows. The direction of the normal, up to its sign, is
    found by fitting a plane to the vertices, without regard to how the
    vertices are connected. It is expected that the input data lies approximately
    in the plane; otherwise, projection perpendicular to one of the three
    coordinate axes may substantially change the geometry. The sign of the
    normal is chosen so that the sum of the signed areas of all input
    contours is nonnegative (where a CCW contour has positive area).
    .P
    The supplied normal persists until it is changed by another call to 
    \%\f3gluTessNormal\fP.
    .SH SEE ALSO
    \%\f3gluTessBeginPolygon(3G)\fP, 
    \%\f3gluTessEndPolygon(3G)\fP