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IABSD.fr/xenocara/lib/libGL/Makefile

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  • Author : matthieu
    Date : 2007-11-27 09:55:06
    Hash : 5eb7bbe7
    Message : I did not intend to commit the XENOCARA_BUILD_DRI bit at all.

  • lib/libGL/Makefile
  • # $OpenBSD: Makefile,v 1.13 2007/11/27 09:55:06 matthieu Exp $
    
    all: ${OBJS}
    LIB=	GL
    
    MESA=	${.CURDIR}/../../dist/Mesa/src/mesa
    GL=	${.CURDIR}/../../dist/Mesa/src/GL
    GLX=	${.CURDIR}/../../dist/Mesa/src/glx/x11
    MESA_INCLUDE=	${.CURDIR}/../../dist/Mesa/include
    
    DRI_DRIVER_INSTALL_DIR=	${X11BASE}/lib/modules/dri
    
    DRI_DRIVER_SEARCH_DIR=	$(DRI_DRIVER_INSTALL_DIR)
    
    INCSDIR=	${X11BASE}/include/GL
    LDADD=		-L${X11BASE}/lib -lXext -lX11
    #LDADD=		-L${X11BASE}/lib -lXfixes -lXdamage -lXext -lX11 -ldrm -lpthread
    
    CPP=	cpp -notraditional
    DEBUG?=
    
    CPPFLAGS+= \
    	-I. \
    	-I${MESA_INCLUDE} \
    	-I${MESA_INCLUDE}/GL/internal \
    	-I${MESA} \
    	-I${MESA}/main \
    	-I${MESA}/math \
    	-I${MESA}/glapi \
    	-I${MESA}/tnl \
    	-I${MESA}/shader \
    	-I${MESA}/shader/grammar \
    	-I${MESA}/shader/slang \
    	-I${GLX} \
    	-I${X11BASE}/include \
    	-I${X11BASE}/include/drm \
    	-DGLX_INDIRECT_RENDERING \
    	-DPTHREADS \
    	-DHAVE_ALIAS \
    	-D_REENTRANT
    
    .if ${MACHINE_ARCH} == "i386"
    CPPFLAGS += \
    	-DUSE_X86_ASM \
    	-DUSE_MMX_ASM \
    	-DUSE_3DNOW_ASM \
    	-DUSE_SSE_ASM
    .elif ${MACHINE_ARCH} == "amd64"
    CPPFLAGS += -D__GLX_ALIGN64 -DUSE_X86_64_ASM
    .endif
    
    INCS= \
    	gl.h \
    	glext.h \
    	glx.h \
    	glxext.h \
    	osmesa.h
    
    # main
    MAIN_SOURCES= \
    	api_arrayelt.c \
    	api_loopback.c \
    	api_noop.c \
    	api_validate.c \
    	accum.c \
    	attrib.c \
    	arrayobj.c \
    	blend.c \
    	bufferobj.c \
    	buffers.c \
    	clip.c \
    	colortab.c \
    	context.c \
    	convolve.c \
    	debug.c \
    	depth.c \
    	depthstencil.c \
    	dlist.c \
    	drawpix.c \
    	enable.c \
    	enums.c \
    	eval.c \
    	execmem.c \
    	extensions.c \
    	fbobject.c \
    	feedback.c \
    	fog.c \
    	framebuffer.c \
    	get.c \
    	getstring.c \
    	hash.c \
    	hint.c \
    	histogram.c \
    	image.c \
    	imports.c \
    	light.c \
    	lines.c \
    	matrix.c \
    	mipmap.c \
    	mm.c \
    	pixel.c \
    	points.c \
    	polygon.c \
    	queryobj.c \
    	rastpos.c \
    	rbadaptors.c \
    	renderbuffer.c \
    	shaders.c \
    	state.c \
    	stencil.c \
    	texcompress.c \
    	texcompress_s3tc.c \
    	texcompress_fxt1.c \
    	texenvprogram.c \
    	texformat.c \
    	teximage.c \
    	texobj.c \
    	texrender.c \
    	texstate.c \
    	texstore.c \
    	varray.c \
    	vtxfmt.c
    
    GLAPI_SOURCES= \
    	dispatch.c \
    	glapi.c \
    	glthread.c \
    	$(ASM_API)
    
    # math
    MATH_SOURCES= \
    	m_debug_clip.c \
    	m_debug_norm.c \
    	m_debug_xform.c \
    	m_eval.c \
    	m_matrix.c \
    	m_translate.c \
    	m_vector.c \
    	m_xform.c
    
    # swrast
    SWRAST_SOURCES= \
    	s_aaline.c \
    	s_aatriangle.c \
    	s_accum.c \
    	s_alpha.c \
    	s_atifragshader.c \
    	s_bitmap.c \
    	s_blend.c \
    	s_blit.c \
    	s_buffers.c \
    	s_copypix.c \
    	s_context.c \
    	s_depth.c \
    	s_drawpix.c \
    	s_feedback.c \
    	s_fog.c \
    	s_fragprog.c \
    	s_imaging.c \
    	s_lines.c \
    	s_logic.c \
    	s_masking.c \
    	s_points.c \
    	s_readpix.c \
    	s_span.c \
    	s_stencil.c \
    	s_texcombine.c \
    	s_texfilter.c \
    	s_texstore.c \
    	s_triangle.c \
    	s_zoom.c
    
    # swrast_setup
    SWRAST_SETUP_SOURCES= \
    	ss_context.c \
    	ss_triangle.c
    
    # tnl
    TNL_SOURCES= \
    	t_context.c \
    	t_pipeline.c \
    	t_draw.c \
    	t_vb_program.c \
    	t_vb_render.c \
    	t_vb_texgen.c \
    	t_vb_texmat.c \
    	t_vb_vertex.c \
    	t_vb_cull.c \
    	t_vb_fog.c \
    	t_vb_light.c \
    	t_vb_normals.c \
    	t_vb_points.c \
    	t_vp_build.c \
    	t_vertex.c \
    	t_vertex_sse.c \
    	t_vertex_generic.c \
    
    VBO_SOURCES = \
    	vbo_context.c \
    	vbo_exec.c \
    	vbo_exec_api.c \
    	vbo_exec_array.c \
    	vbo_exec_draw.c \
    	vbo_exec_eval.c \
    	vbo_rebase.c \
    	vbo_split.c \
    	vbo_split_copy.c \
    	vbo_split_inplace.c \
    	vbo_save.c \
    	vbo_save_api.c \
    	vbo_save_draw.c \
    	vbo_save_loopback.c 
    
    # shader
    SHADER_SOURCES=	\
    	arbprogparse.c \
    	arbprogram.c \
    	atifragshader.c \
    	grammar_mesa.c \
    	nvfragparse.c \
    	nvprogram.c \
    	nvvertparse.c \
    	program.c \
    	prog_debug.c \
    	prog_execute.c \
    	prog_instruction.c \
    	prog_parameter.c \
    	prog_print.c \
    	prog_statevars.c \
    	programopt.c \
    	shader_api.c \
    
    # shader/slang
    SLANG_SOURCES= \
    	slang_builtin.c	\
    	slang_codegen.c	\
    	slang_compile.c	\
    	slang_compile_function.c	\
    	slang_compile_operation.c	\
    	slang_compile_struct.c	\
    	slang_compile_variable.c	\
    	slang_emit.c	\
    	slang_ir.c	\
    	slang_label.c	\
    	slang_library_noise.c	\
    	slang_link.c	\
    	slang_log.c	\
    	slang_mem.c	\
    	slang_preprocess.c	\
    	slang_print.c	\
    	slang_simplify.c	\
    	slang_storage.c	\
    	slang_typeinfo.c	\
    	slang_vartable.c	\
    	slang_utility.c
    
    .if ${MACHINE_ARCH} == i386
    ASM_C_SOURCES= \
    	common_x86.c \
    	x86.c \
    	3dnow.c \
    	sse.c \
    	x86sse.c
    .endif
    .if ${MACHINE_ARCH} == sparc
    ASM_C_SOURCES= \
    	sparc.c
    .endif
    .if ${MACHINE_ARCH} == powerpc
    ASM_C_SOURCES= \
    	common_ppc.c
    .endif
    .if ${MACHINE_ARCH} == amd64
    ASM_C_SOURCES= \
    	x86-64.c
    .endif
    
    X86_SOURCES= \
    	common_x86_asm.S \
    	x86_xform2.S \
    	x86_xform3.S \
    	x86_xform4.S \
    	x86_cliptest.S \
    	mmx_blend.S \
    	3dnow_xform1.S \
    	3dnow_xform2.S \
    	3dnow_xform3.S \
    	3dnow_xform4.S \
    	3dnow_normal.S \
    	sse_xform1.S \
    	sse_xform2.S \
    	sse_xform3.S \
    	sse_xform4.S \
    	sse_normal.S \
    	read_rgba_span_x86.S \
    
    X86_API = \
    	glapi_x86.S
    
    X86-64_SOURCES =		\
    	xform4.S
    
    X86-64_API =			\
    	glapi_x86-64.S
    
    SPARC_SOURCES =			\
    	clip.S			\
    	norm.S			\
    	xform.S
    
    SPARC_API =			\
    	glapi_sparc.S
    
    COMMON_DRIVER_SOURCES =			\
    	driverfuncs.c
    
    X11_DRIVER_SOURCES =		\
    	glxapi.c	\
    	fakeglx.c	\
    	xfonts.c	\
    	xm_api.c	\
    	xm_buffer.c	\
    	xm_dd.c	\
    	xm_glide.c	\
    	xm_line.c	\
    	xm_span.c	\
    	xm_tri.c
    
    GLX_SOURCES= \
    	glcontextmodes.c \
    	clientattrib.c \
    	compsize.c \
    	glxeval.c \
    	glxcmds.c \
    	glxext.c \
    	glxextensions.c \
    	indirect.c \
    	indirect_init.c \
    	indirect_size.c \
    	indirect_window_pos.c \
    	indirect_transpose_matrix.c \
    	indirect_vertex_array.c \
    	indirect_vertex_program.c \
    	glxpixel.c \
    	pixelstore.c \
    	render2.c \
    	renderpix.c \
    	single2.c \
    	singlepix.c \
    	vertarr.c \
    	xfont.c \
    	glx_pbuffer.c \
    	glx_query.c \
    	glx_texture_compression.c \
    	dri_glx.c \
    	XF86dri.c
    
    # x86
    .if ${MACHINE_ARCH} == "i386"
    ASM_SOURCES = $(X86_SOURCES)
    ASM_API = $(X86_API)
    .endif
    
    # x86-64
    .if ${MACHINE_ARCH} == "amd64"
    ASM_SOURCES = $(X86-64_SOURCES)
    ASM_API = $(X86-64_API)
    .endif
    
    ALL_SOURCES = \
    	$(GLAPI_SOURCES)        \
    	$(SOLO_SOURCES)         \
    	$(ASM_SOURCES)          \
    	$(COMMON_DRIVER_SOURCES)\
    	$(X11_DRIVER_SOURCES)   \
    	$(FBDEV_DRIVER_SOURCES) \
    	$(OSMESA_DRIVER_SOURCES)
    
    
    SOLO_SOURCES = \
    	$(MAIN_SOURCES)		\
    	$(MATH_SOURCES)		\
    	$(VBO_SOURCES)		\
    	$(TNL_SOURCES)		\
    	$(SHADER_SOURCES)	\
    	$(SWRAST_SOURCES)	\
    	$(SWRAST_SETUP_SOURCES) \
    	$(ASM_C_SOURCES)	\
    	$(SLANG_SOURCES)
    
    #SRCS =	$(SOLO_SOURCES)		\
    #	$(ASM_SOURCES)		\
    #	$(GLX_SOURCES)		\
    #	$(GLAPI_SOURCES)
    
    SRCS = $(GLX_SOURCES)	\
    	$(ASM_SOURCES)	\
    	$(GLAPI_SOURCES) 
    
    includes:
    	cd ${MESA_INCLUDE}/GL; for i in ${INCS}; do \
    	    j="cmp -s $$i ${DESTDIR}${INCSDIR}/GL/$$i || \
    		${INSTALL} ${INSTALL_COPY} -o ${BINOWN} -g ${BINGRP} -m 444 \
    		$$i ${DESTDIR}${INCSDIR}/GL"; \
    		echo "\tinstalling $$i"; \
    		eval "$$j"; \
    	done
    
    gen_matypes: gen_matypes.c
    	$(CC) $(CPPFLAGS) $(CFLAGS) ${MESA}/x86/gen_matypes.c -o gen_matypes
    
    matypes.h: mtypes.h t_context.h gen_matypes
    	./gen_matypes > matypes.h
    
    CLEANFILES+= gen_matypes matypes.h
    
    common_x86_asm.o: matypes.h
    3dnow_normal.o: matypes.h
    3dnow_xform1.o: matypes.h
    3dnow_xform2.o: matypes.h
    3dnow_xform3.o: matypes.h
    3dnow_xform4.o: matypes.h
    mmx_blend.o: matypes.h
    sse_normal.o: matypes.h
    sse_xform1.o: matypes.h
    sse_xform2.o: matypes.h
    sse_xform3.o: matypes.h
    sse_xform4.o: matypes.h
    x86_cliptest.o: matypes.h
    x86_xform2.o: matypes.h
    x86_xform3.o: matypes.h
    x86_xform4.o: matypes.h
    
    NOPROFILE=
    
    obj: _xenocara_obj
    
    .include <bsd.lib.mk>
    .include <bsd.xorg.mk>
    
    .if ${MACHINE_ARCH} == powerpc || ${MACHINE_ARCH} == sparc
    PICFLAG = -fPIC
    .endif
    
    # name conflicts
    glxeval.c: ${GLX}/eval.c
    	ln -s ${GLX}/eval.c $@
    
    glxpixel.c: ${GLX}/pixel.c
    	ln -s ${GLX}/pixel.c $@
    
    CLEANFILES+= glxeval.c glxpixel.c
    
    .if ${MACHINE_ARCH} == i386
    .PATH: ${MESA}/x86
    .PATH: ${MESA}/x86/rtasm
    .endif
    .if ${MACHINE_ARCH} == powerpc
    .PATH: ${MESA}/ppc
    .endif
    .if ${MACHINE_ARCH} == sparc
    .PATH: ${MESA}/sparc
    .endif
    .if ${MACHINE_ARCH} == amd64
    .PATH: ${MESA}/x86-64
    .endif
    .PATH: ${MESA}/glapi
    .PATH: ${MESA}/main
    .PATH: ${MESA}/math
    .PATH: ${MESA}/swrast
    .PATH: ${MESA}/swrast_setup
    .PATH: ${MESA}/tnl
    .PATH: ${MESA}/shader
    .PATH: ${MESA}/shader/grammar
    .PATH: ${MESA}/shader/slang
    .PATH: ${MESA}/shader/slang/MachineIndependent
    .PATH: ${MESA}/shader/slang/MachineIndependent/preprocessor
    .PATH: ${MESA}/shader/slang/OGLCompilersDLL
    .PATH: ${MESA}/shader/slang/OSDependent/Linux
    .PATH: ${MESA}/vbo
    .PATH: ${MESA}/drivers/common
    .PATH: ${MESA}/drivers/x11
    .PATH: ${GLX}
    
    .SUFFIXES: .cpp
    
    .cpp.o:
    	@echo "${COMPILE.cc} ${.IMPSRC} -o ${.TARGET}"
    	@${COMPILE.cc} ${.IMPSRC} -o ${.TARGET}.o
    	@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
    	@rm -f ${.TARGET}.o
    
    .cpp.go:
    	@echo "${COMPILE.cc} -g ${.IMPSRC} -o ${.TARGET}"
    	@${COMPILE.cc} -g ${.IMPSRC} -o ${.TARGET}.o
    	@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
    	@rm -f ${.TARGET}.o
    
    .cpp.po:
    	@echo "${COMPILE.cc} -p ${.IMPSRC} -o ${.TARGET}"
    	@${COMPILE.cc} -p ${.IMPSRC} -o ${.TARGET}.o
    	@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
    	@rm -f ${.TARGET}.o
    
    .cpp.so:
    	@echo "${COMPILE.cc} ${PICFLAG} -DPIC ${.IMPSRC} -o ${.TARGET}"
    	@${COMPILE.cc} ${PICFLAG} -DPIC ${.IMPSRC} -o ${.TARGET}.o
    	@${LD} -X -r ${.TARGET}.o -o ${.TARGET}
    	@rm -f ${.TARGET}.o