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IABSD.fr/xenocara/xserver/test/fixes.c

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  • Author : matthieu
    Date : 2013-06-07 17:28:45
    Hash : adec87cf
    Message : Update to X server 1.14.1. Tested by many during t2k13. Thanks.

  • xserver/test/fixes.c
  • /**
     * Copyright © 2011 Red Hat, Inc.
     *
     *  Permission is hereby granted, free of charge, to any person obtaining a
     *  copy of this software and associated documentation files (the "Software"),
     *  to deal in the Software without restriction, including without limitation
     *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
     *  and/or sell copies of the Software, and to permit persons to whom the
     *  Software is furnished to do so, subject to the following conditions:
     *
     *  The above copyright notice and this permission notice (including the next
     *  paragraph) shall be included in all copies or substantial portions of the
     *  Software.
     *
     *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     *  DEALINGS IN THE SOFTWARE.
     */
    
    #ifdef HAVE_DIX_CONFIG_H
    #include <dix-config.h>
    #endif
    
    #include <stdio.h>
    #include <stdlib.h>
    #include <X11/X.h>
    #include <xfixesint.h>
    #include <X11/extensions/xfixeswire.h>
    
    static void
    _fixes_test_direction(struct PointerBarrier *barrier, int d[4], int permitted)
    {
        BOOL blocking;
        int i, j;
        int dir = barrier_get_direction(d[0], d[1], d[2], d[3]);
    
        barrier->directions = 0;
        blocking = barrier_is_blocking_direction(barrier, dir);
        assert(blocking);
    
        for (j = 0; j <= BarrierNegativeY; j++) {
            for (i = 0; i <= BarrierNegativeY; i++) {
                barrier->directions |= 1 << i;
                blocking = barrier_is_blocking_direction(barrier, dir);
                assert((barrier->directions & permitted) ==
                       permitted ? !blocking : blocking);
            }
        }
    
    }
    
    static void
    fixes_pointer_barrier_direction_test(void)
    {
        struct PointerBarrier barrier;
    
        int x = 100;
        int y = 100;
    
        int directions[8][4] = {
            {x, y, x, y + 100},     /* S  */
            {x + 50, y, x - 50, y + 100},   /* SW */
            {x + 100, y, x, y},     /* W  */
            {x + 100, y + 50, x, y - 50},   /* NW */
            {x, y + 100, x, y},     /* N  */
            {x - 50, y + 100, x + 50, y},   /* NE */
            {x, y, x + 100, y},     /* E  */
            {x, y - 50, x + 100, y + 50},   /* SE */
        };
    
        barrier.x1 = x;
        barrier.x2 = x;
        barrier.y1 = y - 50;
        barrier.y2 = y + 49;
    
        _fixes_test_direction(&barrier, directions[0], BarrierPositiveY);
        _fixes_test_direction(&barrier, directions[1],
                              BarrierPositiveY | BarrierNegativeX);
        _fixes_test_direction(&barrier, directions[2], BarrierNegativeX);
        _fixes_test_direction(&barrier, directions[3],
                              BarrierNegativeY | BarrierNegativeX);
        _fixes_test_direction(&barrier, directions[4], BarrierNegativeY);
        _fixes_test_direction(&barrier, directions[5],
                              BarrierPositiveX | BarrierNegativeY);
        _fixes_test_direction(&barrier, directions[6], BarrierPositiveX);
        _fixes_test_direction(&barrier, directions[7],
                              BarrierPositiveY | BarrierPositiveX);
    
    }
    
    static void
    fixes_pointer_barriers_test(void)
    {
        struct PointerBarrier barrier;
        int x1, y1, x2, y2;
        double distance;
    
        int x = 100;
        int y = 100;
    
        /* vert barrier */
        barrier.x1 = x;
        barrier.x2 = x;
        barrier.y1 = y - 50;
        barrier.y2 = y + 50;
    
        /* across at half-way */
        x1 = x + 1;
        x2 = x - 1;
        y1 = y;
        y2 = y;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
        assert(distance == 1);
    
        /* definitely not across */
        x1 = x + 10;
        x2 = x + 5;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* across, but outside of y range */
        x1 = x + 1;
        x2 = x - 1;
        y1 = y + 100;
        y2 = y + 100;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* across, diagonally */
        x1 = x + 5;
        x2 = x - 5;
        y1 = y + 5;
        y2 = y - 5;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* across but outside boundary, diagonally */
        x1 = x + 5;
        x2 = x - 5;
        y1 = y + 100;
        y2 = y + 50;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* edge case: startpoint of movement on barrier → blocking */
        x1 = x;
        x2 = x - 1;
        y1 = y;
        y2 = y;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* edge case: startpoint of movement on barrier → not blocking, positive */
        x1 = x;
        x2 = x + 1;
        y1 = y;
        y2 = y;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* edge case: startpoint of movement on barrier → not blocking, negative */
        x1 = x - 1;
        x2 = x - 2;
        y1 = y;
        y2 = y;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* edge case: endpoint of movement on barrier → blocking */
        x1 = x + 1;
        x2 = x;
        y1 = y;
        y2 = y;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* startpoint on barrier but outside y range */
        x1 = x;
        x2 = x - 1;
        y1 = y + 100;
        y2 = y + 100;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* endpoint on barrier but outside y range */
        x1 = x + 1;
        x2 = x;
        y1 = y + 100;
        y2 = y + 100;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* horizontal barrier */
        barrier.x1 = x - 50;
        barrier.x2 = x + 50;
        barrier.y1 = y;
        barrier.y2 = y;
    
        /* across at half-way */
        x1 = x;
        x2 = x;
        y1 = y - 1;
        y2 = y + 1;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* definitely not across */
        y1 = y + 10;
        y2 = y + 5;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* across, but outside of y range */
        x1 = x + 100;
        x2 = x + 100;
        y1 = y + 1;
        y2 = y - 1;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* across, diagonally */
        y1 = y + 5;
        y2 = y - 5;
        x1 = x + 5;
        x2 = x - 5;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* across but outside boundary, diagonally */
        y1 = y + 5;
        y2 = y - 5;
        x1 = x + 100;
        x2 = x + 50;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* edge case: startpoint of movement on barrier → blocking */
        y1 = y;
        y2 = y - 1;
        x1 = x;
        x2 = x;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* edge case: startpoint of movement on barrier → not blocking, positive */
        y1 = y;
        y2 = y + 1;
        x1 = x;
        x2 = x;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* edge case: startpoint of movement on barrier → not blocking, negative */
        y1 = y - 1;
        y2 = y - 2;
        x1 = x;
        x2 = x;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* edge case: endpoint of movement on barrier → blocking */
        y1 = y + 1;
        y2 = y;
        x1 = x;
        x2 = x;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* startpoint on barrier but outside y range */
        y1 = y;
        y2 = y - 1;
        x1 = x + 100;
        x2 = x + 100;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* endpoint on barrier but outside y range */
        y1 = y + 1;
        y2 = y;
        x1 = x + 100;
        x2 = x + 100;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* ray vert barrier */
        barrier.x1 = x;
        barrier.x2 = x;
        barrier.y1 = -1;
        barrier.y2 = y + 100;
    
        /* ray barrier simple case */
        y1 = y;
        y2 = y;
        x1 = x + 50;
        x2 = x - 50;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* endpoint outside y range; should be blocked */
        y1 = y - 1000;
        y2 = y - 1000;
        x1 = x + 50;
        x2 = x - 50;
        assert(barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    
        /* endpoint outside y range */
        y1 = y + 150;
        y2 = y + 150;
        x1 = x + 50;
        x2 = x - 50;
        assert(!barrier_is_blocking(&barrier, x1, y1, x2, y2, &distance));
    }
    
    static void
    fixes_pointer_barrier_clamp_test(void)
    {
        struct PointerBarrier barrier;
    
        int x = 100;
        int y = 100;
    
        int cx, cy;                 /* clamped */
    
        /* vert barrier */
        barrier.x1 = x;
        barrier.x2 = x;
        barrier.y1 = y - 50;
        barrier.y2 = y + 49;
        barrier.directions = 0;
    
        cx = INT_MAX;
        cy = INT_MAX;
        barrier_clamp_to_barrier(&barrier, BarrierPositiveX, &cx, &cy);
        assert(cx == barrier.x1 - 1);
        assert(cy == INT_MAX);
    
        cx = 0;
        cy = INT_MAX;
        barrier_clamp_to_barrier(&barrier, BarrierNegativeX, &cx, &cy);
        assert(cx == barrier.x1);
        assert(cy == INT_MAX);
    
        /* horiz barrier */
        barrier.x1 = x - 50;
        barrier.x2 = x + 49;
        barrier.y1 = y;
        barrier.y2 = y;
        barrier.directions = 0;
    
        cx = INT_MAX;
        cy = INT_MAX;
        barrier_clamp_to_barrier(&barrier, BarrierPositiveY, &cx, &cy);
        assert(cx == INT_MAX);
        assert(cy == barrier.y1 - 1);
    
        cx = INT_MAX;
        cy = 0;
        barrier_clamp_to_barrier(&barrier, BarrierNegativeY, &cx, &cy);
        assert(cx == INT_MAX);
        assert(cy == barrier.y1);
    }
    
    int
    main(int argc, char **argv)
    {
    
        fixes_pointer_barriers_test();
        fixes_pointer_barrier_direction_test();
        fixes_pointer_barrier_clamp_test();
    
        return 0;
    }