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IABSD.fr/xenocara/lib/libGLU/src/libnurbs/interface/glcurveval.cc

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  • Author : jsg
    Date : 2013-09-01 03:51:12
    Hash : 729f7da4
    Message : Update to GLU 9.0.0, GLU was previously part of Mesa but is now seperate. tested in a ports bulk build by landry@, ok matthieu@

  • lib/libGLU/src/libnurbs/interface/glcurveval.cc
  • /*
    ** License Applicability. Except to the extent portions of this file are
    ** made subject to an alternative license as permitted in the SGI Free
    ** Software License B, Version 1.1 (the "License"), the contents of this
    ** file are subject only to the provisions of the License. You may not use
    ** this file except in compliance with the License. You may obtain a copy
    ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
    ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
    **
    ** http://oss.sgi.com/projects/FreeB
    **
    ** Note that, as provided in the License, the Software is distributed on an
    ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
    ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
    ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
    ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
    **
    ** Original Code. The Original Code is: OpenGL Sample Implementation,
    ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
    ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
    ** Copyright in any portions created by third parties is as indicated
    ** elsewhere herein. All Rights Reserved.
    **
    ** Additional Notice Provisions: The application programming interfaces
    ** established by SGI in conjunction with the Original Code are The
    ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
    ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
    ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
    ** Window System(R) (Version 1.3), released October 19, 1998. This software
    ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
    ** published by SGI, but has not been independently verified as being
    ** compliant with the OpenGL(R) version 1.2.1 Specification.
    */
    
    /*
     * glcurveval.c++
     *
     */
    
    /* Polynomial Evaluator Interface */
    
    #include "gluos.h"
    #include "glimports.h"
    #include "glrenderer.h"
    #include "glcurveval.h"
    #include "nurbsconsts.h"
     
    OpenGLCurveEvaluator::OpenGLCurveEvaluator(void) 
    {
      //no default callback functions
      beginCallBackN = NULL;
      endCallBackN = NULL;
      vertexCallBackN = NULL;
      normalCallBackN = NULL;
      colorCallBackN = NULL;
      texcoordCallBackN = NULL;
      beginCallBackData = NULL;
      endCallBackData = NULL;
      vertexCallBackData = NULL;
      normalCallBackData = NULL;
      colorCallBackData = NULL;
      texcoordCallBackData = NULL;
    
      userData = NULL;
      
      vertex_flag = 0;
      normal_flag = 0;
      color_flag = 0;
      texcoord_flag = 0;
    
      em_vertex.uprime = -1.0;
      em_normal.uprime = -1.0;
      em_color.uprime = -1.0;
      em_texcoord.uprime = -1.0;
      output_triangles = 0; // don't output triangles by default
    }
    
    OpenGLCurveEvaluator::~OpenGLCurveEvaluator(void) 
    { 
    }
    
    /* added nonsense to avoid the warning messages at compile time */
    void
    OpenGLCurveEvaluator::addMap(CurveMap *m)
    {
    	m = m;
    }
    
    void
    OpenGLCurveEvaluator::range1f(long type, REAL *from, REAL *to)
    {
    	type = type;
    	from = from;
    	to = to;
    }
    
    void
    OpenGLCurveEvaluator::domain1f(REAL ulo, REAL uhi)
    {
    	ulo = ulo;
    	uhi = uhi;
    }
    
    void
    OpenGLCurveEvaluator::bgnline(void)
    {
      if(output_triangles)
        beginCallBack(GL_LINE_STRIP, userData);
      else
        glBegin((GLenum) GL_LINE_STRIP);
    }
    
    void
    OpenGLCurveEvaluator::endline(void)
    {
      if(output_triangles)
        endCallBack(userData);
      else
        glEnd();
    }
    
    /*---------------------------------------------------------------------------
     * disable - turn off a curve map
     *---------------------------------------------------------------------------
     */
    void
    OpenGLCurveEvaluator::disable(long type)
    {
        glDisable((GLenum) type);
    }
    
    /*---------------------------------------------------------------------------
     * enable - turn on a curve map
     *---------------------------------------------------------------------------
     */
    void
    OpenGLCurveEvaluator::enable(long type)
    {
        glEnable((GLenum) type);
    }
    
    /*-------------------------------------------------------------------------
     * mapgrid1f - define a lattice of points with origin and offset
     *-------------------------------------------------------------------------
     */
    void 
    OpenGLCurveEvaluator::mapgrid1f(long nu, REAL u0, REAL u1)
    {
      if(output_triangles)
        {
          global_grid_u0 = u0;
          global_grid_u1 = u1;
          global_grid_nu = (int) nu;
        }
      else
        glMapGrid1f((GLint) nu, (GLfloat) u0, (GLfloat) u1);
    }
    
    /*-------------------------------------------------------------------------
     * bgnmap1 - preamble to curve definition and evaluations
     *-------------------------------------------------------------------------
     */
    void
    OpenGLCurveEvaluator::bgnmap1f(long)
    {
      if(output_triangles)
        {
          //initialized so that no maps are set initially
          vertex_flag = 0;
          normal_flag = 0;
          color_flag = 0;
          texcoord_flag = 0;
          //no need to worry about gl states when doing callback
        }
      else
        glPushAttrib((GLbitfield) GL_EVAL_BIT);
    }
    
    /*-------------------------------------------------------------------------
     * endmap1 - postamble to a curve map
     *-------------------------------------------------------------------------
     */
    void
    OpenGLCurveEvaluator::endmap1f(void)
    {
      if(output_triangles)
        {
          
        }
      else
        glPopAttrib();
    }
    
    /*-------------------------------------------------------------------------
     * map1f - pass a desription of a curve map
     *-------------------------------------------------------------------------
     */
    void
    OpenGLCurveEvaluator::map1f(
        long type,		 	/* map type */
        REAL ulo,			/* lower parametric bound */
        REAL uhi,			/* upper parametric bound */
        long stride, 		/* distance to next point in REALS */
        long order,			/* parametric order */
        REAL *pts 			/* control points */
    )
    {
      if(output_triangles)
        {
          int dimension = 0;
          int which = 0;
          switch(type){
          case GL_MAP1_VERTEX_3:
    	which = 0;
    	dimension = 3;
    	break;
          case GL_MAP1_VERTEX_4:
    	which=0;
    	dimension = 4;
    	break;
          case GL_MAP1_INDEX:
    	which=2;
    	dimension = 1;
    	break;
          case GL_MAP1_COLOR_4:
    	which=2;
    	dimension = 4;
    	break;
          case GL_MAP1_NORMAL:
    	which=1;
    	dimension = 3;
    	break;
          case GL_MAP1_TEXTURE_COORD_1:
    	which=3;
    	dimension = 1;
    	break;
          case GL_MAP1_TEXTURE_COORD_2:
    	which=3;
    	dimension = 2;
    	break;
    	
          case GL_MAP1_TEXTURE_COORD_3:
    	which=3;
    	dimension = 3;
    	break;
          case GL_MAP1_TEXTURE_COORD_4:
    	which=3;
    	dimension = 4;
    	break;	
          }
          inMap1f(which, dimension, ulo, uhi, stride, order, pts); 	      
        }       
      else
        glMap1f((GLenum) type, (GLfloat) ulo, (GLfloat) uhi, (GLint) stride, 
    	    (GLint) order, (const GLfloat *) pts);
    }
    
    /*-------------------------------------------------------------------------
     * mapmesh1f - evaluate a mesh of points on lattice
     *-------------------------------------------------------------------------
     */
    void OpenGLCurveEvaluator::mapmesh1f(long style, long from, long to)
    {
      if(output_triangles)
        {
          inMapMesh1f((int) from, (int) to);      
        }
      else
        {
          switch(style) {
          default:
          case N_MESHFILL:
          case N_MESHLINE:
    	glEvalMesh1((GLenum) GL_LINE, (GLint) from, (GLint) to);
    	break;
          case N_MESHPOINT:
    	glEvalMesh1((GLenum) GL_POINT, (GLint) from, (GLint) to);
    	break;
          }
        }
    }
    
    /*-------------------------------------------------------------------------
     * evalpoint1i - evaluate a point on a curve
     *-------------------------------------------------------------------------
     */
    void OpenGLCurveEvaluator::evalpoint1i(long i)
    {
        glEvalPoint1((GLint) i);
    }
    
    /*-------------------------------------------------------------------------
     * evalcoord1f - evaluate a point on a curve
     *-------------------------------------------------------------------------
     */
    void OpenGLCurveEvaluator::evalcoord1f(long, REAL u)
    {
        glEvalCoord1f((GLfloat) u);
    }
    
    void
    #ifdef _WIN32
    OpenGLCurveEvaluator::putCallBack(GLenum which, void (GLAPIENTRY *fn)())
    #else
    OpenGLCurveEvaluator::putCallBack(GLenum which, _GLUfuncptr fn)
    #endif
    {
      switch(which)
      {
        case GLU_NURBS_BEGIN:
          beginCallBackN = (void (GLAPIENTRY *) (GLenum)) fn;
          break;
        case GLU_NURBS_END:
          endCallBackN = (void (GLAPIENTRY *) (void)) fn;
          break;
        case GLU_NURBS_VERTEX:
          vertexCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
          break;
        case GLU_NURBS_NORMAL:
          normalCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
          break;
        case GLU_NURBS_COLOR:
          colorCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
          break;
        case GLU_NURBS_TEXTURE_COORD:
          texcoordCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn;
          break;
        case GLU_NURBS_BEGIN_DATA:
          beginCallBackData = (void (GLAPIENTRY *) (GLenum, void*)) fn;
          break;
        case GLU_NURBS_END_DATA:
          endCallBackData = (void (GLAPIENTRY *) (void*)) fn;
          break;
        case GLU_NURBS_VERTEX_DATA:
          vertexCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
          break;
        case GLU_NURBS_NORMAL_DATA:
          normalCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
          break;
        case GLU_NURBS_COLOR_DATA:
          colorCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
          break;
        case GLU_NURBS_TEXTURE_COORD_DATA:
          texcoordCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn;
          break;
      }
    }
    
    void
    OpenGLCurveEvaluator::beginCallBack(GLenum which, void *data)
    {
      if(beginCallBackData)
        beginCallBackData(which, data);
      else if(beginCallBackN)
        beginCallBackN(which);
    }
    
    void
    OpenGLCurveEvaluator::endCallBack(void *data)
    {
      if(endCallBackData)
        endCallBackData(data);
      else if(endCallBackN)
        endCallBackN();
    }
    
    void
    OpenGLCurveEvaluator::vertexCallBack(const GLfloat *vert, void* data)
    {
      if(vertexCallBackData)
        vertexCallBackData(vert, data);
      else if(vertexCallBackN)
        vertexCallBackN(vert);
    }
    
    
    void
    OpenGLCurveEvaluator::normalCallBack(const GLfloat *normal, void* data)
    {
      if(normalCallBackData)
        normalCallBackData(normal, data);
      else if(normalCallBackN)
        normalCallBackN(normal);
    }
    
    void
    OpenGLCurveEvaluator::colorCallBack(const GLfloat *color, void* data)
    {
      if(colorCallBackData)
        colorCallBackData(color, data);
      else if(colorCallBackN)
        colorCallBackN(color);
    }
    
    void
    OpenGLCurveEvaluator::texcoordCallBack(const GLfloat *texcoord, void* data)
    {
      if(texcoordCallBackData)
        texcoordCallBackData(texcoord, data);
      else if(texcoordCallBackN)
        texcoordCallBackN(texcoord);
    }