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IABSD.fr/xenocara/app/xlockmore/modes/Makefile.win32

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  • Author : matthieu
    Date : 2006-11-26 11:07:42
    Hash : 110b2a92
    Message : Importing xlockmore 5.22

  • app/xlockmore/modes/Makefile.win32
  • # build applications
    CC=gcc
    
    # compiler flags
    CFLAGS=-DWIN32 -mno-cygwin -mwindows -O2
    
    # Include & Library directories
    INCS=-I../xlock -I../win32 -I..
    
    # sources
    SRC=		ant.c			\
    		ant3d.c			\
    		apollonian.c		\
    		ball.c			\
    		bat.c			\
    		blot.c			\
    		bouboule.c		\
    		bounce.c		\
    		braid.c			\
    		bug.c			\
    		clock.c			\
    		coral.c			\
    		crystal.c		\
    		daisy.c			\
    		deco.c			\
    		demon.c			\
    		dilemma.c		\
    		discrete.c		\
    		dragon.c		\
    		drift.c			\
    		euler2d.c		\
    		eyes.c			\
    		fadeplot.c		\
    		fiberlamp.c		\
    		flame.c			\
    		flow.c			\
    		forest.c		\
    		galaxy.c		\
    		grav.c			\
    		helix.c			\
    		hop.c			\
    		hyper.c			\
    		ico.c			\
    		image.c			\
    		julia.c			\
    		juggle.c		\
    		kaleid.c		\
    		kumppa.c		\
    		laser.c			\
    		life.c			\
    		life1d.c		\
    		life3d.c		\
    		lightning.c		\
    		lisa.c			\
    		lissie.c		\
    		lyapunov.c		\
    		loop.c			\
    		mandelbrot.c		\
    		matrix.c		\
    		maze.c			\
    		mountain.c		\
    		munch.c			\
    		nose.c			\
    		pacman.c		\
    		petal.c			\
    		petri.c			\
    		polyominoes.c		\
    		pyro.c			\
    		qix.c			\
    		random.c		\
    		roll.c			\
    		rotor.c			\
    		scooter.c		\
    		shape.c			\
    		sierpinski.c		\
    		slip.c			\
    		space.c			\
    		sphere.c		\
    		spiral.c		\
    		spline.c		\
    		star.c			\
    		starfish.c		\
    		swarm.c			\
    		tetris.c		\
    		thornbird.c		\
    		tik_tak.c		\
    		toneclock.c		\
    		triangle.c		\
    		tube.c			\
    		turtle.c		\
    		vines.c			\
    		voters.c		\
    		wator.c			\
    		wire.c			\
    		world.c			\
    		worm.c			\
    		xjack.c
    
    XBMS=		bat.xbm			\
    		bounce.xbm		\
    		decay.xbm		\
    		eyes.xbm		\
    		eyes2.xbm		\
    		flag.xbm		\
    		gray1.xbm		\
    		image.xbm		\
    		life.xbm		\
    		life1d.xbm		\
    		life2.xbm		\
    		maze.xbm		\
    		puzzle.xbm
    
    # objects
    OBJS=	$(SRC:.c=.o)
    
    # general rules
    .c.o:
    	$(CC) $(CFLAGS) -c -o $@ $< $(INCS)
    
    # specific rules
    all:	$(XBMS) $(OBJS)
    
    bat.xbm:
    	ln -sf ../bitmaps/l-xlock.xbm bat.xbm
    
    bounce.xbm:
    	ln -sf ../bitmaps/l-xlock.xbm bounce.xbm
    
    decay.xbm:
    	ln -sf ../bitmaps/l-xlock.xbm decay.xbm
    
    eyes.xbm:
    	ln -sf ../bitmaps/m-grelb.xbm eyes.xbm
    
    eyes2.xbm:
    	ln -sf ../bitmaps/m-grelb-2.xbm eyes2.xbm
    
    flag.xbm:
    	ln -sf ../bitmaps/l-win.xbm flag.xbm
    
    gray1.xbm:
    	ln -sf ../bitmaps/gray1.xbm gray1.xbm
    
    image.xbm:
    	ln -sf ../bitmaps/l-win.xbm image.xbm
    
    life.xbm:
    	ln -sf ../bitmaps/s-grelb.xbm life.xbm
    
    life1d.xbm:
    	ln -sf ../bitmaps/t-x11.xbm life1d.xbm
    
    life2.xbm:
    	ln -sf ../bitmaps/s-grelb-2.xbm life2.xbm
    
    maze.xbm:
    	ln -sf ../bitmaps/l-win.xbm maze.xbm
    
    puzzle.xbm:
    	ln -sf ../bitmaps/l-xlock.xbm puzzle.xbm
    
    clean:
    	rm -f *.o *~ $(XBMS)