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IABSD.fr/xenocara/dist/libepoxy/test/glx_static.c

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  • Author : matthieu
    Date : 2018-05-25 06:24:59
    Hash : 9d6c7364
    Message : Update to libepoxy 1.5.2. ok aja@

  • dist/libepoxy/test/glx_static.c
  • /*
     * Copyright © 2013 Intel Corporation
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     * IN THE SOFTWARE.
     */
    
    /**
     * @file glx_static.c
     *
     * Simple touch-test of using epoxy when linked statically.  On Linux,
     * the ifunc support we'd like to use has some significant behavior
     * changes depending on whether it's a static build or shared library
     * build.
     *
     * Note that if configured without --enable-static, this test will end
     * up dynamically linked anyway, defeating the test.
     */
    
    #include <stdio.h>
    #include <assert.h>
    #include "epoxy/gl.h"
    #include "epoxy/glx.h"
    #include <X11/Xlib.h>
    #include <dlfcn.h>
    
    #include "glx_common.h"
    
    int
    main(int argc, char **argv)
    {
        bool pass = true;
        int val;
    
    #if NEEDS_TO_BE_STATIC
        if (dlsym(NULL, "epoxy_glCompileShader")) {
            fputs("glx_static requires epoxy built with --enable-static\n", stderr);
            return 77;
        }
    #endif
    
        Display *dpy = get_display_or_skip();
        make_glx_context_current_or_skip(dpy);
    
        glEnable(GL_LIGHTING);
        val = 0;
        glGetIntegerv(GL_LIGHTING, &val);
        if (!val) {
            fputs("Enabling GL_LIGHTING didn't stick.\n", stderr);
            pass = false;
        }
    
        return pass != true;
    }