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IABSD.fr/xenocara/dist/libepoxy/test/headerguards.c

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  • Author : matthieu
    Date : 2018-05-25 06:24:59
    Hash : 9d6c7364
    Message : Update to libepoxy 1.5.2. ok aja@

  • dist/libepoxy/test/headerguards.c
  • /*
     * Copyright © 2013 Intel Corporation
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     * IN THE SOFTWARE.
     */
    
    #include "config.h"
    
    #include <epoxy/gl.h>
    
    #ifdef BUILD_EGL
    #include <epoxy/egl.h>
    #include <epoxy/egl.h>
    #endif
    
    #ifdef BUILD_GLX
    #include <epoxy/glx.h>
    #include <epoxy/glx.h>
    #endif
    
    #ifdef BUILD_EGL
    #include <EGL/egl.h>
    #include <EGL/egl.h>
    #include <EGL/eglext.h>
    #include <EGL/eglext.h>
    #endif
    
    #ifdef BUILD_GLX
    #ifdef __APPLE__
    #include <OpenGL/gl.h>
    #include <OpenGL/glext.h>
    #else
    #include <GL/gl.h>
    #include <GL/glext.h>
    #endif
    #include <GL/glx.h>
    #include <GL/glxext.h>
    #endif
    
    int main(int argc, char **argv)
    {
        return 0;
    }