Edit

IABSD.fr/xenocara/lib/libGLU/src/libnurbs/interface/glrenderer.h

Branch :

  • Show log

    Commit

  • Author : jsg
    Date : 2013-09-01 03:51:12
    Hash : 729f7da4
    Message : Update to GLU 9.0.0, GLU was previously part of Mesa but is now seperate. tested in a ports bulk build by landry@, ok matthieu@

  • lib/libGLU/src/libnurbs/interface/glrenderer.h
  • /*
     * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
     * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice including the dates of first publication and
     * either this permission notice or a reference to
     * http://oss.sgi.com/projects/FreeB/
     * shall be included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
     * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
     * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     * SOFTWARE.
     *
     * Except as contained in this notice, the name of Silicon Graphics, Inc.
     * shall not be used in advertising or otherwise to promote the sale, use or
     * other dealings in this Software without prior written authorization from
     * Silicon Graphics, Inc.
     */
    
    /*
     * glrenderer.h
     *
     */
    
    #ifndef __gluglrenderer_h_
    #define __gluglrenderer_h_
    
    #include <GL/gl.h>
    #include <GL/glu.h>
    #include "nurbstess.h"
    #include "glsurfeval.h"
    #include "glcurveval.h"
    
    extern "C" {
          typedef void (APIENTRY *errorCallbackType)( GLenum );
    }
    
    class GLUnurbs : public NurbsTessellator {
    
    public:
    		GLUnurbs( void );
        void 	loadGLMatrices( void );
        void	useGLMatrices( const GLfloat modelMatrix[16], 
    			       const GLfloat projMatrix[16],
    			       const GLint viewport[4] );
        void		setSamplingMatrixIdentity( void );
    
        void 	errorHandler( int );
        void	bgnrender( void );
        void	endrender( void );
        void	setautoloadmode( INREAL value )
          		    { 
    		      
    		      if (value) autoloadmode = GL_TRUE; 
    		      else autoloadmode = GL_FALSE; 
    			
    		    }
        GLboolean	getautoloadmode( void ) { return autoloadmode; }
    
        errorCallbackType errorCallback;
        void	postError( int which ) 
    		    { if (errorCallback) (errorCallback)( (GLenum)which ); }
    #ifdef _WIN32
        void        putSurfCallBack(GLenum which, void (GLAPIENTRY *fn)() )
    #else
        void        putSurfCallBack(GLenum which, _GLUfuncptr fn )
    #endif
          {
    	curveEvaluator.putCallBack(which, fn);
    	surfaceEvaluator.putCallBack(which, fn);
          }
    
        int         get_vertices_call_back()
          {
    	return surfaceEvaluator.get_vertices_call_back();
          }
        
        void        put_vertices_call_back(int flag)
          {
    	surfaceEvaluator.put_vertices_call_back(flag);
          }
    
        int         get_callback_auto_normal()
          {
            return surfaceEvaluator.get_callback_auto_normal();
          }
     
        void         put_callback_auto_normal(int flag)
          {
            surfaceEvaluator.put_callback_auto_normal(flag);
          }
    
        void       setNurbsCallbackData(void* userData)
          {
           curveEvaluator.set_callback_userData(userData);
           surfaceEvaluator.set_callback_userData(userData);
         }
    
    
        //for LOD
        void LOD_eval_list(int level)
          {
    	surfaceEvaluator.LOD_eval_list(level);
          }
    
        //NEWCALLBACK
        int        is_callback()
          {
    	return callbackFlag;
          }
        void       put_callbackFlag(int flag)
          {
    	callbackFlag = flag;
    	surfaceEvaluator.put_vertices_call_back(flag);
    	curveEvaluator.put_vertices_call_back(flag);
          }
    
    private:
        GLboolean			autoloadmode;
        OpenGLSurfaceEvaluator	surfaceEvaluator;
        OpenGLCurveEvaluator	curveEvaluator;
    
        void		loadSamplingMatrix( const GLfloat vmat[4][4], 
    			        const GLint viewport[4] );
        void		loadCullingMatrix( GLfloat vmat[4][4] );
        static void		grabGLMatrix( GLfloat vmat[4][4] );
        static void		transform4d( GLfloat A[4], GLfloat B[4], 
    				GLfloat mat[4][4] );
        static void		multmatrix4d( GLfloat n[4][4], const GLfloat left[4][4],
    				const GLfloat right[4][4] );
    
       int                  callbackFlag;
    };
    
    #endif /* __gluglrenderer_h_ */