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IABSD.fr/xenocara/lib/libGLU/src/libnurbs/internals/backend.cc

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  • Author : jsg
    Date : 2013-09-01 03:51:12
    Hash : 729f7da4
    Message : Update to GLU 9.0.0, GLU was previously part of Mesa but is now seperate. tested in a ports bulk build by landry@, ok matthieu@

  • lib/libGLU/src/libnurbs/internals/backend.cc
  • /*
    ** License Applicability. Except to the extent portions of this file are
    ** made subject to an alternative license as permitted in the SGI Free
    ** Software License B, Version 1.1 (the "License"), the contents of this
    ** file are subject only to the provisions of the License. You may not use
    ** this file except in compliance with the License. You may obtain a copy
    ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
    ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
    **
    ** http://oss.sgi.com/projects/FreeB
    **
    ** Note that, as provided in the License, the Software is distributed on an
    ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
    ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
    ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
    ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
    **
    ** Original Code. The Original Code is: OpenGL Sample Implementation,
    ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
    ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
    ** Copyright in any portions created by third parties is as indicated
    ** elsewhere herein. All Rights Reserved.
    **
    ** Additional Notice Provisions: The application programming interfaces
    ** established by SGI in conjunction with the Original Code are The
    ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
    ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
    ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
    ** Window System(R) (Version 1.3), released October 19, 1998. This software
    ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
    ** published by SGI, but has not been independently verified as being
    ** compliant with the OpenGL(R) version 1.2.1 Specification.
    */
    
    /*
     * backend.c++
     *
     */
    
    /* Bezier surface backend
    	- interprets display mode (wireframe,shaded,...)
    */
    #include <stdio.h>
    #include "glimports.h"
    #include "mystdio.h"
    #include "backend.h"
    #include "basiccrveval.h"
    #include "basicsurfeval.h"
    
    #define NOWIREFRAME
    
    
    /*-------------------------------------------------------------------------
     * bgnsurf - preamble to surface definition and evaluations
     *-------------------------------------------------------------------------
     */
    void
    Backend::bgnsurf( int wiretris, int wirequads, long nuid )
    {
    /*#ifndef NOWIREFRAME*/ //need this for old version
        wireframetris = wiretris;
        wireframequads = wirequads;
    /*#endif*/
    
        /*in the spec, GLU_DISPLAY_MODE is either
         * GLU_FILL
         * GLU_OUTLINE_POLY
         * GLU_OUTLINE_PATCH.
         *In fact, GLU_FLL is has the same effect as
         * set GL_FRONT_AND_BACK to be GL_FILL
         * and GLU_OUTLINE_POLY is the same as set 
         *     GL_FRONT_AND_BACK to be GL_LINE
         *It is more efficient to do this once at the beginning of
         *each surface than to do it for each primitive.
         *   The internal has more options: outline_triangle and outline_quad
         *can be seperated. But since this is not in spec, and more importantly,
         *this is not so useful, so we don't need to keep this option.
         */
    
        surfaceEvaluator.bgnmap2f( nuid );
    
        if(wiretris)
          surfaceEvaluator.polymode(N_MESHLINE);
        else
          surfaceEvaluator.polymode(N_MESHFILL);
    }
    
    void
    Backend::patch( REAL ulo, REAL uhi, REAL vlo, REAL vhi )
    {
        surfaceEvaluator.domain2f( ulo, uhi, vlo, vhi );
    }
    
    void
    Backend::surfbbox( long type, REAL *from, REAL *to )
    {
        surfaceEvaluator.range2f( type, from, to );
    }
    
    /*-------------------------------------------------------------------------
     * surfpts - pass a desription of a surface map
     *-------------------------------------------------------------------------
     */
    void 
    Backend::surfpts(
        long type, 		/* geometry, color, texture, normal	*/
        REAL *pts, 		/* control points			*/
        long ustride,	/* distance to next point in u direction */
        long vstride,	/* distance to next point in v direction */
        int uorder,	/* u parametric order			*/
        int vorder,	/* v parametric order			*/
        REAL ulo,		/* u lower bound			*/
        REAL uhi,		/* u upper bound			*/
        REAL vlo,		/* v lower bound			*/
        REAL vhi )		/* v upper bound			*/
    {
        surfaceEvaluator.map2f( type,ulo,uhi,ustride,uorder,vlo,vhi,vstride,vorder,pts );
        surfaceEvaluator.enable( type );
    }
    
    /*-------------------------------------------------------------------------
     * surfgrid - define a lattice of points with origin and offset
     *-------------------------------------------------------------------------
     */
    void
    Backend::surfgrid( REAL u0, REAL u1, long nu, REAL v0, REAL v1, long nv )
    {
        surfaceEvaluator.mapgrid2f( nu, u0, u1, nv, v0, v1 );
    }
    
    /*-------------------------------------------------------------------------
     * surfmesh - evaluate a mesh of points on lattice
     *-------------------------------------------------------------------------
     */
    void
    Backend::surfmesh( long u, long v, long n, long m )
    {
    #ifndef NOWIREFRAME
        if( wireframequads ) {
    	long v0,  v1;
    	long u0f = u, u1f = u+n;
    	long v0f = v, v1f = v+m;
    	long parity = (u & 1);
    
            for( v0 = v0f, v1 = v0f++ ; v0<v1f; v0 = v1, v1++ ) {
    	    surfaceEvaluator.bgnline();
    	    for( long u = u0f; u<=u1f; u++ ) {
    		if( parity ) {
    		    surfaceEvaluator.evalpoint2i( u, v0 );
    		    surfaceEvaluator.evalpoint2i( u, v1 );
    		} else {
    		    surfaceEvaluator.evalpoint2i( u, v1 );
    		    surfaceEvaluator.evalpoint2i( u, v0 );
    		}
    		parity = 1 - parity;
    	    }
    	    surfaceEvaluator.endline();
    	}
        } else {
    	surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m );
        }
    #else
        if( wireframequads ) {
    
    	surfaceEvaluator.mapmesh2f( N_MESHLINE, u, u+n, v, v+m );
        } else {
    
    	surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m );
        }
    #endif
    }
    
    /*-------------------------------------------------------------------------
     * endsurf - postamble to surface
     *-------------------------------------------------------------------------
     */
    void
    Backend::endsurf( void )
    {
        surfaceEvaluator.endmap2f();
    }
    
    /***************************************/
    void
    Backend::bgntfan( void )
    {
      surfaceEvaluator.bgntfan();
    /*
      if(wireframetris)	
        surfaceEvaluator.polymode( N_MESHLINE );
      else
        surfaceEvaluator.polymode( N_MESHFILL );
    */
    }
    
    void
    Backend::endtfan( void )
    {
       surfaceEvaluator.endtfan();
    }
    
    void
    Backend::bgnqstrip( void )
    {
       surfaceEvaluator.bgnqstrip();
    /*
      if(wireframequads)
        surfaceEvaluator.polymode( N_MESHLINE );
      else
        surfaceEvaluator.polymode( N_MESHFILL );    
    */
    }
    
    void
    Backend::endqstrip( void )
    {
       surfaceEvaluator.endqstrip();
    }
    
    void
    Backend::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val,
                           int n_lower, REAL v_lower, REAL* lower_val
                           )
    {
    	surfaceEvaluator.evalUStrip(n_upper, v_upper, upper_val, 
    				      n_lower, v_lower, lower_val);
    }
    
    void 
    Backend::evalVStrip(int n_left, REAL u_left, REAL* left_val, 
    		    int n_right, REAL u_right, REAL* right_val
    		    )
    {
      surfaceEvaluator.evalVStrip(n_left, u_left, left_val,
    				n_right, u_right, right_val);
    }
    
    /***************************************/
       
    
    /*-------------------------------------------------------------------------
     * bgntmesh - preamble to a triangle mesh
     *-------------------------------------------------------------------------
     */
    void
    Backend::bgntmesh( const char * )		
    {
    #ifndef NOWIREFRAME
    
        meshindex = 0;	/* I think these need to be initialized to zero */
        npts = 0;
    
        if( !wireframetris ) {
            surfaceEvaluator.bgntmesh();
        }
    #else
    
        if( wireframetris ) {
            surfaceEvaluator.bgntmesh();
    	surfaceEvaluator.polymode( N_MESHLINE );
        } else {
            surfaceEvaluator.bgntmesh();
    	surfaceEvaluator.polymode( N_MESHFILL );
        }
    #endif
    }
    
    void
    Backend::tmeshvert( GridTrimVertex *v )
    {
        if( v->isGridVert() ) {
    	tmeshvert( v->g );
        } else {
    	tmeshvert( v->t );
        }
    }
    
    void
    Backend::tmeshvertNOGE(TrimVertex *t)
    {
    //	surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], temp, ttt);
    #ifdef USE_OPTTT
    	surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], t->cache_point, t->cache_normal);    
    #endif
    }
    
    //opt for a line with the same u.
    void
    Backend::tmeshvertNOGE_BU(TrimVertex *t)
    {
    #ifdef USE_OPTTT
    	surfaceEvaluator.inDoEvalCoord2NOGE_BU( t->param[0], t->param[1], t->cache_point, t->cache_normal);    
    #endif
    }
    
    //opt for a line with the same v.
    void
    Backend::tmeshvertNOGE_BV(TrimVertex *t)
    {
    #ifdef USE_OPTTT
    	surfaceEvaluator.inDoEvalCoord2NOGE_BV( t->param[0], t->param[1], t->cache_point, t->cache_normal);    
    #endif
    }
    
    void
    Backend::preEvaluateBU(REAL u)
    {
    	surfaceEvaluator.inPreEvaluateBU_intfac(u);
    }
    
    void 
    Backend::preEvaluateBV(REAL v)
    {
    	surfaceEvaluator.inPreEvaluateBV_intfac(v);
    }
    
    
    /*-------------------------------------------------------------------------
     * tmeshvert - evaluate a point on a triangle mesh
     *-------------------------------------------------------------------------
     */
    void
    Backend::tmeshvert( TrimVertex *t )
    {
    
    #ifndef NOWIREFRAME
        const long nuid = t->nuid;
    #endif
        const REAL u = t->param[0];
        const REAL v = t->param[1];
    
    #ifndef NOWIREFRAME
        npts++;
        if( wireframetris ) {
    	if( npts >= 3 ) {
    	    surfaceEvaluator.bgnclosedline();
    	    if( mesh[0][2] == 0 )
    		surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] );
    	    else
    		surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
    	    if( mesh[1][2] == 0 )
    		surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] );
    	    else
    		surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
    	    surfaceEvaluator.evalcoord2f( nuid, u, v );
    	    surfaceEvaluator.endclosedline();
    	}
            mesh[meshindex][0] = u;
            mesh[meshindex][1] = v;
    	mesh[meshindex][2] = 0;
    	mesh[meshindex][3] = nuid;
            meshindex = (meshindex+1) % 2;
        } else {
    	surfaceEvaluator.evalcoord2f( nuid, u, v );
        }
    #else
              
              surfaceEvaluator.evalcoord2f( 0, u, v );
    //for uninitial memory read          surfaceEvaluator.evalcoord2f( nuid, u, v );
    #endif
    }
    
    //the same as tmeshvert(trimvertex), for efficiency purpose
    void
    Backend::tmeshvert( REAL u, REAL v )
    {
    #ifndef NOWIREFRAME
        const long nuid = 0;
        
        npts++;
        if( wireframetris ) {
    	if( npts >= 3 ) {
    	    surfaceEvaluator.bgnclosedline();
    	    if( mesh[0][2] == 0 )
    		surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] );
    	    else
    		surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
    	    if( mesh[1][2] == 0 )
    		surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] );
    	    else
    		surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
    	    surfaceEvaluator.evalcoord2f( nuid, u, v );
    	    surfaceEvaluator.endclosedline();
    	}
            mesh[meshindex][0] = u;
            mesh[meshindex][1] = v;
    	mesh[meshindex][2] = 0;
    	mesh[meshindex][3] = nuid;
            meshindex = (meshindex+1) % 2;
        } else {
    	surfaceEvaluator.evalcoord2f( nuid, u, v );
        }
    #else
              
              surfaceEvaluator.evalcoord2f( 0, u, v );
    #endif
    }
    
    /*-------------------------------------------------------------------------
     * tmeshvert - evaluate a grid point of a triangle mesh
     *-------------------------------------------------------------------------
     */
    void
    Backend::tmeshvert( GridVertex *g )
    {
        const long u = g->gparam[0];
        const long v = g->gparam[1];
    
    #ifndef NOWIREFRAME
        npts++;
        if( wireframetris ) {
    	if( npts >= 3 ) {
    	    surfaceEvaluator.bgnclosedline();
    	    if( mesh[0][2] == 0 )
    		surfaceEvaluator.evalcoord2f( (long) mesh[0][3], mesh[0][0], mesh[0][1] );
    	    else
    		surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] );
    	    if( mesh[1][2] == 0 )
    		surfaceEvaluator.evalcoord2f( (long) mesh[1][3], mesh[1][0], mesh[1][1] );
    	    else
    		surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] );
    	    surfaceEvaluator.evalpoint2i( u, v );
    	    surfaceEvaluator.endclosedline();
    	}
            mesh[meshindex][0] = u;
            mesh[meshindex][1] = v;
    	mesh[meshindex][2] = 1;
            meshindex = (meshindex+1) % 2;
        } else {
            surfaceEvaluator.evalpoint2i( u, v );
        }
    #else
        surfaceEvaluator.evalpoint2i( u, v );
    #endif
    }
    
    /*-------------------------------------------------------------------------
     * swaptmesh - perform a swap of the triangle mesh pointers
     *-------------------------------------------------------------------------
     */
    void
    Backend::swaptmesh( void )
    {
    #ifndef NOWIREFRAME
        if( wireframetris ) {
            meshindex = 1 - meshindex;
        } else {
    	surfaceEvaluator.swaptmesh();
        }
    #else
        surfaceEvaluator.swaptmesh();
    #endif
    }
    
    /*-------------------------------------------------------------------------
     * endtmesh - postamble to triangle mesh
     *-------------------------------------------------------------------------
     */
    void
    Backend::endtmesh( void )
    {
    #ifndef NOWIREFRAME
        if( ! wireframetris )
            surfaceEvaluator.endtmesh();
    #else
        surfaceEvaluator.endtmesh();
    /*    surfaceEvaluator.polymode( N_MESHFILL );*/
    #endif
    }
    
    
    /*-------------------------------------------------------------------------
     * bgnoutline - preamble to outlined rendering
     *-------------------------------------------------------------------------
     */
    void
    Backend::bgnoutline( void )
    {
        surfaceEvaluator.bgnline();
    }
    
    /*-------------------------------------------------------------------------
     * linevert - evaluate a point on an outlined contour
     *-------------------------------------------------------------------------
     */
    void
    Backend::linevert( TrimVertex *t )
    {
        surfaceEvaluator.evalcoord2f( t->nuid, t->param[0], t->param[1] );
    }
    
    /*-------------------------------------------------------------------------
     * linevert - evaluate a grid point of an outlined contour
     *-------------------------------------------------------------------------
     */
    void
    Backend::linevert( GridVertex *g )
    {
        surfaceEvaluator.evalpoint2i( g->gparam[0], g->gparam[1] );
    }
    
    /*-------------------------------------------------------------------------
     * endoutline - postamble to outlined rendering
     *-------------------------------------------------------------------------
     */
    void
    Backend::endoutline( void )
    {
        surfaceEvaluator.endline();
    }
    
    /*-------------------------------------------------------------------------
     * triangle - output a triangle 
     *-------------------------------------------------------------------------
     */
    void
    Backend::triangle( TrimVertex *a, TrimVertex *b, TrimVertex *c )
    {
    /*    bgntmesh( "spittriangle" );*/
        bgntfan();
        tmeshvert( a );
        tmeshvert( b );
        tmeshvert( c );
        endtfan();
    /*    endtmesh();*/
    }
    
    void 
    Backend::bgncurv( void )
    {
        curveEvaluator.bgnmap1f( 0 );
    }
    
    void
    Backend::segment( REAL ulo, REAL uhi )
    {
        curveEvaluator.domain1f( ulo, uhi );
    } 
    
    void 
    Backend::curvpts( 
        long type,		 	/* geometry, color, texture, normal */
        REAL *pts, 			/* control points */
        long stride, 		/* distance to next point */
        int order,			/* parametric order */
        REAL ulo,			/* lower parametric bound */
        REAL uhi )			/* upper parametric bound */
    
    {
        curveEvaluator.map1f( type, ulo, uhi, stride, order, pts );
        curveEvaluator.enable( type );
    }
    
    void 
    Backend::curvgrid( REAL u0, REAL u1, long nu )
    {
        curveEvaluator.mapgrid1f( nu, u0, u1 );
    }
    
    void 
    Backend::curvmesh( long from, long n )
    {
        curveEvaluator.mapmesh1f( N_MESHFILL, from, from+n );
    }
    
    void 
    Backend::curvpt(REAL u)
    {
        curveEvaluator.evalcoord1f( 0, u );
    }
    
    void 
    Backend::bgnline( void )		
    {
        curveEvaluator.bgnline();
    }
    
    void 
    Backend::endline( void )
    {
        curveEvaluator.endline();
    }
    
    void 
    Backend::endcurv( void )
    {
        curveEvaluator.endmap1f();
    }