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IABSD.fr/xenocara/lib/libGLU/src/libtess/priorityq.c

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  • Author : jsg
    Date : 2019-11-27 10:26:12
    Hash : f42e66cb
    Message : update to GLU 9.0.1 Among other minor changes this adds a stddef.h include for NULL required to build with Mesa 19.2 headers.

  • lib/libGLU/src/libtess/priorityq.c
  • /*
     * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
     * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice including the dates of first publication and
     * either this permission notice or a reference to
     * http://oss.sgi.com/projects/FreeB/
     * shall be included in all copies or substantial portions of the Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
     * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
     * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
     * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     * SOFTWARE.
     *
     * Except as contained in this notice, the name of Silicon Graphics, Inc.
     * shall not be used in advertising or otherwise to promote the sale, use or
     * other dealings in this Software without prior written authorization from
     * Silicon Graphics, Inc.
     */
    /*
    ** Author: Eric Veach, July 1994.
    **
    */
    
    #include "gluos.h"
    #include <stddef.h>
    #include <assert.h>
    #include <limits.h>		/* LONG_MAX */
    #include "memalloc.h"
    
    /* Include all the code for the regular heap-based queue here. */
    
    #include "priorityq-heap.c"
    
    /* Now redefine all the function names to map to their "Sort" versions. */
    
    #include "priorityq-sort.h"
    
    /* really __gl_pqSortNewPriorityQ */
    PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) )
    {
      PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ ));
      if (pq == NULL) return NULL;
    
      pq->heap = __gl_pqHeapNewPriorityQ( leq );
      if (pq->heap == NULL) {
         memFree(pq);
         return NULL;
      }
    
      pq->keys = (PQHeapKey *)memAlloc( INIT_SIZE * sizeof(pq->keys[0]) );
      if (pq->keys == NULL) {
         __gl_pqHeapDeletePriorityQ(pq->heap);
         memFree(pq);
         return NULL;
      }
    
      pq->order = NULL;
      pq->size = 0;
      pq->max = INIT_SIZE;
      pq->initialized = FALSE;
      pq->leq = leq;
      return pq;
    }
    
    /* really __gl_pqSortDeletePriorityQ */
    void pqDeletePriorityQ( PriorityQ *pq )
    {
      assert(pq != NULL); 
      if (pq->heap != NULL) __gl_pqHeapDeletePriorityQ( pq->heap );
      if (pq->order != NULL) memFree( pq->order );
      if (pq->keys != NULL) memFree( pq->keys );
      memFree( pq );
    }
    
    
    #define LT(x,y)		(! LEQ(y,x))
    #define GT(x,y)		(! LEQ(x,y))
    #define Swap(a,b)	do{PQkey *tmp = *a; *a = *b; *b = tmp;}while(0)
    
    /* really __gl_pqSortInit */
    int pqInit( PriorityQ *pq )
    {
      PQkey **p, **r, **i, **j, *piv;
      struct { PQkey **p, **r; } Stack[50], *top = Stack;
      unsigned long seed = 2016473283;
    
      /* Create an array of indirect pointers to the keys, so that we
       * the handles we have returned are still valid.
       */
    /*
      pq->order = (PQHeapKey **)memAlloc( (size_t)
                                      (pq->size * sizeof(pq->order[0])) );
    */
      pq->order = (PQHeapKey **)memAlloc( (size_t)
                                      ((pq->size+1) * sizeof(pq->order[0])) );
    /* the previous line is a patch to compensate for the fact that IBM */
    /* machines return a null on a malloc of zero bytes (unlike SGI),   */
    /* so we have to put in this defense to guard against a memory      */
    /* fault four lines down. from fossum@austin.ibm.com.               */
      if (pq->order == NULL) return 0;
    
      p = pq->order;
      r = p + pq->size - 1;
      for( piv = pq->keys, i = p; i <= r; ++piv, ++i ) {
        *i = piv;
      }
    
      /* Sort the indirect pointers in descending order,
       * using randomized Quicksort
       */
      top->p = p; top->r = r; ++top;
      while( --top >= Stack ) {
        p = top->p;
        r = top->r;
        while( r > p + 10 ) {
          seed = seed * 1539415821 + 1;
          i = p + seed % (r - p + 1);
          piv = *i;
          *i = *p;
          *p = piv;
          i = p - 1;
          j = r + 1;
          do {
    	do { ++i; } while( GT( **i, *piv ));
    	do { --j; } while( LT( **j, *piv ));
    	Swap( i, j );
          } while( i < j );
          Swap( i, j );	/* Undo last swap */
          if( i - p < r - j ) {
    	top->p = j+1; top->r = r; ++top;
    	r = i-1;
          } else {
    	top->p = p; top->r = i-1; ++top;
    	p = j+1;
          }
        }
        /* Insertion sort small lists */
        for( i = p+1; i <= r; ++i ) {
          piv = *i;
          for( j = i; j > p && LT( **(j-1), *piv ); --j ) {
    	*j = *(j-1);
          }
          *j = piv;
        }
      }
      pq->max = pq->size;
      pq->initialized = TRUE;
      __gl_pqHeapInit( pq->heap );	/* always succeeds */
    
    #ifndef NDEBUG
      p = pq->order;
      r = p + pq->size - 1;
      for( i = p; i < r; ++i ) {
        assert( LEQ( **(i+1), **i ));
      }
    #endif
    
      return 1;
    }
    
    /* really __gl_pqSortInsert */
    /* returns LONG_MAX iff out of memory */ 
    PQhandle pqInsert( PriorityQ *pq, PQkey keyNew )
    {
      long curr;
    
      if( pq->initialized ) {
        return __gl_pqHeapInsert( pq->heap, keyNew );
      }
      curr = pq->size;
      if( ++ pq->size >= pq->max ) {
        PQkey *saveKey= pq->keys;
    
        /* If the heap overflows, double its size. */
        pq->max <<= 1;
        pq->keys = (PQHeapKey *)memRealloc( pq->keys, 
    	 	                        (size_t)
    	                                 (pq->max * sizeof( pq->keys[0] )));
        if (pq->keys == NULL) {	
           pq->keys = saveKey;	/* restore ptr to free upon return */
           return LONG_MAX;
        }
      }
      assert(curr != LONG_MAX);	
      pq->keys[curr] = keyNew;
    
      /* Negative handles index the sorted array. */
      return -(curr+1);
    }
    
    /* really __gl_pqSortExtractMin */
    PQkey pqExtractMin( PriorityQ *pq )
    {
      PQkey sortMin, heapMin;
    
      if( pq->size == 0 ) {
        return __gl_pqHeapExtractMin( pq->heap );
      }
      sortMin = *(pq->order[pq->size-1]);
      if( ! __gl_pqHeapIsEmpty( pq->heap )) {
        heapMin = __gl_pqHeapMinimum( pq->heap );
        if( LEQ( heapMin, sortMin )) {
          return __gl_pqHeapExtractMin( pq->heap );
        }
      }
      do {
        -- pq->size;
      } while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL );
      return sortMin;
    }
    
    /* really __gl_pqSortMinimum */
    PQkey pqMinimum( PriorityQ *pq )
    {
      PQkey sortMin, heapMin;
    
      if( pq->size == 0 ) {
        return __gl_pqHeapMinimum( pq->heap );
      }
      sortMin = *(pq->order[pq->size-1]);
      if( ! __gl_pqHeapIsEmpty( pq->heap )) {
        heapMin = __gl_pqHeapMinimum( pq->heap );
        if( LEQ( heapMin, sortMin )) {
          return heapMin;
        }
      }
      return sortMin;
    }
    
    /* really __gl_pqSortIsEmpty */
    int pqIsEmpty( PriorityQ *pq )
    {
      return (pq->size == 0) && __gl_pqHeapIsEmpty( pq->heap );
    }
    
    /* really __gl_pqSortDelete */
    void pqDelete( PriorityQ *pq, PQhandle curr )
    {
      if( curr >= 0 ) {
        __gl_pqHeapDelete( pq->heap, curr );
        return;
      }
      curr = -(curr+1);
      assert( curr < pq->max && pq->keys[curr] != NULL );
    
      pq->keys[curr] = NULL;
      while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL ) {
        -- pq->size;
      }
    }