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IABSD.fr/xenocara/lib/libdrm/freedreno/freedreno_bo_cache.c

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  • Author : jsg
    Date : 2018-11-01 08:22:36
    Hash : 38495421
    Message : Import libdrm 2.4.96

  • lib/libdrm/freedreno/freedreno_bo_cache.c
  • /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
    
    /*
     * Copyright (C) 2016 Rob Clark <robclark@freedesktop.org>
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     * SOFTWARE.
     *
     * Authors:
     *    Rob Clark <robclark@freedesktop.org>
     */
    
    #include "freedreno_drmif.h"
    #include "freedreno_priv.h"
    
    drm_private void bo_del(struct fd_bo *bo);
    drm_private extern pthread_mutex_t table_lock;
    
    static void
    add_bucket(struct fd_bo_cache *cache, int size)
    {
    	unsigned int i = cache->num_buckets;
    
    	assert(i < ARRAY_SIZE(cache->cache_bucket));
    
    	list_inithead(&cache->cache_bucket[i].list);
    	cache->cache_bucket[i].size = size;
    	cache->num_buckets++;
    }
    
    /**
     * @coarse: if true, only power-of-two bucket sizes, otherwise
     *    fill in for a bit smoother size curve..
     */
    drm_private void
    fd_bo_cache_init(struct fd_bo_cache *cache, int coarse)
    {
    	unsigned long size, cache_max_size = 64 * 1024 * 1024;
    
    	/* OK, so power of two buckets was too wasteful of memory.
    	 * Give 3 other sizes between each power of two, to hopefully
    	 * cover things accurately enough.  (The alternative is
    	 * probably to just go for exact matching of sizes, and assume
    	 * that for things like composited window resize the tiled
    	 * width/height alignment and rounding of sizes to pages will
    	 * get us useful cache hit rates anyway)
    	 */
    	add_bucket(cache, 4096);
    	add_bucket(cache, 4096 * 2);
    	if (!coarse)
    		add_bucket(cache, 4096 * 3);
    
    	/* Initialize the linked lists for BO reuse cache. */
    	for (size = 4 * 4096; size <= cache_max_size; size *= 2) {
    		add_bucket(cache, size);
    		if (!coarse) {
    			add_bucket(cache, size + size * 1 / 4);
    			add_bucket(cache, size + size * 2 / 4);
    			add_bucket(cache, size + size * 3 / 4);
    		}
    	}
    }
    
    /* Frees older cached buffers.  Called under table_lock */
    drm_private void
    fd_bo_cache_cleanup(struct fd_bo_cache *cache, time_t time)
    {
    	int i;
    
    	if (cache->time == time)
    		return;
    
    	for (i = 0; i < cache->num_buckets; i++) {
    		struct fd_bo_bucket *bucket = &cache->cache_bucket[i];
    		struct fd_bo *bo;
    
    		while (!LIST_IS_EMPTY(&bucket->list)) {
    			bo = LIST_ENTRY(struct fd_bo, bucket->list.next, list);
    
    			/* keep things in cache for at least 1 second: */
    			if (time && ((time - bo->free_time) <= 1))
    				break;
    
    			VG_BO_OBTAIN(bo);
    			list_del(&bo->list);
    			bo_del(bo);
    		}
    	}
    
    	cache->time = time;
    }
    
    static struct fd_bo_bucket * get_bucket(struct fd_bo_cache *cache, uint32_t size)
    {
    	int i;
    
    	/* hmm, this is what intel does, but I suppose we could calculate our
    	 * way to the correct bucket size rather than looping..
    	 */
    	for (i = 0; i < cache->num_buckets; i++) {
    		struct fd_bo_bucket *bucket = &cache->cache_bucket[i];
    		if (bucket->size >= size) {
    			return bucket;
    		}
    	}
    
    	return NULL;
    }
    
    static int is_idle(struct fd_bo *bo)
    {
    	return fd_bo_cpu_prep(bo, NULL,
    			DRM_FREEDRENO_PREP_READ |
    			DRM_FREEDRENO_PREP_WRITE |
    			DRM_FREEDRENO_PREP_NOSYNC) == 0;
    }
    
    static struct fd_bo *find_in_bucket(struct fd_bo_bucket *bucket, uint32_t flags)
    {
    	struct fd_bo *bo = NULL;
    
    	/* TODO .. if we had an ALLOC_FOR_RENDER flag like intel, we could
    	 * skip the busy check.. if it is only going to be a render target
    	 * then we probably don't need to stall..
    	 *
    	 * NOTE that intel takes ALLOC_FOR_RENDER bo's from the list tail
    	 * (MRU, since likely to be in GPU cache), rather than head (LRU)..
    	 */
    	pthread_mutex_lock(&table_lock);
    	if (!LIST_IS_EMPTY(&bucket->list)) {
    		bo = LIST_ENTRY(struct fd_bo, bucket->list.next, list);
    		/* TODO check for compatible flags? */
    		if (is_idle(bo)) {
    			list_del(&bo->list);
    		} else {
    			bo = NULL;
    		}
    	}
    	pthread_mutex_unlock(&table_lock);
    
    	return bo;
    }
    
    /* NOTE: size is potentially rounded up to bucket size: */
    drm_private struct fd_bo *
    fd_bo_cache_alloc(struct fd_bo_cache *cache, uint32_t *size, uint32_t flags)
    {
    	struct fd_bo *bo = NULL;
    	struct fd_bo_bucket *bucket;
    
    	*size = ALIGN(*size, 4096);
    	bucket = get_bucket(cache, *size);
    
    	/* see if we can be green and recycle: */
    retry:
    	if (bucket) {
    		*size = bucket->size;
    		bo = find_in_bucket(bucket, flags);
    		if (bo) {
    			VG_BO_OBTAIN(bo);
    			if (bo->funcs->madvise(bo, TRUE) <= 0) {
    				/* we've lost the backing pages, delete and try again: */
    				pthread_mutex_lock(&table_lock);
    				bo_del(bo);
    				pthread_mutex_unlock(&table_lock);
    				goto retry;
    			}
    			atomic_set(&bo->refcnt, 1);
    			fd_device_ref(bo->dev);
    			return bo;
    		}
    	}
    
    	return NULL;
    }
    
    drm_private int
    fd_bo_cache_free(struct fd_bo_cache *cache, struct fd_bo *bo)
    {
    	struct fd_bo_bucket *bucket = get_bucket(cache, bo->size);
    
    	/* see if we can be green and recycle: */
    	if (bucket) {
    		struct timespec time;
    
    		bo->funcs->madvise(bo, FALSE);
    
    		clock_gettime(CLOCK_MONOTONIC, &time);
    
    		bo->free_time = time.tv_sec;
    		VG_BO_RELEASE(bo);
    		list_addtail(&bo->list, &bucket->list);
    		fd_bo_cache_cleanup(cache, time.tv_sec);
    
    		/* bo's in the bucket cache don't have a ref and
    		 * don't hold a ref to the dev:
    		 */
    		fd_device_del_locked(bo->dev);
    
    		return 0;
    	}
    
    	return -1;
    }