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IABSD.fr/xenocara/lib/libdrm/xf86drmSL.c

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  • Author : jsg
    Date : 2018-11-01 08:29:47
    Hash : 41f63e84
    Message : Merge libdrm 2.4.96

  • lib/libdrm/xf86drmSL.c
  • /* xf86drmSL.c -- Skip list support
     * Created: Mon May 10 09:28:13 1999 by faith@precisioninsight.com
     *
     * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas.
     * All Rights Reserved.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     * 
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     * 
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
     * DEALINGS IN THE SOFTWARE.
     * 
     * Authors: Rickard E. (Rik) Faith <faith@valinux.com>
     *
     * DESCRIPTION
     *
     * This file contains a straightforward skip list implementation.n
     *
     * FUTURE ENHANCEMENTS
     *
     * REFERENCES
     *
     * [Pugh90] William Pugh.  Skip Lists: A Probabilistic Alternative to
     * Balanced Trees. CACM 33(6), June 1990, pp. 668-676.
     *
     */
    
    #include <stdio.h>
    #include <stdlib.h>
    
    #include "libdrm_macros.h"
    #include "xf86drm.h"
    
    #define SL_LIST_MAGIC  0xfacade00LU
    #define SL_ENTRY_MAGIC 0x00fab1edLU
    #define SL_FREED_MAGIC 0xdecea5edLU
    #define SL_MAX_LEVEL   16
    #define SL_RANDOM_SEED 0xc01055a1LU
    
    #define SL_RANDOM_DECL        static void *state = NULL
    #define SL_RANDOM_INIT(seed)  if (!state) state = drmRandomCreate(seed)
    #define SL_RANDOM             drmRandom(state)
    
    typedef struct SLEntry {
        unsigned long     magic;	   /* SL_ENTRY_MAGIC */
        unsigned long     key;
        void              *value;
        int               levels;
        struct SLEntry    *forward[1]; /* variable sized array */
    } SLEntry, *SLEntryPtr;
    
    typedef struct SkipList {
        unsigned long    magic;	/* SL_LIST_MAGIC */
        int              level;
        int              count;
        SLEntryPtr       head;
        SLEntryPtr       p0;	/* Position for iteration */
    } SkipList, *SkipListPtr;
    
    static SLEntryPtr SLCreateEntry(int max_level, unsigned long key, void *value)
    {
        SLEntryPtr entry;
        
        if (max_level < 0 || max_level > SL_MAX_LEVEL) max_level = SL_MAX_LEVEL;
    
        entry         = drmMalloc(sizeof(*entry)
    			     + (max_level + 1) * sizeof(entry->forward[0]));
        if (!entry) return NULL;
        entry->magic  = SL_ENTRY_MAGIC;
        entry->key    = key;
        entry->value  = value;
        entry->levels = max_level + 1;
    
        return entry;
    }
    
    static int SLRandomLevel(void)
    {
        int level = 1;
        SL_RANDOM_DECL;
    
        SL_RANDOM_INIT(SL_RANDOM_SEED);
        
        while ((SL_RANDOM & 0x01) && level < SL_MAX_LEVEL) ++level;
        return level;
    }
    
    drm_public void *drmSLCreate(void)
    {
        SkipListPtr  list;
        int          i;
    
        list           = drmMalloc(sizeof(*list));
        if (!list) return NULL;
        list->magic    = SL_LIST_MAGIC;
        list->level    = 0;
        list->head     = SLCreateEntry(SL_MAX_LEVEL, 0, NULL);
        list->count    = 0;
    
        for (i = 0; i <= SL_MAX_LEVEL; i++) list->head->forward[i] = NULL;
        
        return list;
    }
    
    drm_public int drmSLDestroy(void *l)
    {
        SkipListPtr   list  = (SkipListPtr)l;
        SLEntryPtr    entry;
        SLEntryPtr    next;
    
        if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
    
        for (entry = list->head; entry; entry = next) {
    	if (entry->magic != SL_ENTRY_MAGIC) return -1; /* Bad magic */
    	next         = entry->forward[0];
    	entry->magic = SL_FREED_MAGIC;
    	drmFree(entry);
        }
    
        list->magic = SL_FREED_MAGIC;
        drmFree(list);
        return 0;
    }
    
    static SLEntryPtr SLLocate(void *l, unsigned long key, SLEntryPtr *update)
    {
        SkipListPtr   list  = (SkipListPtr)l;
        SLEntryPtr    entry;
        int           i;
    
        if (list->magic != SL_LIST_MAGIC) return NULL;
    
        for (i = list->level, entry = list->head; i >= 0; i--) {
    	while (entry->forward[i] && entry->forward[i]->key < key)
    	    entry = entry->forward[i];
    	update[i] = entry;
        }
    
        return entry->forward[0];
    }
    
    drm_public int drmSLInsert(void *l, unsigned long key, void *value)
    {
        SkipListPtr   list  = (SkipListPtr)l;
        SLEntryPtr    entry;
        SLEntryPtr    update[SL_MAX_LEVEL + 1];
        int           level;
        int           i;
    
        if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
    
        entry = SLLocate(list, key, update);
    
        if (entry && entry->key == key) return 1; /* Already in list */
    
    
        level = SLRandomLevel();
        if (level > list->level) {
    	level = ++list->level;
    	update[level] = list->head;
        }
    
        entry = SLCreateEntry(level, key, value);
    
    				/* Fix up forward pointers */
        for (i = 0; i <= level; i++) {
    	entry->forward[i]     = update[i]->forward[i];
    	update[i]->forward[i] = entry;
        }
    
        ++list->count;
        return 0;			/* Added to table */
    }
    
    drm_public int drmSLDelete(void *l, unsigned long key)
    {
        SkipListPtr   list = (SkipListPtr)l;
        SLEntryPtr    update[SL_MAX_LEVEL + 1];
        SLEntryPtr    entry;
        int           i;
    
        if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
    
        entry = SLLocate(list, key, update);
    
        if (!entry || entry->key != key) return 1; /* Not found */
    
    				/* Fix up forward pointers */
        for (i = 0; i <= list->level; i++) {
    	if (update[i]->forward[i] == entry)
    	    update[i]->forward[i] = entry->forward[i];
        }
    
        entry->magic = SL_FREED_MAGIC;
        drmFree(entry);
    
        while (list->level && !list->head->forward[list->level]) --list->level;
        --list->count;
        return 0;
    }
    
    drm_public int drmSLLookup(void *l, unsigned long key, void **value)
    {
        SkipListPtr   list = (SkipListPtr)l;
        SLEntryPtr    update[SL_MAX_LEVEL + 1];
        SLEntryPtr    entry;
    
        entry = SLLocate(list, key, update);
    
        if (entry && entry->key == key) {
    	*value = entry;
    	return 0;
        }
        *value = NULL;
        return -1;
    }
    
    drm_public int drmSLLookupNeighbors(void *l, unsigned long key,
                                        unsigned long *prev_key, void **prev_value,
                                        unsigned long *next_key, void **next_value)
    {
        SkipListPtr   list = (SkipListPtr)l;
        SLEntryPtr    update[SL_MAX_LEVEL + 1] = {0};
        int           retcode = 0;
    
        SLLocate(list, key, update);
    
        *prev_key   = *next_key   = key;
        *prev_value = *next_value = NULL;
    
        if (update[0]) {
    	*prev_key   = update[0]->key;
    	*prev_value = update[0]->value;
    	++retcode;
    	if (update[0]->forward[0]) {
    	    *next_key   = update[0]->forward[0]->key;
    	    *next_value = update[0]->forward[0]->value;
    	    ++retcode;
    	}
        }
        return retcode;
    }
    
    drm_public int drmSLNext(void *l, unsigned long *key, void **value)
    {
        SkipListPtr   list = (SkipListPtr)l;
        SLEntryPtr    entry;
        
        if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
    
        entry    = list->p0;
    
        if (entry) {
    	list->p0 = entry->forward[0];
    	*key     = entry->key;
    	*value   = entry->value;
    	return 1;
        }
        list->p0 = NULL;
        return 0;
    }
    
    drm_public int drmSLFirst(void *l, unsigned long *key, void **value)
    {
        SkipListPtr   list = (SkipListPtr)l;
        
        if (list->magic != SL_LIST_MAGIC) return -1; /* Bad magic */
        
        list->p0 = list->head->forward[0];
        return drmSLNext(list, key, value);
    }
    
    /* Dump internal data structures for debugging. */
    drm_public void drmSLDump(void *l)
    {
        SkipListPtr   list = (SkipListPtr)l;
        SLEntryPtr    entry;
        int           i;
        
        if (list->magic != SL_LIST_MAGIC) {
    	printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
    	       list->magic, SL_LIST_MAGIC);
    	return;
        }
    
        printf("Level = %d, count = %d\n", list->level, list->count);
        for (entry = list->head; entry; entry = entry->forward[0]) {
    	if (entry->magic != SL_ENTRY_MAGIC) {
    	    printf("Bad magic: 0x%08lx (expected 0x%08lx)\n",
    		   list->magic, SL_ENTRY_MAGIC);
    	}
    	printf("\nEntry %p <0x%08lx, %p> has %2d levels\n",
    	       entry, entry->key, entry->value, entry->levels);
    	for (i = 0; i < entry->levels; i++) {
    	    if (entry->forward[i]) {
    		printf("   %2d: %p <0x%08lx, %p>\n",
    		       i,
    		       entry->forward[i],
    		       entry->forward[i]->key,
    		       entry->forward[i]->value);
    	    } else {
    		printf("   %2d: %p\n", i, entry->forward[i]);
    	    }
    	}
        }
    }