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IABSD.fr/xenocara/lib/libpng/projects/vstudio/zlib.props

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  • Author : ajacoutot
    Date : 2025-09-17 14:44:36
    Hash : e8681e75
    Message : Import source for libpng 1.6.50 (verbatim).

  • lib/libpng/projects/vstudio/zlib.props
  • <?xml version="1.0" encoding="utf-8"?>
    <!--
     * zlib.props - location of zlib source
     *
     * Copyright (c) 2018-2024 Cosmin Truta
     * Copyright (c) 1998-2011 Glenn Randers-Pehrson
     *
     * This code is released under the libpng license.
     * For conditions of distribution and use, see the disclaimer
     * and license in png.h
    
     * You may need to edit this file in order to update the location
     * of the zlib source code.
     -->
    
    <Project ToolsVersion="4.0"
             xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
      <PropertyGroup Label="Globals">
        <!-- Place the name of the directory containing the source of zlib used for
             debugging in this property.
    
             The directory need only contain the '.c' and '.h' files from the
             source.
    
             If you use a relative directory name (as below) then it must be
             relative to the project directories; these are one level deeper than
             the directories containing this file.
    
             If the version of zlib you use does not match that used when the
             distribution was built you will get warnings from pngtest that the
             zlib versions do not match.  The zlib version used in this build is
             recorded below:
         -->
        <ZLibSrcDir>..\..\..\..\zlib</ZLibSrcDir>
    
        <!-- The following line allows compilation for an ARM target with Visual
             Studio 2012.  Notice that this is not supported by the Visual Studio
             2012 IDE and that the programs that result cannot be run unless they
             are signed by Microsoft.  This is therefore untested; only Microsoft
             can test it:
         -->
        <WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
    
        <!-- The following lines provide a global (solution-level) control of the
             warnings issued by the compiler.
    
             Considering how different versions of Visual Studio sometimes require
             different settings, and their compilers issue different warnings, we
             set TreatWarningAsError to false to avoid unforeseen and undesirable
             build failures for the users who upgrade to a newer Visual Studio that
             might bring along a more pedantic compiler:
         -->
       <WarningLevel>Level3</WarningLevel>
       <TreatWarningAsError>false</TreatWarningAsError>
      </PropertyGroup>
    </Project>