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IABSD.fr/xenocara/lib/mesa/include/drm-uapi/dma-buf.h

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/include/drm-uapi/dma-buf.h
  • /* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
    /*
     * Framework for buffer objects that can be shared across devices/subsystems.
     *
     * Copyright(C) 2015 Intel Ltd
     *
     * This program is free software; you can redistribute it and/or modify it
     * under the terms of the GNU General Public License version 2 as published by
     * the Free Software Foundation.
     *
     * This program is distributed in the hope that it will be useful, but WITHOUT
     * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
     * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
     * more details.
     *
     * You should have received a copy of the GNU General Public License along with
     * this program.  If not, see <http://www.gnu.org/licenses/>.
     */
    
    #ifndef _DMA_BUF_UAPI_H_
    #define _DMA_BUF_UAPI_H_
    
    #if defined(__linux__) || defined(__managarm__)
    
    #include <linux/types.h>
    
    #else /* One of the BSDs */
    
    #include <stdint.h>
    #include <sys/types.h>
    
    typedef int8_t   __s8;
    typedef uint8_t  __u8;
    typedef int16_t  __s16;
    typedef uint16_t __u16;
    typedef int32_t  __s32;
    typedef uint32_t __u32;
    typedef int64_t  __s64;
    typedef uint64_t __u64;
    
    #endif
    
    /**
     * struct dma_buf_sync - Synchronize with CPU access.
     *
     * When a DMA buffer is accessed from the CPU via mmap, it is not always
     * possible to guarantee coherency between the CPU-visible map and underlying
     * memory.  To manage coherency, DMA_BUF_IOCTL_SYNC must be used to bracket
     * any CPU access to give the kernel the chance to shuffle memory around if
     * needed.
     *
     * Prior to accessing the map, the client must call DMA_BUF_IOCTL_SYNC
     * with DMA_BUF_SYNC_START and the appropriate read/write flags.  Once the
     * access is complete, the client should call DMA_BUF_IOCTL_SYNC with
     * DMA_BUF_SYNC_END and the same read/write flags.
     *
     * The synchronization provided via DMA_BUF_IOCTL_SYNC only provides cache
     * coherency.  It does not prevent other processes or devices from
     * accessing the memory at the same time.  If synchronization with a GPU or
     * other device driver is required, it is the client's responsibility to
     * wait for buffer to be ready for reading or writing before calling this
     * ioctl with DMA_BUF_SYNC_START.  Likewise, the client must ensure that
     * follow-up work is not submitted to GPU or other device driver until
     * after this ioctl has been called with DMA_BUF_SYNC_END?
     *
     * If the driver or API with which the client is interacting uses implicit
     * synchronization, waiting for prior work to complete can be done via
     * poll() on the DMA buffer file descriptor.  If the driver or API requires
     * explicit synchronization, the client may have to wait on a sync_file or
     * other synchronization primitive outside the scope of the DMA buffer API.
     */
    struct dma_buf_sync {
    	/**
    	 * @flags: Set of access flags
    	 *
    	 * DMA_BUF_SYNC_START:
    	 *     Indicates the start of a map access session.
    	 *
    	 * DMA_BUF_SYNC_END:
    	 *     Indicates the end of a map access session.
    	 *
    	 * DMA_BUF_SYNC_READ:
    	 *     Indicates that the mapped DMA buffer will be read by the
    	 *     client via the CPU map.
    	 *
    	 * DMA_BUF_SYNC_WRITE:
    	 *     Indicates that the mapped DMA buffer will be written by the
    	 *     client via the CPU map.
    	 *
    	 * DMA_BUF_SYNC_RW:
    	 *     An alias for DMA_BUF_SYNC_READ | DMA_BUF_SYNC_WRITE.
    	 */
    	__u64 flags;
    };
    
    #define DMA_BUF_SYNC_READ      (1 << 0)
    #define DMA_BUF_SYNC_WRITE     (2 << 0)
    #define DMA_BUF_SYNC_RW        (DMA_BUF_SYNC_READ | DMA_BUF_SYNC_WRITE)
    #define DMA_BUF_SYNC_START     (0 << 2)
    #define DMA_BUF_SYNC_END       (1 << 2)
    #define DMA_BUF_SYNC_VALID_FLAGS_MASK \
    	(DMA_BUF_SYNC_RW | DMA_BUF_SYNC_END)
    
    #define DMA_BUF_NAME_LEN	32
    
    /**
     * struct dma_buf_export_sync_file - Get a sync_file from a dma-buf
     *
     * Userspace can perform a DMA_BUF_IOCTL_EXPORT_SYNC_FILE to retrieve the
     * current set of fences on a dma-buf file descriptor as a sync_file.  CPU
     * waits via poll() or other driver-specific mechanisms typically wait on
     * whatever fences are on the dma-buf at the time the wait begins.  This
     * is similar except that it takes a snapshot of the current fences on the
     * dma-buf for waiting later instead of waiting immediately.  This is
     * useful for modern graphics APIs such as Vulkan which assume an explicit
     * synchronization model but still need to inter-operate with dma-buf.
     *
     * The intended usage pattern is the following:
     *
     *  1. Export a sync_file with flags corresponding to the expected GPU usage
     *     via DMA_BUF_IOCTL_EXPORT_SYNC_FILE.
     *
     *  2. Submit rendering work which uses the dma-buf.  The work should wait on
     *     the exported sync file before rendering and produce another sync_file
     *     when complete.
     *
     *  3. Import the rendering-complete sync_file into the dma-buf with flags
     *     corresponding to the GPU usage via DMA_BUF_IOCTL_IMPORT_SYNC_FILE.
     *
     * Unlike doing implicit synchronization via a GPU kernel driver's exec ioctl,
     * the above is not a single atomic operation.  If userspace wants to ensure
     * ordering via these fences, it is the respnosibility of userspace to use
     * locks or other mechanisms to ensure that no other context adds fences or
     * submits work between steps 1 and 3 above.
     */
    struct dma_buf_export_sync_file {
    	/**
    	 * @flags: Read/write flags
    	 *
    	 * Must be DMA_BUF_SYNC_READ, DMA_BUF_SYNC_WRITE, or both.
    	 *
    	 * If DMA_BUF_SYNC_READ is set and DMA_BUF_SYNC_WRITE is not set,
    	 * the returned sync file waits on any writers of the dma-buf to
    	 * complete.  Waiting on the returned sync file is equivalent to
    	 * poll() with POLLIN.
    	 *
    	 * If DMA_BUF_SYNC_WRITE is set, the returned sync file waits on
    	 * any users of the dma-buf (read or write) to complete.  Waiting
    	 * on the returned sync file is equivalent to poll() with POLLOUT.
    	 * If both DMA_BUF_SYNC_WRITE and DMA_BUF_SYNC_READ are set, this
    	 * is equivalent to just DMA_BUF_SYNC_WRITE.
    	 */
    	__u32 flags;
    	/** @fd: Returned sync file descriptor */
    	__s32 fd;
    };
    
    /**
     * struct dma_buf_import_sync_file - Insert a sync_file into a dma-buf
     *
     * Userspace can perform a DMA_BUF_IOCTL_IMPORT_SYNC_FILE to insert a
     * sync_file into a dma-buf for the purposes of implicit synchronization
     * with other dma-buf consumers.  This allows clients using explicitly
     * synchronized APIs such as Vulkan to inter-op with dma-buf consumers
     * which expect implicit synchronization such as OpenGL or most media
     * drivers/video.
     */
    struct dma_buf_import_sync_file {
    	/**
    	 * @flags: Read/write flags
    	 *
    	 * Must be DMA_BUF_SYNC_READ, DMA_BUF_SYNC_WRITE, or both.
    	 *
    	 * If DMA_BUF_SYNC_READ is set and DMA_BUF_SYNC_WRITE is not set,
    	 * this inserts the sync_file as a read-only fence.  Any subsequent
    	 * implicitly synchronized writes to this dma-buf will wait on this
    	 * fence but reads will not.
    	 *
    	 * If DMA_BUF_SYNC_WRITE is set, this inserts the sync_file as a
    	 * write fence.  All subsequent implicitly synchronized access to
    	 * this dma-buf will wait on this fence.
    	 */
    	__u32 flags;
    	/** @fd: Sync file descriptor */
    	__s32 fd;
    };
    
    #define DMA_BUF_BASE		'b'
    #define DMA_BUF_IOCTL_SYNC	_IOW(DMA_BUF_BASE, 0, struct dma_buf_sync)
    
    /* 32/64bitness of this uapi was botched in android, there's no difference
     * between them in actual uapi, they're just different numbers.
     */
    #define DMA_BUF_SET_NAME	_IOW(DMA_BUF_BASE, 1, const char *)
    #define DMA_BUF_SET_NAME_A	_IOW(DMA_BUF_BASE, 1, __u32)
    #define DMA_BUF_SET_NAME_B	_IOW(DMA_BUF_BASE, 1, __u64)
    #define DMA_BUF_IOCTL_EXPORT_SYNC_FILE	_IOWR(DMA_BUF_BASE, 2, struct dma_buf_export_sync_file)
    #define DMA_BUF_IOCTL_IMPORT_SYNC_FILE	_IOW(DMA_BUF_BASE, 3, struct dma_buf_import_sync_file)
    
    #endif