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IABSD.fr/xenocara/lib/mesa/include/drm-uapi/msm_drm.h

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/include/drm-uapi/msm_drm.h
  • /*
     * Copyright (C) 2013 Red Hat
     * Author: Rob Clark <robdclark@gmail.com>
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     * SOFTWARE.
     */
    
    #ifndef __MSM_DRM_H__
    #define __MSM_DRM_H__
    
    #include "drm.h"
    
    #if defined(__cplusplus)
    extern "C" {
    #endif
    
    /* Please note that modifications to all structs defined here are
     * subject to backwards-compatibility constraints:
     *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
     *     user/kernel compatibility
     *  2) Keep fields aligned to their size
     *  3) Because of how drm_ioctl() works, we can add new fields at
     *     the end of an ioctl if some care is taken: drm_ioctl() will
     *     zero out the new fields at the tail of the ioctl, so a zero
     *     value should have a backwards compatible meaning.  And for
     *     output params, userspace won't see the newly added output
     *     fields.. so that has to be somehow ok.
     */
    
    #define MSM_PIPE_NONE        0x00
    #define MSM_PIPE_2D0         0x01
    #define MSM_PIPE_2D1         0x02
    #define MSM_PIPE_3D0         0x10
    
    /* The pipe-id just uses the lower bits, so can be OR'd with flags in
     * the upper 16 bits (which could be extended further, if needed, maybe
     * we extend/overload the pipe-id some day to deal with multiple rings,
     * but even then I don't think we need the full lower 16 bits).
     */
    #define MSM_PIPE_ID_MASK     0xffff
    #define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
    #define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
    
    /* timeouts are specified in clock-monotonic absolute times (to simplify
     * restarting interrupted ioctls).  The following struct is logically the
     * same as 'struct timespec' but 32/64b ABI safe.
     */
    struct drm_msm_timespec {
    	__s64 tv_sec;          /* seconds */
    	__s64 tv_nsec;         /* nanoseconds */
    };
    
    /* Below "RO" indicates a read-only param, "WO" indicates write-only, and
     * "RW" indicates a param that can be both read (GET_PARAM) and written
     * (SET_PARAM)
     */
    #define MSM_PARAM_GPU_ID     0x01  /* RO */
    #define MSM_PARAM_GMEM_SIZE  0x02  /* RO */
    #define MSM_PARAM_CHIP_ID    0x03  /* RO */
    #define MSM_PARAM_MAX_FREQ   0x04  /* RO */
    #define MSM_PARAM_TIMESTAMP  0x05  /* RO */
    #define MSM_PARAM_GMEM_BASE  0x06  /* RO */
    #define MSM_PARAM_PRIORITIES 0x07  /* RO: The # of priority levels */
    #define MSM_PARAM_PP_PGTABLE 0x08  /* RO: Deprecated, always returns zero */
    #define MSM_PARAM_FAULTS     0x09  /* RO */
    #define MSM_PARAM_SUSPENDS   0x0a  /* RO */
    #define MSM_PARAM_SYSPROF    0x0b  /* WO: 1 preserves perfcntrs, 2 also disables suspend */
    #define MSM_PARAM_COMM       0x0c  /* WO: override for task->comm */
    #define MSM_PARAM_CMDLINE    0x0d  /* WO: override for task cmdline */
    #define MSM_PARAM_VA_START   0x0e  /* RO: start of valid GPU iova range */
    #define MSM_PARAM_VA_SIZE    0x0f  /* RO: size of valid GPU iova range (bytes) */
    #define MSM_PARAM_HIGHEST_BANK_BIT 0x10 /* RO */
    #define MSM_PARAM_RAYTRACING 0x11 /* RO */
    #define MSM_PARAM_UBWC_SWIZZLE 0x12 /* RO */
    #define MSM_PARAM_MACROTILE_MODE 0x13 /* RO */
    
    /* For backwards compat.  The original support for preemption was based on
     * a single ring per priority level so # of priority levels equals the #
     * of rings.  With drm/scheduler providing additional levels of priority,
     * the number of priorities is greater than the # of rings.  The param is
     * renamed to better reflect this.
     */
    #define MSM_PARAM_NR_RINGS   MSM_PARAM_PRIORITIES
    
    struct drm_msm_param {
    	__u32 pipe;           /* in, MSM_PIPE_x */
    	__u32 param;          /* in, MSM_PARAM_x */
    	__u64 value;          /* out (get_param) or in (set_param) */
    	__u32 len;            /* zero for non-pointer params */
    	__u32 pad;            /* must be zero */
    };
    
    /*
     * GEM buffers:
     */
    
    #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
    #define MSM_BO_GPU_READONLY  0x00000002
    #define MSM_BO_CACHE_MASK    0x000f0000
    /* cache modes */
    #define MSM_BO_CACHED        0x00010000
    #define MSM_BO_WC            0x00020000
    #define MSM_BO_UNCACHED      0x00040000 /* deprecated, use MSM_BO_WC */
    #define MSM_BO_CACHED_COHERENT 0x080000
    
    #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
                                  MSM_BO_GPU_READONLY | \
                                  MSM_BO_CACHE_MASK)
    
    struct drm_msm_gem_new {
    	__u64 size;           /* in */
    	__u32 flags;          /* in, mask of MSM_BO_x */
    	__u32 handle;         /* out */
    };
    
    /* Get or set GEM buffer info.  The requested value can be passed
     * directly in 'value', or for data larger than 64b 'value' is a
     * pointer to userspace buffer, with 'len' specifying the number of
     * bytes copied into that buffer.  For info returned by pointer,
     * calling the GEM_INFO ioctl with null 'value' will return the
     * required buffer size in 'len'
     */
    #define MSM_INFO_GET_OFFSET	0x00   /* get mmap() offset, returned by value */
    #define MSM_INFO_GET_IOVA	0x01   /* get iova, returned by value */
    #define MSM_INFO_SET_NAME	0x02   /* set the debug name (by pointer) */
    #define MSM_INFO_GET_NAME	0x03   /* get debug name, returned by pointer */
    #define MSM_INFO_SET_IOVA	0x04   /* set the iova, passed by value */
    #define MSM_INFO_GET_FLAGS	0x05   /* get the MSM_BO_x flags */
    #define MSM_INFO_SET_METADATA	0x06   /* set userspace metadata */
    #define MSM_INFO_GET_METADATA	0x07   /* get userspace metadata */
    
    struct drm_msm_gem_info {
    	__u32 handle;         /* in */
    	__u32 info;           /* in - one of MSM_INFO_* */
    	__u64 value;          /* in or out */
    	__u32 len;            /* in or out */
    	__u32 pad;
    };
    
    #define MSM_PREP_READ        0x01
    #define MSM_PREP_WRITE       0x02
    #define MSM_PREP_NOSYNC      0x04
    #define MSM_PREP_BOOST       0x08
    
    #define MSM_PREP_FLAGS       (MSM_PREP_READ | \
    			      MSM_PREP_WRITE | \
    			      MSM_PREP_NOSYNC | \
    			      MSM_PREP_BOOST | \
    			      0)
    
    struct drm_msm_gem_cpu_prep {
    	__u32 handle;         /* in */
    	__u32 op;             /* in, mask of MSM_PREP_x */
    	struct drm_msm_timespec timeout;   /* in */
    };
    
    struct drm_msm_gem_cpu_fini {
    	__u32 handle;         /* in */
    };
    
    /*
     * Cmdstream Submission:
     */
    
    /* The value written into the cmdstream is logically:
     *
     *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
     *
     * When we have GPU's w/ >32bit ptrs, it should be possible to deal
     * with this by emit'ing two reloc entries with appropriate shift
     * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
     *
     * NOTE that reloc's must be sorted by order of increasing submit_offset,
     * otherwise EINVAL.
     */
    struct drm_msm_gem_submit_reloc {
    	__u32 submit_offset;  /* in, offset from submit_bo */
    #ifdef __cplusplus
    	__u32 _or;            /* in, value OR'd with result */
    #else
    	__u32 or;             /* in, value OR'd with result */
    #endif
    	__s32 shift;          /* in, amount of left shift (can be negative) */
    	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
    	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
    };
    
    /* submit-types:
     *   BUF - this cmd buffer is executed normally.
     *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
     *      processed normally, but the kernel does not setup an IB to
     *      this buffer in the first-level ringbuffer
     *   CTX_RESTORE_BUF - only executed if there has been a GPU context
     *      switch since the last SUBMIT ioctl
     */
    #define MSM_SUBMIT_CMD_BUF             0x0001
    #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
    #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
    struct drm_msm_gem_submit_cmd {
    	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
    	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
    	__u32 submit_offset;  /* in, offset into submit_bo */
    	__u32 size;           /* in, cmdstream size */
    	__u32 pad;
    	__u32 nr_relocs;      /* in, number of submit_reloc's */
    	__u64 relocs;         /* in, ptr to array of submit_reloc's */
    };
    
    /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
     * cmdstream buffer(s) themselves or reloc entries) has one (and only
     * one) entry in the submit->bos[] table.
     *
     * As a optimization, the current buffer (gpu virtual address) can be
     * passed back through the 'presumed' field.  If on a subsequent reloc,
     * userspace passes back a 'presumed' address that is still valid,
     * then patching the cmdstream for this entry is skipped.  This can
     * avoid kernel needing to map/access the cmdstream bo in the common
     * case.
     */
    #define MSM_SUBMIT_BO_READ             0x0001
    #define MSM_SUBMIT_BO_WRITE            0x0002
    #define MSM_SUBMIT_BO_DUMP             0x0004
    #define MSM_SUBMIT_BO_NO_IMPLICIT      0x0008
    
    #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | \
    					MSM_SUBMIT_BO_WRITE | \
    					MSM_SUBMIT_BO_DUMP | \
    					MSM_SUBMIT_BO_NO_IMPLICIT)
    
    struct drm_msm_gem_submit_bo {
    	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
    	__u32 handle;         /* in, GEM handle */
    	__u64 presumed;       /* in/out, presumed buffer address */
    };
    
    /* Valid submit ioctl flags: */
    #define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
    #define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
    #define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
    #define MSM_SUBMIT_SUDO          0x10000000 /* run submitted cmds from RB */
    #define MSM_SUBMIT_SYNCOBJ_IN    0x08000000 /* enable input syncobj */
    #define MSM_SUBMIT_SYNCOBJ_OUT   0x04000000 /* enable output syncobj */
    #define MSM_SUBMIT_FENCE_SN_IN   0x02000000 /* userspace passes in seqno fence */
    #define MSM_SUBMIT_FLAGS                ( \
    		MSM_SUBMIT_NO_IMPLICIT   | \
    		MSM_SUBMIT_FENCE_FD_IN   | \
    		MSM_SUBMIT_FENCE_FD_OUT  | \
    		MSM_SUBMIT_SUDO          | \
    		MSM_SUBMIT_SYNCOBJ_IN    | \
    		MSM_SUBMIT_SYNCOBJ_OUT   | \
    		MSM_SUBMIT_FENCE_SN_IN   | \
    		0)
    
    #define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */
    #define MSM_SUBMIT_SYNCOBJ_FLAGS        ( \
    		MSM_SUBMIT_SYNCOBJ_RESET | \
    		0)
    
    struct drm_msm_gem_submit_syncobj {
    	__u32 handle;     /* in, syncobj handle. */
    	__u32 flags;      /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */
    	__u64 point;      /* in, timepoint for timeline syncobjs. */
    };
    
    /* Each cmdstream submit consists of a table of buffers involved, and
     * one or more cmdstream buffers.  This allows for conditional execution
     * (context-restore), and IB buffers needed for per tile/bin draw cmds.
     */
    struct drm_msm_gem_submit {
    	__u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
    	__u32 fence;          /* out (or in with MSM_SUBMIT_FENCE_SN_IN flag) */
    	__u32 nr_bos;         /* in, number of submit_bo's */
    	__u32 nr_cmds;        /* in, number of submit_cmd's */
    	__u64 bos;            /* in, ptr to array of submit_bo's */
    	__u64 cmds;           /* in, ptr to array of submit_cmd's */
    	__s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
    	__u32 queueid;        /* in, submitqueue id */
    	__u64 in_syncobjs;    /* in, ptr to array of drm_msm_gem_submit_syncobj */
    	__u64 out_syncobjs;   /* in, ptr to array of drm_msm_gem_submit_syncobj */
    	__u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */
    	__u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */
    	__u32 syncobj_stride; /* in, stride of syncobj arrays. */
    	__u32 pad;            /*in, reserved for future use, always 0. */
    
    };
    
    #define MSM_WAIT_FENCE_BOOST	0x00000001
    #define MSM_WAIT_FENCE_FLAGS	( \
    		MSM_WAIT_FENCE_BOOST | \
    		0)
    
    /* The normal way to synchronize with the GPU is just to CPU_PREP on
     * a buffer if you need to access it from the CPU (other cmdstream
     * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
     * handle the required synchronization under the hood).  This ioctl
     * mainly just exists as a way to implement the gallium pipe_fence
     * APIs without requiring a dummy bo to synchronize on.
     */
    struct drm_msm_wait_fence {
    	__u32 fence;          /* in */
    	__u32 flags;          /* in, bitmask of MSM_WAIT_FENCE_x */
    	struct drm_msm_timespec timeout;   /* in */
    	__u32 queueid;         /* in, submitqueue id */
    };
    
    /* madvise provides a way to tell the kernel in case a buffers contents
     * can be discarded under memory pressure, which is useful for userspace
     * bo cache where we want to optimistically hold on to buffer allocate
     * and potential mmap, but allow the pages to be discarded under memory
     * pressure.
     *
     * Typical usage would involve madvise(DONTNEED) when buffer enters BO
     * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
     * In the WILLNEED case, 'retained' indicates to userspace whether the
     * backing pages still exist.
     */
    #define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
    #define MSM_MADV_DONTNEED 1       /* backing pages not needed */
    #define __MSM_MADV_PURGED 2       /* internal state */
    
    struct drm_msm_gem_madvise {
    	__u32 handle;         /* in, GEM handle */
    	__u32 madv;           /* in, MSM_MADV_x */
    	__u32 retained;       /* out, whether backing store still exists */
    };
    
    /*
     * Draw queues allow the user to set specific submission parameter. Command
     * submissions specify a specific submitqueue to use.  ID 0 is reserved for
     * backwards compatibility as a "default" submitqueue
     */
    
    #define MSM_SUBMITQUEUE_ALLOW_PREEMPT	0x00000001
    #define MSM_SUBMITQUEUE_FLAGS		    ( \
    		MSM_SUBMITQUEUE_ALLOW_PREEMPT | \
    		0)
    
    /*
     * The submitqueue priority should be between 0 and MSM_PARAM_PRIORITIES-1,
     * a lower numeric value is higher priority.
     */
    struct drm_msm_submitqueue {
    	__u32 flags;   /* in, MSM_SUBMITQUEUE_x */
    	__u32 prio;    /* in, Priority level */
    	__u32 id;      /* out, identifier */
    };
    
    #define MSM_SUBMITQUEUE_PARAM_FAULTS   0
    
    struct drm_msm_submitqueue_query {
    	__u64 data;
    	__u32 id;
    	__u32 param;
    	__u32 len;
    	__u32 pad;
    };
    
    #define DRM_MSM_GET_PARAM              0x00
    #define DRM_MSM_SET_PARAM              0x01
    #define DRM_MSM_GEM_NEW                0x02
    #define DRM_MSM_GEM_INFO               0x03
    #define DRM_MSM_GEM_CPU_PREP           0x04
    #define DRM_MSM_GEM_CPU_FINI           0x05
    #define DRM_MSM_GEM_SUBMIT             0x06
    #define DRM_MSM_WAIT_FENCE             0x07
    #define DRM_MSM_GEM_MADVISE            0x08
    /* placeholder:
    #define DRM_MSM_GEM_SVM_NEW            0x09
     */
    #define DRM_MSM_SUBMITQUEUE_NEW        0x0A
    #define DRM_MSM_SUBMITQUEUE_CLOSE      0x0B
    #define DRM_MSM_SUBMITQUEUE_QUERY      0x0C
    
    #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
    #define DRM_IOCTL_MSM_SET_PARAM        DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SET_PARAM, struct drm_msm_param)
    #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
    #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
    #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
    #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
    #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
    #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
    #define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
    #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW    DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue)
    #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32)
    #define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY  DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query)
    
    #if defined(__cplusplus)
    }
    #endif
    
    #endif /* __MSM_DRM_H__ */