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IABSD.fr/xenocara/lib/mesa/include/drm-uapi/panthor_drm.h

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/include/drm-uapi/panthor_drm.h
  • /* SPDX-License-Identifier: MIT */
    /* Copyright (C) 2023 Collabora ltd. */
    #ifndef _PANTHOR_DRM_H_
    #define _PANTHOR_DRM_H_
    
    #include "drm.h"
    
    #if defined(__cplusplus)
    extern "C" {
    #endif
    
    /**
     * DOC: Introduction
     *
     * This documentation describes the Panthor IOCTLs.
     *
     * Just a few generic rules about the data passed to the Panthor IOCTLs:
     *
     * - Structures must be aligned on 64-bit/8-byte. If the object is not
     *   naturally aligned, a padding field must be added.
     * - Fields must be explicitly aligned to their natural type alignment with
     *   pad[0..N] fields.
     * - All padding fields will be checked by the driver to make sure they are
     *   zeroed.
     * - Flags can be added, but not removed/replaced.
     * - New fields can be added to the main structures (the structures
     *   directly passed to the ioctl). Those fields can be added at the end of
     *   the structure, or replace existing padding fields. Any new field being
     *   added must preserve the behavior that existed before those fields were
     *   added when a value of zero is passed.
     * - New fields can be added to indirect objects (objects pointed by the
     *   main structure), iff those objects are passed a size to reflect the
     *   size known by the userspace driver (see drm_panthor_obj_array::stride
     *   or drm_panthor_dev_query::size).
     * - If the kernel driver is too old to know some fields, those will be
     *   ignored if zero, and otherwise rejected (and so will be zero on output).
     * - If userspace is too old to know some fields, those will be zeroed
     *   (input) before the structure is parsed by the kernel driver.
     * - Each new flag/field addition must come with a driver version update so
     *   the userspace driver doesn't have to trial and error to know which
     *   flags are supported.
     * - Structures should not contain unions, as this would defeat the
     *   extensibility of such structures.
     * - IOCTLs can't be removed or replaced. New IOCTL IDs should be placed
     *   at the end of the drm_panthor_ioctl_id enum.
     */
    
    /**
     * DOC: MMIO regions exposed to userspace.
     *
     * .. c:macro:: DRM_PANTHOR_USER_MMIO_OFFSET
     *
     * File offset for all MMIO regions being exposed to userspace. Don't use
     * this value directly, use DRM_PANTHOR_USER_<name>_OFFSET values instead.
     * pgoffset passed to mmap2() is an unsigned long, which forces us to use a
     * different offset on 32-bit and 64-bit systems.
     *
     * .. c:macro:: DRM_PANTHOR_USER_FLUSH_ID_MMIO_OFFSET
     *
     * File offset for the LATEST_FLUSH_ID register. The Userspace driver controls
     * GPU cache flushing through CS instructions, but the flush reduction
     * mechanism requires a flush_id. This flush_id could be queried with an
     * ioctl, but Arm provides a well-isolated register page containing only this
     * read-only register, so let's expose this page through a static mmap offset
     * and allow direct mapping of this MMIO region so we can avoid the
     * user <-> kernel round-trip.
     */
    #define DRM_PANTHOR_USER_MMIO_OFFSET_32BIT	(1ull << 43)
    #define DRM_PANTHOR_USER_MMIO_OFFSET_64BIT	(1ull << 56)
    #define DRM_PANTHOR_USER_MMIO_OFFSET		(sizeof(unsigned long) < 8 ? \
    						 DRM_PANTHOR_USER_MMIO_OFFSET_32BIT : \
    						 DRM_PANTHOR_USER_MMIO_OFFSET_64BIT)
    #define DRM_PANTHOR_USER_FLUSH_ID_MMIO_OFFSET	(DRM_PANTHOR_USER_MMIO_OFFSET | 0)
    
    /**
     * DOC: IOCTL IDs
     *
     * enum drm_panthor_ioctl_id - IOCTL IDs
     *
     * Place new ioctls at the end, don't re-order, don't replace or remove entries.
     *
     * These IDs are not meant to be used directly. Use the DRM_IOCTL_PANTHOR_xxx
     * definitions instead.
     */
    enum drm_panthor_ioctl_id {
    	/** @DRM_PANTHOR_DEV_QUERY: Query device information. */
    	DRM_PANTHOR_DEV_QUERY = 0,
    
    	/** @DRM_PANTHOR_VM_CREATE: Create a VM. */
    	DRM_PANTHOR_VM_CREATE,
    
    	/** @DRM_PANTHOR_VM_DESTROY: Destroy a VM. */
    	DRM_PANTHOR_VM_DESTROY,
    
    	/** @DRM_PANTHOR_VM_BIND: Bind/unbind memory to a VM. */
    	DRM_PANTHOR_VM_BIND,
    
    	/** @DRM_PANTHOR_VM_GET_STATE: Get VM state. */
    	DRM_PANTHOR_VM_GET_STATE,
    
    	/** @DRM_PANTHOR_BO_CREATE: Create a buffer object. */
    	DRM_PANTHOR_BO_CREATE,
    
    	/**
    	 * @DRM_PANTHOR_BO_MMAP_OFFSET: Get the file offset to pass to
    	 * mmap to map a GEM object.
    	 */
    	DRM_PANTHOR_BO_MMAP_OFFSET,
    
    	/** @DRM_PANTHOR_GROUP_CREATE: Create a scheduling group. */
    	DRM_PANTHOR_GROUP_CREATE,
    
    	/** @DRM_PANTHOR_GROUP_DESTROY: Destroy a scheduling group. */
    	DRM_PANTHOR_GROUP_DESTROY,
    
    	/**
    	 * @DRM_PANTHOR_GROUP_SUBMIT: Submit jobs to queues belonging
    	 * to a specific scheduling group.
    	 */
    	DRM_PANTHOR_GROUP_SUBMIT,
    
    	/** @DRM_PANTHOR_GROUP_GET_STATE: Get the state of a scheduling group. */
    	DRM_PANTHOR_GROUP_GET_STATE,
    
    	/** @DRM_PANTHOR_TILER_HEAP_CREATE: Create a tiler heap. */
    	DRM_PANTHOR_TILER_HEAP_CREATE,
    
    	/** @DRM_PANTHOR_TILER_HEAP_DESTROY: Destroy a tiler heap. */
    	DRM_PANTHOR_TILER_HEAP_DESTROY,
    };
    
    /**
     * DRM_IOCTL_PANTHOR() - Build a Panthor IOCTL number
     * @__access: Access type. Must be R, W or RW.
     * @__id: One of the DRM_PANTHOR_xxx id.
     * @__type: Suffix of the type being passed to the IOCTL.
     *
     * Don't use this macro directly, use the DRM_IOCTL_PANTHOR_xxx
     * values instead.
     *
     * Return: An IOCTL number to be passed to ioctl() from userspace.
     */
    #define DRM_IOCTL_PANTHOR(__access, __id, __type) \
    	DRM_IO ## __access(DRM_COMMAND_BASE + DRM_PANTHOR_ ## __id, \
    			   struct drm_panthor_ ## __type)
    
    #define DRM_IOCTL_PANTHOR_DEV_QUERY \
    	DRM_IOCTL_PANTHOR(WR, DEV_QUERY, dev_query)
    #define DRM_IOCTL_PANTHOR_VM_CREATE \
    	DRM_IOCTL_PANTHOR(WR, VM_CREATE, vm_create)
    #define DRM_IOCTL_PANTHOR_VM_DESTROY \
    	DRM_IOCTL_PANTHOR(WR, VM_DESTROY, vm_destroy)
    #define DRM_IOCTL_PANTHOR_VM_BIND \
    	DRM_IOCTL_PANTHOR(WR, VM_BIND, vm_bind)
    #define DRM_IOCTL_PANTHOR_VM_GET_STATE \
    	DRM_IOCTL_PANTHOR(WR, VM_GET_STATE, vm_get_state)
    #define DRM_IOCTL_PANTHOR_BO_CREATE \
    	DRM_IOCTL_PANTHOR(WR, BO_CREATE, bo_create)
    #define DRM_IOCTL_PANTHOR_BO_MMAP_OFFSET \
    	DRM_IOCTL_PANTHOR(WR, BO_MMAP_OFFSET, bo_mmap_offset)
    #define DRM_IOCTL_PANTHOR_GROUP_CREATE \
    	DRM_IOCTL_PANTHOR(WR, GROUP_CREATE, group_create)
    #define DRM_IOCTL_PANTHOR_GROUP_DESTROY \
    	DRM_IOCTL_PANTHOR(WR, GROUP_DESTROY, group_destroy)
    #define DRM_IOCTL_PANTHOR_GROUP_SUBMIT \
    	DRM_IOCTL_PANTHOR(WR, GROUP_SUBMIT, group_submit)
    #define DRM_IOCTL_PANTHOR_GROUP_GET_STATE \
    	DRM_IOCTL_PANTHOR(WR, GROUP_GET_STATE, group_get_state)
    #define DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE \
    	DRM_IOCTL_PANTHOR(WR, TILER_HEAP_CREATE, tiler_heap_create)
    #define DRM_IOCTL_PANTHOR_TILER_HEAP_DESTROY \
    	DRM_IOCTL_PANTHOR(WR, TILER_HEAP_DESTROY, tiler_heap_destroy)
    
    /**
     * DOC: IOCTL arguments
     */
    
    /**
     * struct drm_panthor_obj_array - Object array.
     *
     * This object is used to pass an array of objects whose size is subject to changes in
     * future versions of the driver. In order to support this mutability, we pass a stride
     * describing the size of the object as known by userspace.
     *
     * You shouldn't fill drm_panthor_obj_array fields directly. You should instead use
     * the DRM_PANTHOR_OBJ_ARRAY() macro that takes care of initializing the stride to
     * the object size.
     */
    struct drm_panthor_obj_array {
    	/** @stride: Stride of object struct. Used for versioning. */
    	__u32 stride;
    
    	/** @count: Number of objects in the array. */
    	__u32 count;
    
    	/** @array: User pointer to an array of objects. */
    	__u64 array;
    };
    
    /**
     * DRM_PANTHOR_OBJ_ARRAY() - Initialize a drm_panthor_obj_array field.
     * @cnt: Number of elements in the array.
     * @ptr: Pointer to the array to pass to the kernel.
     *
     * Macro initializing a drm_panthor_obj_array based on the object size as known
     * by userspace.
     */
    #define DRM_PANTHOR_OBJ_ARRAY(cnt, ptr) \
    	{ .stride = sizeof((ptr)[0]), .count = (cnt), .array = (__u64)(uintptr_t)(ptr) }
    
    /**
     * enum drm_panthor_sync_op_flags - Synchronization operation flags.
     */
    enum drm_panthor_sync_op_flags {
    	/** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK: Synchronization handle type mask. */
    	DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK = 0xff,
    
    	/** @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ: Synchronization object type. */
    	DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_SYNCOBJ = 0,
    
    	/**
    	 * @DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ: Timeline synchronization
    	 * object type.
    	 */
    	DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ = 1,
    
    	/** @DRM_PANTHOR_SYNC_OP_WAIT: Wait operation. */
    	DRM_PANTHOR_SYNC_OP_WAIT = 0 << 31,
    
    	/** @DRM_PANTHOR_SYNC_OP_SIGNAL: Signal operation. */
    	DRM_PANTHOR_SYNC_OP_SIGNAL = (int)(1u << 31),
    };
    
    /**
     * struct drm_panthor_sync_op - Synchronization operation.
     */
    struct drm_panthor_sync_op {
    	/** @flags: Synchronization operation flags. Combination of DRM_PANTHOR_SYNC_OP values. */
    	__u32 flags;
    
    	/** @handle: Sync handle. */
    	__u32 handle;
    
    	/**
    	 * @timeline_value: MBZ if
    	 * (flags & DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_MASK) !=
    	 * DRM_PANTHOR_SYNC_OP_HANDLE_TYPE_TIMELINE_SYNCOBJ.
    	 */
    	__u64 timeline_value;
    };
    
    /**
     * enum drm_panthor_dev_query_type - Query type
     *
     * Place new types at the end, don't re-order, don't remove or replace.
     */
    enum drm_panthor_dev_query_type {
    	/** @DRM_PANTHOR_DEV_QUERY_GPU_INFO: Query GPU information. */
    	DRM_PANTHOR_DEV_QUERY_GPU_INFO = 0,
    
    	/** @DRM_PANTHOR_DEV_QUERY_CSIF_INFO: Query command-stream interface information. */
    	DRM_PANTHOR_DEV_QUERY_CSIF_INFO,
    
    	/** @DRM_PANTHOR_DEV_QUERY_TIMESTAMP_INFO: Query timestamp information. */
    	DRM_PANTHOR_DEV_QUERY_TIMESTAMP_INFO,
    
    	/**
    	 * @DRM_PANTHOR_DEV_QUERY_GROUP_PRIORITIES_INFO: Query allowed group priorities information.
    	 */
    	DRM_PANTHOR_DEV_QUERY_GROUP_PRIORITIES_INFO,
    };
    
    /**
     * struct drm_panthor_gpu_info - GPU information
     *
     * Structure grouping all queryable information relating to the GPU.
     */
    struct drm_panthor_gpu_info {
    	/** @gpu_id : GPU ID. */
    	__u32 gpu_id;
    #define DRM_PANTHOR_ARCH_MAJOR(x)		((x) >> 28)
    #define DRM_PANTHOR_ARCH_MINOR(x)		(((x) >> 24) & 0xf)
    #define DRM_PANTHOR_ARCH_REV(x)			(((x) >> 20) & 0xf)
    #define DRM_PANTHOR_PRODUCT_MAJOR(x)		(((x) >> 16) & 0xf)
    #define DRM_PANTHOR_VERSION_MAJOR(x)		(((x) >> 12) & 0xf)
    #define DRM_PANTHOR_VERSION_MINOR(x)		(((x) >> 4) & 0xff)
    #define DRM_PANTHOR_VERSION_STATUS(x)		((x) & 0xf)
    
    	/** @gpu_rev: GPU revision. */
    	__u32 gpu_rev;
    
    	/** @csf_id: Command stream frontend ID. */
    	__u32 csf_id;
    #define DRM_PANTHOR_CSHW_MAJOR(x)		(((x) >> 26) & 0x3f)
    #define DRM_PANTHOR_CSHW_MINOR(x)		(((x) >> 20) & 0x3f)
    #define DRM_PANTHOR_CSHW_REV(x)			(((x) >> 16) & 0xf)
    #define DRM_PANTHOR_MCU_MAJOR(x)		(((x) >> 10) & 0x3f)
    #define DRM_PANTHOR_MCU_MINOR(x)		(((x) >> 4) & 0x3f)
    #define DRM_PANTHOR_MCU_REV(x)			((x) & 0xf)
    
    	/** @l2_features: L2-cache features. */
    	__u32 l2_features;
    
    	/** @tiler_features: Tiler features. */
    	__u32 tiler_features;
    
    	/** @mem_features: Memory features. */
    	__u32 mem_features;
    
    	/** @mmu_features: MMU features. */
    	__u32 mmu_features;
    #define DRM_PANTHOR_MMU_VA_BITS(x)		((x) & 0xff)
    
    	/** @thread_features: Thread features. */
    	__u32 thread_features;
    
    	/** @max_threads: Maximum number of threads. */
    	__u32 max_threads;
    
    	/** @thread_max_workgroup_size: Maximum workgroup size. */
    	__u32 thread_max_workgroup_size;
    
    	/**
    	 * @thread_max_barrier_size: Maximum number of threads that can wait
    	 * simultaneously on a barrier.
    	 */
    	__u32 thread_max_barrier_size;
    
    	/** @coherency_features: Coherency features. */
    	__u32 coherency_features;
    
    	/** @texture_features: Texture features. */
    	__u32 texture_features[4];
    
    	/** @as_present: Bitmask encoding the number of address-space exposed by the MMU. */
    	__u32 as_present;
    
    	/** @shader_present: Bitmask encoding the shader cores exposed by the GPU. */
    	__u64 shader_present;
    
    	/** @l2_present: Bitmask encoding the L2 caches exposed by the GPU. */
    	__u64 l2_present;
    
    	/** @tiler_present: Bitmask encoding the tiler units exposed by the GPU. */
    	__u64 tiler_present;
    
    	/** @core_features: Used to discriminate core variants when they exist. */
    	__u32 core_features;
    
    	/** @pad: MBZ. */
    	__u32 pad;
    };
    
    /**
     * struct drm_panthor_csif_info - Command stream interface information
     *
     * Structure grouping all queryable information relating to the command stream interface.
     */
    struct drm_panthor_csif_info {
    	/** @csg_slot_count: Number of command stream group slots exposed by the firmware. */
    	__u32 csg_slot_count;
    
    	/** @cs_slot_count: Number of command stream slots per group. */
    	__u32 cs_slot_count;
    
    	/** @cs_reg_count: Number of command stream registers. */
    	__u32 cs_reg_count;
    
    	/** @scoreboard_slot_count: Number of scoreboard slots. */
    	__u32 scoreboard_slot_count;
    
    	/**
    	 * @unpreserved_cs_reg_count: Number of command stream registers reserved by
    	 * the kernel driver to call a userspace command stream.
    	 *
    	 * All registers can be used by a userspace command stream, but the
    	 * [cs_slot_count - unpreserved_cs_reg_count .. cs_slot_count] registers are
    	 * used by the kernel when DRM_PANTHOR_IOCTL_GROUP_SUBMIT is called.
    	 */
    	__u32 unpreserved_cs_reg_count;
    
    	/**
    	 * @pad: Padding field, set to zero.
    	 */
    	__u32 pad;
    };
    
    /**
     * struct drm_panthor_timestamp_info - Timestamp information
     *
     * Structure grouping all queryable information relating to the GPU timestamp.
     */
    struct drm_panthor_timestamp_info {
    	/**
    	 * @timestamp_frequency: The frequency of the timestamp timer or 0 if
    	 * unknown.
    	 */
    	__u64 timestamp_frequency;
    
    	/** @current_timestamp: The current timestamp. */
    	__u64 current_timestamp;
    
    	/** @timestamp_offset: The offset of the timestamp timer. */
    	__u64 timestamp_offset;
    };
    
    /**
     * struct drm_panthor_group_priorities_info - Group priorities information
     *
     * Structure grouping all queryable information relating to the allowed group priorities.
     */
    struct drm_panthor_group_priorities_info {
    	/**
    	 * @allowed_mask: Bitmask of the allowed group priorities.
    	 *
    	 * Each bit represents a variant of the enum drm_panthor_group_priority.
    	 */
    	__u8 allowed_mask;
    
    	/** @pad: Padding fields, MBZ. */
    	__u8 pad[3];
    };
    
    /**
     * struct drm_panthor_dev_query - Arguments passed to DRM_PANTHOR_IOCTL_DEV_QUERY
     */
    struct drm_panthor_dev_query {
    	/** @type: the query type (see drm_panthor_dev_query_type). */
    	__u32 type;
    
    	/**
    	 * @size: size of the type being queried.
    	 *
    	 * If pointer is NULL, size is updated by the driver to provide the
    	 * output structure size. If pointer is not NULL, the driver will
    	 * only copy min(size, actual_structure_size) bytes to the pointer,
    	 * and update the size accordingly. This allows us to extend query
    	 * types without breaking userspace.
    	 */
    	__u32 size;
    
    	/**
    	 * @pointer: user pointer to a query type struct.
    	 *
    	 * Pointer can be NULL, in which case, nothing is copied, but the
    	 * actual structure size is returned. If not NULL, it must point to
    	 * a location that's large enough to hold size bytes.
    	 */
    	__u64 pointer;
    };
    
    /**
     * struct drm_panthor_vm_create - Arguments passed to DRM_PANTHOR_IOCTL_VM_CREATE
     */
    struct drm_panthor_vm_create {
    	/** @flags: VM flags, MBZ. */
    	__u32 flags;
    
    	/** @id: Returned VM ID. */
    	__u32 id;
    
    	/**
    	 * @user_va_range: Size of the VA space reserved for user objects.
    	 *
    	 * The kernel will pick the remaining space to map kernel-only objects to the
    	 * VM (heap chunks, heap context, ring buffers, kernel synchronization objects,
    	 * ...). If the space left for kernel objects is too small, kernel object
    	 * allocation will fail further down the road. One can use
    	 * drm_panthor_gpu_info::mmu_features to extract the total virtual address
    	 * range, and chose a user_va_range that leaves some space to the kernel.
    	 *
    	 * If user_va_range is zero, the kernel will pick a sensible value based on
    	 * TASK_SIZE and the virtual range supported by the GPU MMU (the kernel/user
    	 * split should leave enough VA space for userspace processes to support SVM,
    	 * while still allowing the kernel to map some amount of kernel objects in
    	 * the kernel VA range). The value chosen by the driver will be returned in
    	 * @user_va_range.
    	 *
    	 * User VA space always starts at 0x0, kernel VA space is always placed after
    	 * the user VA range.
    	 */
    	__u64 user_va_range;
    };
    
    /**
     * struct drm_panthor_vm_destroy - Arguments passed to DRM_PANTHOR_IOCTL_VM_DESTROY
     */
    struct drm_panthor_vm_destroy {
    	/** @id: ID of the VM to destroy. */
    	__u32 id;
    
    	/** @pad: MBZ. */
    	__u32 pad;
    };
    
    /**
     * enum drm_panthor_vm_bind_op_flags - VM bind operation flags
     */
    enum drm_panthor_vm_bind_op_flags {
    	/**
    	 * @DRM_PANTHOR_VM_BIND_OP_MAP_READONLY: Map the memory read-only.
    	 *
    	 * Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP.
    	 */
    	DRM_PANTHOR_VM_BIND_OP_MAP_READONLY = 1 << 0,
    
    	/**
    	 * @DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC: Map the memory not-executable.
    	 *
    	 * Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP.
    	 */
    	DRM_PANTHOR_VM_BIND_OP_MAP_NOEXEC = 1 << 1,
    
    	/**
    	 * @DRM_PANTHOR_VM_BIND_OP_MAP_UNCACHED: Map the memory uncached.
    	 *
    	 * Only valid with DRM_PANTHOR_VM_BIND_OP_TYPE_MAP.
    	 */
    	DRM_PANTHOR_VM_BIND_OP_MAP_UNCACHED = 1 << 2,
    
    	/**
    	 * @DRM_PANTHOR_VM_BIND_OP_TYPE_MASK: Mask used to determine the type of operation.
    	 */
    	DRM_PANTHOR_VM_BIND_OP_TYPE_MASK = (int)(0xfu << 28),
    
    	/** @DRM_PANTHOR_VM_BIND_OP_TYPE_MAP: Map operation. */
    	DRM_PANTHOR_VM_BIND_OP_TYPE_MAP = 0 << 28,
    
    	/** @DRM_PANTHOR_VM_BIND_OP_TYPE_UNMAP: Unmap operation. */
    	DRM_PANTHOR_VM_BIND_OP_TYPE_UNMAP = 1 << 28,
    
    	/**
    	 * @DRM_PANTHOR_VM_BIND_OP_TYPE_SYNC_ONLY: No VM operation.
    	 *
    	 * Just serves as a synchronization point on a VM queue.
    	 *
    	 * Only valid if %DRM_PANTHOR_VM_BIND_ASYNC is set in drm_panthor_vm_bind::flags,
    	 * and drm_panthor_vm_bind_op::syncs contains at least one element.
    	 */
    	DRM_PANTHOR_VM_BIND_OP_TYPE_SYNC_ONLY = 2 << 28,
    };
    
    /**
     * struct drm_panthor_vm_bind_op - VM bind operation
     */
    struct drm_panthor_vm_bind_op {
    	/** @flags: Combination of drm_panthor_vm_bind_op_flags flags. */
    	__u32 flags;
    
    	/**
    	 * @bo_handle: Handle of the buffer object to map.
    	 * MBZ for unmap or sync-only operations.
    	 */
    	__u32 bo_handle;
    
    	/**
    	 * @bo_offset: Buffer object offset.
    	 * MBZ for unmap or sync-only operations.
    	 */
    	__u64 bo_offset;
    
    	/**
    	 * @va: Virtual address to map/unmap.
    	 * MBZ for sync-only operations.
    	 */
    	__u64 va;
    
    	/**
    	 * @size: Size to map/unmap.
    	 * MBZ for sync-only operations.
    	 */
    	__u64 size;
    
    	/**
    	 * @syncs: Array of struct drm_panthor_sync_op synchronization
    	 * operations.
    	 *
    	 * This array must be empty if %DRM_PANTHOR_VM_BIND_ASYNC is not set on
    	 * the drm_panthor_vm_bind object containing this VM bind operation.
    	 *
    	 * This array shall not be empty for sync-only operations.
    	 */
    	struct drm_panthor_obj_array syncs;
    
    };
    
    /**
     * enum drm_panthor_vm_bind_flags - VM bind flags
     */
    enum drm_panthor_vm_bind_flags {
    	/**
    	 * @DRM_PANTHOR_VM_BIND_ASYNC: VM bind operations are queued to the VM
    	 * queue instead of being executed synchronously.
    	 */
    	DRM_PANTHOR_VM_BIND_ASYNC = 1 << 0,
    };
    
    /**
     * struct drm_panthor_vm_bind - Arguments passed to DRM_IOCTL_PANTHOR_VM_BIND
     */
    struct drm_panthor_vm_bind {
    	/** @vm_id: VM targeted by the bind request. */
    	__u32 vm_id;
    
    	/** @flags: Combination of drm_panthor_vm_bind_flags flags. */
    	__u32 flags;
    
    	/** @ops: Array of struct drm_panthor_vm_bind_op bind operations. */
    	struct drm_panthor_obj_array ops;
    };
    
    /**
     * enum drm_panthor_vm_state - VM states.
     */
    enum drm_panthor_vm_state {
    	/**
    	 * @DRM_PANTHOR_VM_STATE_USABLE: VM is usable.
    	 *
    	 * New VM operations will be accepted on this VM.
    	 */
    	DRM_PANTHOR_VM_STATE_USABLE,
    
    	/**
    	 * @DRM_PANTHOR_VM_STATE_UNUSABLE: VM is unusable.
    	 *
    	 * Something put the VM in an unusable state (like an asynchronous
    	 * VM_BIND request failing for any reason).
    	 *
    	 * Once the VM is in this state, all new MAP operations will be
    	 * rejected, and any GPU job targeting this VM will fail.
    	 * UNMAP operations are still accepted.
    	 *
    	 * The only way to recover from an unusable VM is to create a new
    	 * VM, and destroy the old one.
    	 */
    	DRM_PANTHOR_VM_STATE_UNUSABLE,
    };
    
    /**
     * struct drm_panthor_vm_get_state - Get VM state.
     */
    struct drm_panthor_vm_get_state {
    	/** @vm_id: VM targeted by the get_state request. */
    	__u32 vm_id;
    
    	/**
    	 * @state: state returned by the driver.
    	 *
    	 * Must be one of the enum drm_panthor_vm_state values.
    	 */
    	__u32 state;
    };
    
    /**
     * enum drm_panthor_bo_flags - Buffer object flags, passed at creation time.
     */
    enum drm_panthor_bo_flags {
    	/** @DRM_PANTHOR_BO_NO_MMAP: The buffer object will never be CPU-mapped in userspace. */
    	DRM_PANTHOR_BO_NO_MMAP = (1 << 0),
    };
    
    /**
     * struct drm_panthor_bo_create - Arguments passed to DRM_IOCTL_PANTHOR_BO_CREATE.
     */
    struct drm_panthor_bo_create {
    	/**
    	 * @size: Requested size for the object
    	 *
    	 * The (page-aligned) allocated size for the object will be returned.
    	 */
    	__u64 size;
    
    	/**
    	 * @flags: Flags. Must be a combination of drm_panthor_bo_flags flags.
    	 */
    	__u32 flags;
    
    	/**
    	 * @exclusive_vm_id: Exclusive VM this buffer object will be mapped to.
    	 *
    	 * If not zero, the field must refer to a valid VM ID, and implies that:
    	 *  - the buffer object will only ever be bound to that VM
    	 *  - cannot be exported as a PRIME fd
    	 */
    	__u32 exclusive_vm_id;
    
    	/**
    	 * @handle: Returned handle for the object.
    	 *
    	 * Object handles are nonzero.
    	 */
    	__u32 handle;
    
    	/** @pad: MBZ. */
    	__u32 pad;
    };
    
    /**
     * struct drm_panthor_bo_mmap_offset - Arguments passed to DRM_IOCTL_PANTHOR_BO_MMAP_OFFSET.
     */
    struct drm_panthor_bo_mmap_offset {
    	/** @handle: Handle of the object we want an mmap offset for. */
    	__u32 handle;
    
    	/** @pad: MBZ. */
    	__u32 pad;
    
    	/** @offset: The fake offset to use for subsequent mmap calls. */
    	__u64 offset;
    };
    
    /**
     * struct drm_panthor_queue_create - Queue creation arguments.
     */
    struct drm_panthor_queue_create {
    	/**
    	 * @priority: Defines the priority of queues inside a group. Goes from 0 to 15,
    	 * 15 being the highest priority.
    	 */
    	__u8 priority;
    
    	/** @pad: Padding fields, MBZ. */
    	__u8 pad[3];
    
    	/** @ringbuf_size: Size of the ring buffer to allocate to this queue. */
    	__u32 ringbuf_size;
    };
    
    /**
     * enum drm_panthor_group_priority - Scheduling group priority
     */
    enum drm_panthor_group_priority {
    	/** @PANTHOR_GROUP_PRIORITY_LOW: Low priority group. */
    	PANTHOR_GROUP_PRIORITY_LOW = 0,
    
    	/** @PANTHOR_GROUP_PRIORITY_MEDIUM: Medium priority group. */
    	PANTHOR_GROUP_PRIORITY_MEDIUM,
    
    	/**
    	 * @PANTHOR_GROUP_PRIORITY_HIGH: High priority group.
    	 *
    	 * Requires CAP_SYS_NICE or DRM_MASTER.
    	 */
    	PANTHOR_GROUP_PRIORITY_HIGH,
    
    	/**
    	 * @PANTHOR_GROUP_PRIORITY_REALTIME: Realtime priority group.
    	 *
    	 * Requires CAP_SYS_NICE or DRM_MASTER.
    	 */
    	PANTHOR_GROUP_PRIORITY_REALTIME,
    };
    
    /**
     * struct drm_panthor_group_create - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_CREATE
     */
    struct drm_panthor_group_create {
    	/** @queues: Array of drm_panthor_queue_create elements. */
    	struct drm_panthor_obj_array queues;
    
    	/**
    	 * @max_compute_cores: Maximum number of cores that can be used by compute
    	 * jobs across CS queues bound to this group.
    	 *
    	 * Must be less or equal to the number of bits set in @compute_core_mask.
    	 */
    	__u8 max_compute_cores;
    
    	/**
    	 * @max_fragment_cores: Maximum number of cores that can be used by fragment
    	 * jobs across CS queues bound to this group.
    	 *
    	 * Must be less or equal to the number of bits set in @fragment_core_mask.
    	 */
    	__u8 max_fragment_cores;
    
    	/**
    	 * @max_tiler_cores: Maximum number of tilers that can be used by tiler jobs
    	 * across CS queues bound to this group.
    	 *
    	 * Must be less or equal to the number of bits set in @tiler_core_mask.
    	 */
    	__u8 max_tiler_cores;
    
    	/** @priority: Group priority (see enum drm_panthor_group_priority). */
    	__u8 priority;
    
    	/** @pad: Padding field, MBZ. */
    	__u32 pad;
    
    	/**
    	 * @compute_core_mask: Mask encoding cores that can be used for compute jobs.
    	 *
    	 * This field must have at least @max_compute_cores bits set.
    	 *
    	 * The bits set here should also be set in drm_panthor_gpu_info::shader_present.
    	 */
    	__u64 compute_core_mask;
    
    	/**
    	 * @fragment_core_mask: Mask encoding cores that can be used for fragment jobs.
    	 *
    	 * This field must have at least @max_fragment_cores bits set.
    	 *
    	 * The bits set here should also be set in drm_panthor_gpu_info::shader_present.
    	 */
    	__u64 fragment_core_mask;
    
    	/**
    	 * @tiler_core_mask: Mask encoding cores that can be used for tiler jobs.
    	 *
    	 * This field must have at least @max_tiler_cores bits set.
    	 *
    	 * The bits set here should also be set in drm_panthor_gpu_info::tiler_present.
    	 */
    	__u64 tiler_core_mask;
    
    	/**
    	 * @vm_id: VM ID to bind this group to.
    	 *
    	 * All submission to queues bound to this group will use this VM.
    	 */
    	__u32 vm_id;
    
    	/**
    	 * @group_handle: Returned group handle. Passed back when submitting jobs or
    	 * destroying a group.
    	 */
    	__u32 group_handle;
    };
    
    /**
     * struct drm_panthor_group_destroy - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_DESTROY
     */
    struct drm_panthor_group_destroy {
    	/** @group_handle: Group to destroy */
    	__u32 group_handle;
    
    	/** @pad: Padding field, MBZ. */
    	__u32 pad;
    };
    
    /**
     * struct drm_panthor_queue_submit - Job submission arguments.
     *
     * This is describing the userspace command stream to call from the kernel
     * command stream ring-buffer. Queue submission is always part of a group
     * submission, taking one or more jobs to submit to the underlying queues.
     */
    struct drm_panthor_queue_submit {
    	/** @queue_index: Index of the queue inside a group. */
    	__u32 queue_index;
    
    	/**
    	 * @stream_size: Size of the command stream to execute.
    	 *
    	 * Must be 64-bit/8-byte aligned (the size of a CS instruction)
    	 *
    	 * Can be zero if stream_addr is zero too.
    	 *
    	 * When the stream size is zero, the queue submit serves as a
    	 * synchronization point.
    	 */
    	__u32 stream_size;
    
    	/**
    	 * @stream_addr: GPU address of the command stream to execute.
    	 *
    	 * Must be aligned on 64-byte.
    	 *
    	 * Can be zero is stream_size is zero too.
    	 */
    	__u64 stream_addr;
    
    	/**
    	 * @latest_flush: FLUSH_ID read at the time the stream was built.
    	 *
    	 * This allows cache flush elimination for the automatic
    	 * flush+invalidate(all) done at submission time, which is needed to
    	 * ensure the GPU doesn't get garbage when reading the indirect command
    	 * stream buffers. If you want the cache flush to happen
    	 * unconditionally, pass a zero here.
    	 *
    	 * Ignored when stream_size is zero.
    	 */
    	__u32 latest_flush;
    
    	/** @pad: MBZ. */
    	__u32 pad;
    
    	/** @syncs: Array of struct drm_panthor_sync_op sync operations. */
    	struct drm_panthor_obj_array syncs;
    };
    
    /**
     * struct drm_panthor_group_submit - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_SUBMIT
     */
    struct drm_panthor_group_submit {
    	/** @group_handle: Handle of the group to queue jobs to. */
    	__u32 group_handle;
    
    	/** @pad: MBZ. */
    	__u32 pad;
    
    	/** @queue_submits: Array of drm_panthor_queue_submit objects. */
    	struct drm_panthor_obj_array queue_submits;
    };
    
    /**
     * enum drm_panthor_group_state_flags - Group state flags
     */
    enum drm_panthor_group_state_flags {
    	/**
    	 * @DRM_PANTHOR_GROUP_STATE_TIMEDOUT: Group had unfinished jobs.
    	 *
    	 * When a group ends up with this flag set, no jobs can be submitted to its queues.
    	 */
    	DRM_PANTHOR_GROUP_STATE_TIMEDOUT = 1 << 0,
    
    	/**
    	 * @DRM_PANTHOR_GROUP_STATE_FATAL_FAULT: Group had fatal faults.
    	 *
    	 * When a group ends up with this flag set, no jobs can be submitted to its queues.
    	 */
    	DRM_PANTHOR_GROUP_STATE_FATAL_FAULT = 1 << 1,
    };
    
    /**
     * struct drm_panthor_group_get_state - Arguments passed to DRM_IOCTL_PANTHOR_GROUP_GET_STATE
     *
     * Used to query the state of a group and decide whether a new group should be created to
     * replace it.
     */
    struct drm_panthor_group_get_state {
    	/** @group_handle: Handle of the group to query state on */
    	__u32 group_handle;
    
    	/**
    	 * @state: Combination of DRM_PANTHOR_GROUP_STATE_* flags encoding the
    	 * group state.
    	 */
    	__u32 state;
    
    	/** @fatal_queues: Bitmask of queues that faced fatal faults. */
    	__u32 fatal_queues;
    
    	/** @pad: MBZ */
    	__u32 pad;
    };
    
    /**
     * struct drm_panthor_tiler_heap_create - Arguments passed to DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE
     */
    struct drm_panthor_tiler_heap_create {
    	/** @vm_id: VM ID the tiler heap should be mapped to */
    	__u32 vm_id;
    
    	/** @initial_chunk_count: Initial number of chunks to allocate. Must be at least one. */
    	__u32 initial_chunk_count;
    
    	/**
    	 * @chunk_size: Chunk size.
    	 *
    	 * Must be page-aligned and lie in the [128k:8M] range.
    	 */
    	__u32 chunk_size;
    
    	/**
    	 * @max_chunks: Maximum number of chunks that can be allocated.
    	 *
    	 * Must be at least @initial_chunk_count.
    	 */
    	__u32 max_chunks;
    
    	/**
    	 * @target_in_flight: Maximum number of in-flight render passes.
    	 *
    	 * If the heap has more than tiler jobs in-flight, the FW will wait for render
    	 * passes to finish before queuing new tiler jobs.
    	 */
    	__u32 target_in_flight;
    
    	/** @handle: Returned heap handle. Passed back to DESTROY_TILER_HEAP. */
    	__u32 handle;
    
    	/** @tiler_heap_ctx_gpu_va: Returned heap GPU virtual address returned */
    	__u64 tiler_heap_ctx_gpu_va;
    
    	/**
    	 * @first_heap_chunk_gpu_va: First heap chunk.
    	 *
    	 * The tiler heap is formed of heap chunks forming a single-link list. This
    	 * is the first element in the list.
    	 */
    	__u64 first_heap_chunk_gpu_va;
    };
    
    /**
     * struct drm_panthor_tiler_heap_destroy - Arguments passed to DRM_IOCTL_PANTHOR_TILER_HEAP_DESTROY
     */
    struct drm_panthor_tiler_heap_destroy {
    	/**
    	 * @handle: Handle of the tiler heap to destroy.
    	 *
    	 * Must be a valid heap handle returned by DRM_IOCTL_PANTHOR_TILER_HEAP_CREATE.
    	 */
    	__u32 handle;
    
    	/** @pad: Padding field, MBZ. */
    	__u32 pad;
    };
    
    #if defined(__cplusplus)
    }
    #endif
    
    #endif /* _PANTHOR_DRM_H_ */