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IABSD.fr/xenocara/lib/mesa/include/drm-uapi/virtgpu_drm.h

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  • Author : jsg
    Date : 2025-06-05 11:23:11
    Hash : 67d6f117
    Message : Import Mesa 25.0.7

  • lib/mesa/include/drm-uapi/virtgpu_drm.h
  • /*
     * Copyright 2013 Red Hat
     * All Rights Reserved.
     *
     * Permission is hereby granted, free of charge, to any person obtaining a
     * copy of this software and associated documentation files (the "Software"),
     * to deal in the Software without restriction, including without limitation
     * the rights to use, copy, modify, merge, publish, distribute, sublicense,
     * and/or sell copies of the Software, and to permit persons to whom the
     * Software is furnished to do so, subject to the following conditions:
     *
     * The above copyright notice and this permission notice (including the next
     * paragraph) shall be included in all copies or substantial portions of the
     * Software.
     *
     * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     * THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     * OTHER DEALINGS IN THE SOFTWARE.
     */
    #ifndef VIRTGPU_DRM_H
    #define VIRTGPU_DRM_H
    
    #include "drm.h"
    
    #if defined(__cplusplus)
    extern "C" {
    #endif
    
    /* Please note that modifications to all structs defined here are
     * subject to backwards-compatibility constraints.
     *
     * Do not use pointers, use __u64 instead for 32 bit / 64 bit user/kernel
     * compatibility Keep fields aligned to their size
     */
    
    #define DRM_VIRTGPU_MAP         0x01
    #define DRM_VIRTGPU_EXECBUFFER  0x02
    #define DRM_VIRTGPU_GETPARAM    0x03
    #define DRM_VIRTGPU_RESOURCE_CREATE 0x04
    #define DRM_VIRTGPU_RESOURCE_INFO     0x05
    #define DRM_VIRTGPU_TRANSFER_FROM_HOST 0x06
    #define DRM_VIRTGPU_TRANSFER_TO_HOST 0x07
    #define DRM_VIRTGPU_WAIT     0x08
    #define DRM_VIRTGPU_GET_CAPS  0x09
    #define DRM_VIRTGPU_RESOURCE_CREATE_BLOB 0x0a
    #define DRM_VIRTGPU_CONTEXT_INIT 0x0b
    
    #define VIRTGPU_EXECBUF_FENCE_FD_IN	0x01
    #define VIRTGPU_EXECBUF_FENCE_FD_OUT	0x02
    #define VIRTGPU_EXECBUF_RING_IDX	0x04
    #define VIRTGPU_EXECBUF_FLAGS  (\
    		VIRTGPU_EXECBUF_FENCE_FD_IN |\
    		VIRTGPU_EXECBUF_FENCE_FD_OUT |\
    		VIRTGPU_EXECBUF_RING_IDX |\
    		0)
    
    struct drm_virtgpu_map {
    	__u64 offset; /* use for mmap system call */
    	__u32 handle;
    	__u32 pad;
    };
    
    #define VIRTGPU_EXECBUF_SYNCOBJ_RESET		0x01
    #define VIRTGPU_EXECBUF_SYNCOBJ_FLAGS ( \
    		VIRTGPU_EXECBUF_SYNCOBJ_RESET | \
    		0)
    struct drm_virtgpu_execbuffer_syncobj {
    	__u32 handle;
    	__u32 flags;
    	__u64 point;
    };
    
    /* fence_fd is modified on success if VIRTGPU_EXECBUF_FENCE_FD_OUT flag is set. */
    struct drm_virtgpu_execbuffer {
    	__u32 flags;
    	__u32 size;
    	__u64 command; /* void* */
    	__u64 bo_handles;
    	__u32 num_bo_handles;
    	__s32 fence_fd; /* in/out fence fd (see VIRTGPU_EXECBUF_FENCE_FD_IN/OUT) */
    	__u32 ring_idx; /* command ring index (see VIRTGPU_EXECBUF_RING_IDX) */
    	__u32 syncobj_stride; /* size of @drm_virtgpu_execbuffer_syncobj */
    	__u32 num_in_syncobjs;
    	__u32 num_out_syncobjs;
    	__u64 in_syncobjs;
    	__u64 out_syncobjs;
    };
    
    #define VIRTGPU_PARAM_3D_FEATURES 1 /* do we have 3D features in the hw */
    #define VIRTGPU_PARAM_CAPSET_QUERY_FIX 2 /* do we have the capset fix */
    #define VIRTGPU_PARAM_RESOURCE_BLOB 3 /* DRM_VIRTGPU_RESOURCE_CREATE_BLOB */
    #define VIRTGPU_PARAM_HOST_VISIBLE 4 /* Host blob resources are mappable */
    #define VIRTGPU_PARAM_CROSS_DEVICE 5 /* Cross virtio-device resource sharing  */
    #define VIRTGPU_PARAM_CONTEXT_INIT 6 /* DRM_VIRTGPU_CONTEXT_INIT */
    #define VIRTGPU_PARAM_SUPPORTED_CAPSET_IDs 7 /* Bitmask of supported capability set ids */
    #define VIRTGPU_PARAM_EXPLICIT_DEBUG_NAME 8 /* Ability to set debug name from userspace */
    
    struct drm_virtgpu_getparam {
    	__u64 param;
    	__u64 value;
    };
    
    /* NO_BO flags? NO resource flag? */
    /* resource flag for y_0_top */
    struct drm_virtgpu_resource_create {
    	__u32 target;
    	__u32 format;
    	__u32 bind;
    	__u32 width;
    	__u32 height;
    	__u32 depth;
    	__u32 array_size;
    	__u32 last_level;
    	__u32 nr_samples;
    	__u32 flags;
    	__u32 bo_handle; /* if this is set - recreate a new resource attached to this bo ? */
    	__u32 res_handle;  /* returned by kernel */
    	__u32 size;        /* validate transfer in the host */
    	__u32 stride;      /* validate transfer in the host */
    };
    
    struct drm_virtgpu_resource_info {
    	__u32 bo_handle;
    	__u32 res_handle;
    	__u32 size;
    	__u32 blob_mem;
    };
    
    struct drm_virtgpu_3d_box {
    	__u32 x;
    	__u32 y;
    	__u32 z;
    	__u32 w;
    	__u32 h;
    	__u32 d;
    };
    
    struct drm_virtgpu_3d_transfer_to_host {
    	__u32 bo_handle;
    	struct drm_virtgpu_3d_box box;
    	__u32 level;
    	__u32 offset;
    	__u32 stride;
    	__u32 layer_stride;
    };
    
    struct drm_virtgpu_3d_transfer_from_host {
    	__u32 bo_handle;
    	struct drm_virtgpu_3d_box box;
    	__u32 level;
    	__u32 offset;
    	__u32 stride;
    	__u32 layer_stride;
    };
    
    #define VIRTGPU_WAIT_NOWAIT 1 /* like it */
    struct drm_virtgpu_3d_wait {
    	__u32 handle; /* 0 is an invalid handle */
    	__u32 flags;
    };
    
    struct drm_virtgpu_get_caps {
    	__u32 cap_set_id;
    	__u32 cap_set_ver;
    	__u64 addr;
    	__u32 size;
    	__u32 pad;
    };
    
    struct drm_virtgpu_resource_create_blob {
    #define VIRTGPU_BLOB_MEM_GUEST             0x0001
    #define VIRTGPU_BLOB_MEM_HOST3D            0x0002
    #define VIRTGPU_BLOB_MEM_HOST3D_GUEST      0x0003
    
    #define VIRTGPU_BLOB_FLAG_USE_MAPPABLE     0x0001
    #define VIRTGPU_BLOB_FLAG_USE_SHAREABLE    0x0002
    #define VIRTGPU_BLOB_FLAG_USE_CROSS_DEVICE 0x0004
    	/* zero is invalid blob_mem */
    	__u32 blob_mem;
    	__u32 blob_flags;
    	__u32 bo_handle;
    	__u32 res_handle;
    	__u64 size;
    
    	/*
    	 * for 3D contexts with VIRTGPU_BLOB_MEM_HOST3D_GUEST and
    	 * VIRTGPU_BLOB_MEM_HOST3D otherwise, must be zero.
    	 */
    	__u32 pad;
    	__u32 cmd_size;
    	__u64 cmd;
    	__u64 blob_id;
    };
    
    #define VIRTGPU_CONTEXT_PARAM_CAPSET_ID       0x0001
    #define VIRTGPU_CONTEXT_PARAM_NUM_RINGS       0x0002
    #define VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK 0x0003
    #define VIRTGPU_CONTEXT_PARAM_DEBUG_NAME      0x0004
    struct drm_virtgpu_context_set_param {
    	__u64 param;
    	__u64 value;
    };
    
    struct drm_virtgpu_context_init {
    	__u32 num_params;
    	__u32 pad;
    
    	/* pointer to drm_virtgpu_context_set_param array */
    	__u64 ctx_set_params;
    };
    
    /*
     * Event code that's given when VIRTGPU_CONTEXT_PARAM_POLL_RINGS_MASK is in
     * effect.  The event size is sizeof(drm_event), since there is no additional
     * payload.
     */
    #define VIRTGPU_EVENT_FENCE_SIGNALED 0x90000000
    
    #define DRM_IOCTL_VIRTGPU_MAP \
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_MAP, struct drm_virtgpu_map)
    
    #define DRM_IOCTL_VIRTGPU_EXECBUFFER \
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_EXECBUFFER,\
    		struct drm_virtgpu_execbuffer)
    
    #define DRM_IOCTL_VIRTGPU_GETPARAM \
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GETPARAM,\
    		struct drm_virtgpu_getparam)
    
    #define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE			\
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE,	\
    		struct drm_virtgpu_resource_create)
    
    #define DRM_IOCTL_VIRTGPU_RESOURCE_INFO \
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_INFO, \
    		 struct drm_virtgpu_resource_info)
    
    #define DRM_IOCTL_VIRTGPU_TRANSFER_FROM_HOST \
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_FROM_HOST,	\
    		struct drm_virtgpu_3d_transfer_from_host)
    
    #define DRM_IOCTL_VIRTGPU_TRANSFER_TO_HOST \
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_TRANSFER_TO_HOST,	\
    		struct drm_virtgpu_3d_transfer_to_host)
    
    #define DRM_IOCTL_VIRTGPU_WAIT				\
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_WAIT,	\
    		struct drm_virtgpu_3d_wait)
    
    #define DRM_IOCTL_VIRTGPU_GET_CAPS \
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_GET_CAPS, \
    	struct drm_virtgpu_get_caps)
    
    #define DRM_IOCTL_VIRTGPU_RESOURCE_CREATE_BLOB				\
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_RESOURCE_CREATE_BLOB,	\
    		struct drm_virtgpu_resource_create_blob)
    
    #define DRM_IOCTL_VIRTGPU_CONTEXT_INIT					\
    	DRM_IOWR(DRM_COMMAND_BASE + DRM_VIRTGPU_CONTEXT_INIT,		\
    		struct drm_virtgpu_context_init)
    
    #if defined(__cplusplus)
    }
    #endif
    
    #endif